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Super Mario Galaxy on the way for Wii


Don Rosco

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I have to confess to a bit of Ali G finger snapping the moment Mario jumped down that wee hole and onto a slide, collecting some items. It was like a lost section from Mario 64. But shinier. With bee pants on.

haha, if I wasn't at work i'd be doing windmills on the floor!

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I have to confess to a bit of Ali G finger snapping the moment Mario jumped down that wee hole and onto a slide, collecting some items. It was like a lost section from Mario 64. But shinier. With bee pants on.

I was literally laughing out loud with joy watching some of the footage, so don't feel too silly.

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Its just obvious that you won't die much in this game. I want a mario game where you will die again and again and again and you actually have to practice to get past.

That's always been the case with the 3D Mario's I reckon. Sunshine void levels aside. And this game looks to have a few voidy style bits of platforming, judging by the new trailer. And wasn't someone saying that Mario's health has been reduced to 3 segments? That ought to toughen it up a bit.

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It's depressing that – sixteen years on – Nintendo refuse to take lessons from the design masterpiece that is Toejam & Earl. :D

-_- Good stuff.

Moving up the flowers by shaking the remote is pure Jungle Beat.

Nothing I've seen this E3 comes anywhere near as close to exciting me as much as Galaxy does. Not even LittleBigPlanet. It just looks absolutely fucking incredible.

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:lol: Good stuff.

Moving up the flowers by shaking the remote is pure Jungle Beat.

Nothing I've seen this E3 comes anywhere near as close to exciting me as much as Galaxy does. Not even LittleBigPlanet. It just looks absolutely fucking incredible.

.::: There's pure joy oozing from every nook and cranny. Not even Super Mario 64 looks like that. Or... *gasp* Super Mario Bros. 3. And it all looks so 'solid'. It explodes off the screen with such determination and force. Whereas in Sunshine there were lots of locales that felt contrived, I've yet to seen stuff in Galaxy that seems to be out of place.

Going Void-only is now probably the best thing Mario ever did.

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"Who are you? Actually I don't care who you are, I just want you to help me." I lolled. And then Mario starting touching her up as she shouted 'oh yes, right there.' While he was dressed as a BEE. Amazing.

And the water looks stunning. This has to come out for Xmas. PLEASE don't screw this up NOE.

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.::: Seems the Jungle Beat team has shot up my list of most liked developers.

Again.

Jungle Beat team you say? That'll teach me to pay more attention in the future. No wonder the flower bits in that video looked so reminiscent.

Excitement levels rising. Please be out this year! Please be out this year!

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Jungle Beat team you say? That'll teach me to pay more attention in the future. No wonder the flower bits in that video looked so reminiscent.

Excitement levels rising. Please be out this year! Please be out this year!

.::: EAD Tokyo they are called. Lovely chaps really. Actually know what platforming is about. You could call them the antipode of Rare.

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.::: EAD Tokyo they are called. Lovely chaps really. Actually know what platforming is about. You could call them the antipode of Rare.

Not that you could ever compare the series' or anything but I saw the Crash Bandicoot trailer and was really unexcited, it just looks like a game trying to better Mario 64. Nice to see Nintendo taking it in a new and brilliantly exciting direction.

Might have to send the girfriend away somewhere when this one comes out...

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.::: EAD Tokyo they are called. Lovely chaps really. Actually know what platforming is about. You could call them the antipode of Rare.

*takes note*

The first section of the video looks so frustrating. That thing under the ground and timing a ground pound to hit it?!

I think it was just the person playing being a bit crap tbh. If it was the same person throughout the vid then they really had no idea what they were doing. Look how long it took them to activate that teleporter/cannon-like star.

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The first section of the video looks so frustrating. That thing under the ground and timing a ground pound to hit it?!

Check the other video, that guy is clearly totally inept. It killed me when he got the bee suit, fell into some water and lost it (and so establishing that water loses the bee suit), got another bee suit and then immediately jumped in the water. And with that invisible guy you blatantly just have to do the spinny move which the Jeux-France idiot just totally failed to realise. And why did the cameraman decide I'd like to look at the back of some guy's neck for two minutes? ARRRRGH!

Anyway, regaining my composure this game looks absolutely fucking amazing. I thought it looked great in the conference but that gametrailers video just blew me away. It looks like it combines the best of Mario 64 with the best of the 2D Marios (with the loads of enemies and coins/starry things and powerups about) with a sprinkling of the few nice touches Mario Sunshine had. Basically I am now expecting this to be the greatest game ever made.

Did anyone see that the power mushroom is back? It doubles your energy from 3 to six slices! So it's essentially the same role as the original games! That's amazing!

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Did anyone see that the power mushroom is back? It doubles your energy from 3 to six slices! So it's essentially the same role as the original games! That's amazing!

I didn't notice that. That's a nice idea!

Oh, and I too expect this to be THE BEST GAME 3V4R.

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The video MID posted a while ago had me intrigued, but that Jeux France video made the game look horrible to control and basically reset all my expectations. The Gametrailers walkthrough has restored my faith completely.

That about sums it up for me.

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I want a mario game where you will die again and again and again and you actually have to practice to get past.

That sounds like so much fun. Oh no wait it's dressing up as a bee and buzzing from flower to flower that sounds so much fun, not chucking my controller through the TV.

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Pirate ship level FTW!

Interestingly I saw a quote from Iwata somewhere saying this will be the first worthy successor to Super Mario 64. Glad Nintendo themselves seem to acknowledge that Mario Sunshine wasn't what it could've been.

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Interestingly I saw a quote from Iwata somewhere saying this will be the first worthy successor to Super Mario 64. Glad Nintendo themselves seem to acknowledge that Mario Sunshine wasn't what it could've been.

They said that about Zelda though and then everyone moaned that it wasn't like Wind Waker enough.

I just want a game choc full of fresh new fun things to do.

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Pirate ship level FTW!

Interestingly I saw a quote from Iwata somewhere saying this will be the first worthy successor to Super Mario 64. Glad Nintendo themselves seem to acknowledge that Mario Sunshine wasn't what it could've been.

That walkthrough video looked like a Mario Sunshine lost level to me, with the FLUDD replaced by a bee costume. Nothing wrong with that as far as I'm concerned, as I really enjoyed Sunshine (and the bee section is just a small part of Galaxy). But I didn't see that video as offering anything more than Sunshine, other than an irritating cursor whipping around the screen - which I'm sure won't be half as annoying when I'm in control of it.

But after my RE4 experiences I'm having to keep a tight lid on the part of me that wants to shout "I want to play it on a standard controller!" QUIET, YOU.

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