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Found 169 results

  1. At last. Who's who on Animal Crossing, well find out here. Don't forget to add yourself: https://docs.google.com/spreadsheets/d/1KrDETHY2apv5_CTVaMLIAls1JDpgMy4gxw8KBnrssLo/edit#gid=0
  2. Release: 28th April 2017 Formats: PS4, Switch Price: £24.99 (PS4) £34.99 (Switch) What is Puyo Puyo? What is Tetris? Really? You know this! So what is Puyo Puyo Tetris? Gameplay Why should I get this? Puyo Puyo Tetris is quite simply the best competitive puzzle game on the market. The mashup works really well to create some really interesting modes, but even if that isn't for you, then you can play straight up Puyo vs and Tetris vs. Or even simple traditional single player Tetris and basic Puyo. Both Tetris and Puyo are the very best in the puzzler field and they work just as well together as they do individually. There is a simplicity to the games, but as the cliche saying goes. Simple to play, difficult to master. You only truly understand the skill levels involved when you take on other players. Much like the fighting game scene. Don't be put off though, as it is a lot more inviting than that genre and you can compete as you improve. The game was previously released in Japan only on Xbox One, PS4, PS3, PS Vita, Xbox 360 but only physically, due to some odd licensing laws. This Western release is only on Switch and PS4 unfortunately, however on the Switch the game is available digitally for the first time. I implore you to get this, not just because it is great, but it might mean we start to see further releases of Puyo titles in the west and maybe even a resurgence of the likes of Super Puzzle Fighter and other games influenced by Puyo and Tetris. Modes
  3. The switch thread is a bit of a mega-thread so seeing if we can carve the eShop part of it into its own chat - not going to create a new thread every week but hopefully this will move some of the traffic out the mega-thread. Can I buy from a browser from the eShop ? You need to access the eShop at least once from your Switch before you can buy online. Once you've done that though, yes you can buy online and it'll download automatically. http://www.nintendo.co.uk/Nintendo-Switch/Games/Games-1178441.html eShop Price Comparison www.eshop-prices.com/?currency=GBP How To Access Foreign eShops Specifically looking to set up a Japanese account? Eurogamer have a handy guide here, though the same method applies for all regions. I’m based in Europe… can I log onto overseas eShops? 1) Use a browser to go to accounts.nintendo.com 2) Create a new account 3) Set your region to the one you want, e.g. Japan. NOTE: This can be changed at any time 4) On the Switch, go to SYSTEM SETTINGS > USER > ADD NEW USER. 5) Set icon and nickname (anything memorable will do, but you might want to add ‘JPN’ to the end of the nickname for easy reference) 6) Link this to the account you created in step 2 You can either repeat this step for different territories OR simply use your second account as a floating region, remembering to change the region at accounts.nintendo.com and re-entering your password to agree to the country's specific EULA. NOTE: Any eShop funds you have tied to a specific store (e.g. Japan) will be erased if you switch the account region. ____________ How do I log on to an overseas eshop? Simple: click/press on the eShop icon, then choose the account you want to log in with. Do I have to swap accounts to play overseas games? NO (yippee!). All games show against all accounts Will Japanese/overseas language games show in my local language when I use my local account? Not so far. Game languages support is always on the 'disk' Can I use my credit card to buy from all European countries? Yes. This includes Australia, New Zealand, South Africa and Russia, so be sure to check their prices. Can I use my credit card to buy from the US and Japan (and other international stores) ? Unfortunately, no (unless you happen to have a card from that territory). You will have to buy eShop cards from places such eBay, Japan Code Supply or Play-Asia, etc. or use an alternative method (Sorry, no PayPal either). Stocking up with eShop funds has it's disadvantages, however as they can not only be expensive, but should you change your region, any remaining credit will be erased. This goes for changing your main account, too, so please be careful to only top up with the correct amount or as close to that as possible.
