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  1. It seems there is not much discussion here about iPhone games so in a similar style to the PS3 owners thread, we find ourselves reading one right now. With the exception of Rolando and Bejeweled 2 the game I've played most on mine is Cube Runner. This is not only free but perfectly suits the 'few minutes spare' situation that presents itself so often. Basically you just tilt the phone to move your ship, get high scores and avoid shit. Simple graphics and gameplay, great game.
  2. rgraves

    Pokemon Go

    Beginner Tips Lures & Gyms What can you get from an Egg? Where to find Pokemon? How to find a specific pokemon Buddy Pokemon - How far to walk to get candy? Links Pokevision https://pokevision.com/ Is Pokemon Go Down or Not? http://ispokemongodownornot.com/ Pokemon Go Tools inc IV Rater https://thesilphroad.com/research
  3. Golf Clash (featured in App Store this week) is an interesting game, its a 1v1 online golf game in a nice cartoony setting (think everybody golf without the players visible) but its a lock stock ripoff of the structure of Clash Royale (something they not really hiding with the name) For the match they've gone for alternate play, I suspect to build some limited tension if your opponent plays well/badly, rather than simultaneously hitting your shots, which would speed it up a bit. You unlock chests for winning, which upgrade your clubs, and then you select a bag/hand from the cards you obtain (sound familiar ?) Plays pretty nicely though and can see this being on the phone for a while.
  4. The return of Shadowrun, a sequel to the tabletop and then MegaDrive and SNES cyberpunk hacker RPG from the 90's. The license has been bought back by it's owner (Jordan Weisman - he of Mechwarrior and original maker of Shadowrun among others fame) and off the back of Schafer's successes, a Kickstarter project has been started for it; http://www.kickstart...urns?ref=search If you've not played the original, go and get zsnes or something and play it now. Played it now? Good, innit? Anyway, it's looking quite interesting, going to be isometric (as the original was) and have turn based combat "like Xcom" but more contextual - he seems to be a fan of the term, it's mentioned a few times - when you go into the combat. Will have "4 Dimensions" in it apparently in a similar vein to the SNES original with an ability to walk about in the cybernet like various 90's games as well as more normal pottering about in the real world (set in Seattle where it's originally based apparently) to find clues / speak to NPCs etc and I couldn't really tell what the other 2 dimensions would do, one of them to do with magic. It's basically a bit like Blade Runner but with Orcs and what not, this is from the kickstarter page but actually makes it sound a bit too much like a teenage Games Workshop fans' wet dream; "The game world’s origin story mashes-up the dystopian Cyberpunk future of a Blade Runner with the high fantasy creatures and races of a Lords of the Rings in an organic way that produces iconic characters, environments, and situations." A bit wanky but kind of sums it up. They're on $800,000 and if they get to the million before time is up (another 18 days) then they will also put in another city to run about in, which would be nice. Anyway, I only found this while looking at an update for DoubleFine Adventure, even though it had been mentioned in the Wasteland 2 thread but after the absolute shitty mess that was the idea of making that Shadowrun team based FPS that came out a few years ago (which they actually apologise for in the launch video, so hats off) I never, ever thought I'd see the day that this might get made. So if you were a fan, give them a few quid and hopefully it will be good. For completion, I have to mention that his devco are apparently now a maker of iOS games and "Tablet and PC" are listed as platforms for development, so there is some potential concerns it will be up-ported to PC and actually be made in some sort of painful touch-screen friendly way but I hope that it won't be designed for phones first.
