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Found 92 results

  1. Look - another game set in a Japanese school! Mandatory dramatic trailer: Metacritic 80 Danganronpa is an adventure game set in Hope's Peak Academy, a school with a reputation so good that anyone who graduates from there is said to be set for life. The current year's new students are, as always, a big deal - fourteen of the most prestigious and talented youngsters from their fields, such as the Ultimate Baseball Star, Ultimate Programmer (...) and, er, Ultimate Fanfic Creator. And you - Makoto Naegi. You are the "Ultimate Lucky Student" who won the fifteenth spot at the school by virtue of winning a raffle for your place. Showing up for your first day you enter the school, but find that everything is not quite as it seems... You find yourself trapped in the school along with the other new students, and are informed that the only way out is to commit the perfect crime - murder a fellow student, and don't get found out. If you succeed, you're out. If you don't, things might get a little... grisly. Danganronpa's been described as a mix of the social segments of the recent Persona entries, investigations like Phoenix Wright and storytelling in the mould of Virtue's Last Reward, along with featuring an idiotic animal antagonist to boot. As such spoilers will probably ruin it for everyone so: USE SPOILER TAGS when discussing the story please! Also buy from Grainger Games for £27 (Price correct as of 21 March 2014).
  2. Out tonight for yankee doodle dandies, tomorrow for Europeans. Minter returns to consoles and does Tempest again, basically. It's a straight spiritual successor to Tempest 2000 without any of the scary stuff that made some idiots not like Space Giraffe. It's obviously nailed on to be amazing and conveniently released just after I bought a Vita. Look at this: Woo. So yeah, buy it and use this thread to post names for leaderboard purposes and to discuss how good it is. Players list, with thanks to Sloth. Add for leaderboard action. Sloth - FreelanceTramp Maryliddon – bordersprites Jolly - JollyNiceSoup Rsdio - BadForTheGlass Psycho Fox - anguscrimm Jimmy Shedders - Jimmy_Shedders Droo - Droodroo Lyrical Donut - Lyrical_Donut Stanley - fobt1969 Bushtopher - Bushtopher Momo - oldteadrinker Scottcr – scottcrussell Flub - HGFB Hardbattle - Hardbattle Bobbyinternet - GongStation Womble9 -LaughingAsassin strider - strideristhebest MalevolentPanda - MaladroitPanda Cthulhu Steev - Cthulhu_Steev Camel - MutantCamel Darren - darren_kt wev - RivaOni Napole0n - Von_Naphoven Eighthours - Eighthours jonamok - jonamok Jashin - jashin73 eddydonuk - eddydonuk Mortis - mortis316uk Bignige - bignige71 (bit racist? etc.) Alshie - Alshie Ben - arewenotben MagicalDrop - magicaldrop NEG - CommanderVideo86 strawdonkey - strawdonkey chamberlago - Oklid dumpster - Gradiushead Gringo - vpl-Gringo
  3. Game of the Year: 10 to 1 20 to 11 38 to 21 59 to 41 76 to 62 103 to 81 140 to 104: Your Most Wanted in 2014 The Hall of Shame The Biggest Surprises of 2013 Hello! Apologies for the delay, but a busy end to the financial year at work plus exciting* family developments have led to somewhat less free time than I was counting on. But the results are all collated, I've started filling out my lovely, upbeat commentary, and I'm just about ready to start publishing. Those of you who've been in one of my results threads before should know most of the drill already, but for the rest of you: I'll be feeding you results in drips and drabs with attached comments. Said comments reflect my own opinions, rather than anybody else's, and as such may be at odds with the perspective of the people who voted. Quite possibly very strongly so. There is one difference this time around - solely for the Game of the Year results I've been nabbing paragraph+ length quotes from people in the voting thread (plus a handful I've seen outside of it) - if anybody would like to have a game recognised and highlighted by their own quote who didn't put anything in the GOTY thread, drop me a PM with whatever it is you want to say and I'll consider putting it in. Other than that: I've tried to exclude invalid entries (i.e. no pre-2013 games in the GOTY list) and catch any errors, but if you do notice something wrong - a single title accidentally counted twice under different names, for example - please do flag it up! Anyway, that's that. In a moment** I'll be publishing the first part of the results: your Most Wanted games of 2014. We'll look at the retrospective awards over the coming days, but for now, let's look to the future, eh! Oh, and as ever, the methodology behind the results collecting is spoilered below: *read: shit **when the forum stops auto-appending them to this post...
  4. Update: Now available on 3DS, PC, PS3, PS4, PSVita, Xbox One and WiiU OlliOlli is getting some pretty rave reviews - it's been on my radar since late last year, and as a purveyor of great taste, is one of my most anticipated releases of 2014. Its a high score game that revels in getting the player into the zone, and pushing for that one more go. Easy description is Tony Hawks meets Trials. Originally conceived as a mobile title, it was picked up for Vita and given the praise of the controls, it was a probably a wise choice. Out tomorrow for £7.99 or £6.39 for PSPlus members for launch week. Video Reviews EDGE - 8 Eurogamer - 9 Polygon - 8.5
  5. http://blog.us.playstation.com/2014/01/07/playstation-now-streaming-game-service-coming-this-summer/ Netflix for games, streaming huge numbers of PS3 games to my Vita please, Sony. Happy to pay a monthly free. Chop chop.
