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Found 472 results

  1. Anyone remember this? https://3drealms.com/catalog/kingpin-reloaded_171/
  2. Coming to all platforms January 30th for about £15... Below are some notes from the MS Store page: https://www.arcsystemworks.jp/codeshifter/ I adore crossover stuff when it's done well, and this is looking like Arc's own Street Fighter X Mega Man. With the story premise of Wario Ware. But maybe even better than all of that. The trailer didn't show a whole lot of action-packed gameplay, and I can see that the clashing styles might not be everyone's bag, but I'm interested in finding out more about this...
  3. https://blog.eu.playstation.com/2019/12/17/introducing-the-dualshock-4-back-button-attachment-out-14th-february/#sf226281113 I am not a pro gamer and so do not own any pro gamer controllers. However I have been told that having some buttons on the back, where your fingers probably don't exactly sit at the moment, can be very useful in games like Rocket League where you want to boost, jump, drift and send "What a save" at the same time. So now you can buy an ugly-as-sin attachment to the standard DS4 to stop you spending £428 on a customised third-party controller. And throw away your chatpad as well.
  4. Sony published a PS4 Lineup Music Video, consisting of game clips interspersed with 2D animation. Then people spotted how much of the animation was traced from other sources, so the video was taken down. Here's a re-uploaded copy: Side-by-side comparison of all the identified sources: As mentioned in that @catsuka thread, some of the credits/social media pages of the credited director - Kevin Bao - now give 404 errors. And people have identified other things he worked on that look suspicious.
  5. https://blog.eu.playstation.com/2019/09/24/the-last-of-us-remastered-and-mlb-the-show-19-are-your-playstation-plus-games-for-october/
  6. The inspiration for our game Humanity came from thinking of how a transcendental being would interpret “human-like” behaviour. Very uneasy feelings watching this - strangely harrowing to see all those people move in a uniform way and... die? What is it? Another puzzle game? An RTS? An application? Made by Enhance Games (Tetsuya Mizuguchi) and tha*. which isn't Aphex Twin but web designer Yugo Nakamura. Will play.
  7. Coming November 15th for PS4, Xbox One and Steam.
  8. Out this Thursday! £10.99 Reviews have started coming in for Simogo's new game...and it seems pretty special. Eurogamer - Recommended The Sixth Axis - 10/10 Games Revolution - 4.5/5 Basically, it looks and sounds awesome. And even though it's meant to be short (you can get through the game in an hour, apparently), it's that good that you want to replay it often - kinda like Rez, I guess. I really hope it doesn't get drowned out this week. While it's up against the Goose and Zelda on Switch, it looks like it deserves its own limelight hence me starting this thread.
  9. This was announced at Gamescom earlier and is due to release next year. I thought the first game was very atmospheric and had a lot of potential but felt disappointingly short. Hopefully the developers have got a bit more money and manpower behind them this time to make something more elaborate. The trailer, with its various locations and new gameplay elements, suggests something a bit more substantial, at least. One to watch.
  10. From V1 Interactive.
  11. Super sketchy stolen trailer might not last for long... Should be fully announced at Gamescom next week.
  12. This year is the twenty fifth anniversary and a gameplay trailer will debut at Gamescom on the 19th. https://www.ea.com/games/need-for-speed/need-for-speed-heat
  13. Did a search for a topic on this but couldn't find one. Maybe not a surprise considering I've seen two videos so far, saying they'd not really heard of it before the last month. This is developed by Gunfire Games and mashes together a few genres. It's part souls, part Borderlands and a bit rogue-like. You can play online with up to three others or play solo, completely offline. It looks to have highly customisable characters, no micro transactions, with a promise of paid and free DLC. The gunplay looks pretty good though the locations seem quite sparse. There's the promise of 40+ weapons, excluding Melee. Over 100 enemy types and 20-30 bosses.
  14. Supermassive's follow up to Until Dawn - features couch and online co-op. Out August 30th 2019
  15. Out in September: I've never played a River City/Kunio-kun game (I only know Ransom because American NES owners tend to look back on it fondly). These brief clips of pixel animation combat look good!
