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I haven't bothered with all the tuning TBH. I tried a bit with the first game but unless you're creating profiles for every track it's a bit of a waste of time IMO. Gear ratio's are worth trying, but again should really be set for each track.

Which difficulty are people racing against? The hard setting is winable if I race perfectly, medium gives me a bit more lee-way. The levels are nicely judged I think.

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Yeah, its obviously best to tune for each track but that is going to take ages. You can still do the odd tweak just to make a car handle better in general. I have created different cars for different tracks, if i'm racing at Tsukuba I'll whip out my Lotus Exige, if it Road Atlanta I'll use a Subaru with as much HP as I can get out of it for the long straights. Problem is you need about 2 different cars per class..

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Here!

i've got a question!

you know when you completely change an engine in your motor.. the stats of the car drop right back down.

I Presume thats because you need to slap on all the upgrades onto this new engine all over again?

if so.. im on it

You can only swap out engines from the same manufacturer of the car, maybe your car already had whichever was that maker's top of the line engine? Every other engine would then obviously decrease your performance. I don't think it would affect any other parts but I don't really know much about cars, I assume turbos (etc.) can be applied to any engine and it wouldn't make a difference which you changed it for.

That raises a point I hadn't considered though. I'm sure we've all been gleefully upgrading cars through the classes, taking Ds and upgrading them to the top of B class or whatever, I know I have been... But what about bringing cars down from, say, A class by swapping out the engine and making them a top end C or B class? I never thought about that, I wonder if it's workable.

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I am playing on medium with no assists whatsoever. Some tracks that I judge to be easier on my style of driving I play on hard (always though with no assists). I plan to play the single player as much as I can, then pick some cars and stick with them. Tune them and upgrade them and then I will venture online.

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You can only swap out engines from the same manufacturer of the car, maybe your car already had whichever was that maker's top of the line engine? Every other engine would then obviously decrease your performance. I don't think it would affect any other parts but I don't really know much about cars, I assume turbos (etc.) can be applied to any engine and it wouldn't make a difference which you changed it for.

That raises a point I hadn't considered though. I'm sure we've all been gleefully upgrading cars through the classes, taking Ds and upgrading them to the top of B class or whatever, I know I have been... But what about bringing cars down from, say, A class by swapping out the engine and making them a top end C or B class? I never thought about that, I wonder if it's workable.

the engines will be better than the stock motor in the car, but yes, you're buying them stock wiht no upgrades so if you decided, for example, that what your 350bhp silvia really needs is the RB26DETT out of a skyline, when youdo the swap, it'll drop back to 300 bhp or so as that's what it comes with. the new eninges will probably be tunable further though as they'll start from a higher point than the original stock engine.

there aren;t any "downgrade" engine swaps, but there may be cars you can squeak down a class (if they're within 10 PI or so of the bottom of the class) by weighing it down with bodykits. adding a wing usually drops the PI by a bit because it adds wegiht and drag.

a car downgraded in this way might be pretty good in its new lower class, but I don't know offhand if there are any cars that are that close to thier lower limit that you actually use could use this trick on.

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I'm playing mostly with medium AI, unless it's an event where I'm beating them too easily. I could do them on hard if I wanted, but that would lead to me resetting all the time until I drove a really good race. With medium it's more of an actual race, not a time trial, as I can still make up places if I've made a mistake without just starting over.

I am playing on medium with no assists whatsoever. Some tracks that I judge to be easier on my style of driving I play on hard (always though with no assists). I plan to play the single player as much as I can, then pick some cars and stick with them. Tune them and upgrade them and then I will venture online.

Man, the online community will be dying by that point. You should get involved before the only people still playing are stupidly good.

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"Some"

Most will have ABS as it is a safety feature. Lots will have traction control (of which some will have the option to turn it off, a "Racing Mode" button or similar). Very few will have stability management, but some will.

They'd almost certainly all be turned off in a pro race though.

I think it depends on race rules - didn't F1 have that with cars having all these new features to stop skidding off the grid, and then remove them again.

There was a link a lot earlier in the thread where some actual Ferrari team drivers played on Forza 2. One of them said that he uses stability control when he races and had it turned on in the game. I'm guessing therefore that for some races it's up to the driver's discretion. He also said he would be buying Forza 2 in order to practice courses at home :lol:

I'm really interested in getting into some real race driving like in the game. Not doing it (Well, I'd love that too) but seeing it, but I don't know anything about these sorts of tournamnets. Can someone point me in the direction of one? Basically just a race or tournament I could watch which would involve the tracks in the game with the sorts of cars that appear in the game.

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There was a link a lot earlier in the thread where some actual Ferrari team drivers played on Forza 2. One of them said that he uses stability control when he races and had it turned on in the game. I'm guessing therefore that for some races it's up to the driver's discretion. He also said he would be buying Forza 2 in order to practice courses at home :lol:

I checked the article and it was Traction Control they run. it's allowed under the Le Mans (and I think FIA GT) rules at the moment, as well as in F1. Stablity control isn't allowed in any racing series I can think of right now.

I'm really interested in getting into some real race driving like in the game. Not doing it (Well, I'd love that too) but seeing it, but I don't know anything about these sorts of tournamnets. Can someone point me in the direction of one? Basically just a race or tournament I could watch which would involve the tracks in the game with the sorts of cars that appear in the game.

Where do you live?

If you're in the UK, then the most "forza-like" experience you can get is the British GT championship or Britcar. Britcar are having a 24 hour race at Silverstone (the only british track in the game) in september.

