Jump to content

Search the Community

Showing results for tags 'switch'.

  • Search By Tags

    Type tags separated by commas.
  • Search By Author

Content Type


Forums

  • Gaming
    • Discussion
    • Retro & Arcade Gaming
    • FIFA Online Football League
    • Gaming Unplugged
  • Community
    • Film, TV & Radio
    • Music
    • Sport
    • Arts & Literature
    • Creative
    • Food & Drink

Product Groups

  • Memberships
  • GDPR deletion fee

Calendars

There are no results to display.


Find results in...

Find results that contain...


Date Created

  • Start

    End


Last Updated

  • Start

    End


Filter by number of...

Joined

  • Start

    End


Group


Interests


Member Title

  1. The switch thread is a bit of a mega-thread so seeing if we can carve the eShop part of it into its own chat - not going to create a new thread every week but hopefully this will move some of the traffic out the mega-thread. Can I buy from a browser from the eShop ? You need to access the eShop at least once from your Switch before you can buy online. Once you've done that though, yes you can buy online and it'll download automatically. http://www.nintendo.co.uk/Nintendo-Switch/Games/Games-1178441.html eShop Price Comparison www.eshop-prices.com/?currency=GBP How To Access Foreign eShops Specifically looking to set up a Japanese account? Eurogamer have a handy guide here, though the same method applies for all regions. I’m based in Europe… can I log onto overseas eShops? 1) Use a browser to go to accounts.nintendo.com 2) Create a new account 3) Set your region to the one you want, e.g. Japan. NOTE: This can be changed at any time 4) On the Switch, go to SYSTEM SETTINGS > USER > ADD NEW USER. 5) Set icon and nickname (anything memorable will do, but you might want to add ‘JPN’ to the end of the nickname for easy reference) 6) Link this to the account you created in step 2 You can either repeat this step for different territories OR simply use your second account as a floating region, remembering to change the region at accounts.nintendo.com and re-entering your password to agree to the country's specific EULA. NOTE: Any eShop funds you have tied to a specific store (e.g. Japan) will be erased if you switch the account region. ____________ How do I log on to an overseas eshop? Simple: click/press on the eShop icon, then choose the account you want to log in with. Do I have to swap accounts to play overseas games? NO (yippee!). All games show against all accounts Will Japanese/overseas language games show in my local language when I use my local account? Not so far. Game languages support is always on the 'disk' Can I use my credit card to buy from all European countries? Yes. This includes Australia, New Zealand, South Africa and Russia, so be sure to check their prices. Can I use my credit card to buy from the US and Japan (and other international stores) ? Unfortunately, no (unless you happen to have a card from that territory). You will have to buy eShop cards from places such eBay, Japan Code Supply or Play-Asia, etc. or use an alternative method (Sorry, no PayPal either). Stocking up with eShop funds has it's disadvantages, however as they can not only be expensive, but should you change your region, any remaining credit will be erased. This goes for changing your main account, too, so please be careful to only top up with the correct amount or as close to that as possible.
  2. This game came out recently across all platforms and is incredible. It mixes genres really well and is a: Metroidvania, Platforming game with pinball mechanics. The art style is lovely and the music is joyful. Despite being fairly short, it has fantastic pacing. Check out videos below then go ahead and buy it. It is already one of the games of the year in my opinion. Buy it Xbox Playstation PC Switch
  3. At last. Who's who on Animal Crossing, well find out here. Don't forget to add yourself: https://docs.google.com/spreadsheets/d/1KrDETHY2apv5_CTVaMLIAls1JDpgMy4gxw8KBnrssLo/edit#gid=0
  4. Here's a launch trailer. Here's a primer / beginners guide by yours truly! Here's a more advanced guide for when you're a bit further: ______________________________________________________________________________________ Original post from nearly two years ago! So yeah, this came out on the day of the VGAs and no one seemed to notice... Considering I'm just playing Transistor again (never finished it, started from the beginning), I'm actually quite hyped to see what they can craft in a Diabloesque style... EDIT - more info: available on Epic store, £18 for Early Access. Premise is: you are the son of Hades, trying to escape hell. In a neat conceptual twist for a rougelike/dungeon crawler, you are actually ascending to try and escape. Ever time you die you are returned to the lowest level. They are intent on continuing their hallmarks of customisation/flexible play styles, super cool world building and intriguing narrative/story. I only heard of it thanks to noclip, who have an excellent series following it through it early-access development... I'm probably going to buy it after I finish the above video.