  16. I'm so happy this is getting a release over here! Disaster Report 4 is the latest in the Disaster Report / Raw Danger / SOS: Final Escape series and this release has had a long road to get here. DR4 was originally due to be released on PS3 but then the Japan earthquake happened and the game was cancelled indefinitely. A few years passed and fans were still upset at the cancellation and so new company Granzella (former IREM employees) formed and acquired the rights. They made some PlayStation Home content (£££) and then set to work on developing DR4 again from scratch. I'm currently playing DR1 - it has a lot of terrible dialogue, but the game is oddly serene in its pace as you try to navigate to safety - it doesn't really have strong survival mechanics (like say Don't Starve) but the looming threat that any part of the environment might fall apart at any time. Disaster Report 4 is due early 2020 on PC, PS4 and Switch. Past Releases 2003 - SOS: Final Escape (DR1) - PS2 2007 - Raw Danger! (DR2) - PS2 2009 - Disaster Report 3 (Japan only) - PSP
  17. I couldn't find a thread for this so I thought I'd just make one instead of burying discussion of it in one of the Switch threads. I bought it in the recent eshop sale after enjoying the demo and reading lots of good reviews. Unfortunately, I seem to be completely terrible at it and can't get beyond the second stage of the first boss (the second non-checkpointed track, after the opening credits - it's called 'New Game'). Am I doing something wrong or is the game just bastard hard? I sailed through the initial non 'boss' songs fairly easily and enjoyed the way the shapes mirrored the music, and although I was able to complete the first stage of the boss after a few goes, I can't seem to get more than half way through the second stage. The pink projectiles fly onto the screen so quickly that it seems more a case of playing each track a dozen times until you remember where you can and can't go, as opposed to reacting to the environment in real time, if that makes sense. What are your experiences of it? At the moment I'm seriously tempted to wuss out and turn on casual mode.
  18. Out Now Price: £14.99 Metacritic: 82 So on the eve of Bloodstained getting released, a small indie game has been released on the Switch eshop and on Xbox (it released last year on the PS4 and Steam) called Timespinner. And it's Castlevania. No seriously, it's Castlevania. Look at the map! Basically, you play a young girl who travels through time to try and stop an Empire from destroying her homeland. This involves travelling from the past to the present in an effort to figure out a way to reach the Emperor and kill him. So there's castles. And backtracking. And big, screen filling bosses. And it's great. Seriously, if you're a fan of the old DS Castlevanias, give it a go. You won't be disappointed.
  19. Konami’s classic run-and-gun franchise Contra seems to be back. And no, it's not a pachinko machine. On Tuesday, Konami revealed Contra Rogue Corps, a new over-the-top entry in the series. Two years after the Alien Wars had ended, a mysterious area called the Damned City arose from the grounds where the final battles took place. Ruthless Fiends roamed the area, bringing a world full of madness. In the midst of chaos, 5 scoundrels emerge...they are the Rogue Corps. They do not look anything like heroes of justice, but have they come to save humanity, or maybe they are looking to hit the jackpot by searching the Damned City for treasures...either way, the fate of the world is in their hands. Contra Rogue Corps trades the traditional side-scrolling perspective for a top-down isometric view of the action, like previously done in Super C and Contra 3: The Alien Wars. Players will shoot up Damned City, both as classic Contra characters like Kaiser, a mutated bug and ... a panda bear? Official E3 2019 trailer: Contra Rogue Corps will feature single-player and multiplayer gameplay when it launches on September 26.
  20. Looks metal af, especially as the world is called Cvstodia, and using Vs as Us is fvcking cvlt . No doubt I'll buy it, play it for an hour before I realise I'm fucking awful at it and never play it again but shit, look at it.
  21. This came out of nowhere and climbed straight to my top 5 most wanted games: I'm really loving the art style and the animation. Here's me hoping this will be as good as its presentation! It seems like the devs are fond of classic games. This easter egg should be familiar to most posters on here: Some more screenshots:
  22. Release date: 4th October 2019.
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