  5. Announced for the Switch during this month's Nintendo Direct presentation, World's End Club -originally titled Death March Club - is a puzzle action-adventure video game developed by the Too Kyo Games studio and Grounding Inc. and is published by Izanagi Games. The game is co-directed by Kotaro Uchikoshi (Zero Escape series), Kazutaka Kodaka (Danganronpa series), and Takumi Nakazawa with character designs by Take (Pokémon series). World's End Club is a side-scrolling puzzle action-adventure game set in the late 1990s. The game is fully 3D animated and fully voiced. The story is split into two main modes; action sections where the player solves puzzles, and adventure sections where the player progresses through the main story. The player controls Reycho, a silent protagonist and elementary school student, and the rest of the cast is made up of his classmates. Each of the students has their own powers and abilities - such as the ability to control electricity or be able to throw objects - which is used to solve the puzzles and riddles as you go. Although the player can only control Reycho, the other characters follow behind you and their abilities can be tagged by using a button trigger. The game's been out in Apple arcade for some months now, and has received mainly positive reviews. But besides that, who could say no to a quirky little game which resulted from the co-operation between the minds behind the critically acclaimed Zero Escape and Danganronpa series? Debut trailer: >> Official website. Out this May
  6. iOS https://itunes.apple.com/app/id1053012308?mt=8 Android https://play.google.com/store/apps/details?id=com.supercell.clashroyale So I realise that these kind of games are the antithesis of rllmuk but the new game from Boom Beach and Clash of Clans devs (Supercell) came out of soft launch yesterday, called Clash Royale. Yes its fremium and yes I suspect you can buy your way to glory but the basic game seems very open and keeps the irritation of timers and cool downs to a minimum, you can seemingly keep playing as long as you want for free, with a constant stream of 'stuff' coming your way. Game itself is a nice mix of a deck builder style card game, which you then take into single screen arenas and pit against your online enemy in nicely played out battles - the aim being to take out their 3 castles before you lose yours. It looks a very well crafted realtime accesible strategy game and the battles last a max of only a few mins. I read about these guys in Wired, they are creaming in the cash but have an interesting approach to ftp - they claim IAPs should never be driven to remove frustration in the player, but to provide fun or joy. I'm not usually into these things, their previous 2 games passed me by, but I'm giving this one a good crack and enjoying it, the lack of timers as such means its perfect pick up and play fodder for those moments in the work loo, bus, train etc Clan Info rllmuk (50/50) - currently full, I will post when space is available. ugvm (30/50) - open membership Da Clan #20VGJJP (4/50) - open membership
  7. So you can get blue shelled in meetings, I guess? https://www.theverge.com/2018/1/31/16958066/nintendo-mario-kart-tour-smartphone-app-game-announced
  8. I hope this is allowed. I've been a games developer for over 30 years. For the past few years I've been stuck in a bit of a rut developing apps rather than games. So at the end of 2019 I decided to code a Commodore 64 game as a hobby project. That game was called Millie and Molly and ended up going down really well in that community. It was released on tape, disk and cartridge as well as digitally and scored 93% in Retro Gamer. The game is a puzzle platformer with 100 levels designed by ex-Psygnosis designer Chun Wah Kong (The Getaway). Recently the app I've spent the last 10 years working on started winding down and my contract ended. I've taken this as an opportunity to get back into games a bit by learning Unity and converting Millie and Molly to various formats. I've now released the game on iOS, Android, Mac and Windows. Details can be seen on my website. It'd be really nice if some of you could take a look as this could be my last punt at being an Indie rather than going back to contracting on apps. Here's the trailer: And some screenshots:
  9. Thought I would create a not just iOS centric thread. Today Splendor on iOS and android has been updated with online multiplayer. Haven't bought a copy either physically or digitally yet, but do hope the digital version has local wifi play like the excellent Ticket to Ride.
  10. Hi All, Sorry for the shameless plug! I've cleared this with the mods Anyway 12 months ago I left my job to start my own games studio. Right now it's mostly just me and my good friends at Sunna Entertainment collaborating on a number of projects. Our first release went out last week on iOS and Android. This game is unique as it's was entirely funded by the charity On the Edge Conservation who are trying to raise awareness of some of the weird and wonderful species out there that are on the EDGE (Evolutionary Distinct Globally Endangered) yet not in the public eye, like the snow leopard or tigers and rhinos etc are. The first game is to raise awareness of the plight of the Kākāpō the worlds largest flightless parrot. Also a well known meme as 'Party Parrot'. "Watch out, watch out. There are stoats about... And they’re hungry for a kākāpō - a parrot so large that they can’t fly. Your mission is to get the kākāpō to safety by navigating across New Zealand to Sanctuary Island. And hungry stoats are just one of the challenges that face you as you jump, dodge and slide through forests, shorelines and cities to reach Sanctuary Island." The game itself is totally free to play, no ads, no IAP All we ask from the player is to share the game on social media (when prompted to to skip a level they are stuck on after 3 KO's) and pledge their support via social media to save the Kākāpō and access the final level and get the Kākāpō to safety. The charity briefed us to create an infinite runner, we wanted to make something that