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Fallout 3 - Official Thread


Robbo

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I'm sure this has been mentioned somewhere in the thread but it's now a biiiiigg thread, so here it is again. I completed the game and found out where the super mutants were coming from, but were super mutant behemoths ever explained? They really couldn't be to my satisfaction ( ridiculous addition to the game ) but I wanted to see how Bethesda justified their inclusion.

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I'm sure this has been mentioned somewhere in the thread but it's now a biiiiigg thread, so here it is again. I completed the game and found out where the super mutants were coming from, but were super mutant behemoths ever explained? They really couldn't be to my satisfaction ( ridiculous addition to the game ) but I wanted to see how Bethesda justified their inclusion.

I just assumed they were a rare but extremely advanced variant of mutey- one whose FEV effects were proverbally "off the charts".

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Kill him, I did.

Thinking of doing the same quite frankly.

Don't know if its a bug or what but all he ever goes on about is it all going quiet in Greyditch and thats it, over and over again and again.

I have cleared out Paradise Falls etc, thought he was suppose to mention that sort of stuff as well. Greyditch was one of the first missions I completed as well, about 50 hours before.

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Finished it last night. I think I did everything except get 50 speech challenges, and on almost exactly 100 hours played. Loved the last section, and I was already prepared for a slightly underwhelming final moment, so no disappointments there.

One of the most enjoyable gaming experiences I've ever had.

I don't know whether to get the DLC now, or leave it for a bit then get all three in a couple of months time.

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On the basis of #1 I'd leave it until the others come out, as the first instalment is almost vanishingly slim in content - you'll just stroll through it due to its ease, too. Mixed in with other stuff, though, it'd be a nice change of pace and scenery and probably more enjoyable for it.

I think it'd ideally be bought by someone who has hardly played the game; that way they won't be uber-powerful when they experience it, and it'll appear as just another (albeit a very different) quest.

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Tranquility Lane related

I've met my dad, and he's going on about getting back to Rivet City. Now, if I go there straight away with him does it change anything I can't change back afterwards or can I just continue exploring as normal?

What a refreshingly spooky experience that VR simulation was. How long did it take most people to figure out what to do? I'd already killed Mabel before I did, broke up a marriage and made little Jimmy cry. Also, why couldn't Braun leave through the door?

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I'm a little surprised 3-Dog is even killable.

If you do kill him, what happens with the Brotherhood guarding the outside & his radio show? It would be a real psyche if his show continued & he reported on you wasting him... ^_^

I hated Three Dog so I dismembered him and arranged him for maximum disrespect - on his mixing desk with his head in his own crotch.

Some old lady replaces him and mostly just plays records. Every so often she apologies for the crapness of the show, saying it would have been better if somebody hadn't offed Three Dog.

Edit: Regarding the Brotherhood outside, on the playthrough where I executed Three Dog I somehow managed to bypass that whole scene. There was no fighting outside and no Brotherhood but as soon as i stepped into the plaza a lone behemoth appeared as scripted.

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Tranquility Lane related

I've met my dad, and he's going on about getting back to Rivet City. Now, if I go there straight away with him does it change anything I can't change back afterwards or can I just continue exploring as normal?

What a refreshingly spooky experience that VR simulation was. How long did it take most people to figure out what to do? I'd already killed Mabel before I did, broke up a marriage and made little Jimmy cry. Also, why couldn't Braun leave through the door?

His body is too old. He's been in the pod since before the war started (200+ years) & its programmed to keep him alive, so it won't let him leave or die.

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Tranquility Lane related

I've met my dad, and he's going on about getting back to Rivet City. Now, if I go there straight away with him does it change anything I can't change back afterwards or can I just continue exploring as normal?

it'll add some more

enemies

to the world but won't prevent you from doing anything, as far as I can remember

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Tranquility Lane related

I've met my dad, and he's going on about getting back to Rivet City. Now, if I go there straight away with him does it change anything I can't change back afterwards or can I just continue exploring as normal?

What a refreshingly spooky experience that VR simulation was. How long did it take most people to figure out what to do? I'd already killed Mabel before I did, broke up a marriage and made little Jimmy cry. Also, why couldn't Braun leave through the door?

it should be fine to go with him. there's a chance after to leave him in rivet and continue 'fucking about' ^_^

braun couldn't leave because he's over 250 years old. He'd die instantly outside of the vr.

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Tranquility Lane related

What a refreshingly spooky experience that VR simulation was. How long did it take most people to figure out what to do? I'd already killed Mabel before I did, broke up a marriage and made little Jimmy cry. Also, why couldn't Braun leave through the door?

Yeah, it took me a while. It had a lot of little moments for me- not least of which the fact that every time I hit my Pip-boy button to check the local map for my next objective marker, this fucking watch would be there. Mild amusement turned to annoyance turned to outright anger through the fifteen minutes or whatever I was in there.

Whenever I played FO3 it seemed to divide itself into little dramas, like episodes and series in some amazing TV show- from high-concept to monster-of-the-week, from day-spanning sub-plots to one-off comic specials. I kept thinking, "Wow, I wish HBO would pick this up", then reconsidering, because the whole reason I love the experience is because it's mine.

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