  5. Stat Calculator Players Add Your Nintendo ID Tournaments Lyrical Donut | Majora | Darhkwing rllmuk 200cc 0832-2371-5371 rllmuk battle mode 0416-1621-9691 rllmuk random battle 0875-8579-1531 Majora's 150cc 1617-3689-1947 Darkhwing - 2515-2383-3387 ABOUT CUPS & COURSES Mushroom Cup Flower Cup Star Cup Special Cup Shell Cup Banana Cup Leaf Cup Lightning Cup Egg Cup Triforce Cup Crossing Cup Bell Cup IMAGES VIDEOS
  6. So the most blatant Symphony of the Night rip-off is finally coming to consoles Record of Lodoss War: Deedlit in Wonder Labyrinth is a 2020 action role-playing video game originally developed by Team Ladybug (the devs behind the not too shabby Touhou Luna Nights btw) and co-published by Playism and Why so serious? (WSS Playground) for Microsoft Windows. It is based on Ryo Mizuno's Record of Lodoss War series, taking place before the events of Diadem of the Covenant. Controlling the High Elf Deedlit, who finds herself in a strange interconnected labyrinth filled with her past foes and companions, the game focuses on exploration and searching for items and power-ups (very much) in vein of Castlevania: Symphony of the Night, fighting bosses and minibosses. During gameplay, the player also locates elemental spirits and swap between each one. The idea for Lodoss War: Deedlit in Wonder Labyrinth came up when Playism was approached by an editor of the eponymous novels and review the source material. Under supervision of Mizuno, Playism decided to go with the project after seeing that both the material and artwork of Team Ladybug went together. The game is not only inspired by Symphony of the Night but also partly by Ikaruga; while both levels and gameplay were designed to reflect its story concept around exploration. Debut trailer: Console release trailer: The title was first launched via Steam Early Access in March 2020 prior to the full version and received several updates through 2020 and 2021. Versions for Nintendo Switch, PlayStation 4, PlayStation 5, Xbox One, and Xbox Series X and Series S are slated for a December 2021 launch.
  7. The time has finally come for a dedicated thread for the sequel to the best survival and underwater game ever made! And the reason: we finally have a release date, May 14th 2021 on all formats including next gen consoles and Switch. Only a month away, demons of the depths be praised! There is this release trailer you can watch, but I will personally be avoiding all spoilers; all I've seen is some early trailers from back in beta and a few screenshots. The game has been in early access for ages now and has already seen a complete story rework. Very excited to dip my toes back in the water and see what wonderful environments, beasties, new technology and gameplay mechanics the team have devised this time. Especially with the new ice setting. This time I will be playing on console as my laptop barely did the first game justice. Hurry up May 14th!
  8. Yes, we already have a huge thread for the Wii release of this game. But it's the best JRPG ever (Source: Me) and lots of people will be coming to it new with the new Switch version, so why not a new thread for it? So What Is It? It's the best JRPG ever - I've already told you that (quiet in the back - it is a JRPG). Huge, open worlds, great storyline set on the back of two huge titans, where people and machines now live and are at war with each other. And fantastic characters as well. It's the scope of the game which I fell in love with - MonolithSoft helped with the world design in Breath Of The Wild and the "Hey, that looks interesting! Let's go over there and explore!" is present and correct here as well. So What's New? Upgraded visuals, of course. A new area. A new soundtrack (with the option to change between the old and new). New menus and maps. But most importantly, a 12-15 hour epilogue with new voice recordings of the original cast which (apparently) tie into future games. Oohhhh. Dual audio as well, for those who don't like the English voiceovers. Don't Believe Me? Have Some Reviews! Destructoid -9.5/10 https://www.destructoid.com/review-xenoblade-chronicles-definitive-edition-590201.phtml Eurogamer - Recommended https://www.eurogamer.net/articles/2020-05-27-xenoblade-chronicles-definitive-edition-gently-re-touched-thoughtfully-expanded-take-on-a-modern-classic GameSpot -9/10 https://www.gamespot.com/reviews/xenoblade-chronicles-definitive-edition-review-im-/1900-6417470/
  9. Mark this up as one of the first big Switch exclusive third party titles. Coming to you courtesy of Atlus. Sorry for quoting tweets, but I haven't been able to find separate shots. Yet.
  10. Forget next-gen, this has to be the trailer of the year. Oh, and it's a really good game too, if the first reviews are any indication. https://www.destructoid.com/review-huntdown-590605.phtml
  11. After 19 years.... Awesome looking Limited Edition version in Japan:
  12. Looks like we have a new Quake game on the way. Seems MachineGames have had a hand in the production along with id. My body is very ready for this.
  13. Football with cars! I'm sure I've seen this tried a few times but this looks like it works - I predict this is going to be massive! It's certainly very fun to watch. PSN owners get it free and I'm pretty sure I'm going to have to get the Steam version too.
  14. Looks like Monkey Ball is back! Now, whether it's a good Monkey Ball or not remains to be seen. Probably leaked from the Nintendo E3 Direct. Coming to Switch, PS4, PS5, Xbone, and Xbox Series S|X FEATURING THE RETURN OF MONKEY TARGET
  15. SM47

