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The Zelda 64 Re-experinence


Beitel
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I'm going to have to replay OOT soon aswell. I havn't been all the way through it since my first go (been through the first three dungeons a dozen times since, before getting distracted by other things).

I can't remember having any trouble with the water temple, I only became aware of its notoriety a few months after completing it. So i'll have to see if I was just amazing or flukey. The only time I can remember having any trouble was when trying to figure out what to do after the forest temple. Navi kept telling me death mountain was looking a bit dodgy, but it took me ages to work out how to get talking with the Gorons again.

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I can't remember having any trouble with the water temple, I only became aware of its notoriety a few months after completing it. So i'll have to see if I was just amazing or flukey.

One bit kept me stumped for at least a month, and I wanted to top myself when I realised how stupid I was being. Otherwise, it's certainly not the hardest of dungeons.

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It's really just the spatial awareness required which threw me. The missus did it no problem, because she took a really organised approach, whereas I was racing to get catch up with my mate who had already done it.

I get all misty-eyed about both games. Every now and then I sit down and try to play them again, but I know them both too well. I get my nostalgia fix, then turn them off, slightly sad that I can't experience them afresh.

Hopefully Twilight Princess will have a similar effect. I might just put OoT in the GC in a minute and leave the attract mode running...

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I've never played Majora's Mask, so I'd be up for playing through that. I didn't pick up an N64 until way after it was an 'old' console, so there are plenty of high profile games I need to get through. I hadn't completed OoT until fairly recently; I'd had one crack at it a good while back but got supremely frustrated in Jabu Jabu's Belly, for reasons I couldn't quite fathom when I played it through from start to finish last year.

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I can't remember having any trouble with the water temple, I only became aware of its notoriety a few months after completing it. So i'll have to see if I was just amazing or flukey. The only time I can remember having any trouble was when trying to figure out what to do after the forest temple. Navi kept telling me death mountain was looking a bit dodgy, but it took me ages to work out how to get talking with the Gorons again.

I found the water temple alright. It was the fire temple, and a couple of parts in the forest temple, that got me really stumped.

Plus the shadow temple was far too scary to play in anything other than very small doses.

I'm getting all nostalgic!

Oh, and to the OP: I just started OoT again (in the Deku Tree), and I might continue with that, but I'm supposed to be revising for my A-levels so...we'll see :rolleyes:

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One bit kept me stumped for at least a month, and I wanted to top myself when I realised how stupid I was being. Otherwise, it's certainly not the hardest of dungeons.

I got stuck a couple of times, but like yourself I couldn't believe how stupid I'd been once I'd figured it out. The boss in the Water Temple was the easiest in the game in my opinion. I was all geared up for getting an ass kicking, but found it a total breeze.

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I loved that boss, and I also really loved the encounter with Shadow Link, especially the way the empty space you fight him in fades to reveal a normal room once he's defeated. So much subtlety to the game.

My favourite dungeon and lead-in section though, is the Forest Temple. Dodging those Giants with clubs to get through the maze, hookshotting up the tree to get in, the whole spooky Poe paintings theme, and then finally Phantom Ganon - what an atmosphere the whole thing had.

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I know it was only a Nintendo game. A Nintendo mascot game. But those falling hands scared the crap out of me, and i'd struggle to get through it without someone in the room.

Oh yes, what are they called? "Roof Bastards" or something. Dodging their shadows was an art. And of course, they were common right by one of the best rooms in any game ever - the Twisty Corridor.

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Oh yes, what are they called? "Roof Bastards" or something. Dodging their shadows was an art. And of course, they were common right by one of the best rooms in any game ever - the Twisty Corridor.

Probably my favourite dungeon. The setup, the music, the puzzles, the boss!!11! (genius), the ending <_<

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in the words of dave chapelle, buy my strategy guides bitches! (so that I can continue to receive those annual $10 royalty checks <_<)

legend of zelda: ocarina of time official guide

legend of zelda: majora's mask official guide

I still have both of those somewhere. The Ocarina one was ace for finding all the heart peices, but I was always annoyed about how vaugue it was in listing the locations of the 10 big poes, I only ever found 9 :o .

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hmm... I guess I need to go back and play through both games as well then and look at the guide to see what we wrote on the big poes. I vaguely remember something about the ones in hyrule field moving about [5 of them, I believe].

I'll give it a look tonight and see if I can write up something a bit more specific.

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Probably my favourite dungeon. The setup, the music, the puzzles, the boss!!11! (genius), the ending <_<

God yes. Although later dungeons got more fiendish with their puzzles, none wowed me as much as that one.

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I know it was only a Nintendo game. A Nintendo mascot game. But those falling hands scared the crap out of me, and i'd struggle to get through it without someone in the room.