  4. I'm sure when developers were trying to get on the battle royale bandwagon, when someone suggested Tetris would be a good fit for the genre, they were probably laughed out of the room. But do you know what? That person was right. A surprise shadow drop after the Direct last night, Tetris 99 is you vs 98 other players. Are you good enough to be the last mirrored L-shape standing? I only played a couple of games last night, but I can see it being a long term fixture on my Switch. In my first game, I placed 32/99. In my second 31/99. Need to do better. One caveat: you need Nintendo's Online service to play it. But if you have that, definitely give it a go. It's my kind of Battle Royale. Edit: An invaluable guide:
  5. Yes, we already have a huge thread for the Wii release of this game. But it's the best JRPG ever (Source: Me) and lots of people will be coming to it new with the new Switch version, so why not a new thread for it? So What Is It? It's the best JRPG ever - I've already told you that (quiet in the back - it is a JRPG). Huge, open worlds, great storyline set on the back of two huge titans, where people and machines now live and are at war with each other. And fantastic characters as well. It's the scope of the game which I fell in love with - MonolithSoft helped with the world design in Breath Of The Wild and the "Hey, that looks interesting! Let's go over there and explore!" is present and correct here as well. So What's New? Upgraded visuals, of course. A new area. A new soundtrack (with the option to change between the old and new). New menus and maps. But most importantly, a 12-15 hour epilogue with new voice recordings of the original cast which (apparently) tie into future games. Oohhhh. Dual audio as well, for those who don't like the English voiceovers. Don't Believe Me? Have Some Reviews! Destructoid -9.5/10 https://www.destructoid.com/review-xenoblade-chronicles-definitive-edition-590201.phtml Eurogamer - Recommended https://www.eurogamer.net/articles/2020-05-27-xenoblade-chronicles-definitive-edition-gently-re-touched-thoughtfully-expanded-take-on-a-modern-classic GameSpot -9/10 https://www.gamespot.com/reviews/xenoblade-chronicles-definitive-edition-review-im-/1900-6417470/
  6. Or in slightly off-shoot related language-speak:
  7. --------------------
  8. Revealed during the Nintendo Switch presentation. Here's Capcom's blog announcement: http://www.capcom-unity.com/harrisony/blog/2017/01/12/ultra-street-fighter-ii-is-coming-to-nintendo-switch They don't explicitly mention any other platforms but I'm sure it'll be coming to PS4 and Xbox One as well. You can switch (haha yeah!) between HD and Classic art (unlike HD Remix on PS360 the backgrounds also change to the classic art so there's no jarring clash of styles), there will be new single and multiplayer modes (including Dramatic Battle style 2 on 1 fights) plus Evil Ryu and Violent Ken have been added as new characters. It's one of the games playable at today's Switch events. Capcom's Yoshinori Ono will be demoing it today during Nintendo's Treehouse stream.
  9. Hello! Hollow Knight is a platformer on PC (now), Mac (soon) and Nintendo Switch (sometime this year) and it's utterly beautiful & I'm completely in love with it. Release Trailer: It's a mixture between a metroidvania and a Souls-like; you're exploring a non-linear map which is gated by abilities that your character picks up along the way, while also unlocking shortcuts and collecting & spending "Geos" (souls) which you drop when you die and have to corpse run to get them back or lose them forever. The combat seems tailored towards slow, methodical timed attacks & dodging thus far (I'm 2 hours in, so this might change). I'm finding it difficult but fair, although I'm generally rubbish at video games. Here's a video of me ineptly tackling a mini-boss which I think is a good demonstration of how it mixes the two genres (spoilers for about 3 hours into the game): Up the top-left of the screen are my Geos (the numbered icon) and my Spirit, which you can use to either heal (hold B) or fire a projectile (tap B). You gain Spirit by damaging enemies and Geos by killing them. It's £10.99 on Steam at the moment which is an absolute steal: http://store.steampowered.com/app/367520/ The soundtrack is also very very nice, and you can buy it on Steam or stream it on Spotify. The game was due to come out on the Wii U but it's been moved to the Switch instead and comes out later this year, the release date hasn't been confirmed yet. I'm really enjoying it, there's a great sense of exploration and the combat feels brilliant when you get your timing right. The art-style is beautiful and there's also loads of scenery to smash, which I approve of. You should play this game!
