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Bojangle

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If they've done something to you - such as refuse help or whatever - that's one thing - if not, it could be seen as being elitist or spiteful by some people (whether you think it is or not) - this sort of thing can get you a reputation (deserved or not).

We are kinda locked in a race with the other group, we've raced each other , pushing us onwards on all the raid content. Now we are ahead of them in Naxx they have dropped AQ becaus ethey cant be arsed yet we are still doing it.

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Naxx has that effect on people - it's simply not possible to make any sort of progress in there and complete AQ in a sensible raid schedule - just not enough time between resets.

if you raid 7 nights a week perhaps it's doable - but that's nuts...

I don't raid now, but it seems our Guild (see above) will soon have everything EXCEPT the Four Horsemen packed into a 5 night raid schedule.

To train on those, however, you'll more-than-likely have to avoid killing something else.

I know some guilds can clear Naxx in 2-3 raids - but I suspect they're raiding early evening until WAY into the early hours?

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Pink, that was quite possibly the best description I've heard of a fight since someone posted that account of ZF back in the day (think it was chantinelle) and the pyramid fight. Good stuff.

I saw Khaz in Swamp of Sorrows and /cheered him but he ignored me the gimp. Although I was on an alt to be fair.

Found out our warlock leader is going on a break for a few weeks for revision. Going to be really wierd to be in naxx and not have him calmly giving out instructions in the lock chat. :lol:

And finally, after 6 months of waiting for the bloody things, nemesis spaulders finally drop again and I complete tier 2.

Thankyouthankyou. Was really a fun fight... all the stress of watching aggro and moving every 30 seconds and trying to nail SEVEN MILLION HP in five minutes kinda got to me. I hope it came across in the 'war story'.

It amuses me that your warlock class leader calmly gives instructions in raids. Our equivalent seems constantly hell-bent on grabbing as much aggro as possible in the shortest period of time; he got summoned into an MC run last week and died within 10 seconds of arriving. Too pr0!

And congrats on your set - very nice.

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We got our first Thaddius kill yesterday. I wasn't in the raid due to having huge lag spikes/disconnets during the fight, but one of our priests had a mod where you could learn the status of the fight. Hence all the guild not in the raid spamming the mod as it ticked down from 20% to 0%.

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We got our first Thaddius kill yesterday. I wasn't in the raid due to having huge lag spikes/disconnets during the fight, but one of our priests had a mod where you could learn the status of the fight. Hence all the guild not in the raid spamming the mod as it ticked down from 20% to 0%.

What is this mod please?

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Naxx has that effect on people - it's simply not possible to make any sort of progress in there and complete AQ in a sensible raid schedule - just not enough time between resets.

if you raid 7 nights a week perhaps it's doable - but that's nuts...

I don't raid now, but it seems our Guild (see above) will soon have everything EXCEPT the Four Horsemen packed into a 5 night raid schedule.

To train on those, however, you'll more-than-likely have to avoid killing something else.

I know some guilds can clear Naxx in 2-3 raids - but I suspect they're raiding early evening until WAY into the early hours?

We've made some good progress on our farm bosses recently, despite the lack of new kills until last night. I think we'll soon be able to clear the spider wing and at least Patchwerk/Grobbulus/Gluth in a single night. All of those bar Patchwerk are one-shot jobs now. Then we could maybe manage Noth/Heigan/Loatheb and Thaddius (with the leftover buffs from Loatheb) another night, before concentrating the other two nights on the Deathknight wing.

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Yeah, plus I can see all sorts of sneaky ways of doing it with pvp groups or other groups with saved people in it. You don't even have to be online I've even read in a couple of threads in the US, but that was a while ago. Seems quite hard to enforce, unless you ban all set pvp etc except within guild.

A quick search for 'drama' on The Venture Co realm forums brought up this:

http://forums.wow-europe.com/thread.html?t...628&sid=1#0

It stems from a similarly denied request.

Oh, and grats PinkMoon. Good tale. :lol:

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It amuses me that your warlock class leader calmly gives instructions in raids. Our equivalent seems constantly hell-bent on grabbing as much aggro as possible in the shortest period of time; he got summoned into an MC run last week and died within 10 seconds of arriving. Too pr0!

Pah, he always was an amateur. I'm calling you out, Gro!

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Advice on Ouro please!

We seem ok when he's up.

But when he submerges it all goes to shit.

People die (not using nr pots) and when he pops up the MT doesnt last very long and the bugs go ape.

What should we be doing?

Do we all head to the middle before they spawn, and AOE them where they spanw, or do we move back to our posts with bugs in tow and AOE/CC them there?

