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Metroid Prime


Joyrex-J9

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Saw someone bring up an interesting point on Twitter:

Having replayed both Halo CE and this recently and those two games could not be more apart from each other. But back then you couldn't get past any Metroid preview/review without Halo getting mentioned. Incredibly strange how there's never been a reckoning on that, because that was definitely pushed in the media back in the day. To the degree that Nintendo (and later 343) started cribbing ideas from the other. Which wound up leading to some lesser entries, frankly.

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20 minutes ago, HarMGM said:

Saw someone bring up an interesting point on Twitter:

Having replayed both Halo CE and this recently and those two games could not be more apart from each other. But back then you couldn't get past any Metroid preview/review without Halo getting mentioned. Incredibly strange how there's never been a reckoning on that, because that was definitely pushed in the media back in the day. To the degree that Nintendo (and later 343) started cribbing ideas from the other. Which wound up leading to some lesser entries, frankly.


Yes, because most reviews/previews are a bit stupid and parrot trends. Currently anything with the stylist whiff of ubi-open world is dunked on atm, even if the comparison is tenuous. 

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25 minutes ago, HarMGM said:

Saw someone bring up an interesting point on Twitter:

Having replayed both Halo CE and this recently and those two games could not be more apart from each other. But back then you couldn't get past any Metroid preview/review without Halo getting mentioned. Incredibly strange how there's never been a reckoning on that, because that was definitely pushed in the media back in the day. To the degree that Nintendo (and later 343) started cribbing ideas from the other. Which wound up leading to some lesser entries, frankly.


While overall the games themselves are nothing alike, fighting the pirates in the Phazon Mines puts me in mind of Halo an awful lot.
 

I’m also continually surprised by how good the pirate AI is considering it’s not Halo, and is mostly like a game from a different age in that regard.

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This tweet is a bit silly:

 

 

While the cover is stupid (of course it is, it’s for console obsessed children), as lovely as Prime is, Halo also has a genre defining quality that gives it as much ‘prestigious appeal’ as it will ever need.

 

If you gave me a choice between only the two games, it would be Halo every time without a second’s hesitation. 

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2 minutes ago, Paulando said:

Halo does not deserve to smell Metroid’s shit.


Correct - why on earth would a genre-defining masterpiece deserve to smell Metroid’s shit?

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If we're looking only at the games mentioned on that cover, Metroid Prime 2 is easily better than Halo 2 if we're comparing like to like (single player campaigns). And of course Killzone doesn't even belong in the same galaxy as either of them.

 

But yes, obviously it's a daft comparison because they're absolutely nothing alike.

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42 minutes ago, Majora said:

If we're looking only at the games mentioned on that cover, Metroid Prime 2 is easily better than Halo 2 if we're comparing like to like (single player campaigns). And of course Killzone doesn't even belong in the same galaxy as either of them.

 

But yes, obviously it's a daft comparison because they're absolutely nothing alike.


Just thinking of Halo 2’s single player game is sort of a pointless thing to do though. Of the three games listed there, only Halo 2 can claim to possibly be one of the greatest games of all time (because of its multiplayer). 
 

I absolutely adore Prime, but Halo:CE and the multiplayer in 2 are undoubtedly similar quality games. 

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A lot of us back in the day were annoyed at the Halo vs MP pish. It was Blur and Oasis of the console wars. We tried to differentiate by saying MP was a first person *adventure* and not an FPS. But we got called smelly fanbois 

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Just got my arse handed me to in the last section of the phazon mines.. it’s so oppressive! Can barely see so using the IR scanner most of the time… a bit short but figured I’d push on… look at the map and there’s a room that’s obviously a save room…

 

then I get to it with one power tank left

 

AND ITS A FUCKING MISSILE ROOM

 

Retroll 

 

died on the way back in the room with the 4 cannons.