  10. Since we are getting it after all, I figured a thread was in order Azure Striker Gunvolt (also known as Armed Blue Gunvolt in Japan) is a platform action-game released by Inti Creates for the Nintendo 3DS eShop. It's gameplay is similar to Mega Man Zero (made by the same publisher), but introduced new gameplay elements to the Mega Man style of game such as Gunvolt's ability to "tag" enemies and target multiple targets at once, adding an additional layer of complexity to the genre. Like Mega Man, Azure Striker Gunvolt is a side-scrolling platform game. The player controls a single character (the eponymous Gunvolt) who is able to jump, fire a gun, and attack enemies "tagged" with bullets using a large, homing electrical field. The player's actions are limited by an energy bar, which depletes when using the electrical field, using additional movement abilities such as double-jumping or air dashing, or being hit by enemies. Gameplay focuses heavily on the player's technique and skill in moving through levels. While finishing a level is relatively easy, the game provides a ranking system as well as several optional challenges. The game introduces a "chain" system in which the player's score is constantly increased so long as the player avoids being hit by enemies, with special actions such as defeating an enemy in the air or defeating multiple enemies in one time, providing an additional bonus. The game also uses an item-forging and equipping system. Storywise, Azure Striker Gunvolt is set in the future in which several people, called "adepts" have developed "septimal powers".These powers enable superhuman feats including flight, use of powerful energy weapons, and manipulation of the elements (e.g. fire, water, electricity). The world is at peace thanks to the efforts of a world-spanning corporation known as the Sumeragi Group. However, the Sumeragi Group is, in reality, controlling and experimenting on adepts. Gunvolt, one of the most powerful adepts, with the ability to create electrical fields, works for a resistance organization known as QUILL. The game opens with Gunvolt assigned on a mission to assassinate an adept named Lumen. However, Gunvolt discovers that Lumen is housed within the body of a young girl named Joule and instead rescues her, defecting from QUILL and setting out on his own to protect her. Trailers: Gameplay mechanics explanation: Looks SNES-tastic! >> Official website: >> http://gunvolt.com/en/ Date of release? Somewhere in 2015...
  11. No platforms announced yet, but if this isn't next gen and the number of enemies and things getting blown up DON'T bring the framerate of the PS5 to its knees, then they've failed. EDF! EDF! EDF!
  12. Shameless rip off, spiritual sequel or adoring love letter to a bygone era? Who cares! It's a new 2D, top-down Harvest Moon in all but name, made by one guy over four years, with utterly lovely art and tilesets, a wonderful, extensive soundtrack, loads of NPCs with a seemingly large database of dialogue, all the HM gameplay stapes we've come to expect (farming, fishing, cooking, wooing) and all sorts of new elements thrown in for good measure (dungeon crawling, levelling, mining, weapons and armour, decorating, collecting and goodness knows what else). Behold my paltry first crop of summer! Buy some seeds, plant them, water them for a few days, then reap the hot peppers! You know the drill. Either sell them for gold or shove them in your backpack for much needed energy on a dungeon crawling hike. Or give them to one of the NPCs in the hope they'll fuck you. It is taking more than a few hot peppers, I am finding. Die, slimes! I believe I was on a mission for the adventurer's guild here. Yes, the adventurer's guild. Yes, a mission. They paid me in gold coins and I spent them on a pair of sneakers. I am roleplaying a stereotypical lesbian farmer - I thought she'd buy sensible footwear. I have my eye on a girl called Leah. More on her later. Here is another mission I have not yet conquered: Mayor Lewis is a bachelor. He values discretion very highly. In addition to farming, I am pursuing another stereotypical butch pasttime: fishing. That's right, rllmuk! +1 Fishing Rod Proficiency, right here. I can now make a crab pot - or will be able to once I gather the appropriate crafting materials. What is a crab pot? I don't know. And we're talking Animal Crossing levels of fish action here. Not just fish, either - collectables gallore to donate to the museum. KK Slider is filing a copyright infringement suit as we speak. The NPCs all have daily routines and cycles: some serve at shops then bugger off to the pub at 5pm then don't go home until midnight. I waited outside Mayor Lewis the bachelor's home until 1am, hoping to give him a present he'd asked for, and he never came home. Where was he? What was he up to? I have my suspicions. There is a doctor, a publican, a fisherman, a tramp and others. Here is Demetrius the scientist, suggesting I get his wife to show me how to use my telescope round the back: You can build the usual chicken coops and barns and house extensions, but there are other intriguing buildings such as the Slime Hutch: Here you can create slime balls. This building costs 10,000 gold. As you can see, I currently have ... 83 gold. For now, slime balls are a dream. There is a day/night cycle (limited to 2am so far). There are seasons. There are festivals and special events. All the girls refused to dance with me at the summer dancing fair, but I think gay marriage is in, judging by the unisex array of weddable single people - if it's not I'm getting a fucking refund, but we'll soon see. That is all for now. I am trying to get into Leah's house. Updates soon.