  6. Posting this thread in case anyone here is effected, so they don't worry when they suddenly can't access PSN. http://www.eurogamer.net/articles/2013-11-21-psn-eu-resets-many-user-passwords-as-a-precautionary-measure Despite that tweet, it doesn't appear to be the entire EU PSN cusomer base. This is really fucking sloppy on Sony's part, instead of e-mailing those effected, people only found out when they tried to log-in to PSN, people were rightfully scared that their accounts had been hacked, but the real reason only came to light in an off-hand post on their forums. Some are finding that they cannot change their passwords due to date of birth issues and are now locked out of their accounts through no fault of their own.
  7. As Per the posts in the main vita thread, we're organising an Everybody's Golf Vita knockout tournament! The early rounds will just be 9 holes, progressing to 36 holes in the final. We'll set the course / options the same for everyone in each round. Cut off date for entry is: NEXT FRIDAY - the 8th of November at 10pm Sign up sheet is here: https://docs.google.com/spreadsheet/ccc?key=0AtKtHwKTz67WdEdoV05nRXJ4ZjluQVlCUlpiRXJoT0E&usp=sharing I'll do a draw to see the brackets on Saturday the 9th as well as putting up some options for the first round's course settings which we can vote on. I think the best way to make it really fair is to have some kind of handicap system, and the best way I can think of to work that out is to use people's best scores on the courses in the game. If people don't think that handicaps are necessary then we'll just ignore it, might be unnecessary complication! If the consensus is to use a handicap system of some kind, add your best scores over 18 holes (regular tee) on the courses (if you don't have one for a particular course leave it blank). Your scores are in Data -> Stats -> Best Score by Course: UPDATE! FIRST ROUND IS GO. The draw has been made, and the bracket is available here: https://docs.google.com/spreadsheet/ccc?key=0AtKtHwKTz67WdEdoV05nRXJ4ZjluQVlCUlpiRXJoT0E&usp=sharing Let's complete the first round matches by the end of Friday the 22nd November. PM whoever you've been drawn against. Everyone's handicap is available in the handicap sheet in the same doc. See this post : http://www.rllmukforum.com/index.php?/topic/274935-everybodys-golf-vita-knockout-tournament-enter-by-friday-8th/page-2#entry9570957 for an explanation how it works. The settings for the first round are: 9 holes out, Kagurayama Country Club, sunny, Regular Tee, Novice Characters Only, Impossible Pin. If someone you are playing against times out a match, the match is awarded to whoever DIDN'T time out, regardless of what the scores were at the time. Set the time limit to 72 hours to give people the biggest chance if playing turn based. Feel free to just get together in a lobby and play that way. Don't forget to add the scores from the match into the spreadsheet! UPDATE 2! ROUND 2! Settings for round 2: Harvest Hills Golf Course, 9 Holes out, Regular Tee, Gale Force Wind, Mega Cup QUARTER FINALS!! Settings: Al Arabian, Hole Shuffle, No Spin
  8. Xevious

    True Trophies

    I've been on True Achievements for a few years now and I've found it has influenced the way I've played games to some extent. I'm not a huge achievement hunter - down at the bottom of the RLLMUK gamerscore leaderboard - but the site lets you see which achievements others have gained, which look interesting, and encourages you to play games for more than half an hour before consigning them to the 'play more one day' pile. The site includes loads of walkthroughs, guides to finding stuff, and community. The original thread for TA is here: http://www.rllmukforum.com/index.php?/topic/191268-true-achievements/ They've finally launched the sister site for Playstation games, at http://www.truetrophies.com ... It's taken this long since they had to wait for Sony to open access to the trophies data, and then work out some way of scoring the trophies. It's a bit sparse at the moment but I'm sure it'll pick up quickly. I've created an RLLMUK leaderboard for me to be at the bottom of.
  9. I think it's probably best we start a new thread for season 2 players. That way any new players just getting started on season one don't get spoiled.