    Disco Elysium

    So Disco Elysium has finally got a release date. Isometric urban fantasy/new weird detective RPG. OCTOBER 15TH!!! Devs are saying it'll be 60+ hours of sprawling isometric role playing goodness. I won't lie to you, I'm pretty excited by this. There's been an absolute deluge of isometric RPGs these last few years but this one looks pretty original.
  16. I'm a massive Ghost n Goblins fan, then Ghouls and Ghost then pinnacle of the series Super Ghouls n Ghosts on the SNES. I still play Ghouls and Ghosts but I've never progressed much beyond the initial grave yard because of these fuckers (apparently called Sickle Weasels) Rock hard games. Looking forward to Resurrection. Out on Switch first but I believe its a timed exclusive or at least rumoured to be so.
  17. Ring Fit Adventure Platform: Switch Price: £64.99 Release date: October 18th So this has been getting pretty positive word of mouth in all previews and it's out later this week. No interest on here? Ring Fit Adventure is an RPG which requires you to exercise as you play. Each level comes with and estimated time of completion, amount of calories burned and distance travelled. It comes with a Ring controller for one of your Joycons and a leg strap for the other. And apparently the workouts can get quite energetic. It looks fun enough and seems a nice way to tie gaming with exercise. Reviews are out tomorrow night.
  18. Cruis'n is Back!! The arcade hit Cruis’n Blast is speeding onto Nintendo Switch! Blast your way through nearly 30 over-the-top tracks. Grab the wheel of 23 custom rides from licensed supercars to monster trucks and even unicorns! Up to four players can race together, so pick your favorite vehicle and hit the road! Cruis'n Blast is a racing video game originally developed and published by Raw Thrills and licensed by Nintendo for the arcades. It was released in the arcades in 2017. It is the fourth main series installment in the Cruis'n series. Debut trailer: Launch trailer: The game is released for the Nintendo Switch on September 14, 2021. The Nintendo Switch version includes additional modes, cars and tracks.
  19. Most important bit currently: Switch version out on August 7, 2018! Should leave you with enough time to complete Hollow Knight. Free DLC added! First paid DLC batch added! Ooo, another free update! The second paid DLC includes Castlevaniaesque floaty sword!
  20. https://www.gematsu.com/2021/09/castlevania-advance-collection-rated-for-ps4-xbox-one-switch-and-pc-in-taiwan Looks like we are getting another Castlevania collection composing of the GBA games along with Dracula X (so not the superior PCE Rondo of Blood). Dracula X seems a strange choice, given it is a linear type game, rather than the exploration type the GBA games were. Surely SotN would fit better. I guess they are keeping that one back to extract that final drop of blood from this particular stone.
  21. Thought this game deserved its own thread since it's out of early access now on PC and is really quite excellent. It's also coming to the Switch (no release date confirmed, but 'soon' apparently). For those who don't know, DUSK is a 90's style first-person shooter, meaning no upgradeable weapons, no skill trees, no cut-scenes or dialogue, but rather an old-fashioned key hunt through a series of really well-designed levels filled with horrible monsters, big guns, health packs and power-ups. Combat is fast and brutal (play on the higher difficulties for even faster enemy/projectile movement) and the guns are satisfying to use - particular highlights so far (through most of episode 1 now) are the id-style super shotgun that tears through anything in seconds, and the crossbow that shoots bolts that pass through enemies and also has a kickback effect that can catapult you higher up when in midair. The levels often begin in fairly open outdoor areas that give you a bit of breathing room before things really kick off when you jump down e.g. a dark hole in the ground or a cellar, which is imho where the game really shines as you are forced to react, move and aim quickly when assaulted by a bunch of Quake-style chainsaw-wielding enemies and fireball-throwing cultists in really tight spaces. The game's really atmospheric as well, of particular note is the excellent soundtrack. Don't take my word for it, though, the game critics are loving it so far: Destructoid 95/100: Game Revolution 4.5/5: Twinfinite 5/5: Gamingnexus 9/10: Launch trailer:
