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Gun


SM47
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It's all about taste, isn't it? Some have it, and some don't :P

Based on the footage I've seen so far, I think Gun looks awful. I'd love to proven wrong of course - I'm a bit of a spaghetti-westerns-buff and have been waiting and waiting for a great western videogame.

.::: Just out of interest then, have you seen the new True Crime already?

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.::: So Microsoft shouldn't have bothered with the X360 at all then?

Oh, I'm not opening that can of worms! But I'm just saying that most people just don't care about High-Definition and all that. Yeah, I probably would prefer the better graphics version, but it won't make much difference. It won't be like the difference between Fifa on PS2 next to Fifa on PSOne. I just don't think many will be able to instantly tell the difference, that all.

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.::: Think 'over the top' with a negative slant. It's trying to be so cool, it's almost laughable. Now that's something that requires 'taste'.

Oh man... I've just been looking at some footage of that over on IGN. Looks awful, again.

Such a shame really. TV shows like The Shield prove there's still a lot of room for originality and style in the cop-show genre... the whole fuzzy grey morality of the show is what gives it an edge, coupled with the single-camera shots and shaky-cam. True Crime looks like... a cop game made by someone who isn't interested in cop shows (or at least, the right cop shows). There seems to be no love for the reference material out there, no desire to tell a great cop story or make it compelling.

I feel the same way about Gun. The game itself might be a load of laughs, but as a real fan of westerns who has just spent a weekend re-watching a whole pile of classic spaghetti westerns, Gun looks pretty fucking embarrassing.

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Gun looks very generic, it's the kind of Western game I'd imagine would be made by people with little to zero imagination or style. It looks very predictable and cliched, the characters could easily be replaced with space marines and the mechanics of the game look like we've already played it a million times already. Nothing in the trailers surprised me, seen it all before really.

3 Skoal Bandits out of 10.

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It's kinda like GTA in the Wild West. It's certainly not something I've seen before but really want to.

"First, you get to build your character. Second, you'll engage in a ton of Wild West-type adventures. The side stories range in nature from raiding opium dens to hunting wolves, bears, cougars, bison, coyotes, and rams. They pit you with Native Americans attacking a settlement in one quest, while saddling you up to a sheriff who must defend a stagecoach against Native Americans in the next. Just like the chaotic, lawless West of the 1880s, you are constantly shifting alliances.

You can panhandle for gold, or buy a pick and mine for metals. You can become a bounty hunter. Or become a shop keep. You can defend horses from rustlers, set up ambushes; you can even gamble (Texas Hold 'em-style). And while most of your travel will be done via your trusty horse, you can also ride a train or a canoe to develop skills. Heck, you can even collect scalps. When you brandish a tomahawk in close-up hand-to-hand fighting, you can kill and then scalp him for money. Finally, a game with something worth collecting!

The town itself is interesting. It reacts to your behavior and has its own level of patience. You can walk through it minding your own business and watch as fights, stand-offs, and fisticuffs erupt without you lifting a finger. If you want to dick around a bit, you know, shooting people and beating them up for fun, the game reacts to your level of violence. You can start a full-town riot if you want. Or just rustle a few feathers.

As you progress through Gun, you'll learn about the town factions. Of you can just walk around blasting people for the hell of it, juggling hats, throwing dynamite, stacking dynamite that's been doused for combo explosions, throwing whisky bombs at enemies, or load up dynamite on your arrows and blow a saloon full of cowboys to smithereens."

Yay B)

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Oh, I'm not opening that can of worms! But I'm just saying that most people just don't care about High-Definition and all that. Yeah, I probably would prefer the better graphics version, but it won't make much difference. It won't be like the difference between Fifa on PS2 next to Fifa on PSOne. I just don't think many will be able to instantly tell the difference, that all.

Surely it matters not what other people think. If the X360 plays exactly the same as all other versions but with a little bit more special effects and in high definition then it still makes it the best version.

