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Super Mario Galaxy on the way for Wii


Don Rosco

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Bit weird after being knuckle-deep in the warm, welcoming flaps of Call of Duty 4 all afternoon - like watching an entire series of 24 in one sitting then sticking on the first ten minutes of the Lion King - and it looks like ass on my telly, but my word, this is something special.

Really special.

;)

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You're not traditionally much of a Mario fan, are you? Or am I thinking of someone else....

Personally, while I loved Mario 64 & found Sunshine an excellent in places but patchy experience, this is the first one which seems to have captured the brightness and magic of the best of the 2D SMB games.

It's probably me.

I was raised on Sega consoles and despite getting a Game Boy in about 1991, my first proper Nintendo console was the N64 around the time OoT was released.

til that point, the only Mario games I'd played were Mario Land on my Game Boy and Mario Allstars on a friend's SNES. There seemed to omuch platforming in Mrio games compared to the blistering speed of Sonic and I thought it was all a bit meh.

I got Mario 64 and several things about it frustrated me. I never found it obvious what I had to do in some of the levels. It should be easy to figure out but difficult to actually do IMHO. It only means frustration when you realise you've spent ages doing the wrong thing.

Then I got Sunshine and initially it felt a bit better but I got stuck on something either because of the camera or because I'd again got the wrong end of the stick and was attempting the impossible. So I left that for about a year, came back to it and couldn't believe how badly it had aged. It felt archaic to play. Off to trade it went.

So then the DS arrived and I got New Super Mario Bros. It felt good but I drifted away from it and when something better came along and I needed something to trade I reached for it.

Then I got te Wii and bought Mario Bros 1 on the VC. Now this is where my problem with hte 2D Mario games begins - inertia. Do I whizz through the levels like in a Sonic game? No, because I can't judge jumping on enemies due to Mario's inertia. Do I crawl through the level, taking care at all times? No, because I can't judge jumping on enemies due to Mario's inertia.

I've started to form the opinion that you need to be a certain type of person or have something different about in your brain to play them properly. It's like how some people can't roll their tongue. They just can't do it.

So, with some trepidation I downloaded Mario Bros 3 and I quite like it. I'm even on the second world ;)

so now I've got Galaxy and I'm still at the stage where the levels are a bit easy. For me, the game's greatness hinges on when I get stuck and if I know what I'm supposed to be doing. After all, how can you solve a puzzle when you don't know what the puzzle is?

Phew, long post!

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This is the best game ever, pretty much.

;)

It warms my heart to hear you all saying this sort of thing, if only because it proves that my ridiculous gushings were entirely justified. A Metacritic average of 98% says it all.

The GameCentral review summed it up perfectly, really. The main reason it's so good is because it's just a game, and not trying to be anything else. There's no point when you're left wanting for something to do.

Honestly, if Nintendo announced they were releasing new downloadable galaxies on a monthly basis through WiiWare, I'd probably give up playing other games.

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Honestly, if Nintendo announced they were releasing new downloadable galaxies on a monthly basis through WiiWare, I'd probably give up playing other games.

That would be a stroke of genius.

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Then I got te Wii and bought Mario Bros 1 on the VC. Now this is where my problem with hte 2D Mario games begins - inertia. Do I whizz through the levels like in a Sonic game? No, because I can't judge jumping on enemies due to Mario's inertia. Do I crawl through the level, taking care at all times? No, because I can't judge jumping on enemies due to Mario's inertia.

The original Super Mario Bros. can be just as fast as Sonic. It's all about how you play it. I find it more fun to play being a jammy bastard than being slow and hitting all the boxes and killing all the enemies.

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Sometimes, quite randomly, I think that a lot of people overlooked the original Ratchet & Clank quite criminally.

By the way, I think I found The Flaw.

On the mill-thing with the rotating platforms on the second star of the beehive galaxy, the shadows under the moving platforms are missing until the platform comes down far enough, and then they blink/glitch in all of a sudden. A bit shoddy, should have been easy to fix methinks.

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That would be a stroke of genius.

Well, I'm going to Tokyo in a couple of weeks. I'll nip in and chat with the Galaxy team, then force them at gunpoint to do it if they refuse.

It makes sense in a way, because I can't see how Nintendo can improve on this. Or can I? I came up with a genius idea the other day, which I might post up tomorrow once I've had time to think it through a bit more.

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2 more flaws!

Unskippable cutscenes before bossfights

When feeding a hungry luma, you have to be in feeding/aiming mode. I just wasted 200 star bits because I just hit his face. He responded to this so I thought I was doing well. Grrrr.

Don't know why I'm pointing this out really as I'm having a blast playing this.

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deKay has the worst taste in games, official.

The Oxford Street queue was well funny. Girls handing out drinks and pizza with so much contempt in their eyes.

It was so, so much busier than I thought it would be. I tried as often as possible to get in front of the camera. ;)

I thought the weird Zelda display was...weird. And it's pretty annoying that the whole queue was basically caused by people waiting for a signature.

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This feels quite different to Super Mario 64, and more like the 2D Marios. You are constantly running along from A to B and cant really ever go backwards. There seems to be set paths you have to follow to get the star which in a way is a bit of a shame. That was one of the great things about Mario 64, you could mess around on a level, get in cannons, go visit places you didn't need to, go round the level the wrong way and still get the star. It's not bad, just different.

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