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Metroid Prime: Corruption


squirtle
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I'm really enjoying this so far, having just got onto the second part of Bryyo. Never quite finished the first MP, and the second one passed me by completely. The visuals are a bigger leap than I expected they would be - Texture quality, effects, lighting and the general scope of the landscapes, all are really quite fantastic. The art, of course, is a big factor in the way that it looks but having started up the first game again fairly recently it's certainly much more visually impressive than that, and indeed than videos I've seen of Echoes.

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Not sure whether I'll pick this up.

On the one hand, Prime is one of the best games ever.

On the other Echoes was like Lost Levels, an ultra-hard, frustrating remix of Prime that I never finished.

From the movies I've seen attempts to make Corruption into a more traditional shooter are disappointing and cliched. However, those in the thread decrying the game for not being Halo... good, Metroid is not Halo. I'd choose Prime over Halo any day.

When this game got it's US release everyone was raving about it, now it comes out in PAL-land and all I read is "Edge were right!"

Hmmmmm. Perhaps I'll have to check this one out myself.

It's nowhere near as hard as Echoes, and the game mechanic is pretty much the same as the first two. There's still very much an emphasis on exploration as opposed to merely shooting stuff. When playing, it really doesn't feel like it's trying to be Halo or anything - it's still very much a Metroid Prime game. The feel is the same.

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Are the

ship missile expansions

actually needed for anything?

.:::

You can call the ship for bombs runs at open spaces with the Command Visor as well. It certainly helps, but it's not that accurate of course. To me they are pretty pointless. A timer on when to be able to use the bomb-run again would be much more logical and fitting. But hey, they somehow needed 100 items crammed in.

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It's nowhere near as hard as Echoes, and the game mechanic is pretty much the same as the first two. There's still very much an emphasis on exploration as opposed to merely shooting stuff. When playing, it really doesn't feel like it's trying to be Halo or anything - it's still very much a Metroid Prime game. The feel is the same.

.::: Except that everything is far more bite-sized (which may be a good thing to some). Area's can feel very cramped and the sense of wonder and sheer distance travelled is very low, compared to the previous two. There aren't any areas like the outer reaches of Phendrana Drifts or the very utmost bottom of Torvus Bog for instance.

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.:::

You can call the ship for bombs runs at open spaces with the Command Visor as well. It certainly helps, but it's not that accurate of course. To me they are pretty pointless. A timer on when to be able to use the bomb-run again would be much more logical and fitting. But hey, they somehow needed 100 items crammed in.

I can't think of anywhere where it would have been useful.

I completed it this morning. Hypermode is going to be a pain in the arse. I barely finished the last part on Veteran.

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I can't think of anywhere where it would have been useful.

I completed it this morning. Hypermode is going to be a pain in the arse. I barely finished the last part on Veteran.

.::: Is hypermode just more health to whittle down from enemies? Because in that case I shan't bother I'm afraid.

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Fortuitously, I managed to borrow my brother's copy of Metroid Prime 3 yesterday (he's halfway through Echoes and wants to complete it first), so I managed to get an hour or so on this. And... er... um... well. I don't think it helps that the first game was such a massive leap forwards at the time, as MP3 plainly isn't. There's a bit of Halo-wannabe about the first section that doesn't sit at all well with the isolationism of the series. That being said, the controls are awesome (although I kept "losing" my reticule when locked on as it was hard to see). I've heard it gets a lot better, though, so I'll be sticking with it. It's still good... just not what I was hoping for exactly.

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yeap - I did. Just popped into my head and I thought I'd add it...

I'm enjoying this more than Echoes at the same stage in the game. Echoes took ages to grab me... and then it slapped me so hard I never forgave it.

Scanning in this is quicker... and therefore, more fun.

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I'm enjoying this more than Echoes at the same stage in the game. Echoes took ages to grab me... and then it slapped me so hard I never forgave it.

Funny that. I was reading some of the old Prime 2 threads last week and I remember you calling another poster a pussy for complaining about the difficulty. :)

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I know... I'm at Emperor Ing - but I died so many times that it's just sucked the will to finish it out of me. Once I finally got past the Spider Demon (the boss itself is fantastic - the save point spoils it) I got right back into it and stormed through the rest of the game up to Emperor Ing. Like Prime, I enjoyed finding the keys as I like to revist old locations fully tooled up and almost indestructible. Unfortunately, Emperor Ing was just one step too far. Now - if it had Corruption style controls, Emperor Ing would've been much easier with lock/free-aim capability.

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It's a puzzle game, really, isn't it? I reckon it's a puzzle game. I really like this however I'm kind of expecting Samus to become evil, what with the name of the game and everything, but I can't really see how that could happen.

And I haven't got to any bits yet which are like the rain on the visor bit from Prime. I loved the rain on the visor. I enjoy seeing her eyes. I hope there's a couple of brand new effects like that. I would fucking love it.

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It's a puzzle game, really, isn't it? I reckon it's a puzzle game. I really like this however I'm kind of expecting Samus to become evil, what with the name of the game and everything, but I can't really see how that could happen.

And I haven't got to any bits yet which are like the rain on the visor bit from Prime. I loved the rain on the visor. I enjoy seeing her eyes. I hope there's a couple of brand new effects like that. I would fucking love it.

If you look up on Bryyo you get raindrops on the visor.

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Am I an idiot, or does the game drop you in a room that you can't get out of without a suit upgrade? I'm referring to the room on Bryyo with the Reptilian Hunters. I can't activate the statue or swing from the yellow diamonds yet because I need a suit upgrade. I can't jump high enough to get back to the exit of the room and I've done pretty much everything else I can think of. Stumped.

Go outside where the grapple point is. There should be a tunnel that you can go into with the morph ball.

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Well, I've not had to use gamefaqs yet, but I'm starting to wish I hadn't chosen to play on Veteran. The boss fights are taking me more than half an hour each. I just spent about twenty minutes on this latest one, then promptly died. Epic when you win. Crushing when you die. Also, I hope the bosses get vastly more imaginative. They all seem to be of the boring float-around-a-big-room variety.

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Well my first 30 minutes seem like a BIG dissapointment, the controls seem awful compared to the old prime games in fact the whole thing had me feeling nauseous as I kept using the nunchuk and inadvertently strafing when I actually wanted to turn. Also all this marine type nonsense seems very antimetroid and reminds me of the fact I still have echoes sat virtually unplayed. I think I may well return this tomorr due to the slight nauseas something that certain FPS do cause in me though the original Prime never did.....

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Well my first 30 minutes seem like a BIG dissapointment, the controls seem awful compared to the old prime games in fact the whole thing had me feeling nauseous as I kept using the nunchuk and inadvertently strafing when I actually wanted to turn. Also all this marine type nonsense seems very antimetroid and reminds me of the fact I still have echoes sat virtually unplayed. I think I may well return this tomorr due to the slight nauseas something that certain FPS do cause in me though the original Prime never did.....

Did you turn off HUD Lag? It's worth a try if you haven't - the lag made me feel really sick in the original Prime, as it did many people. I know you said that the first game didn't do that to you, but perhaps it's taking more of a toll given the fact that you inevitably turn a lot quicker with the new control system.

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