  13. October 27, 2017 Nintendo's second GOTY in the first year of their new hardware. What a time to be alive.
  14. Eight years before the events of the first game, a young boy named Damon encounters a small injured alien named Fu. Damon decides to take care of Fu while hiding it from government agents who are also searching for Fu. While searching for a way to return Fu to its planet, Damon and Fu become best friends, forming a strong connection. After they finish building a rocket, Damon and Fu say goodbye to each other, with Fu promising to return in 20 years. Fu finally goes home just as government agents attempt to capture him. Twenty years later, and two years after the events of Travis Strikes Again: No More Heroes, an adult Damon, who is now the CEO of Nova Enterprises, awaits a happy reunion with Fu. Fu returns in a large spaceship, introducing his cronies, and revealing to Damon that he intends on taking over the world, much to Damon's horror. Damon pleads with Fu to stop, but it is too late. The invasion has already begun. Damon has no choice but to contact Travis Touchdown, a former famous assassin in the UAA. So Travis returns to Santa Destroy from his self-imposed exile. Learning of the situation, Travis must take on a new breed of intergalactic assassins while reuniting with old friends and reconciling Damon and Fu's friendship Prior to development, Grasshopper Manufacture developed and released Travis Strikes Again: No More Heroes, which was Goichi Suda's first title in a directorial role since the original No More Heroes game. While the title was made in part as a tribute to indie games, Suda had expressed long-term intentions for the title to be a stepping stone on the path to a proper numbered entry. The ending of Travis Strikes Again: No More Heroes even included a playable portion where Travis was controlled in third-person, similarly to previous titles, with a comment from Travis suggesting that development on a mainline sequel had properly commenced. Suda explained in an interview following the release of the game that the playable segment was a prototype they used in development, and that the intention behind its inclusion was to evoke a similar feeling that viewers get from the post-credits teasers in Marvel Cinematic Universe movies. The game was announced at E3 2019 as part of the Nintendo Direct showcase, featuring a reveal trailer of Travis battling alien invaders. Suda had previously explained that the foes which Travis will go up against will be "Avengers-scale" threats, using the recurring supervillain Thanos as a point of comparison. He also made note that Travis' "Death Glove" from Travis Strikes Again: No More Heroes would make a return, in a bid to make Travis' skill set more distinct as a video game protagonist, and that the skills he accumulated throughout the game would come into play. Travis is once again voiced by Robin Atkin Downes, while Paula Tiso reprises her role as his wife, Sylvia Christel, who has abandoned the assassin world and is now an internet celebrity and influencer. No More Heroes III is being developed by a core team consisting of the same talent that worked on Travis Strikes Again: No More Heroes, alongside external talent, and former Grasshopper Manufacture staff, rounding out the development team at roughly 100 people. Unreal Engine 4 is once again being used as the development engine. Suda51 will be assuming the role as director, writer and designer, with Ren Yamazaki and Nobutaka Ichiki - co-director of Travis Strikes Again: No More Heroes and lead director of No More Heroes 2: Desperate Struggle respectively - returning to the franchise as co-directors. The soundtrack of the game is being composed by Nobuaki Kaneko, drummer of Japanese alternative metal band Rize. While confirming that the game will be able to be played on a regular controller, Suda has stated the game is being heavily designed around the Joy-Con's capabilities, both in and out of combat. He also confirmed that the open world, which was absent from No More Heroes 2: Desperate Struggle, is likely to make a return, along with new side activities. Debut trailer: Story trailer: Launches sometime in 2020.
