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Which Version Of Majora's Mask?


nintendoid
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I'm playing this on my brand new Pokemon N64 (hey, it only cost £4 from Virgin) and it's brilliant. It hasn't quite stolen my heart as much as OoT did, but it's still cool

And when I found Epona again I was all yay! It was like seeing a dear old friend for the first time in ages

I started playing it on the GC ages ago and other than the sound messing up every so often, which I think it does warn about somewhere, everything else seemed fine.

edit: I just checked and it does say about sound irregularities in the manual for the Collectors Edition.

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Just you wait, it wouldn't surprise me if your heart was stolen by the end. There are some really emotional moments later on.

This is overdue a replay from me actually, I've forgotten too much of it.

Very much looking forward to it :) Going to try put some serious time into it over the coming weeks.

edit: Just thinking of that moon and it still freaks me out everytime I see it.

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I wondered about the Mask Seller too. "I went to great lengths to get that mask..."

Why? What did he want it for? Was'nt it safe where it was? So many questions never to be answered...

Have to agree about that moon too. I'd be going about my business in the Swamp & i'd look up to find it seemingly staring right at me. Brrrr.

I'd also frequently stop & look up at it to see if I could see it growing. I'm sure it did throughout each day, but it's only obvious on the last one.

Such a dark game in many ways.

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I have never played Majora's Mask and I was just wondering should I buy the N64 cart or should I just play it on the collectors edition disk on the gamecube?

Is there any difference?

Gamecube version little easier to come by dont forget the expansion pack if getting the n64 version.

Gary

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Remember that little girl in the Ikara valley, and what had happened to her Dad...

See, this. I hope you're reading the thread mrs. magic 'cos you still haven't played this (properly!) and you'd just get so emotionally caught up the game to stop playing, see it right to the end. And then, only then will you understand. I can't tell you, you have to experience it for yourself!

Women :D

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Puts you in a meadow with birds tweeting, a hill, a solitary tree and some 'children' playing.

Just such a headf**k

Blimey, that reminds me a lot of PSO's last boss.

And the music on the third day - that ominous undercurrent to the happy tune... beauty, sadness, despair...brilliant.

Yep. And then the music to the last 3 minutes... simultaneously :P and :P

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Yep. And then the music to the last 3 minutes... simultaneously <_< and -_-

There was a huge, clear full moon as I was walking home the other night and I just had to play that tune on my ipod. It's such a bleak, chilling piece of music. Couldn't take my eyes off the moon the whole time.

The game's full of great music and sound effects though - the Observatory and Song of Healing as already mentioned, but the great sci-fi soundtrack to the cow-nappers is a favourite of mine.

Love the weird chanting the Odolwa boss does too, mixed up with some kind of mechanical whirr. Be really interested to find out if it means anything

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  • 2 weeks later...

In OOT you had a long run up the stairs to find a villain at the keyboard, chuckling at you. Absolute classic fantasy climax. What does MM do when you repeat the scene you've done so many times, only now with all the masks and as you prepare for the final battle? On the moon?

Puts you in a meadow with birds tweeting, a hill, a solitary tree and some 'children' playing.

Just such a headf**k

Graphically that was the N64s finest and a complete chills-up-your-spine moment. There are two pieces of gaming memory that stick in my mind, one was

finding Ganon playing the backing track and then running down the tower at the end of OOT

and the other was *that* scene.

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  • 2 weeks later...

This is the only Zelda game I've never completed mainly due to a family sprouting out all around me :D

In readyness for Twilight Princess and thanks to this thread, I've started this on the GC. I'd forgotten how clever the game was. Groundhog day, Zelda style. As many have mentioned, the music really amplifies the atmosphere, gradually changing mood and tempo as time pases by. The beautiful subtle changes in lighting and colouration as the day ebbs away compliments it superbly. Sure, the graphics have aged, but the gameplay mechanics are still pure Nintendo magic.

The bonus for me is that I really can't remember much about this game at all. So it's like a new Zelda for me. Terrific :D

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  • 1 month later...

Could someone spoiler the end of Majora for me? I keep hearing it has a great twist but I dont know what it is :) Ill never get round to playing it through again.

