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Taito 2 - you lucky pal users!


Dimahoo
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Just thought i'd point out to those interested, this is £12.99 delivered (Xbox) on Play right now :(

Australia doesn't appear to included in the list of countries they sell to :( . I was hoping to get it next Thursday. I can't find it over here.

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Grrr.. can't find the bugger anywhere, even though the Aussie distributor assures me it came out yesterday. Most of the store staff I talked to either tried to sell me Taito Legends 1, or looked at me like I had some kind of pestilent skin disease. Then again, maybe they're onto something...

EB in Town Hall Station have it behind the desk.

They're having a sale at the moment so they haven't had time to put it out.

(I was there at lunch today, and while I was purchasing SMB they moved a couple of copies from the drawer to the desk. "Could you add one of those to my pile?" I asked.)

Australia doesn't appear to included in the list of countries they sell to :( . I was hoping to get it next Thursday. I can't find it over here.

It's already here!

See above.

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France doesn't seem to be getting it until May... :o

So I might go with Amazon.

I'm still debating which version to get. Not because of the games, but because most of the time Xbox emulation is more blurry than on the PS2.

Can anyone compare the sharpness of the image for both systems?

EDIT:

DAMN!

Amazon has the PS2 version listed as being on the XP. How in the name of... Gah!

Has anyone bought it off Amazon yet? Do they send you the correct one? Or does the guy on the production line end up sending you the XP one? I bet they have a warehouse full of the PS2 version, and are wondering why it's not selling. At all.

Hmm, maybe it's because you listed it wrong.

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  • 3 weeks later...

Its a tenner on play.com now. Have to pick it up ASAP. Pissed off at the lack of Pop'n'Pop on the PS2 version, but what an you do?

Come to think of it, aAnyone else mystified why some of the more obvious Taito classics (Chase HQ, the Arkanoid series) are missing from both the compilations in favour of some very obscure games?

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Just ordered this off play.com

They seem to deliver to France for free... Is this too good to be true?

Also, I just checked a group of items I had ordered recently off amazon, ALL of them were cheaper, which isn't even taking into account the presumed free postage.

Crikey, why have I never used this place before?!

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I found OpWolf/OpThunderbolt/Space Gun totally unplayable on Taito 1... And Rainbow Island had graphical glitches (enemies and items disappearing) whenever I played past the first island. I think the compilation was only worth the money for New Zealand Story TBH.

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I read on the Taito Collections forum, that Taito of Japan actually coded the PS2 PAL version. While some other company did the Xbox and PC version... Hence why there are different games in each one.

Anyway, I'm buying it just for EAR and Metal Black, so anything else is a bonus.

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  • 2 weeks later...

My PS2 copy of Taito Legends 2 finally arrived today (cost me £9.99 new), and I'm sad to say whoever did it, botched the job quite badly. In fact, incredibly badly! The games are un-fucking-playable!

There is a fundamental problem, which makes a lot of games nearly impossible.

For some reason, when you hold a button down, it doesn't register in a lot of games. It only reads it once.

So far I've tested and noticed this with EVA, Metal Black, and Cameltry.

In EVA the machinegun doesn't work when you hold the button down, you have to tap it, making it like the handgun. In MB the second beam weapon doesn't work properly, since one of its modes requires the button to be held. In Cameltry, it appears as if you can't speed the ball up anymore by holding the button.

Maybe other games are also affected, but these were the first 3 I tested, and I am very dissapointed with the whole package.

The games border on unplayable now. It totally ruins the experience, and is nowhere near like playing older ports, MAME, or the originals. In fact, it makes the compilatioon utterly worthless.

Did anyone else notice this? Was there a topic and I missed it? Did the Japanese versions have this problem? I was waiting for the PAL version to save money, but it looks like I should have just gone with Play-Asia and imported them.

Damn, this sucks! I want my money back! I WANT MY MONEY BACK!!!

(all £9.99 of it)

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The vertical games are stretched out into 4:3, it really looks quite retarded! Most of the games are shite as well, but I knew that much when buying it. It's almost worth it alone for a decent version of G-Darius, although even that's a little monged. Why does the intro to the game play as a video?

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Does anyone know how to resize the yoko screens on the shmups in the Memories versions? I don't read Japanese, y'see. I've fiddled around a lot but I can't find anything. I'm assuming the options just aren't there, but they're in the 10p Legends efforts so I really can't see why not... :)

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In EVA the machinegun doesn't work when you hold the button down, you have to tap it, making it like the handgun. In MB the second beam weapon doesn't work properly, since one of its modes requires the button to be held. In Cameltry, it appears as if you can't speed the ball up anymore by holding the button.

Well....Metal Black's main gun is designed to slow down if held - as per Mame. The Pal, Jap and Mame all act the same.

The point about EVA is correct - the Jap version and mame both autofire - Pal does not. Odd that one - its based on the Saturn game or so i believe so maybe there was an autofire swtich but TBH - your right.

Your wrong about cameltry too....theres no speed up - just that jump/shake button as per Mame - it worked by a paddle so the only speed up is to tilt more - and it works well on both Jap and Pal versions.

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To change aspects go to main screen (not in game) options and its the third one.

(original aspect ratio) - on/off.

Theres no reszie available - just position movement from the relevent vert in game option.

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Well....Metal Black's main gun is designed to slow down if held - as per Mame. The Pal, Jap and Mame all act the same.

I meant the second beam weapon. When it's at MAX, if you hold the button down you get a lengthy single beam of energy. If you tap it once, you get dozens of smaller crazy beams. It says so in the instructions, and I double checked it in MAME. In Taito Collections, when you hold the button down, it doesn't register properly, and it thinks you tapped the button. Meaning if your energy is maxed out, it is impossible to accurately use the secondary weapon.

Of course, if your energy is below maximum, then you can only use the single beam by default, so there's no worry about the multi-beams.

I know these had proper names in the game, but I can't remember them.

Anyway, a chappy on NTSC-uk said that the Xbox version of Taito works correctly for both EVA and MB, so it looks like I'll have to pick that version up once it's in the bargain bin.

EDIT:

On a positive note, Lunar Rescue is excellent, especially considering it's from 1979.

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Anyway, a chappy on NTSC-uk said that the Xbox version of Taito works correctly for both EVA and MB, so it looks like I'll have to pick that version up once it's in the bargain bin.

EDIT:

On a positive note, Lunar Rescue is excellent, especially considering it's from 1979.

I think the Xbox version is probably 'the' version to go for. All the games I've either got PCBs for or had PCBs for play exactly the same as the versions on the Taito pack.

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Alas, I have played neither Raystorm nor G-Darius previously (shocking, I know, but hey, what can I say?).

My guess is, they are the arcade versions, since you have to push select to put a virtual credit in, and there's no options menu or anything in-game. But as I said, I'm no expert.

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