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Manhunt 2 Banned in UK


Daley
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Right, looks like they're fucked then. Probably for the best. Ah well, seems the smart thing to do would be to rush out a really over the top censored version:

1) Flowers instead of blood.

2) Instead of killing people, they just go to sleep. Just put 'ZZZZZZZZZZzzzzzzzzz' above their heads.

3) Use music from popular TV shows of the 1980's.

4) Changing all the weapons to...various fruits and vegetables...or something.

5) They may have to take out some if not all of the instances of people getting bummed in the gob. I reckon that's what pushed them over the limit in the first place.

I'd buy it. They might make back all the money they spent.

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It leads to crazy mental lunatic retards being denied access to material targeted at adults. Banning this game will probably save lives given some of the spastics we meet in our travels every day. By sacrificing your opportunity to play one extreme form of violent entertainment, the BBFC have stopped it getting into the hands of fucking plonkers who might get too into the game.

People who claim there should be no censorship at all, you are saying you would be happy for Battle Raper et al to be on the shelves in WH Smiths. Get a grip. If some irresponsible devco made "Super Murder Simulator" that trains you how to kill people, you might see it as entertainment. If one of your loved ones was killed by someone who learnt how to do it using the unbanned game, you'd change your mind.

There is a reason films and games are banned - they fuck with some people's heads, never for the better. And there is no way of finding out if the person in GAME that wants to buy Manhunt 2 is a fucking phychopath-in-waiting or not.

</Jack Tompson>

Okay, let's ban Taxi Driver, The Catcher in the Rye and The Bible.

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By sacrificing your opportunity to play one extreme form of violent entertainment, the BBFC have stopped it getting into the hands of fucking plonkers who might get too into the game and will let another from of violent, adult-themed product which wasn't banned 'make' them do it.
Tweaked.

To quote Chris Rock " What ever happened to good, old fashioned crazy?"

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Hopefully another European country (that's not a fucking nanny state) will see this released and then we'll all be happy.

My wiimote is itching to cut someone's balls off.

ironic or not, statements like this just add to the argument. :blink:

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Hopefully another European country (that's not a fucking nanny state) will see this released and then we'll all be happy.

My wiimote is itching to cut someone's balls off.

Which is followed by a hacky-sack mini-game. Get on the blower to Nintendo - I see a way out of this.

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I've got a question -why would anyone want to play a game with this premise anyway?

I don't agree with censorship generally and I like how our stuff has become more liberal over the last 15 years, but put me in the list with Angel, Paradigm and JP - what are they trying to achieve by writing a game like this? And they know kids will play it, no matter what cert it has.

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I've got a question -why would anyone want to play a game with this premise anyway?

I would, if it was decent, as it NGamer's review suggests it might be. I like horror and gore. (In fiction. In terms of real-life violence I find You've Been Framed a bit much.)

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I've got a question -why would anyone want to play a game with this premise anyway?

I don't agree with censorship generally and I like how our stuff has become more liberal over the last 15 years, but put me in the list with Angel, Paradigm and JP - what are they trying to achieve by writing a game like this? And they know kids will play it, no matter what cert it has.

It's interesting? Scary? Thought-provoking?

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I've got a question -why would anyone want to play a game with this premise anyway?

I don't really care about the premise, or the violence (as thought-provoking as it was first time round) - I want to play it because the first one was the best stealth game of the last generation, with an amazingly tense atmosphere, and featuring some fantastic jump-out gunplay, proving that Rockstar can actually do decent controls after the awfulness of those in all the GTA's so far.

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I've got a question -why would anyone want to play a game with this premise anyway?

I don't agree with censorship generally and I like how our stuff has become more liberal over the last 15 years, but put me in the list with Angel, Paradigm and JP - what are they trying to achieve by writing a game like this? And they know kids will play it, no matter what cert it has.

