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Fallout 3 - Official Thread


Robbo

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I'm finding this hard going, but I think I may be being stupid and/or missing something.

Early game spoilers

I've been asked to go the museum, but I can't seem to get there. I'm assuming I'm supposed to use the subway, but keep going round in circles, as the environments below ground all look the same. The waypoint marker seems to just show which general direction the objective is in so that isn't much help. Someone please tell me what I'm doing wrong, I guess I;ve been spoiled by Dead Space's dynamic GPS system

I really want to love this game, but its not making it easy!

You can either take the subway, or just trek all the way to the south and then cut east, to be honest, you will find it a hell of a lot easier when you get below ground to use your local map

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You can either take the subway, or just trek all the way to the south and then cut east, to be honest, you will find it a hell of a lot easier when you get below ground to use your local map

Cheers, I assumed that would be the case, but the local map just looks blurry and indistinct. I thought I might unlock something to make my map clearer.

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I just got my lunchbox version delivered from zavvi, excitedly opened the box looking forward to playing it this evening and it's the fucking PC version.

FFFFFFFFFFFFFFFFUUUUUUUUUUUUUUUUUUUUUUUUUUU!

Arse biscuits. Now to sell this one and buy it from a shop so I can play it this weekend.

(My PC is borked at the moment, I only have an old laptop)

Snap! Only Zavvi sent me the correct version. :lol:

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I have a main quest question as I've just tried to follow it ( after spending six or so hours doing side quests ) and I can't find my first contact - Moriarty. I've checked every level in the bar, and there's no other locations in Megaton with his name on them, so..er..a bit lost really.

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I have a main quest question as I've just tried to follow it ( after spending six or so hours doing side quests ) and I can't find my first contact - Moriarty. I've checked every level in the bar, and there's no other locations in Megaton with his name on them, so..er..a bit lost really.

If you enter the bar and then exit he should be waiting outside.

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Harder than I expected...but probably through my own fault. I did the first two major missions without returning to Megaton as I forgot about the quick warp system!!!! I was surviving off whatever meat I could find and a bunch of knackered guns, made it all the more intense though :(

Glad I ditched my playthrough of Far Cry 2 to get this started, its superb.

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7 hours I put into this yesterday, not done that with a game for a very, very long time; it's absolutely brilliant.

There's this constant feeling of foreboding dread when you're left in the wide-open game world, not knowing what or where you're going to get attacked from. Standing atop of one of the broken bridges surveying the scenery is mesmerising, like you're the last bastion of hope in this post-apocalyptic world and the best part is, I've only just got started.

I love how choices affect the game, for example,

lying to Moriarty in one mission about one his former "employees" to get the information down to 100 caps or dobbing in the creepy guy sitting in the corner of his bar to Lucas Simms about the bomb in the middle of Megaton.

Everything is cause and effect in this world and its refreshing to have that sort of freedom in a game, IMO.

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Put this in my 360 last night at 6pm, tore myself away from it at 11pm. Five hours straight playing it and I actually spent most of the night dreaming about the bloody game! It's so atmospheric and just wandering into peoples 'houses', seeing how they supposedly live after nuclear devastation is so absorbing. I admit I'm playing on easy and I've already been killed and just about escaped from several other situations. I cannot wait to get to play this game again. :(

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This is really a big experiment for me as I never played morrowmind or oblivion or anything like it since erm, Liberation on the Amiga CD32. Played it for 2 hours last night.

Not sure what to make of it. I'm sure all the fans will cringe when I say that the way the guy runs in 3st person really annoys me. How LAZY is that animation I mean come on!!? I can imagine there will be a lot more of this sloppyness throughout the game. I think the biggest problem I have is taking it the wrong way, I sort of get paranoid when asked what skills to increase as I have no idea what they will change in the game. Of course there are descriptions but what do they really mean? If I increase my hacking skills how does that help? Is hacking essential to finishing the game or does it it just give me a few extra hidden rooms with diamonds? Also I killed a central character during the first part and now I'm paranoid I'm playing a broken game. I want to know what happens if I didn't kill that character but without playing the entire game again. That won't be the first instance of that I'm sure.

I know, I am sure I am TOTALLY missing the point of the game. I think it will take a while to adapt to as at the moment it's just so overwhelming. I'm looking forward to exploring it much more during the weekend.

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capone_adam: stop worrying and try to enjoy the game in whatever way you want. There is never a 'wrong' option, and there's like 200 different endings. Oh and don't bother with the 3rd person camera, even Bethesda themselves have said that it's meant to be played in first-person. Tbh, the only reason the option it's even in the game is to be able to look at your character (while holding the camera button you can rotate the camera around your character and zoom in and out with the right stick)

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This is really a big experiment for me .......

I understand Capone's issues with the game as the whole thing feels very 'clunky' particularly after coming from something like Dead Space. It is also the buggiest game I've played this year (and I've completed Fable 2), I had a mole rat get stuck in a door, so I couldn't open or close it or get past. The galaxy DJ kept repeating the same line for about 20 minutes last night too.

However once you accept the shortcomings, the atmosphere and 'feel' of the game is incredible, the story is intriguing and I can't wait to get back.

I just wish it was as easy to explore as Oblivion, I just seem to get hacked and shot to pieces all the time!

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The amount of bugs in games these days is fucking ridiculous. Developers think they can leave them and patch them later, which would be great if most of them actually did but we end up waiting and waiting for shit to be fixed. Midnight Club and Fable 2 have quite serious (though not overly game breaking) bugs in them but I'm not holding my breath for fixes.

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I know, I am sure I am TOTALLY missing the point of the game. I think it will take a while to adapt to as at the moment it's just so overwhelming. I'm looking forward to exploring it much more during the weekend.

Yes you really are missing the point. The reason you were able to kill a main character and will have the choice to do so with manuy others is because the game is open ended. You are meant to play it the way you want, killing, helping etc The game world responds to how you play so if you kill a character then the game changes around you accordingly. It isnt broken :(

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