  10. imp

    Nuclear Throne

    Nuclear Throne is the latest game from Vlambeer, the geniuses/indie darlings behind Ridiculous Fishing, Super Crate Box, and Luftrausers, and it's just come out as an eary access alpha, available from Steam for £10 or from the developers directly for $12.99 (Steam key included). It's due for release on PS4 and Vita once it's done, and the developers will see if they can port to mac (notoriously difficult for games built in game-maker) at a later date. It's a twin-stick shooter roguelikelikelike (think Binding of Isaac with different sized rooms and no keys), but with bullet hell elements, and some Hotline Miami style twitchiness. The idea is simple, kill enemies, pick up bullets, weapons and health to stay alive, and collect the little rods of plutonium they drop in order to level up your character and buy perks between levels. There are a couple of small twists to keep things fresh too, the most notable being you're only allowed to carry two weapons at once, making switching weapons often enough to ensure you don't run out of ammo paramount to success. There are also several different characters to pick from, each with their own unique ability, ranging from an incredibly useful shield, to lowered max HP for increased XP gains and the ability to use "explosive retaliation" (that is, BLOW UP ALL ENEMY CORPSES ON SCREEN). Anyway, the ultimate aim is simple; finish enough levels, and sit the Nuclear Throne*. Easier said than done though, as like any good roguelike, it's harder than trying to explain how to play Crusader Kings II to an infant. A deaf, blind and dumb infant. The pixel art/animation and music are as good as you'd expect from Vlambeer, and likewise the core gameplay doesn't disappoint either. The audio and visual feedback makes all the weapons in the game, (and there are many, many weapons in the game) incredibly satisfying to use, there's a great variety of enemies and bosses to test your mettle against, and well, despite being in alpha and a liiitle bit rough, it already feels like a fairly complete package. Saying that, there's fucktonne of content still in development and being added on a weekly basis: more levels, types of enemies, three characters, and all sorts of secrets and assorted craziness are planned before the game is "out" proper. And if you're not quite convinced yet, check out this giant bomb quick look and marvel at its mutated glory. You can follow along with development on these streams as well! Main development livestream + gameplay - http://www.twitch.tv/vlambeer (Tuesdays & Thursdays) In-game art (animation, character design, etc) - http://www.twitch.tv/pietpiet Music - http://www.twitch.tv/kozilekmusic Sound design - http://www.twitch.tv/kissa3m0 Promotional artwork - http://www.twitch.tv/justinchans *Not yet implemented in the game.
  11. Robo_1

    Gamescom 2013

    Gamecom Official Website Conferences: Sony: Times: August 20th 6:00 PM(UK ) / 7:00 PM (EU) Live stream: http://gamescom.eu.playstation.com/en_GB Live Stream: http://blog.us.plays...nce-live-today/ EA: Times: August 20th 3:00 PM(UK ) / 4:00 PM (EU) Live stream: http://www.ea.com/uk/gamescom-2013-ea-press-conference MS: Times: August 20th Live blog: http://www.lazygamer...wcase-liveblog/ http://embed.scribbl...meId=12676&ss=1 (With comments) http://embed.scribbl...0&ThemeId=12676 (Just news) Attendees & Lineup: Sony: Sony have said that Gamescom will focus on showcasing PS4's launch lineup along with updates to PS3 & Vita. We do know a much anticipated (is it 30fps or 60fps) build of Driveclub will be playable, along with a fresh demo of Infamous: Second Son which sadly won't be playable on the floor. PS4: Infamous: Second Son (PS4)Drive Club (PS4)Knack (PS4)Killzone: Shadowfall (PS4)PS3 Beyond: Two Souls (PS3)Gran Turismo 6 (PS3)Kingdom Hearts HD 1.5 Remix (PS3)Ratchet & Clank: Nexus (PS3)Wonderbook: Book Of Potions (PS3)Wonderbook: Diggs Nightcrawler (PS3)Wonderbook: Walking With Dinosaurs (PS3)Puppeteer (PS3)Vita: Destiny Of Spirits (Vita)Killzone: Mercenary (Vita)Tearaway (Vita)Their conference is also promising launch details of the PS4, and hopefully a Vita price cut along with some fresh game announcements. Microsoft: With MS opting not to stream their conference, rumours of a new Crackdown unveiling are looking unlikely. They have however said that they will be focussing on a 'unique exclusive' and offering the press some hands on time. Xbox One: Dead Rising 3Fable AnniversaryForza 5Killer InstinctKinect Sports: RivalsMax: The curse Of BrotherhoodRyseZoo TycoonXbox 360: World Of TanksNintendo: All eyes will be on Nintendo's Wii U lineup at Gamescom, and to be fair, in spite of there being no conference Nintendo are brining a respectable Gamescom showing: Wii U: Pikmin 3The Wonderful 101The Legend of Zelda: The Wind Waker HDSonic Lost WorldWii Party UDonkey Kong Country: Tropical FreezeSuper Mario 3D WorldWii Karaoke UMario Kart 83DS: Pokémon X and Pokémon YProfessor Layton and the Azran LegacyThe Legend of Zelda: A Link Between WorldsUbisoft: Assassin’s Creed IV Black FlagWatch DogsTom Clancy’s The Division Splinter Cell BlacklistThe Crew Just Dance 2014Rayman Legends Might & Magic Duel of Champions Online Card GameMight & Magic Heroes Online Might & Magic X LegacyThe Might Quest for Epic Loot Activision: Call of Duty: GhostsDestinySkylanders SWAP ForceAngry Birds: Star WarsSquare Enix: Final Fantasy XIV: A Real RebornThief, Murdered: Soul SuspectLightning Returns: Final Fantasy XIIIFinal Fantasy X/X-2 HD RemasterKingdom Hearts HD 1.5 ReMIXDeus Ex: The FallBethesda: The Elder Scrolls OnlineWolfenstein: The New OrderThe Evil WithinDeep Silver: Saints Row 4Killer Is DeadX RebirthSecret Files : Sam PetersLost Horizon 2The Dark Eye : MemoriaKonami: PES 2014Castlevania: Lords of ShadowOther: Batman: Arkham OriginsEve OnlineDark Souls 2Dust 514HawkenHotline Miami 2Payday 2Mad MaxSpace HulkStar CitizenWar of the VikingsThe Witcher 3: Wild HuntWWE 14Thanks to VG247 for sourcing this list.
