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Found 17 results

  1. Hiroshi has to go on a business trip to Kyushu, so now the entire Nohara family has decided to stay with an childhood friend of Misae's in Assou, Kumamoto. But when they arrive at Kumamoto Station on their way to Assou, they meet a strange man who offers them an even stranger camera on the condition that they'll act as his witnesses... With his new camera in hand, Shinnosuke can enjoy his summer vacation in the beautiful Assou fields and mountains to the fullest. The scenery is even crawling with creatures that he would never find in Kasukabe. And there are townspeople to help and new friends to make. That said...don't these kids look an awful lot like the ones he knows from home? One cool summer night, Shinnosuke witnesses a giant creature outlined against the light of a full moon. Next to the creature is a strange man with a wide smile. It's the same weird man who gave him the camera at the station... And he calls himself the Evil Professor. Following this encounter more and more strange things start to happen around Assou... This particular release was first made available in Japan in 2021 and is a lot more fleshed out than that endless runner based on Crayon Shin-chan from a few years ago. It's a game where you explore a town as the series' infamous five-year-old protagonist - taking pictures, fishing, catching bugs, exercising, spotting dinosaurs and more. It's a bit similar to series like Animal Crossing and Story of Seasons. It's published by Neos Corporation and developed by Millennium Kitchen - the team known for the My Summer Vacation series, and the utterly delightful Attack of the Friday Monsters on the 3DS from a few years ago. It's also been confirmed the game will support English, Japanese, German, Spanish, and Portuguese subtitles. Debut trailer: >> Official website Coming this August!
  2. Kirby and the Forgotten Land will release on March 25 as the first 3D action game in the mainline Kirby series. Set in a mysterious new world where civilization and nature have fused to become one, players move around freely inside 3D levels and use Kirby’s familiar actions to explore and reach goals. By sharing Joy-Con controllers, players can switch to two-player gameplay at any time and venture out in this new world together with family and friends. This year also marks Kirby’s 30th anniversary. To celebrate that anniversary, we are planning a variety of projects in collaboration with the Kirby developer HAL Laboratory, aimed at sharing the charm of the Kirby series with many people. Join Kirby on an unforgettable journeyand take control of the powerful pink puffball, Kirby, and move around in 3D stages as you discover a mysterious world. What journey awaits Kirby? Take a deep breath and get ready for an unforgettable adventure! Explore a mysterious world and discover a mysterious world with abandoned structures from a past civilization—like a shopping mall?! Unleash powerful abilities! Copy enemies’ abilities like 'sword' and 'ice', as well as the new copy abilities 'drill' and 'ranger', and use them to attack and explore your surroundings! Take a trip to Waddle Dee Town, and take a break from your adventure in lovely Waddle Dee Town. Play some of the townsfolk's favorite games or compare scores online through Wise Waddle Dee. Debut trailer: Latest trailer: >> Official website. Kirby and the Forgotten Land will release on March 25 on Nintendo Switch.
  3. Discover the weird and wonderful world of Eastward ! Climb aboard the cross-country railway and start an exciting new adventure eastward across a perilous landscape. Stop off to explore bustling cities, make strange new friends and take on ferocious monsters, as you fight your way through a deadly miasma devouring the lands. Join John and Sam in their emotional journey across a world falling to ruin, while you meet a quirky cast of characters, encounter strange monsters and visit distant cities. First announced back in 2015, Eastward will be a single player, dual character adventure RPG with puzzle-solving and dungeon elements. The game features beautifully rich pixel art, created using a combination of modern 3D lighting and retro-pixel style artwork. Developed by Shanghai indie studio Pixpil. Soundtrack composed by the amazing Joel Corelitz (from Hohokum, The Unfinished Swan, The Tomorrow Children ea.), with sound design from Irish studio Hyperduck Soundworks. Debut trailer: Launch trailer: >> Official website. Looks absolutely lovely. Releases later this month.
  4. I've just played through this, and it's worth doing so. A good sense of humour, great characters, classically understated writing. The puzzles are actually well thought out and obvious, with some good subtle signposting.
  5. A new Zelda game is coming to Switch. Twenty six (!!) years after its original release on Game Boy, The Legend of Zelda: Link's Awakening will be reborn as a new experience on Nintendo Switch. Buffeted by a storm, Link washes ashore on the mysterious Koholint Island. In order to return home, Link must overcome challenging dungeons and battle against fearsome monsters. So, unlike most other games in the series, it isn't set in Hyrule, but rather the mystical Koholint Island. After Link washes ashore the island, he can only escape by retrieving eight magical instruments and waking the isle's mystical guardian, the Wind Fish. This new version of the classic adventure includes many unique elements that appeared in the original Game Boy release, such as 2D platformer-style rooms and appearances from characters outside of The Legend of Zelda series. Screenshots: Debut trailer: E3 2019 trailer: Out this September.
