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Fallout 3 - Official Thread


Robbo

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Two of the traders have died somewhere. The ammo guy and the armour guy. I certainly didn't kill them.

Sometimes they can be in the same immediate area as you in the wasteland and are vulnerable to attacks from other creatures. Sucks but you can't help it.

One precaution is to try and fit the bodyguards with better weapons and armour by reverse pickpocketing. Bit of a headache though.

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No serious bugs here either. I got stuck in the scenery once and I had some crashes but those were probably more related to my dying Xbox as I haven't seen anything like them after the repair.

Got stuck in the road around Minefield once. Around the same area I also saw a Raider where the same line from the model was repeated up and up to the heavens like a vertical Amiga copper bar.

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so i've done the main quest... time to go exploring. One question

why the hell doesn't anyone care that i'm now cruising around with a super mutant? I mean when i went back to the brotherhood i thought they would go mental. Am i missing something?

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I had one awesome bug I mentioned before, but I (rivet city small spoiler)

attended the wedding in Rivet City and it all went along nicely, ceremony and all- except the groom was absent the entire time!

LOL!

The exact same thing happened to me. The only other bug I can recall offhand was when I killed a centaur and its body suddenly elongated and stretched up to the ceiling and stayed there, flopping around. It was fucking freaky.

I got into the citadel today and spent ages talking to everyone and looking at the computers. The amount of detail and content in the game never ceases to boggle my mind. A lot of the credit must really go to the developers of Fallout 1 and 2 for creating such a detailed backstory and world; it must have been nightmarish to contemplate continuing that legacy. I was looking at the Fallout 3 Wiki before and all the incredible detail started hurting my head after a bit. I think the games a bit of a failure in emotional terms, I don't really care who lives or dies

I didn't really give a shit when my dad died

but I definitely look forward to seeing what Bethesda do after this which is something I never thought I'd be saying after Oblivion. I just hope they don't go back to the Oblivion type setting because it bores the shit out of me.

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so i've done the main quest... time to go exploring. One question

why the hell doesn't anyone care that i'm now cruising around with a super mutant? I mean when i went back to the brotherhood i thought they would go mental. Am i missing something?

"It's amazing. The people trust you enough not to attack me!" - Fawkes

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I just hope they don't go back to the Oblivion type setting because it bores the shit out of me.

I suspect work is well underway on exactly that. I'd also imagine they'll refine it even further with what they learned from this.

Then Fallout 4, I'd guess.

Drool.

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The exact same thing happened to me. The only other bug I can recall offhand was when I killed a centaur and its body suddenly elongated and stretched up to the ceiling and stayed there, flopping around. It was fucking freaky.

I got into the citadel today and spent ages talking to everyone and looking at the computers. The amount of detail and content in the game never ceases to boggle my mind. A lot of the credit must really go to the developers of Fallout 1 and 2 for creating such a detailed backstory and world; it must have been nightmarish to contemplate continuing that legacy. I was looking at the Fallout 3 Wiki before and all the incredible detail started hurting my head after a bit. I think the games a bit of a failure in emotional terms, I don't really care who lives or dies

I didn't really give a shit when my dad died

but I definitely look forward to seeing what Bethesda do after this which is something I never thought I'd be saying after Oblivion. I just hope they don't go back to the Oblivion type setting because it bores the shit out of me.

The only thing they forgot to put in was the wall at the end of one of the vaults! If you go back there after

escaping the citadel

you can walk past the room where the cutscene happens and right off the map into the grey ether.

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The exact same thing happened to me. The only other bug I can recall offhand was when I killed a centaur and its body suddenly elongated and stretched up to the ceiling and stayed there, flopping around. It was fucking freaky.

I found some sort of time-loop* in one building; a tin can falls off a shelf, through the floor, then appears back on the shelf to repeat the process again and again forever.

*graphic bug

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I still don't think it MATTERS if you 'miss' things in a game like Fallout. So many people expect to see everything the game has to offer on a single playthrough, I feel bad for the designers who wanted to give people a non-linear experience :wub:

So don't whine about it, just continue your game! Don't say 'its shit I missed that!' say, 'fair play to them for making such a cool game'!

I missed shitloads of stuff during my first playthrough. But am looking forward to exploring again once a few of the DLC packs are out.

(not directly aimed at anyone, just saying if it wasn't for posting on forums/etc, most people wouldn't realise they've 'played it wrong'... I wonder how many people would still complain about the auto levelling in Oblivion if they hadn't read about it's existence on a forum first...)

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So.

Deathclaws have started appearing in my game.

Ugly sods, aren't they?

First was outside a metro, attacking some traders.

Fortunately I had the highground on an overpass, so popped him with the sniper rifle.

They thanked me with a map marker.

Another one appeared en route to evergreen mills, fortunately I saw him a mile away. So I set up shop on the crest of a big rolling hill, and plugged away at him with 6 or so sniper shots, leaving him barely any health. My rifle is low on ammo, and in bad shape, so I figure I may as well close and finish up with the shotgun.

So I put away my rifle, fumble the hotkey for shotgun, and when I look up he's right on fucking top of me! Last time I saw him through the scope he must have been a good 300m away, and he crosses it in moments.

I had to finish him by sticking my shotgun in his mouth that's how close he was.

Crapped myself a bit.

Third one was rather friendly.

I'd bitten off more than I could chew assaulting Ft Bannister, becoming pinned by some tosser on a watchtower with a missile launcher, too far away to snipe without exposing myself to his mates who were slowly encircling me.

Next thing I know some 'claw appears and rapes the lot of em!

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At nigh 300 pages, can anyone direct me to a good number for the whiney backlash era of the thread?

I think they've made an amateurish hash of the perks, rads, barter, energy weapons, food and general balance. Enjoying the game very much, actually, but only on the basis of all the other good stuff.

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Be more specific :(

I would say about the perks that half of them are useless and I have no idea why anyone would ever pick them over some of the others (like lead belly, why would anyone ever choose that?) The food is useless after the first few hours, there's just no need to eat any. And radiation has played an incredibly minor part in the game considering the premise of the game. It's easy to prevent and easy to get rid of. I guess this is in the name of fun really but I do agree the balance is a bit off and there's a lot of aspects that rapidly become irrelevant as you progress. I thought I'd constantly be scavenging for survival but it's all very comfortable really.

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I'm at level 20 now and never ever had to worry about radiation or having enough radaway, so taking the lead belly perk would have been completely useless. I never had to worry about stimpacks past the first couple of hours so food just became a pointless irrelevance apart from collecting sugar bombs, and I don't even really need to worry about those since I have so much money and nothing to spend it on.

It's not a huge deal for me but it's pretty easy to become king of the game early on.

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