  12. Times: Main Conference: UK: June 11th 2:00 AM BST EU: June 11th 3:00 AM CET Jack Tretton Interview: UK: June 11th 18:00 PM BST EU: June 11th 19:00 PM CET See Full Game Trailers Schedule: Game Trailers Schedule See The Full Conference: Rumour Roundup: There's already been a good few rumours swirling around about what to expect from Sony this E3, with assurances of plenty of big surprises abound. As usual, shake salt liberally, but the below is what's rumoured to be coming:40+ Exclusives ComingNew Sony Santa Monica Game Will Be ShownPlaystation World DetailedSee The ConsoleAmazing Big Vita TitleFinal Fantasy Versus & Kingdom Hearts 3Demon Souls 2 What They Need To Show: There are some very obvious questions which Sony will finally have to answer. It's already been stated that PS4 won't require an online connection, so they should be good from that angle, but the question of DRM will hang over their entire conference unless they get it out of the way early. If it's good news, expect them to make it a cornerstone of their conference announcement, if it's bad, then we'll probably only hear about it in the interviews which follow. PS4 is obviously going to be the major focus, but pleeeeease don't ignore the Vita this year. It was just embarrassing last year. Answers To DRM QuestionsLaunch DetailsPS3 Price Cut IncomingWhat Games Are ComingThe Last GuardianFocus On PS4 Being The Most Powerful ConsoleLet's see what Gaiki's gotDrinking Game Key Word: The Player
  13. I know this has been out for 6 months already but as it's on PS+ at the moment (EDIT: Not as of 8th May it ain't) it's getting some sporadic discussion across various threads and I reckon it needs a topic of its own. (I have searched but can't find anything.) For those who don't know what it is, gameplay description nicked from Wikipedia below: I'm on my third escape at the moment and I'm really struggling to make sense of the game in my head. I know I'm enjoying it, and I'm very involved in the story and characters now, but it's just like nothing I've played before. In some ways it reminds me of Phoenix Wright (first-person dialogue, reams of text, investigating scenes) but with a lot more logic required. Unfortunately, that's not really my strong point but I'm going to persevere nonetheless. Also, on a related note - is 999 on DS any good? Worth tracking down after I've finished this? Anyway, the main point of this is - if you have a Vita and PS+, download this now. (EDIT: Not free anymore. Buy it instead.)
  14. I can't see a proper thread for this, which is criminal because it's ace. If there is a thread, I apologise. Go go thread-merge rangers. What is it? Guacamelee is a 2D Metroidvania by Drinkbox, who previously made "Tales From Space: About A Blob" and "Tales From Space: Mutant Blobs Attack!". But what is it? It's a game where you run around a "Day of the dead" (think Grim Fandango) themed world as a brawny luchador wearing a mystical luchador mask, smashing the shit out of skeletons, engaging in platforming sections and chuckling at millions of videogame references dotted around the levels, whilst ogling the lovely colourful artstyle. The game is quest driven, with areas locked off by ability gates as you'd expect. You can level up your stats by collecting money from enemies, and you gain new abilities by visiting a goat-man... thing. It has cool music. What does it look like? Kind of like this: Uhh, is there a trailer or anything? I don't pay all this money for broadband just to look at stills. Yes, there is a trailer: Alright, what's wrong with it? Well, I'm only about 90 minutes in, but I can see the internet memes which keep popping up annoying some people. But they're normally pretty funny and "in-world", here's an example. What's this about videogame references? Guacamelee is stuffed with them. Spotting them all is a game in itself. Here are a couple of examples. Yeah, alright mate, does it play well? Yes. The gameplay is tight, fun and solid. Both the platforming and the brawling are polished and well designed. How much is it? If you have PS Plus, it's currently £7.99. Otherwise it's £9.99. How big is it? The Vita download is under 400mb. Not sure about the PS4 (edit: PS3 I mean, lol), but should be the same, it appears to be the same package you download for both. How does crossplay work? You get the PS3 and PSV version, whichever you initially buy. You can transfer your savegame between both at the touch of a button. Is there multiplayer? There's local co-op. It works a bit like NSMB. One person can play on the PS3 and the other on the PSV, if you want. What were the scores like? Gamer Limit - 10/10 PSN Stores - 5/5 PSNation - 9.5/10 IGN: 9.0/10 Destructoid - 9/10 Gamerhub.TV - 9/10 Pocketgamer - 9/10 The Sixth Axis: 9/10 Polygon - 9/10 FinancialPost - 9/10 pocketgamer - 9/10 Entertainment Weekly: A- N4G - 8.6/10 GamesRadar - 4.5/5 The Vita Lounge 8.5/10 Playstation Lifestyle - 8.5/10 The Globe and Mail (Canada) - 8/10 Eurogamer - 7 (pfft)
  15. This doesn't have its own thread so here it is. Stuck at home with a broken foot so picked this up to pass the time and I heard some good things about it especially its online play. Only 25 quid on the PSN and lots of free DLC at launch. Disclaimer: It is not a decent Monster Hunter Clone. The combat is imprecise and there is no hunter gatherer spirit. It is however a very good Phantasy Star Online clone. It uses some of the elements of Monster Hunter but on play it reminds me most of PSO (DC original) It has a light and bright style with crisp clean visuals and upbeat cheery music. The combat has a little of the PSO rhythm to it, the "light light hard" type of hypnotic combat. Enemy design is a mix between PSO and Dragon quest (no bad thing). So far put about 5 hours into it and really enjoyed it. Ill post some pictures to illustrate some of the finer points of the game. THere is a demo on PSN, I would recommend you try it but dont pick the assassin, very button mashy class. The Cleric sold me on the game, nice weighty mace and a great block/parry system to boot. Surprised how much I am enjoying it so far. ( For context I put over 1000 hours into Dreamcast Phantasy Star Online and 1000 hours into Monster Hunter (various) on the PSP)