After defeating the four bosses of the dungeons, Link heads to the Clock Tower to stop the Skull Kid. After the Skull Kid starts to bring the moon down, Link summons the four giants to hold the moon in place. The giants succeed in stopping the moon from falling, and the Skull Kid collapses. However, Majora's Mask begins to speak, and flies off into the moon, triggering its descent again. Link follows, and discovers a lush green field inside the moon with an enormous tree in the centre. Around the tree are five kids - four of them wearing the boss masks, and one wearing Majora's Mask. Talking to the Majora kid triggers the final battle, with Majora's Mask morphing into different forms as the fight goes on. After Majora's Mask is beaten, the giants are able to push the moon back into the sky, and Link ends up outside Clock Town with Tatl, Tael and the Skull Kid. The four giants say their farewells to the Skull Kid. The Mask Salesman turns up and finds Majora's Mask, now empty of its magical powers. With his quest complete, Link saddles up and rides off to find his way home.

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I tried MM years back and found the time limit factor a bit annoying and stressful (I hate any section of a game where you are against the clock, seconds to spare etc.) I like to relax and explore esp. in Zelda games.

But I know MM deserves my love, doesn't the time limit thing go away later? once you get some songs and stuff on the Ocarina?

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It doesn't really "go away", there's always a three-day limit but you quickly learn that it's not a limit in play time and there's plenty of ways to take advantage of and control what happens during that time. It's about Link and the people found in Termina, not the time limit. A dungeon in and you'll forget about it.

Everyone knows that you can also control the passage of time too, right? By playing the Song of Time backwards or doubling each note?

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Dug out the cube and gave MM a whirl last night.

The start is terrible; it's such a loooong time before you can save, but after that I feel a bit more at ease with things; going to explore tonight (with time slowed down) hopefully the whole 3 day limit thing will stop niggling me.

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The start is terrible; it's such a loooong time before you can save, but after that I feel a bit more at ease with things; going to explore tonight (with time slowed down) hopefully the whole 3 day limit thing will stop niggling me.

Too true. My other half has adored every Zelda game but can't even get started on Majora's Mask. I think what really put her off is that she failed to do the initial three days in time (got sidetracked by other stuff, easy to do I suppose) and basically ended up at a point where she'd been playing for a couple of hours and the game promptly undid everything she'd done and she was forced to do it again. That completely put her off and she never touched the game again.

Even later in the game, the time limit was often offputting. I think the game really needed an "instant save anywhere" (ie not dependent on you getting to an owl statue) as the dungeons are huge and it's a real pain having to slog backwards and forwards to the entrance to save. Was it the second dungeon where you not only had to get back to the entrance but also all the way down a snow bridge with boulders coming at you? Uncharacteristically poor game design for a Zelda game, that.

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Too true. My other half has adored every Zelda game but can't even get started on Majora's Mask. I think what really put her off is that she failed to do the initial three days in time (got sidetracked by other stuff, easy to do I suppose) and basically ended up at a point where she'd been playing for a couple of hours and the game promptly undid everything she'd done and she was forced to do it again. That completely put her off and she never touched the game again.

I came close to that, in a world of first level tutorials and easy starts; it's not exactly the best way to warm you to the game.

BTW - Anyone know if this is going to come out for the Virtual Console on the Wii? I would make sense to release it but any hard facts?

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  • 3 weeks later...

Too true. My other half has adored every Zelda game but can't even get started on Majora's Mask.

Yes I think it's the least accessible of all the zelda games by a loooong way. Even if somehow you get past the initial 3 days (which is a challenge) the whole situation with the owl statues, losing all your items, and the bank, is terribly confusing. Overwhelming in fact. You can't play it in small chunks until the first three days have been done properly - madness!

To make matters worse, the clues given about how to control time with the ocarina have been very poorly translated imo, which made the whole game very much harder for me until I gave up and consulted a guide.

Even with a spoiler-free guide to help out when I was often stuck. I would still say this is the most challenging Zelda of them all with regards to the time limit and the bosses, the fish in particular is crazy. This is truly the 'master quest' for hardcore zelda nutters only.

But despite all that I think it may well be the best Zelda - if played with a guide to hand.

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