There's a guy down the well (I think he's called Dead Hand) who ranks as the single most terrifying enemy I've ever encountered in any videogame ever. Including Cunty McTriangle.

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hmm... I guess I need to go back and play through both games as well then and look at the guide to see what we wrote on the big poes. I vaguely remember something about the ones in hyrule field moving about [5 of them, I believe].

I'll give it a look tonight and see if I can write up something a bit more specific.

Hah, dont worry man, I more than got my money's worth out of both of them, ace guides they were. Far better than most of the shite you get nowadays anyway.

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God yes. Although later dungeons got more fiendish with their puzzles, none wowed me as much as that one.

Part of the reason for this is that it's the first dungeon that you do as Adult Link, & so there was a definite sense to me of "This is where the game really gets going".

My favourite temple is probably the Spirit Temple though, because it's the most enigmatically mysterious of the lot imo. The fact that you had to travel across the desert to get to it lent it a really epic feel, & the whole "dual ages" dynamic that they put in that particular temple was great as well.

Talking of which, I'm sure I can remember reading somewhere that there was to be far more of the travelling through time thing originally, but they really had to finish it off & ship the game, & so many of these ideas were carried over to Majora's Mask. Can someone confirm this?

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I know it was only a Nintendo game. A Nintendo mascot game. But those falling hands scared the crap out of me, and i'd struggle to get through it without someone in the room.

I share your pain.

I can still picture it now. Walking as slowly as I could through the murky corridors (as if walking slowly saved you from it), then seeing the shadow and hearing it descend. If I had had then the knowledge I now have, there's only one thing I would have said...

OOOOUUUUUUUENNNNNNDAAAAAAAANNNN!!!!

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I only beat OOT once wheras I've beaten Links Awakening many times simply because it's a handheld game and requires less time input. But I have great memories of OOT, it took me a long time to beat and if I play it again now it probably wouldn't be a hell of a lot faster as I don't remember everything. I do remember beating the Spirit Temple before the Shadow Temple simply by venturing into the desert time and time again though. Only afterwards I realised that the Lens of Truth and the hover boots would have made that much easier. Felt pretty good though.

I really must finish Majoras Mask.

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There's a guy down the well (I think he's called Dead Hand) who ranks as the single most terrifying enemy I've ever encountered in any videogame ever. Including Cunty McTriangle.

God I remember that Dead Hand thing now! Horrible, horrible Silent Hill style lump of deformed goo.

Looking forward to seeing that again during my playthrough

amazing creature design in the game though. Skulltulas, Barinade, Volvagia, Ganon at the end...

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I know it was only a Nintendo game. A Nintendo mascot game. But those falling hands scared the crap out of me, and i'd struggle to get through it without someone in the room.

I first developed this terror in Lttp. The bastarding things were in the fraky forest with the dungeon entrances that were weird faces, and it was filled with these fuckers. It took me two weeks to do that dungeon because I was so scared of them.

What kind of shit were Nintendo trying to pull on 10 year olds? Ban this sick filth.

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God I remember that Dead Hand thing now! Horrible, horrible Silent Hill style lump of deformed goo.

Looking forward to seeing that again during my playthrough

God, I'd forgotten about that! Horrid albino thing that sort of minced its way towards you with its head back, then grabbed you and started chowing down on your bonce. Shudder...

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I still can't remember the dead hand, must have blocked it out of my memories. But I remember the well was the most unpleasant palce i've been in game or life, and those screaming zombies...eargh. No. just no.

And the whole concept of Links awakening was very twisted. When I found out what was going to happen, I genuinly considered not completing the game. And i cried when I finally did. (I was about ten though)

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Oh yes, what are they called? "Roof Bastards" or something. Dodging their shadows was an art. And of course, they were common right by one of the best rooms in any game ever - the Twisty Corridor.

<_<

Floor masters?

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I know it was only a Nintendo game. A Nintendo mascot game. But those falling hands scared the crap out of me, and i'd struggle to get through it without someone in the room.

WALLMASTERS

i wish they were real, so i could find one, drug it senseless, and then kick the fucking crap out of it.

worst on LTTP - real, real bastards.

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Bloody hell, who's paying £34+ for a strategy guide these days? Have these people never heard of the Internet!

you should google my name to see what some of the other guides that I authored are going for (£80 for the valkyrie profile one, $200+ for the dragon warriors monsters one...) insanely crazy (making me wish I had kept my extra copies instead of giving them away to friends :( :(
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WALLMASTERS

i wish they were real, so i could find one, drug it senseless, and then kick the fucking crap out of it.

worst on LTTP - real, real bastards.

I've decided I now like the term "Roof Bastards". Yes, that's them, "Roof Bastards".

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Just started OOT again after never finishing it on the N64 (the water temple?) ,so I am going balls out this time to get it finished, mainly because I want to see whether Majora's Mask is any good or not as I havent even started that yet!

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