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I got killed by a paladin yesterday. :lol:

Caught me just after i'd singlehandly killed three of the scarlet elites in hearthglen and i had no health. The red rage caught up with me on the 5 minute run back and i vowed to hurt him. Ressed, bandaged..who do i see fighting High protector Loric?

Revenge never felt so sweet. The fucker actually tried to bubble and hearth after he realised that i could bloodthirst him for his current HP's, but his panic'd clicking must have been slow and the sheild ran out before he got away. Last i saw he was stumbling off at a hamstrung pace into a three pack of elites being pursued by Loric. Gogo Durability loss! :lol:

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Khaz was filled with joy, no doubt. He's not so good with animals, I don't think. Emotional scarring from a past relationship possibly.

:D If I could pick targets that chain heal could jump to, it certainly wouldnt be a stupid pet :D

Also, who do you think was one of the only ones standing after the kill? Thats right bitches, little old me B)

I saw Khaz in Swamp of Sorrows and /cheered him but he ignored me the gimp. Although I was on an alt to be fair.

I did notice, but you'd buggered off before I could finish picking the stupid herbs I was gathering to get up to 250 skill. God, I dont remember Herbalism taking so long to lvl to 315 last time :)

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Basicaly there are 2 invisible walls you have to get past.

If you destroy your Hearthstone the autounstuck feature becomes a better version of blink - but with a 4-5mins CD. Just google video "how to get into Hyjal"

The caverns of time are awesome as well, but does anyone know how to get on top of the sand timer like at 0:26 in this video? http://video.google.co.uk/videoplay?docid=...+warrior+tricks

CoT Screens (linked):

http://img231.imageshack.us/img231/2799/cot1yl4.jpg

http://img231.imageshack.us/img231/9695/cot2mr6.jpg

http://img231.imageshack.us/img231/5408/cot3uu8.jpg

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My first time back in naxx for a while.

Much much fun to be back. Swiped the very nice bracers from faerlina and we cleared spiderwing at about 11. Then we had a murder of noth. Wiped twice, with the second attempt being our best ever until someone didn't remove 1 curse at 17% and wiped us.

Fun though. Looking forward to heigan.

Edit: I'd do a pinkmoon style description of the 17% noth wipe but it's too late just now. Maybe tomorrow if there's demand. :lol:

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Advice on Ouro please!

We seem ok when he's up.

But when he submerges it all goes to shit.

People die (not using nr pots) and when he pops up the MT doesnt last very long and the bugs go ape.

What should we be doing?

Do we all head to the middle before they spawn, and AOE them where they spanw, or do we move back to our posts with bugs in tow and AOE/CC them there?

1. Everyone in the raid needs NR pots, EVERYONE, it trivializes one of the most difficult parts of the encounter, and one drank at 20% makes surviving the enrage possible with low dps.

2. Yes, everyone needs to bring the dirt mounds back into roughly where ouro was before he submerged, but get it into peoples heads that standing all on the same spot is just asking to lose half your clothies to ground rupture. And bring the scarabs back with you.

3. Aim to have your healer camp and ranged dps camp (I assume you're having casters tank the sand blasts) in the same place as before after he re-emerges, stick a raid icon on one non-mong priest and one non-mong mage/warlock so people know where to stand.

4. Don't bother trying to kill the scarabs, just root/fear them, if your priests are dying stupidly then consider leaving some superfluous warriors back there to help out.

5. When he beserks his sand blast behaviour changes completely, and will just sand blast whoever has highest aggro in melee range. Make sure every warrior and every rogue knows to turn him asap if they pull aggro near a blast, and that the casters know to stay in and go all out.

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Found this thread on the official WoW forums detailing a comparison of Paladin and Warrior tanking in expansion.

Tanking in BC: A Comparison

Pretty detailed, and seems to give a good impression of how well Paladin tanking will be. Remains to be seen how well the gear will back this all up mind of course.

Cool. But then again, warriors cant be silenced or counterspelled

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Thaddius. Well. I have a love/hate relationship, with this one. I love that it's so varied, that you need to be on your toes, that it's all so exciting. I hate that the slightest bit of lag on a tank can mean they don't surface on your screen properly, to heal them, until after one of Feugen/Stalagg has already had a chance to hit them. I hate that people can't make the friggin' jump. I hate that a disconnect will with like, 50% certainty, wipe the raid.

At Razorgore, Nefarian, a disconnect sucked, sure. It *could* wipe the raid, in a "oh noes, our tank/kiter is down, panic!" kinda way. At Thaddius, if someone DCs, they just nuke people.