  16. With the Euro release landing this week (Wednesday for SEN/PSN and Friday for brick-and-mortar retailers) I thought that it might be a good idea to get a thread started in preparation for Persona 4 Golden's release. Oh, and Yasawas and Dandy_Sephy expressed interest in seeing a dedicated thread. Released in 2009 on the PS2, Persona 4 arrived very late on Sony's last-gen console, but it's remained one of the most charming and rewarding JRPGs out there and is one of my all-time favourite games. It's a story that revolves around a group of high-school students in Inaba who stumble across an alternate world inside televisions where dangerous creatures known as Shadows roam. A friendly character within this world tells the students that someone has been kidnapping people and throwing them into TVs, and this provides the setup for most of the rest of the game, as the students set about exploring the TV world in order to rescue people trapped there and perhaps get more clues about the kidnapper and (ultimately) the nature of the TV world. The beauty about the Persona games – at least, the later ones – is that they are really several games rolled into one. Exploring the TV world forms the core dungeon grind, but the heroes are still only students, and get up to student-y things such as studying for exams, answering quick quizzes in class, hanging out with friends in a sort of dating-sim lite (without all the creepiness), working part-time jobs that help to boost stats and earn money, fishing for things at the river, accepting occasional sidequests from people in Inaba and more besides. Whilst you get to explore various different dungeons in the TV world, Inaba's available locations largely stay the same, and so variety comes from the in-game calendar. On each new day there may be different people in town that you can spend time with, different jobs available, books being released in the bookstore which you can buy and read at home to boost stats, and more besides. The calendar also serves as motivation to rescue people from the TV world before it's too late. Once you finish your school day and are free to explore the town, you have the option of entering the TV world through a large flatscreen in a local department store, which is the only way to enter dungeons and battle through them to save victims. The dungeon design is perhaps one of my favourite things about later Persona games, since each one is made up of several "floors", with the dungeon getting progressively harder from floor to floor, culminating in a boss battle on the final floor. It gives players a nice way of knowing if they're out of their depth and need to step back a few floors before progressing. Battles aren't random but are triggered in a stealth-lite format; if a Shadow spots you a "!" will appear above them and they'll give chase; if they strike you they will gain a free turn at the start of the battle; however, if you strike them without them noticing, your party gets the opening strike. The battles require you to take advantage of elemental strengths and weaknesses; the eponymous Persona that the students eventually gain are demons that can be summoned in battle and offer a selection of skills; buffs, nerfs, physical and elemental attacks, healing, etc. However, each persona can also be strong and weak against certain elements. If an elemental weakness is exposed on either a player or an enemy, a free turn is granted to whoever exposed the weakness. Therefore, a player who knows certain weaknesses in advance can exploit them one after the other with successive turns, knocking down enemies and potentially earning the chance to do a powerful "all-out attack" if all enemies are downed. In having such a satisfying combat system, giving the player plenty to do outside of the dungeon, and designing each dungeon to get progressively more challenging as the player escalates, it nearly always feels rewarding to play. There are a few difficulty spikes with certain bosses, but things only really get hard if you deliberately rush through dungeons and avoid encounters. Reading back through what I've written it sounds a bit like a review but I really just wanted to provide a primer for people who are new to Persona and want to know what all the fuss is about. If anyone wants to add anything I've missed, feel free. I should just stress that there may be some details I've missed and there may still be bits that will be confusing to newcomers when they get their hands on the game, so I hope that we can get some good discussion going between new and experienced players. I was impatient and ended up importing the US version (and I know others did as well) but if enough people are getting into this for the first time I'll probably start a new game with you all. PS EU Blog: A beginner's guide to Persona 4
  17. Just announced on the EU Official PS blog. An...interesting idea, these seem to be games from the PS3's 'Home' app playable on Vita. Not really sure about this, no one really cares about Home, although it must be doing well enough for them to keep adding new items to it. I can't say I've ever wanted to play it's mini games. On the other hand this sort of reuse of assets does make business sense even if it carries low expectations.