  6. Fans of iOS point and click adventure game The Silent Age might want to check out https://www.midnightgirlgame.com/ A demo is up on Steam.
  7. A few months ago in an issue of Famitsu, there was an interview with Etsunobu Ebisu, current president of Good-Feel, to mark the studio's 15th anniversary. Since its inception in 2005, Good-Feel has worked almost exclusively on Nintendo hardware, creating titles such as Wario Land: Shake It!, the excellent Kirby's Epic Yarn, Yoshi's Woolly World, Yoshi's Crafted World and -more recently- Monkey Barrels, its first self-published title. In the interview, which we've had translated, Ebisu-san discusses his career and mentions that he was at his previous company for 15 years and developed 35 titles – however, as is often the case with Japanese developers, he declines to name the company itself. [Update: he worked at Konami on titles such as The Adventures of Bayou Billy, Batman Returns and several Goemon titles – thanks to Nintendo Life reader Splodge for pointing that rather vital fact out to us – he lends his name to Goemon's longstanding sidekick Ebisumaru, so we must have been half asleep to not realise that]. Ebisu-san then reveals that Good-Feel is expanding by creating an Osaka office, and claims that people in Osaka are generally more "comical"; the company's next original title (and the game in question) is being developed from this very office. The game in question – which is in the 'action' genre and is targeting to launch on Switch in 2022 – doesn't have an official title as yet and is only shown via storyboards and some concept artwork, but there's definitely some major Goemon vibes from what's been shown, which isn't a shock given that Ebisu-san was heavily involved in that series while he was still at Konami. Ebisu-san explains that the Japanese setting is down to the fact that Good-Feel is based in Japan, and that the company understands what makes Japanese people laugh – but he adds that he "has a feeling gamers outside of Japan might like it too... " Not much else is known so far except for this piece of art work: But it does sound (and looks) good for old-time Goemon fans like myself, missing the loveable outlaw from Japan's Sengoku period's antics on present-gen consoles. Art looks typically clourful and arcadey, just the way a new Goemon game should be. Here's hoping there'll be more info on this soon
  8. Announced for the Switch during this month's Nintendo Direct presentation, World's End Club -originally titled Death March Club - is a puzzle action-adventure video game developed by the Too Kyo Games studio and Grounding Inc. and is published by Izanagi Games. The game is co-directed by Kotaro Uchikoshi (Zero Escape series), Kazutaka Kodaka (Danganronpa series), and Takumi Nakazawa with character designs by Take (Pokémon series). World's End Club is a side-scrolling puzzle action-adventure game set in the late 1990s. The game is fully 3D animated and fully voiced. The story is split into two main modes; action sections where the player solves puzzles, and adventure sections where the player progresses through the main story. The player controls Reycho, a silent protagonist and elementary school student, and the rest of the cast is made up of his classmates. Each of the students has their own powers and abilities - such as the ability to control electricity or be able to throw objects - which is used to solve the puzzles and riddles as you go. Although the player can only control Reycho, the other characters follow behind you and their abilities can be tagged by using a button trigger. The game's been out in Apple arcade for some months now, and has received mainly positive reviews. But besides that, who could say no to a quirky little game which resulted from the co-operation between the minds behind the critically acclaimed Zero Escape and Danganronpa series? Debut trailer: >> Official website. Out this May
  9. RPS bought my attention to this silly game. https://www.rockpapershotgun.com/2018/01/08/yorkshire-gubbins-comedy-adventure-game/ It's an game set in Yorkshire! There's a demo here called Verb School https://ayerobot.com/ and a prequel episode here at https://gamejolt.com/games/holy-molluscamony/256729/download/build/515073 I've only played the tutorial Verb School so far. Stick with it, at least until you enter the Door of Doom.
