Jump to content

Search the Community

Showing results for tags 'tabletop'.

  • Search By Tags

    Type tags separated by commas.
  • Search By Author

Content Type


  • Gaming
    • Discussion
    • Retro & Arcade Gaming
    • FIFA Online Football League
    • Gaming Unplugged
  • Community
    • Film, TV & Radio
    • Music
    • Sport
    • Arts & Literature
    • Creative
    • Food & Drink

Product Groups

  • Arcade Club tickets
  • GDPR deletion fee
  • Memberships


There are no results to display.

Find results in...

Find results that contain...

Date Created

  • Start


Last Updated

  • Start


Filter by number of...


  • Start




Member Title

Found 3 results

  1. Hi Everyone, I didn't see a Carcassonne thread - not sure if it needs one - but I just heard that its under a new publisher now! Who so far has only committed to re-releasing 2 of the old expansions (I have not looked into it - just news from the local board game store + saw the Dragon expansion is going for ££ at the mo! ) I have only played with the based set as the winter edition and was gonna grab the carcassonne dragon and princess expansion as the sound of dragons destroying stuff so you may switch to a quick scoring tactic sounded fun. I am getting tired of the base set + gingerbread - Is there any expansions you recommend? This Big box looks good for a cheap boost (in German) I assume its fine - ill just print off English instructions. edit: Reading a little more - it seems most people expect the new publisher to re-release most of the old stuff with a few exceptions. The back of the tiles are identical to the old ones but has new art on the front. But is expect to release and no announcement/guarantee. Anyway any tips?
  2. A couple of months ago I decided I liked the idea of designing a tabletop game. Since then I've thrown down lots of ideas for three different games and have now settled on trying to progress one of them further. I haven't followed any sort of defined process for this, in the first instance I tend to just write down as many cool ideas around a theme as I can (something I like the idea of playing myself), and then slowly refine them and transform them into something that could be played (for example, taking something that we do in the real world and then figuring out how to action/resolve it in gaming terms with dice/cards etc). For all I know, this could be an ill-fated way of approaching things, or maybe there's no hard and fast rule about how you should go about it? Either way, I'm having fun playing with ideas. I'm a digital designer myself, so I do at least have the skills to create artwork and work through user experience issues, so that's a feather in my cap, I also have a friend who's successfully Kickstarted his own boardgame, so he's a really valuable resource for running ideas past. But what I'd really like to know is, have any of you ever designed or thought about designing a tabletop game? Please share your stories and designs, would be great to see some!
  3. Hi Everyone, I was after some more micro games, games to play while we wait for others to join for a bigger games - so anything from 5 to 20 minutes long I guess (a little over would be fine too) ideally I'm after 3+ players but feel free to make this a general Micro Game thread. Have recently had: Love letter - great fun but playing too much now Sushi Go - Played too much id rather not play at the moment (looking into longer drafting 'Among the stars' or 'Fairytale') Coloretto - fun but not mine so not always available Hanabi - fun but not for everyone Thinking of grabbing: Bang the dice game Do you have any suggestions for games to play while waiting for others/micro games?
  • Create New...

Important Information

We have placed cookies on your device to help make this website better. You can adjust your cookie settings, otherwise we'll assume you're okay to continue. Use of this website is subject to our Privacy Policy, Terms of Use, and Guidelines.