  18. Sony announced the official release dates for the PS4 in NA/Europe and South America at Gamescom: 29th November, 2013 in Europe including Australia, Austria, Belgium, Denmark, Finland, France, Germany, Ireland, Italy, Luxembourg, Netherlands, New Zealand, Norway, Poland, Portugal, Russia, Spain, Sweden, Switzerland, and the United Kingdom. *edit by Graham_S 21st Nov 2013, I am quoting Moz's friends list post here, by request* Buying games from US storefront http://www.nowgamer.com/ps4-vs-xbox-one-game-dvr-review/ Launch Window (Launch to 31st Dec 2013) games lineup - 15 Retail games and 18 Download-Only games: Assassins Creed 4: Black Flag (Blu-ray/digital) Basement Crawl (digital) Battlefield 4 (Blu-ray/digital) Blacklight (digital) Call of Duty: Ghosts (Blu-ray/digital) Contrast (digital) DC Universe Online (digital) Doki-Doki Universe (digital) #DriveClub (Blu-ray/digital) FIFA 14 (Blu-ray/digital) Flower (digital) Hohokum (digital) Just Dance 2014 (Blu-ray/digital) Killzone: Shadow Fall (Blu-ray/digital) Knack (Blu-ray/digital) Lego Marvel Superheroes (Blu-ray/digital) Madden NFL 25 (Blu-ray/digital) Minecraft (digital) N++ (digital) NBA Live (Blu-ray/digital) NBA 2K14 (Blu-ray/digital) Need for Speed: Rivals (Blu-ray/digital) Pinball Arcade (digital) Planetside 2 (digital) Pool Nation Extreme (digital) ResoGun (digital) Skylanders: Swap Force (Blu-ray/digital) Super Motherload (digital) The Playroom (preinstalled) Tiny Brains (digital) Warframe (digital) War Thunder (digital) Watch_Dogs (Blu-ray/digital) Update courtesy of verbs: Sony unveiled the first hardware specifications of its PlayStation 4 today, promising "supercharged PC architecture," an X86 processor and 8GB of GDDR5 unified system memory WTF. It's coming "holiday 2013." The Controller! PS4 Controller Issues FAQ Touchpad, Options and Share buttons, headphone jack, speaker, better triggers/sticks. Cool Shit! Suspend/Resume - Stop your game and put the PS4 into a low power state, pick up immediately where you left off when you come back. Share - Post screenshots and video from your play sessions. It looked like you could wind back through your last ten minutes of gameplay, edit/trim it down and upload it. They did this onstage with Killzone: Shadow Fall. Video Streaming - Stream your game out live to other users on the PS4 or ustream. People watching can give you tips like "Dude Look Out!" and even take control of your game temporarily to get you past a tough section. Gakai Being Fast - The plan is to be able to select a demo and instantly begin streaming it. You'll also be able to start playing games while they download. The Games! Killzone: Shadow Fall: Driveclub: inFAMOUS: Second Son: The Witness: Deep Down (working title, set in the Dragon's Dogma universe): http://www.youtube.com/watch?v=d9UmHm9HA3c Watch Dogs: Tech Demos! Media Molecule Quantic Dream's Old Man Face Havok Physics Thing Other Bits! Also PlaystationEU's twitter are pretty sure backwards compatibility is coming via their cloud service and not at all qualifying it in "eventually"s like Dave Perry did onstage. Controller stuff from Morrius / Moz: Has this stuff been posted yet? I can't see it. If it has, instead of negging me, just tell me and I'll remove the post. Some dashboard stuff from Moz: # Love it. One thing I noticed, it appears to show a user streaming picture-in-picture, showing their gameplay AND their face via the new camera at the same time. Don't think they've mentioned that yet Is it wrong that I'm most excited about hearing the startup sound for the first time?! It looks quite a lot like big picture mode too. Original post, rumoured specs etc:
  19. I recently picked up Playstation Plus, and as this was one of the quickest freebies to download, chose this. It's good, so good in fact that I still haven't downloaded Mortal Kombat and the like. It starts extremely simple, and at first seems no more than a low budget Limbo, but then it's charm draws you in. The first two chapters are basically a tutorial for the main event, chapter three. Like, the best games, this captures you with discovery and exploration, and it's clever in slowly leading you to realise that far off ledges and exits are achievable. The story, sure for what it is, is no more than simple fetch quests that lead to a lot of backtracking, but over time these snippets of gaming references and throw away lines also build upon the charming atmosphere. Special mention has to be brought to the music, which is a delightful background and ambience, as you perplex over the many puzzles and the huge sprawling map. It's a pity there's a lack of online reviews, as I had never heard of this previously and likewise had never engaged with the PC versions, so felt duty bound to bring this it's own thread. If you've got PS+, do yourself a favour and give it a go.
  20. So this is out today, but apart from some talk in the Vita megathread it seems to be pretty silent. Anyway, the presentation is up to the standards of the PS3 game and the reviews and first impressions are very positive indeed. With a Metacritic score of 88 (http://www.metacriti...gplanet-ps-vita) this should do well, no?