  22. Hey there! It has been revealed in Famitsu that the next Ace Attorney game will be set in the Meiji era of Japan (mid 19th century to early 20th century) and is being developed by original series creator and Ghost-Tricker Shu Takumi! Here's a pic of the main character, maybe an ancestor of Nicky boy. He's got a proper Samurai sword and everything! The full title is apparently "Dai Gyakuten Saiban - Naruhodou Ryuunosuke no Bouken (Grand Turnabout Trial - The Adventures of Naruhodou Ryuunosuke" Oh, it's for the 3DS BTW. No word of a localisation as yet, but I think AA5 did quite well so keep your fingers crossed. Also, there is an AA6 being developed by the AA5 team which is a more conventional modern-day sequel so wach out for that too.
  23. Eight years before the events of the first game, a young boy named Damon encounters a small injured alien named Fu. Damon decides to take care of Fu while hiding it from government agents who are also searching for Fu. While searching for a way to return Fu to its planet, Damon and Fu become best friends, forming a strong connection. After they finish building a rocket, Damon and Fu say goodbye to each other, with Fu promising to return in 20 years. Fu finally goes home just as government agents attempt to capture him. Twenty years later, and two years after the events of Travis Strikes Again: No More Heroes, an adult Damon, who is now the CEO of Nova Enterprises, awaits a happy reunion with Fu. Fu returns in a large spaceship, introducing his cronies, and revealing to Damon that he intends on taking over the world, much to Damon's horror. Damon pleads with Fu to stop, but it is too late. The invasion has already begun. Damon has no choice but to contact Travis Touchdown, a former famous assassin in the UAA. So Travis returns to Santa Destroy from his self-imposed exile. Learning of the situation, Travis must take on a new breed of intergalactic assassins while reuniting with old friends and reconciling Damon and Fu's friendship Prior to development, Grasshopper Manufacture developed and released Travis Strikes Again: No More Heroes, which was Goichi Suda's first title in a directorial role since the original No More Heroes game. While the title was made in part as a tribute to indie games, Suda had expressed long-term intentions for the title to be a stepping stone on the path to a proper numbered entry. The ending of Travis Strikes Again: No More Heroes even included a playable portion where Travis was controlled in third-person, similarly to previous titles, with a comment from Travis suggesting that development on a mainline sequel had properly commenced. Suda explained in an interview following the release of the game that the playable segment was a prototype they used in development, and that the intention behind its inclusion was to evoke a similar feeling that viewers get from the post-credits teasers in Marvel Cinematic Universe movies. The game was announced at E3 2019 as part of the Nintendo Direct showcase, featuring a reveal trailer of Travis battling alien invaders. Suda had previously explained that the foes which Travis will go up against will be "Avengers-scale" threats, using the recurring supervillain Thanos as a point of comparison. He also made note that Travis' "Death Glove" from Travis Strikes Again: No More Heroes would make a return, in a bid to make Travis' skill set more distinct as a video game protagonist, and that the skills he accumulated throughout the game would come into play. Travis is once again voiced by Robin Atkin Downes, while Paula Tiso reprises her role as his wife, Sylvia Christel, who has abandoned the assassin world and is now an internet celebrity and influencer. No More Heroes III is being developed by a core team consisting of the same talent that worked on Travis Strikes Again: No More Heroes, alongside external talent, and former Grasshopper Manufacture staff, rounding out the development team at roughly 100 people. Unreal Engine 4 is once again being used as the development engine. Suda51 will be assuming the role as director, writer and designer, with Ren Yamazaki and Nobutaka Ichiki - co-director of Travis Strikes Again: No More Heroes and lead director of No More Heroes 2: Desperate Struggle respectively - returning to the franchise as co-directors. The soundtrack of the game is being composed by Nobuaki Kaneko, drummer of Japanese alternative metal band Rize. While confirming that the game will be able to be played on a regular controller, Suda has stated the game is being heavily designed around the Joy-Con's capabilities, both in and out of combat. He also confirmed that the open world, which was absent from No More Heroes 2: Desperate Struggle, is likely to make a return, along with new side activities. Debut trailer: Series overview trailer: Launch trailer: Launches some time 2021.
×
×
  • Create New...

Important Information

We have placed cookies on your device to help make this website better. You can adjust your cookie settings, otherwise we'll assume you're okay to continue. Use of this website is subject to our Privacy Policy, Terms of Use, and Guidelines.