Britcar site

British GT site

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I checked the article and it was Traction Control they run. it's allowed under the Le Mans (and I think FIA GT) rules at the moment, as well as in F1. Stablity control isn't allowed in any racing series I can think of at the moment.

Where do you live?

If you're in the UK, then the most "forza-like" experience you can get is the British GT championship or Britcar. Britcar are having a 24 hour race t Silverstone (tjhe only british track in the game) in september.

Britcar site

British GT site

Ah cheers. I thought it was stability control but now that you mention Traction Control I remember that the driver said something about making a certain corner without skidding out, so that makes sense.

Thanks for the links, I'll check that stuff out. It's probably not as exciting as I'm imagining, but what the hell. I'll have a look on Youtube too actually.

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For anyone who's wondering,

Stability control: Brakes individual wheels to stop the car yawing excessively compared to the angle of the wheels (spinning out).

Traction control: Cuts power to the drive to stop wheels breaking friction due to applying too much throttle for the road surface. The opposite of ABS, if you like.

Both: for the elderly, the infirm, and the drunk.

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Man, the online community will be dying by that point. You should get involved before the only people still playing are stupidly good.

That's the worry I've got though. I'm not great at the game and am a bit uneasy about going online when I'm probably just going to be crashing into people. Plus, I've not got many cars unlocked, Can I only race with the ones I've got?

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I'm doing great in the career on the hardest difficulty, simulation damage and with all the assists off and manual gears, but I still crash into loads of people online*. I wouldn't worry about it too much.

*accidentally, of course.

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That's the worry I've got though. I'm not great at the game and am a bit uneasy about going online when I'm probably just going to be crashing into people. Plus, I've not got many cars unlocked, Can I only race with the ones I've got?

Thing is, now's the time when there'll be more shit people playing too. I'm pretty shit, certainly. With Forza 1 after a while the online people were mostly very good, and got annoyed if anyone hit them. Games like this are more casual nearer the release date, I reckon. Besides, there's lots of forumites of varying skill levels playing.

And no, as long as the host allows it, you can pick either from your garage, or from a whole load of stock cars across the different classes.

So yeah, come play everyone!

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Yeah, its obviously best to tune for each track but that is going to take ages. You can still do the odd tweak just to make a car handle better in general. I have created different cars for different tracks, if i'm racing at Tsukuba I'll whip out my Lotus Exige, if it Road Atlanta I'll use a Subaru with as much HP as I can get out of it for the long straights. Problem is you need about 2 different cars per class..

It's like Pokemon Cars, but you can paint your Pokemon (cars), upgrade your Pokemon (cars) and sell 'em, buy 'em, catch 'em all (your Pokemon (cars)).

It's the bee's tits.

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Yeah the AI is vastly improved over the demo. Hasnt pissed me off in about 100 races so far. I'm pretty sure if you are aggressive towards a certain car they will be aggressive back, which works really well. Certainly I've only been knocked off my line by cars that I've already hit.

My only criticism so far is that the most powerful cars start at the front of the grid. i can understand the thinking behind this, that they would get the fastest time in a time trial, but still it encourages you to just pimp your ride massively to start in pole and walk the race.

I think it would have worked better in the reverse. Shitty cars start in pole and have to try to hold their lead against the better cars at the back. that way if you pimped the shit out of your car you'd still have to overtake 7 other vehicles to win.

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Was saying the same thing last night in a lobby, that you should be able to set a reverse order to the starting grid. (points or class/power) would make it a lot more interesting. And I hope they fix the inability to watch the remainder of a race when you've finished, instead of a results screen. Not a good idea when you have well designed cars flying around you want to take a look at, or the end to an exciting race. :wub:

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Guest alisdair
I'm not great at the game and am a bit uneasy about going online when I'm probably just going to be crashing into people.

As long as you go out of your way to avoid crashes, and aren't a laughing jackass when you do spin someone out, no-one will mind. Come and play!

My only criticism so far is that the most powerful cars start at the front of the grid. i can understand the thinking behind this, that they would get the fastest time in a time trial, but still it encourages you to just pimp your ride massively to start in pole and walk the race.

How far through the tournaments are you? This really annoyed me for the early ones, but at least some of the later races have much harsher restrictions and even competition, and even a fully pimped top-of-class car is going to struggle to beat the hard AI.

I guess they made the easier races beatable to allow people to win the even while they don't know what they're doing.

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My only criticism so far is that the most powerful cars start at the front of the grid. i can understand the thinking behind this, that they would get the fastest time in a time trial, but still it encourages you to just pimp your ride massively to start in pole and walk the race.

I'm not convinced it's about the power of the car. In some of my early races, I was starting 3rd or 4th dispite having the most powerful car. I'm wondering if it has something to do with your driver level and it's relation to the level you need to be to enter the race.

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Good...either i'll set something up or....well anyone can.

I think this needs its own sub-section really - esp. if they start adding more tracks to the online content.

Incidentally - i'd just like to stress how great these cars feel. I bought a Cayman the other night and only just got around to pimping it up. Once you start sorting out the breaks, tires, diff and weight its a lovely car to drive - if your easy.

You just kinda release the gas on sharper corners then get her straight (ie centre the pad) and throttle down. I've just had a lovely race on Atlanta - not my best, but it felt....just nice.

Its amazing how quick you adapt to certain - lower class - cars. They all have their traits - but they become so satisfying to drive.

She's none to quick though as i'm too scared to put her over power.

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