  15. A sequel to 2010’s cult favorite Deadly Premonition is finally on its way and it will release as a launch exclusive on Nintendo Switch. SWERY is once again writing and directing the sequel (that is actually meant to be a prequel), which will follow FBI agent Aaliyah Davis as she investigates an old serial killer case in Boston. Aaliyah’s new case also has a connection to a 14-year-old case in New Orleans that was investigated by FBI agent Francis York Morgan, the protagonist of the first game. Players will control both characters, it seems, as their stories intersect and reveal clues about each other’s cases. For Switch players who missed out on the first game when it was released, they’ll still be able to catch up. A new version of the original game, called Deadly Premonition Origins, is available on the Nintendo eShop. Debut trailer: Deadly Premonition 2 is scheduled for release on Nintendo Switch in 2020.
  16. Source: http://oniongames.jp/news/moon-is-coming-to-nintendo-switch-in-english One of the most unique, surreal and fourth-wall breaking PS1 titles Moon: Remix RPG Adventure is coming to the Switch next month, with a first-time English localisation soon after! A classic from the small band of developers of Love-de-lic*, whose alumni went on to make some of the most eccentric games of that era, like Chibi Robo, Giftpia, Captain Rainbow, Chulip, Little King's Story, Contact ( @deKay ) the bizarre Tingle (think Zelda) spinoffs, all sorts; it all started with Moon. I revel in titles like these and have hankered for a Moon translation for years, as has a dedicated online audience meddling in stalled fan translations and petitions. The grandaddy of an entire movement of cozy, eccentric, eerie, alternative games with hard themes and garbled speech, I couldn't be happier that Moon, is finally coming to the West. If UFO: A Day In The Life follows I'll be ecstatic. The Dreamcast's Lack Of Love, too. One of the most underrated youtube channels has this worthwhile watch. For those that have been following it, it would appear that the fan translation guys have been let off the hook, no doubt to their utter relief. Ironically, just last month they made the game public through a discord channel and were finally near the end after years of limbo. Bit unlucky. * Here's some coverage of another Love-de-lic classic the forum might recall. All of their games share a surreal, melancholy core. And its reach is still felt today.
  17. geldra

    Windjammers 2

    https://mobile.twitter.com/i/web/status/1031512836382580736 Boy will my face be red if this is a wind up.
  18. Ring Fit Adventure Platform: Switch Price: £64.99 Release date: October 18th So this has been getting pretty positive word of mouth in all previews and it's out later this week. No interest on here? Ring Fit Adventure is an RPG which requires you to exercise as you play. Each level comes with and estimated time of completion, amount of calories burned and distance travelled. It comes with a Ring controller for one of your Joycons and a leg strap for the other. And apparently the workouts can get quite energetic. It looks fun enough and seems a nice way to tie gaming with exercise. Reviews are out tomorrow night.
  19. From nowhere the latest classic to get the old school revival project rework is Sega's 1986 Master System game Alex Kidd in Miracle World. A video was revealed in today's IGN Summer Expo debut stream and it's being published by Merge games who handled the euro release of Streets of Rage 4. I'll update as more info is released.
  20. OCTO EXPANSION KLAXON; RELEASES 14/06/2018 NINTENDO CONFIRM FREE UPDATES UNTIL THE END OF THE YEAR NEW AMIIBOS COMING IN 2018 http://www.nintendo.com/games/detail/splatoon-2-switch https://splatoonus.tumblr.com/ [official Tumblr, full of little tidbits of info] Trailers! Art! Splatoon-branded gear! Hooray an actual sequel Splatoon 2 - sequel to the finest squid-based multiplayer shooter in recent memory - releases worldwide on July 27, 2017 for Nintendo Switch. Featuring a singleplayer campaign focusing on the disappearance of Callie (one of the Squid Sisters who featured prominently in the first game) along with... some kind of multiplayer? I've not seen anything that confirms what modes will be present, though going off the recent testfire you can be sure that Turf War will be there. What are you talking about Splatoon is a multiplayer shooter on Wii U, released in 2015. Its main gimmick is that the game's arsenal of weapons all fire ink rather than bullets; while on ink of your team's colour you can turn into a squid and move faster and climb up walls. Whilst submerged in ink you also recharge your ink supply. Ink of the opposing team's colour is dangerous; running through it will slow you down and getting hit by it generally doesn't end well. Turf War is a game mode that lasts three minutes, in which the team who has inked the most turf at the end wins. What kind of weapons are there Buckets! Rollers! Brushes! Sniper rifles. Ones that fire ink.