Now if the xbox version is in 720p like all previous Neversoft games it could get very interesting and I would probably get that one because it'll be cheaper. Who wants to bet that both Gun and Hawk's American Wasteland will be 480p only this year on xbox, gotta make the new console look good after all.

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Splendid and detailed interview. Good to see that the main man behind the game is so fascinated by this time-period in U.S. history. Seems like a game with a bit of personality to it, if some of that historical knowledge can seep into the game.

Can`t say that I will say no thanks to a bit of horse riding, gun tootin`an`shootin`, or scalping either...

Have already pre-ordered Gun (PAL) from dvdcrave.com at a nice low price.

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  • 3 weeks later...

Very early impressions after clearing a couple of missions - it's like a cross between Max Payne and Total Overdose with low production values. Forget any comparisons to GTA, it has an open-ish gameworld but nothing anywhere near the scale of GTA - it's more like The Hulk Ultimate Destruction. This isn't a significant downer by any means, the areas are sparsely populated so it'd be pretty boring if the levels were massive.

Gunplay seems OK, your weapons feel powerful and in bullet time mode the firefights are pretty brutal, it's a bit twitchy and inaccurate when you're not using bullet time though. It's violent and bloody, somehow this detracts from the WW feel because I don't associate this level of ultra violence with Western movies. Overall the atmosphere isn't quite there, it's not as strong as Red Dead Revolver, sadly. Mission objectives are predictable and potentially frustrating - escort missions, timed sections, irritating training levels.

To sum up what I've seen so far - you've played it a million times before, there's nothing original or particularly exciting to see here. Not bad, just incredibly run of the mill and generic. Hoping it picks up later.

Edit: The character designs are fucking horrible.

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I don't associate this level of ultra violence with Western movies.

Westerns have traditionally always been the most violent film genre there is. Not so much American westerns (Peckinpah aside), but certainly the western genre has a long history of ultraviolence. Hell, we weren't able to buy Soldier Blue in the UK until a few years ago - still blacklisted as a "video nasty".

Anyway, Gun is alright. It's a a damned sight better than the GOOD LORD UTTER SHIT Red Dead Revolver. It'll do until something better comes along - next week, and Half Life 2, then.

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Westerns have traditionally always been the most violent film genre there is.  Not so much American westerns (Peckinpah aside), but certainly the western genre has a long history of ultraviolence.  Hell, we weren't able to buy Soldier Blue in the UK until a few years ago - still blacklisted as a "video nasty".

Anyway, Gun is alright.  It's a a damned sight better than the GOOD LORD UTTER SHIT Red Dead Revolver.  It'll do until something better comes along - next week, and Half Life 2, then.

Yeah, it's just that Gun's violence and presentation is very "videogamey" without being stylish or atmospheric I suppose. I don't find it very evocative of WW films.

It's improved a bit now, though I hope the reliance on escort and defence missions wears off soon. Just did some cattle herding which was good fun apart from when the bulls glitched themselves through a wall. Galloping around the environment on your horsey has a good feel, the controls are weighty and satisfying. Superb animation on the horse too.

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Westerns have traditionally always been the most violent film genre there is.  Not so much American westerns (Peckinpah aside), but certainly the western genre has a long history of ultraviolence.  Hell, we weren't able to buy Soldier Blue in the UK until a few years ago - still blacklisted as a "video nasty".

I thought it was the rape scene as opposed to traditional violence that affected Soldier Blue.

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Uurgh, the dreaded ''escort mission''.

It's full of them, just drudging my way through another one now where I'm defending a large, slow moving target against being attacked from four directions. The missions are short with frequent checkpoints and are largely either cleared on your first go or by trial and error, this one is particularly annoying though as the object you're defending is slow, stupid and walks into gunfire. Even the journey to the combat area is excruciatingly slow and tedious, I anticipate at least another four run throughs until I can work out the positions of the enemies so I can clear it. Most likely I'll turn it off before then and play something decent.

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