But, my connection held strong as it often did. I love 'dancing' here, and have managed not to kill anyone. Having not been assigned a specific target/group once Phase 2 began, I spammed the raid like there was no tomorrow, popping NR Pots whenever the cooldown was up to watch my own ass.

Until.

30 seconds.

Chain Lightning struck me repeatedly, absorbed by the pot, Rejuvenation ticking away, I stared at my potion cooldown, begging Thaddius not to hit me again whilst I cast a heal on myself. No such luck.

Kaywinnit has died.

I watched the fight unfold from my place on the floor, crumpled in a heap, until everything froze up.

I disconnected.

The first, and only time, I have ever disconnected at that fight. Fate killed me earlier so that I didn't ruin our kill, I've decided. Too scared to login as Kay due to some potential freak accident, I logged my alt and listened to the cheers on TS.

We won!

And then the laughter when everyone started pwning each other <3

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Cool. But then again, warriors cant be silenced or counterspelled

I think those 2 can be dispelled by a Priest or another Paladin. Someone will be healing you while you tank, so its not hard to imagine someone dispelling you as well, same as warriors get cleansed of poison or whatever now actually. Its no different.

Thaddius. Well. I have a love/hate relationship, with this one. I love that it's so varied, that you need to be on your toes, that it's all so exciting. I hate that the slightest bit of lag on a tank can mean they don't surface on your screen properly, to heal them, until after one of Feugen/Stalagg has already had a chance to hit them. I hate that people can't make the friggin' jump. I hate that a disconnect will with like, 50% certainty, wipe the raid.

At Razorgore, Nefarian, a disconnect sucked, sure. It *could* wipe the raid, in a "oh noes, our tank/kiter is down, panic!" kinda way. At Thaddius, if someone DCs, they just nuke people.

But, my connection held strong as it often did. I love 'dancing' here, and have managed not to kill anyone. Having not been assigned a specific target/group once Phase 2 began, I spammed the raid like there was no tomorrow, popping NR Pots whenever the cooldown was up to watch my own ass.

Until.

30 seconds.

Chain Lightning struck me repeatedly, absorbed by the pot, Rejuvenation ticking away, I stared at my potion cooldown, begging Thaddius not to hit me again whilst I cast a heal on myself. No such luck.

Kaywinnit has died.

I watched the fight unfold from my place on the floor, crumpled in a heap, until everything froze up.

I disconnected.

The first, and only time, I have ever disconnected at that fight. Fate killed me earlier so that I didn't ruin our kill, I've decided. Too scared to login as Kay due to some potential freak accident, I logged my alt and listened to the cheers on TS.

We won!

And then the laughter when everyone started pwning each other <3

I lived throughout the entire encounter, amazingly, even took 2k damage when the polarity buff wore off at the end and survived, while others were falling over dead not paying any attention to the fact the debuff was still on them :ph34r:

Was a fun fight marred only by the loot at the end (poor Tau), but its not like Thaddius is unbelievably hard to kill, in fact he seems easier than Patchwerk TBH.

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The thing that makes Thadd difficult is the reliance on a person's PC/connection to follow it through - this is something that has ALWAYS bugged me a huge amount with WoW, even though mine are both more then capable - well, most of the time :ph34r:

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Warriors can be affected by full silence effects (can't use Taunt etc) but they can't really be counterspelled since none of their shouts have a cast time. If a tanking paladin does not need to use abilities with cast times (remember they probably won't be healing themselves) they are less open to being counterspelled, and if the silence debuff can be removed anyway it shouldn't be a problem. But can boss silence effects be cleansed? That I don't know.

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My first raid on heigan tonight and to be brutally honest, I was rubbish. The only time I managed to do the dance properly was when we were wiping on the second attempt.

Still, after heigan, we decided to have a quick pop at Loatheb.

Man that guy is fun. The buff you get from the spores is insane and see a whole string of crits pile up is awesome. No where near enough dps on him yet but 74% at the 2 minute mark isn't too bad.

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God you guys make me jealous :wacko:

We've only just got passed Vael. One time. And then our guild/raid leader stepped down to raiding member. And one of our best Rogues quit today.

Sad times in Discord. Could be near the end for us I fear.

Stuff like that makes you stronger.

We've (Ad Noctum) come through it numerous times, Drama is our food.

And we've ended up stronger for it.

We are currently on our 4th version of the Guild.

We started out in may last year as Ooorsom or something

Then in July Abandoned was formed

One day after our first Ragnaros kill 12 memebers split off to form Serenity

The result was that Ad Noctum was formed and the Raid group turned into a Raid Guild.

We are now the no1 Horde guild on the server and Serenity have just folded (Big fat LOLZ)

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