felt premium and matched the competition like Minion Rush, Subway Surfer and Jumanji Epic Run. Whilst created for kids the social sharing aspect is certainly more for adults. The idea here being that you pass your phone to your kids as you do on a long journey or as a distraction, they then pass it back for you to pledge on social. Obviously whilst designed for kids it also appeals to adults as well As part of 'raising awareness' the game also has loading messages with key facts about the Kākāpō and info points along the way through the game. We also included a clever Twitter CMS system where On The Edge can tweet curated news directly into the games globe view keeping players up to date on the latest environmental issues faced around the world. What can you do to help? Please download and play - crucially 'share' and 'pledge' when the game asks you to, We support twitter, Facebook and instagram for sharing and pledging. This is really important as it's our measure of success. https://tinyurl.com/kakaporun-android https://tinyurl.com/kakaporun-iOS #SavetheKakapo
  11. Shinsekai (litt.: new earth) is a stunning new metroidvania game from the Capcom team behind the first two Lost Planet games, and was released earlier today on the Nintendo Switch eShop and a few months before that through Apple arcade. The land has been covered with ice, forcing mankind to take refuge in the ocean. Years have passed, but the all-consuming ice moves slowly but steadily on, and civilization has fallen into decay. One lone survivor lives on in solitude. Desolate days lead into aimless nights, and the aquanaut passes the time in rote repetition. But one day, a chance encounter leads to the discovery of a mysterious drone-like machine. That meeting will lead them both deeper into a vast undersea world. "What happened to the world above?" "Are there others out there?" "What secrets lie at the bottom of the ocean?" Venture deeper as you seek answer to these and other questions whose answers may lie down below. The undersea world that awaits is both beautiful and terrible. Encounter sea creatures, brave mounting water pressure, and conserve oxygen as you press on into the undersea ruins, seeking the truth. Launch trailer: Official website: >> https://www.shinsekai-itd.com/en/ EDGE: 8 out of 10 Destructoid: 8 out of 10
  12. It's been out since 2015 on iOS, looks like it's about to be updated on there. The PC version was pulled years ago. It's now coming back out on PC with widescreen, HD & 64bit support. It's also coming to Switch with a whole new interface. September 24th. www.rollercoastertycoon3.co.uk
  13. The basics of The Snack World TreJarers are to find rare items slumbering deep inside dungeons. The main game cycle is going back and forth between the base and dungeons to proceed through the game. You prepare equipment and items at the base before going to a dungeon. Then at the dungeon, you’ll try to find rare items slumbering deep within. Featured in The Snack World are random dungeons where the layout changes each time the player enters. The type of dungeons vary, including a rocky area, forest, and temple. Scary bosses lie deep inside the dungeons such as the Kraken. Other charming monsters are introduced, which are Buttery, Scorpion, Yeti, Mermaid, Penguin Knight, Mimic, Merman and Clone. Selecting Jara, which is the term for weapon here, is very important. Different Jaras should be prepared to be ready for a variety of monsters which have different affinities against Jaras. Jaras and Snacks can be scanned which will give benefits. Jaras are very important items in The Snack World. They are normally miniaturized while being carried, but can be increased in size during attacks. Snacks are crystal plates that contain sealed monsters and characters. A limited Jara: Crystal Sword Alpha will be available in limited amounts of early game copies. Up to six Jara items can be carried at once. The Jaras can also be freely assembled. Snacks allows summoning of monsters and characters, so you should collect them to go on an adventure with yout favorite characters. Benefits of scanning a Jara toy include activating unique skills that will aid in quests, obtaining items that strengthen weapons, and unlocking special quests. Meanwhile, by scanning Snacks, you can obtain Chap’s bandanna and unlock quests related to Piggy. Each piece of the Jara equipment is grouped under brand names. The currently known ones are: Fairy Electronics, Clanarine, Britannia Enchant and Peffany. Players can enjoy their own way of collecting branded items, whether focusing on their favorite brands or combining from various brands. Announcement trailer: Nintendo Direct (Japanese) debut trailer: >> Official Japanese website. The Snack World is Level-5's latest multimedia franchise, following the likes of Inazuma Eleven, Little Battlers eXperience and Yo-kai Watch. The franchise is a "hyper casual fantasy" that is set in the Snack World, a traditional fantasy world combined with convenience stores, smartphones, and other elements of the modern world. It revolves around the adventures of Chup, a wandering hero, who is determined to get revenge against Large-Scale Leisure Facilities after it destroyed his village in response to the villagers refusing to allow eviction of the village by the former. Madly in love with King Majesty[a]'s daughter, Princess Melora, he fulfills her selfish wishes by going on quests, accompanied by an inelegant witch, Mayone; a muscular warrior, Pepperon; a goblin-like creature, Gob-san; and a female pig-nosed dragon, Francene Level-5 first announced The Snack World TreJarers back in 2015. A Japanese release is set for this Summer. A Western release has also been confirmed
  14. The Black Desert mobile game is out now and is surprisingly fun. It's similar but definitely not the same game as the original. More streamlined but with a lot of similar basics. https://play.google.com/store/apps/details?id=com.pearlabyss.blackdesertm.gl https://apps.apple.com/us/app/black-desert-mobile/id1477186880 I'm playing on the EU Balenos server. Family name Worldwalker.