  21. Treble said: http://www.rllmukforum.com/index.php?/topic/264955-ps-plus-august/?p=9188168 This thread gets a lot of questions about PS+ subs and I was bored, so here's a basic guide to PlayStation Plus subscription service ((hopefully) correct as of 5th August 2013). First off, here's the official Sony PS Plus Introduction page with a lot of useful info. My take on it all: You can subscribe for 3 months or a year at a time. Standard costs are £11.99 for 3 months or £39.99 for a year. There are often deals around, though, so check the thread (and places like hotukdeals.com) for bargains. GAME recently sold year-long subs for £30, which is a significant saving. Subscriptions are stackable i.e. you could buy, say, 3 x 1 year subs, register all three codes on day one and have three years worth of subs that start immediately after the last code expires. If you buy a sub from a retailer online, they mostly email you the code which you simply enter into the XMB to redeem. Your Account Manager tracks when one sub ends and the next begins. If you want to check when your sub finishes, check in your account manager. You can also disable automatic sub renewals in there, which is great if you're planning to hunt around for bargain subs. From the PS website: "You can cancel your PlayStation Plus subscription by going into 'Account Management' under 'PlayStation Network'. While in 'Account Management', go down to 'Transaction Management', go to 'Services List' and select 'PlayStation Plus', from here you can select, "Cancel Automatic Renewal' or 'Restart Automatic Renewal'." The sub itself gives you a stack of free games, as well as discounts on some releases and (occasionally but not frequently) access to demos before non-subscribers. Free games are split into a few types... PS3 Annual free titles Refreshed once a year, these titles updated in June/July to: Uncharted 3(Single Player only - Multiplayer is already FTP to a certain level) XCOM: Enemy Unknown LBP Karting PS3 Monthly free titles These appear on the first Wednesday of the month (no fixed time, although after 17:00 GMT seems to be the sweet spot) and remain on until the next months update. These titles are currently: Spec Ops: The Line Mafia II NFS: Most Wanted Vita semi-permanent free titles As per the PS3 releases, there are some that appear to be up semi-permanently and some that are monthly. Two flagship Vita releases Uncharted: Golden Abyss and Gravity Rush seem to be up there permanently. Vita Monthly Free titles These update on the same timeslines as the PS3 titles, and are currently: When Vikings Attack Lego Lord of the Rings Other features of PS Plus are: Discounted titles Many popular titles get discounts. In fact, Plus discounts are pretty widespread across the Store as a whole, and especially in the Sales. Their value depends on how old they are and whether they've had a retail release, natch, but this is a particular boon for download-only titles that normally command high prices. Sales discounts are quite often 10% or so, while discounts off of recent titles or more promoted titles might be anything up to 30%. FAQ When and how do I get all the free stuff? Once you have a PS Plus subscription, go to the Store on either your PS3 or via the Website and go the PS Plus section to see all the PS3 and Vita content available. You can also use the Store on your Vita, but you will only be able to see the Vita content from there. You need to, at the very least, be a subscriber to PS Plus and 'download' the content once during the time the title is available in order to access it later. The thing that's won Sony a lot of followers (on top of all the free-ness) is that you can start downloading a title, cancel it, then download it at any point in the future (as long as your sub is still active). So say you want some of that Okami action but have no space on your HDD? Simply start the download, cancel it, then fit a bigger HDD and when you're back up and running with your account, re-download. Want Golden Abyss, own a PS3 but not a Vita? Just do the purchase process for it, buy a Vita and it'll be available for you to download on the little handheld when you login with your existing account. Of course, with the PS3 games you can choose to download them all right there, right then if you have mega bandwidth/a massive HDD choice is yours. What happens if I stop my subscription? Once your subscription runs out, you will no longer be able to access the Free titles you've accessed previously. Discounted titles or discounted DLC remain yours regardless. However, if you decide to re-subscribe at a later point, access to all your Free titles is re-enabled. You DON'T need a separate sub for your PS3 and PSV (or even PSP or, so we've been told so far, PS4): one account gets you all of the above. The sub also gives you cloud-based saves, which is great for anyone who is worried about their old machine dying, or wants to upgrade their HDD. From the website: Online Game Saves are accessible via the XMB. They are stored in a specially marked folder along with your other PS3 Game Saves. You can move files between the cloud and your PS3 HDD at will. In addition, when you start a game for the first time, you can elect to upload the game's save files automatically with Automatic Updates. You also get automatic PS3 firmware updates when you're a subscriber. Yes, it should be a standard feature but hey-ho. You can elect to have the machine update automatically on a date/time of your choice. If the PS3s in standby it'll switch itself on and do this; if the machine was switched off it'll update the next time its switched on (even to standby). With the Vita, I think you're always prompted to download the latest firmware update when you switch the machine on (?)
  22. http://gematsu.com/2...s-project-omega A new game by some of the people who recently did the Jet Set Radio HD remake conversion, has some staff from the originals who also did stuff for earlier Ryū ga Gotoku games working on it. No idea if the teaser images relate much to whatever the game is about, but it's being shown at TGS.