 

amazing game 

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16 hours ago, HarMGM said:

Saw someone bring up an interesting point on Twitter:


i don't think it has anything to do with what was valued back then vs now. The difference is that, contrary to Prime, the particular innovations Halo introduced all have been thoroughly ingrained and expanded upon in pretty much every shooter since, so much so that it’s easy to overlook (some of) the massive steps forward it took more than 20 years ago. 
 

Comparing the two games as if they were going for the same thing, has always been dumb as hell of course. 

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But again, considering combat is not Prime’s USP, where it happens it is really surprisingly good. You could expand some of the areas and have a very reasonable stab at a tactical FPS.

 

And on that point, the control has a lovely fluidity…obviously I never played on a GC pad so I don’t know how this compares, but it’s so smooth. Changing beam types is the only clunky element for me.

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35 minutes ago, ZOK said:

And on that point, the control has a lovely fluidity…obviously I never played on a GC pad so I don’t know how this compares, but it’s so smooth. Changing beam types is the only clunky element for me.


I love the GC pad, probably my favourite game controller of all time, and I was always an advocate for the fairly odd control scheme for this, but dual stick is definitely much better. It’s also much easier to burst fire the standard cannon now, as the GC had an analog trigger with lots of travel (plus it does it automatically a bit now too).

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1 hour ago, Paulando said:


I love the GC pad, probably my favourite game controller of all time, and I was always an advocate for the fairly odd control scheme for this, but dual stick is definitely much better. It’s also much easier to burst fire the standard cannon now, as the GC had an analog trigger with lots of travel (plus it does it automatically a bit now too).


Yes, I don’t mean I never played on a GC pad, I mean never played this on a GC pad…while I’m playing I keep thinking how I might be playing it old school and it seems like a finger mangler.

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On 23/02/2023 at 16:57, HarMGM said:

Saw someone bring up an interesting point on Twitter:

Having replayed both Halo CE and this recently and those two games could not be more apart from each other. But back then you couldn't get past any Metroid preview/review without Halo getting mentioned. Incredibly strange how there's never been a reckoning on that, because that was definitely pushed in the media back in the day. To the degree that Nintendo (and later 343) started cribbing ideas from the other. Which wound up leading to some lesser entries, frankly.

It's not that surprising they ended up being compared. The first games were the best games in the early life of their respective consoles and featured a power armoured badass on an alien planet. Then their sequels came out within a week of each other. As I recall, Prime usually came out worse in the false rivalry as generally Metroid games aren't crowded pleasing shootbangs, and Halo was one of the first on console to get that audience. The was also the narrative that the Gamecube was kiddy, which made Halo more favourable in the comparison. Nowadays that might actually work more in Prime's favour as we've had 19+ years of crowd pleasing shootbangs, and almost no Prime style games. Prime feels more special in comparison now.

 

For my money Metroid Prime is the best game on the Gamecube, only rivalled by Resident Evil 4.

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21 minutes ago, Phantoon said:

As I recall, Prime usually came out worse in the false rivalry as generally Metroid games aren't crowded pleasing shootbangs, and Halo was one of the first on console to get that audience.


The reason Prime would have lost out on that comparison is that Halo could (and arguably still can) boast the absolute pinnacle of console FPS playability and mechanics, whereas Prime is merely very good.

 

But they are totally different games, so that’s fair enough.

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2 minutes ago, ZOK said:


The reason Prime would have lost out on that comparison is that Halo could (and arguably still can) boast the absolute pinnacle of console FPS playability and mechanics, whereas Prime is merely very good.

 

But they are totally different games, so that’s fair enough.

And the original game didn't control like anything else. It's not the friendliest of games if you like familiarity.

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On 24/02/2023 at 09:15, ZOK said:

And on that point, the control has a lovely fluidity…obviously I never played on a GC pad so I don’t know how this compares, but it’s so smooth. Changing beam types is the only clunky element for me.

Ooh I should have said straight away when you started, change the control method to switch beams with the d-pad. 

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