I would. The first Manhunt was gory, unpleasant and OTT. But beneath that, it was an brilliantly atmospheric game which had a fantastic John Carpenter-vibe to it. As a gamer, I'd like the chance to play the sequel, as I reckon, this too, might possibly be a really good game.

I don't know how overboard R* have gone this time, but I'd like the opportunity to switch it off myself if i don't find it suitable.

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I don't really care about the premise, or the violence (as thought-provoking as it was first time round) - I want to play it because the first one was the best stealth game of the last generation, with an amazingly tense atmosphere, and featuring some fantastic jump-out gunplay, proving that Rockstar can actually do decent controls after the awfulness of those in all the GTA's so far.

ok so that sounds more interesting than this.

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I've got a question -why would anyone want to play a game with this premise anyway?

I don't agree with censorship generally and I like how our stuff has become more liberal over the last 15 years, but put me in the list with Angel, Paradigm and JP - what are they trying to achieve by writing a game like this? And they know kids will play it, no matter what cert it has.

You're not buying into my Cunt Hunt premise then?

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So I've read the review. I don't really get it. Why would anyone want to realistically (or not) simulate cutting other people to bits? Is it like Cooking Mama on steroids?

edit: :blink: @ Gique

It's not a game where people stand around and you use gestures to slice bits off them and watch the reaction, though, is it?

It's a tense, exciting stealth game with moments of cathatic, bloody violence.

I'm one of those who measures the worth of a horror movie in part by the inventiveness of its killings, but you can't just have death after death. These things have to be built up and shot well and all the rest of it.

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I don't really care about the premise, or the violence (as thought-provoking as it was first time round) - I want to play it because the first one was the best stealth game of the last generation, with an amazingly tense atmosphere, and featuring some fantastic jump-out gunplay, proving that Rockstar can actually do decent controls after the awfulness of those in all the GTA's so far.

Nail on the head.

It'll be a bloody huge thread when/if it does get a release after all this, that's for sure.

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ok so that sounds more interesting than this.

Well, that's pretty much just the gameplay, which I'm assuming won't have changed that much - while I thought the original's premise added to the game'e atmosphere immensely and also gave it a nice natural "from the hunted to the hunter" path for the gameplay to follow, the important thing is that it was a really good game under it all. If it hadn't been, I wouldn't care about getting to play the sequel (although I'd still disagree with the ban).

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ok so I haven't played it and will have to gracefully withdraw from the discussion. I just think generally, there's a trend towards out-disgusting the other guy and for a medium which is very influential with young kids, you either have proper control over who can access the material or you should pull your punches. If anyone thinks movies, TV, music and games hasn't de-sensitised a generation, I think they're kidding themselves.

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So I've read the review. I don't really get it. Why would anyone want to realistically (or not) simulate cutting other people to bits?

I found that in the first game, the violence served only to set the tone of the game. I wasn't playing it for the thrill of watching Cash suffocate, stab and decapitate yet another enemy, I was playing because I was "enjoying" (for want of a better word) the atmosphere that it contributed to. It was as tense a horror as anything I've ever played, seen or read, and like many others that's something I like to immerse myself in from time to time.

Had the game not been backed up by some solid stealth (although some didn't like it), and later easily the best third person shooting of the last generation, and instead consisted of poorly executed stealth kill after kill until the credits roll, I'd have had no interest in playing it - just as I really have very little interest in watching any of the recent spate of "torture porn" movies. There's substance behind the killing in Manhunt.

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People who claim there should be no censorship at all, you are saying you would be happy for Battle Raper et al to be on the shelves in WH Smiths. Get a grip.

Nobody's saying that at all. By wanting no censorship, you simply want stores to have the right to choose whether or not to stock the game, as appears to be the case in the US - game receives an AO rating, some shops will stock it and others will not. I wouldn't expect RapeLay to suddenly find itself sitting amongst Mario and Sonic in WH Smiths at all, just as I don't expect to stroll over to the magazine racks and find some hardcore fisting beside Smash Hits.

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