  23. In recent year we've seen the launch of the 3DS and the PS Vita. Both did terrible at retail, although 3DS sales picked up after a price drop and Nintendo rolling out some big guns like Super Mario 3D Land, Mario Kart 7 and recently New Super Mario Bros 2. The Vita still seems to be struggling despite a pretty strong launch line-up and some excellent downloadables, and even big shots at Sony are now going public with statements that it's hard to cement third party software. Looking at the festive season, the release schedule for both seem to be pretty dire. Am I being overly pessimistic, or is the often heard argument that people grab their iPhones/Androids for quick fix gaming on the road true after all? That the market for true, console-depth games for mobile platforms has pretty much dried up apart from a niche group of interested people? I got this lovely Vita and 3DS lying next to me and there doesn't seem to be coming out much of interest for months, WHY?
  24. I mentioned this already in the 3DS thread, but this actually looks like a totally awesome new 2D-fighter deserving its own thread! Next to nothing is known about this obscure 2D-fighter called Yatagarasu (meaning three-legged crow). We know that it's developed by a very small team supposedly only consisting of three ex-SNK employees. Toshiyiku "styleos" Kotani, who worked on the more recent King of Fighters, as well as some Cave sh'mups, seems to be the driving force behind it all, together with another ex-SNK vet called Umezono. The plot is even more obscure, and talks about a coup in 1926 Japan, and some secret government stuff involving assassinations. Of course that's all subordinate to the gameplay as this is an old-skool 2D fighter after all. Judging from the vids, I'd say the gameplay looks tight if a bit unoriginal. But that's alright, as the characters and animation look top notch, even if the overall feel is still that of an indie game (eg. there's only 8 characters to choose from). Oh, and what is probably its most "distinguishing" feature is the 2D-fighter tournament style running commentary, which, frankly, has to be heard to be believed. I suppose quite a few people are glad there's always the possibility to turn it off, but it has a certain charm too, and I hope it makes it to the Western version when the game's released on the 3DS. More info can be found on the official site ( >> http://yatagarasuinf....com/index.html ) Screenshots: Official trailer: http://www.youtube.com/watch?v=eAZ2sldMyJs&feature=plcp Video feat. the "live" commentary option So far, the game has been released only in a few Japanese arcades, and on pc, but an identical 3DS port is coming later this year to the 3DS eShop as well - courtesy of Nicalis!
  25. So with Gamescom kicking off tomorrow, I thought a thread to contain all the news might be called for. VG247 have written up a great summary of why this event is much more about the games than E3, so with some of the industries biggest publishers holding their own presser, we should get a good few announcements, and a better look at this winters line up. Below is a summary of the who, what, why where and when, in order of each conference's schedule: Capcom: Capcom delivered a solid show, focussing on new titles in existing franchises, but the stand out title was their new IP, Remember Me. What We Got: Devil May Cry Resident Evil 6 Lost Planet 3 Marvel vs Capcom Origins Jo Jo's Bizarre Adventure HD (Vita) Okami HD Remember Me EA: What We Got: Crysis 3 FIFA 13 Medal of Honor Warfighter Need for Speed Most Wanted Star Wars: The Old Republic SimCity Army of Two: The Devil’s Cartel Battlefield 3: Armored Kill Dead Space 3 NHL 2013 The Simpsons: Tapped Out Sony: What We Got: PlayStation All Stars: Battle Royale (Vita & PS3) Call of Duty: Black Ops Declassified (Vita) Assassin's Creed III Assassins Creed: Liberation (Vita) Soul Sacrifice (Vita) The Unfinished Swan Ratchet & Clank: Q Force (Vita & PS3) The Last of Us Killzone: Mercenary Wonder Book - A Book of Spells - Walking With Dinosaurs - Diggs Nightcrawler - Disney (only announced) LittleBigPlanet (Vita) When Vikings Attack (Vita & PS3) Rain Until Dawn (Move) Puppeteer Sports Champions 2 Tearaway (Vita) God Of War: Ascension Sly 4 (Vita & PS3) Little Big Planet: Karting Playstation Mobile (Vita & Android - Couldn't find the montage for this anywhere, if anyone does, just send it along and I'll update the link) Additional News: Below is a summary of the event taken from the Playstation blog: Ubisoft: Times: UK: August 15th 2:00 PM EU: August 15th 3:00 PM Live Streams: Text Stream Only: http://www.el33tonline.com/past/2012/8/15/gamescom_2012_ubisoft_press_conference/ Expectations: After knocking it out of the park at E3, it's hard to see what more Ubisoft have left to reveal. Numerous quotes points to a focus on free to play gaming reveals, based on their existing IP, so don't expect any Watchdogs level unveilings. Expected Games Are: Assassin’s Creed III Assassin’s Creed III Liberation Far Cry 3 Tom Clancy’s Ghost Recon Online Shootmania: Storm Rabbids Land Rayman Legend Sports Connection Your Shape Fitness Evolved 2013 ZombiU As Gamescom rolls on, I'll update the 'Expected Games' sections with links to revealed videos. Feel free to post links to these videos, and I'll roll them into the OP.
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