  10. LucasArts fansite The International House of Mojo has published this book-length restrospective (~30,000 words!) on Sam & Max: Freelance Police, the game that was abruptly cancelled in 2004: https://mixnmojo.com/news/Mixnmojo-releases-its-memoirs-in-the-form-of-ridiculous-Sam-and-Max-2-retrospective This one that had this trailer: Well, it's ostensibly about Sam & Max: Freelance Police - and covers that game's development very thoroughly. But the first few parts are about LucasArts in general, and the changes in the company through the '90s that led to it releasing little other than Star Wars games. And it's also about the relationship between the company and its fans (hence the subtitle, "A Mixnmojo Memoir") - particularly in Part 9, about the fan reaction to the cancellation. And it concludes with the switch to Telltale. "A job too important to be left to the professionals," they originally intended the article to be a tenth anniversary feature. Then a 15th (which still appears in the URL, "sam-and-max-2-fifteen-years-in-the-grave"). And now they've published it, sixteen years since the game was cancelled. They commissioned Indiana Jones and the Fate of Atlantis cover artist William Eaken to do this illustration (link to full res version): They've also published the full interviews that went into the feature: https://mixnmojo.com/features/interviews/Sam-and-Max-2-Anniversary-Interview-Round-up/ Quoting one short section on how the cancellation was conveyed to the developers, with a hilarious assertion about downloadable games: It’s unclear whether or not he’s being facetious here, but I’m inclined to believe that it’s not far from the truth, because a separate meeting that Dan Connors remembers isn’t appreciably less farcical. Freelance Police’s producer recalls that at the end of one work day “they invited me to a meeting at Lucasfilm with LucasArts publishing and some LucasFilm folks where a Kellogg Business School grad student explained how downloadable games wouldn’t be viable for 10 years.” Yikes.
  11. Update: 1 January 2021. Was: a nice-looking game. Is: a nice-looking game being made by an abusive studio; it's nice to know the Ubisoft legacy extends to indie studios created in its wake. Short version: studio's creative designer is a gropey wee shite; the CEO (his ex-partner) doesn't care; female employees face sexist, infantalising treatment; employees are generally insulted and treated as disposable; nothing is done about any of it. Long version: this delightful article. Selected quotes: Fuck Scavengers Studio.
  12. If you're a fan of Size Five Games' Ben There, Dan That and Time Gentlemen, Please! (and if you're not what is wrong with you), you'll be please to hear a followup is coming! https://www.eurogamer.net/articles/2019-04-03-swindle-devs-ben-and-dan-adventures-will-continue-in-new-game-lair-of-the-clockwork-god There's more info on Steam, and it'll be out in August. https://store.steampowered.com/app/1060600/Lair_of_the_Clockwork_God/ Dan (as in, the real Dan) was also part of an EGX Rezzed session on adventure games this afternoon, which includes him talking about it a bit but it's interesting if you're into the genre at all besides that:
  13. I'm not a massive fan of Seinfeld but I am a big fan of pixel art. More info https://www.seinfeldgame.com/ Article here with some of the pixel art. https://www.ign.com/articles/seinfeld-adventure-inside-the-game-about-nothing? It will probably come to nothing but that pixel art amirite?
  14. https://www.facebook.com/groups/370835800027675/permalink/754022148375703/ From Chris Wilkins.
  15. By Infinite Fall Official Site | Steam | GoG | PS4 Release date: February 21, 2017 ABOUT IMAGES VIDEOS If you're like me and like your games to be short and sweet or 'all killer, no filler' then Night in the Woods seems like another... winner! I've been enjoying these narrative focused games a lot as of late and titles like Life is Strange, Oxenfree, Inside, Kentucky Route Zero, Firewatch, etc all do a terrific job of telling a story without being self indulgent* or having to rely on padding to increase their play time. That being said I do feel like some of these games are a bit too pricey though. This is currently €20 on Steam which I feel is a bit too high considering it will most likely be a 4 to 6 hour game. Then again it might very well end up being worth every penny so who knows. I hope we'll get some reviews soon as it does look very promising. *This does not apply to Dear Esther as even though I was a fan of that game I think we can all agree that its writing was kind of taking the piss, to say the least.
  16. By Cyan Inc. Official Site | Steam | GoG | Humble Release Date: August 24, 2016 ABOUT IMAGES VIDEOS Two minutes of GB's quick look was enough for me to add it to my wish list. Looks really interesting! I never managed to finish Riven myself as I was still young and dumb (much more so than I am now lolol) but have always been very much intrigued by its world and design. Riven is one of the very few games which actually made me feel like I was exploring an alien world and Obduction is looking to capture that same feeling as well. I mean there's FMV and you can even change your movement from 'free roam' to point and motherfuckin' click in the options menu!
  17. Renowned Explorers: International Society is a strategy adventure game set in the 19th century. Take command of a hand-picked group of diverse explorers and travel across the globe in search of legendary treasures while staying ahead of your rivals. Earn prestige in the Renowned Explorers International Society and become the world's most Renowned Explorer! Screenshots: Reviews from the Steam Store Page: I just got this last week and played it a couple of times, it's way more fun than I anticipated (to be fair, I had never heard of it before my first play). Anyone else got this? What are your thoughts, you got any advice, etc etc.? I play on easy and still sometimes lose, ugh
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