  15. https://pokemonmasters-game.com/en-US
  16. So there's a news story doing the rounds today that Apple are considering a games subscription service, but details are light to say the least. Is it a true Netflix for games with a large list of available titles? Is it like the humble monthly with a small curated list? Is it their own game streaming service? Will free-to-play titles also be integrated somehow? Is it iOS only or also Mac? They''re all referencing this story as the original source: https://cheddar.com/videos/apple-plans-gaming-subscription-service-sources
  17. I thought I'd start up a thread for this one since I've started playing. I tried it when it first launched in preview but didn't get into it. It's improved a lot since then. Basically it's a cross between Puzzle Quest and Puzzle & Dragons. Standard Puzzle Quest match 3 gameplay but you collect Marvel characters to do the fighting. Each of which has different attacks and skills to level up. Timer based but timers are the health of your characters rather then a single block of energy meaning there are easy ways to maximise gameplay once you get enough characters. I haven't played it much yet but you use comic book covers to increase your characters skills and ISO-8 to level them up. These days I'm told you should really only use you coins (IAP) to increase the amount of comic covers you can store. Like Puzzle & Dragons this has very good daily rewards but I think you have to play a game before you get them. If you're in a hurry I'd suggest level 1-1 for speed Unlike Puzzle & Dragons it does cloud saves via Facebook so you can switch devices easily. Anyone else playing?
  18. LeighCb

    Her Story

    Her Story is out on Wednesday. I remember seeing the trailer for this ages ago, it has a person (Edit: Sam Barlow) from Silent Hill: Shattered Memories involved and it looks genuinely amazing. The reviews so far have been tremendous, here's one: http://www.pcgamer.com/her-story-review/ And here are some twitter people talking about it I'm trying not to read too much about it but it's going to be like £5 pounds on Steam and I cannot wait to play it. http://store.steampowered.com/app/368370/
  19. So this is why they trademarked "HD-2D". It's a new Octopath Traveler for smartphones. Indicated to be a single player RPG, so this might mean no MTX. Not counting on it though. Still, looks like more Octopath, which is good in theory.
  20. Is this...a clicker? As one whom is usually easily addicted to clickers in recent years, I approve! Let's go make some Crrrrazzzy money!
  21. I fancy playing a card game on my iPad. I'm not a huge fan of hearthstone (It's fine but I fell off WoW hard) and I'm quite liking what I've played of Elder Scrolls Legends. What do people recommend? Are there any good Yu-gi-oh games? Anything more obscure I might not have heard of?
  22. Cover: Sea of Thieves Hype: Underworld Ascendant The Occupation Wandersong Two Point Hospital Rhythm Doctor Roundup: Labo, Kentucky Route Zero, Onrush, Detective Pikachu, WoW: BFA Play: Monster Hunter World - 9 Yakuza 6 - 8 Dragonball FighterZ - 7 Fe - 7 Dissidia NT - 5 Full Metal Furies - 5 The Inpatient - 4 Dandara - 5 Features: Uncharted Waters: Sea of Thieves Minds and Bodies: A look at the portrayal of disability in games Block Party: How the blockchain could change how we play games The Making of: Pyre Studio Profile: Bulkhead Interactive Time Extend: Dishonored The Long Game: Minecraft Also, Dave White! As an aside, I'm happy that Rhythm Doctor is becoming a full game - I S-ranked everything in the web version and enjoyed it enough to throw a donation at the maker I was expecting a Labo cover story and exclusive blowout considering their luxury of monthly issues, but I'm guessing they need time to get facts and publish a good story rather than the mad hype that's going around the internet?
  23. EDIT by Stu Rllmuk Players (in the format of Rllmuk Name - Game Name - Player ID) Legion Name = Boogie Knights of the Old Republic Rev - Dash Rendar - 927-716-723 ZOK - ZOK - 794-627-481 TehStu - TehStu - 783-701-329 Lucas - shakey dog - 262-303-176 Jammy - Jammy - 102-222-626 Blunted - Blunted - 261-929-422 And - Porkins - 467-960-885 Paddyo - Paddyo - 977-709-538 (new!) To add rllmuk folks as an Ally, add one of the Player IDs above. That person will need to have spare ally slots, so post here if they're full) --------- end Stu edit I'm not entirely sure how best to describe this. It's a F2P collectable "card game" with IAP that you click things a lot and then watch some cards march up a screen and lightsabre other cards in the face. It's mindless and will annoy the living piss out of most people. But Zok and I like it which automatically makes it an Edge 6. Zok's too chicken to make a thread but I'm crazy like a fox baby. The UI is a mess. The graphics are borderline appalling but it fills that need in me to click things while I'm at work. I suspect Broker will hate it but that's cool. People are different yo. CLICK FOR VICTORY Thunderpants McGee!!
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