  21. Seems like the seminal rhythm based action game that debuted on the PS2 way back in 2004 is getting a PS4/Switch release as well. In Japan at least. But as the Switch is region-free, we finally get the opportunity to join in the drum beating madness once again! Namco Bandai are actually releasing the game in the West as well!! Sugoooooiii!!! Gameplay sees symbols moving horizontally along a timeline showing what to hit and when. Most home versions distinguish single and double strikes, while arcade versions distinguish between hard and soft strikes. A drum simulating the taiko is played in time with music. Successful play builds up a life meter. If the meter is past a certain point by the end of the song, the song is passed. Despite the game's appearance, players may find the game challenging to master. Players need to accomplish at least a 65% clearance of a song which is determined by the 'tamashi gauge' to pass, and can become challenging on harder difficulties as players progress. Debut trailer: Latest trailers: Will be released in Europe for both the PS4 and Switch later this Autumn... !!! WARNING: Avoid buying the PS4 version if you want to use drum controllers. Apparently the build quality is lamentable, compared to their more reliable Switch counterparts !!!
  22. The Microsoft Store has listed unannounced Namco classic games collections Namco Museum Archives Vol. 1 and Namco Museum Archives Vol. 2. Both are planned for release on June 17. The collections seem to be a western version of Namcot Collection, the Switch-only collection due out on June 18 in Japan. Most the initial 11 Namcot Collection titles can be obtained through purchasing each collection (excluding Wagyan Land, Star Luster, Family Jockey, and Yokai Dochuki), including the newly announced 8-bit demastered Pac-Man Championship Edition. All of the games are NES/Famicom versions Not Arcade. Since the announcements were leaked via the Microsoft Store, Xbox One is currently the only confirmed platform. But it is safe to assume the collections will also release on PlayStation 4, Switch, and PC. Namco Museum Archives Vol. 1 - xbox store link Includes 11 titles! In addition to 10 classic Namco titles, some of which were never localized and released in the west, a newly created 8-bit demastered version of Pac-Man Championship Edition makes its world premiere as a bonus! Titles included Dig Dug Dragon Buster Dragon Spirit: The New Legend Galaxian Mappy Pac-Man Pac-Man Championship Edition (8-bit demastered version) Splatterhouse: Wanpaku Graffiti Sky Kid The Tower of Druaga Xevious Equipped with convenient modern functions! Convenient features such as the “save function” that allows you to interrupt the game at any time and the “replay function” that allows you to start over at the last minute. Namco Museum Archives Vol. 2 - xbox store link Includes 11 titles! In addition to 10 classic Namco titles, some of which were never localized and released in the west, an 8-bit consolized version of Gaplus is included as a bonus! Titles included: Battle City Dig Dug II Dragon Buster II Galaga Gaplus (8-bit consolized version) Legacy of the Wizard Mappy-Land Mendel Palace Pac-Land Rolling Thunder Super Xevious No prices on the store entries yet but there are some videos if you want to check out the MS store links above.
  23. Did anyone else start playing this on the Switch the other day (Or indeed has played it on other platforms). I'm really enjoying myself. Combat is fast and fun. The plot can be a little talky and slow but I like the castaways idea and building up the base slowly as you move through the plot is satisfying. Currently I'm level 30.
  24. Release Date Releases worldwide on the 3rd of March, 2017 Reviews Destructoid - 10/10 Edge - 10/10 Eurogamer - Essential Famitsu - 40/40 GameSpot - 10/10 Giant Bomb - 5/5 IGN - 10/10 Kotaku - "Breath of the Wild is the best Zelda game to date" Metro - 10/10 Polygon - 10/10 Metacritic 2017 Switch Presentation Trailer E3 2016 Trailer Smitty & Aonuma E3 2014 Announcement 2017 Expansion Pass Announcement Expansion Pass Details Comparison between Switch and Wii U versions European Limited Edition Contents Making of Documentary Parts 2, 3, & 4: FAQ (work in progress) Story Progression Combat Shrines Koroks Cooking
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