Jump to content

Games Workshop, An Appreciation Thread


Lorfarius
 Share

Recommended Posts

38 minutes ago, Butters said:

Two GW questions:

 

1) I'm guessing this is a new edition of Aeronautica Imperialis rather than a new game? I've been away for a long time on the GW front. Feels a bit like the old Epic game?

 

2) Are the Gaunt books worth a read?

AI was relaunched in 2019, with a rule set based on the old game from 2007ish but with hex based movement. It launched with imperial navy and Ork factions then last year they added Tau and Imperial guard. Each of these releases came with a starter set, so this is the 3rd starter box for the game since September 2019. Each wave basically consists of the starter, a hardback “campaign” book with the rules, some data cards, and the kits. They’re all considered the same “edition” though the first book (Rynns world) has some fairly major rules and mission issues that were corrected in the second (Taros)

Link to comment
Share on other sites

I’ve been making a start on the Cursed City minis. They really are great sculpts and I’m determined to do them justice. 
 

Inspired by the figures, I decided to actually sit down and start reading the rules of the game, as I thought I might as well see what it’s all about. I’ve literally never played a single tabletop game of any kind, so I figured it might be nice to see what it’s all about.

 

Wow. It’s the most impenetrable, boring sounding shit I’ve ever read. I’m pages and pages in, and I still have no idea of what the actual gameplay constitutes. It’s a seemingly never-ending series of set-ups and “phases”, with no sense whatsoever of “This is how you play the game”. There are six pages just on “Getting ready to play” and I felt tired and faintly depressed reading it. It feels like if you sat down to actually play a game it’d be hours before you rolled any dice! 

 

I promise I’m not trolling, and I apologise to those of you for whom all this stuff is the main point, but are all the Warhammer games like this? If so, how does anyone ever get the time to play?! 

Link to comment
Share on other sites

1 hour ago, Captain Novaforce said:

Interesting conversion idea, how tricky would the robes be to add using green stuff I wonder:

 

l3c8o1ttznx61.png?width=960&crop=smart&a


easier than you think depending on your skill/ experience level. I was super nervous about making my wolf pelts out of green stuff but they came out really well. I used a cylindrical pencil and lots of water to roll it out flat, used a scalpel to cut it roughly to shape before agitating the texture. Just don’t do the last bit! The nice thing is if you fuck it up you can always start again, as long as you’ve gone easy on the hardener

Link to comment
Share on other sites

@Davros sock drawer

there's normally a how to play video on the warhammer community page. 
 

Some games are easier than others. Space hulk is pretty streamlined and easy. 
Bloodbowl is simple in concept but depends how many rules you have for your teams. 

Underworlds is easy but I hate the deck building aspect. 
 

Then there’s 40K, which is on the face of it easy enough but there’s so, so many rules to learn for units that it takes us ages to get through a round as we’re constantly trying for find out if we’re playing it properly. It can be a bit exhausting- I estimate 95% of my hobby time Is building and painting vs 5% of actually playing the game. 


 

I think in short you really, really have to want to play this kind of game. Otherwise you’d play something easier / more accessible. 

Link to comment
Share on other sites

Yeah , buy these potentially sub optimal units to get your hands on the book early. 
 

See also buy this slightly crap killteam box to get heavy intercessors. 

Link to comment
Share on other sites

6 hours ago, And said:

@Davros sock drawer

there's normally a how to play video on the warhammer community page. 
 

Some games are easier than others. Space hulk is pretty streamlined and easy. 
Bloodbowl is simple in concept but depends how many rules you have for your teams. 

Underworlds is easy but I hate the deck building aspect. 
 

Then there’s 40K, which is on the face of it easy enough but there’s so, so many rules to learn for units that it takes us ages to get through a round as we’re constantly trying for find out if we’re playing it properly. It can be a bit exhausting- I estimate 95% of my hobby time Is building and painting vs 5% of actually playing the game. 


 

I think in short you really, really have to want to play this kind of game. Otherwise you’d play something easier / more accessible. 


I think that’s the shame of this though - I’d kind of got excited to dive in, but very quickly got turned off by the way the actual gameplay is buried deep, deep, in the instructions.

 

I looked at the “How to play” as well, and even that doesn’t show you the game being played until about 7 minutes into a 15 minute video. I guess all the setup, deck building, dice “activation” stuff is considered part of the fun?

 

 

 

It’s a shame as the whole setting and concept reminded me of my favourite FF novels like City of Thieves, and I was thinking it’d be heavy on the Quest element. Instead it’s very, very heavy on the rules. Ah well. Maybe I’m best just sticking to painting the minis. 

Link to comment
Share on other sites

If you've never played a game like this before you're probably chucking yourself in at the deep end. What you'll find is if you have someone to play with it when the Pandemic ends you'll play it a couple of times, summat will click and you'll wonder how you found it so impenetrable as once you've got the gameplay loop down it's usually much easier than the rules suggest. But yeah, setting this shit up is part of the experience.

Link to comment
Share on other sites

18 hours ago, Butters said:

 

2) Are the Gaunt books worth a read?

Yeah, definitely. They're pretty much Sharpe in space, but they're full of great characters, really good story arcs and loads of action. I've recently reread them all and was thoroughly entertained throughout. 

 

Speaking of which. I've just finished the latest Bequin book, which seems to be about to make a massive change to the 40k lore, which might be interesting. 

 

Looking for recommendations on what to read next. What's new and exciting out there? 

Link to comment
Share on other sites

18 hours ago, Davros sock drawer said:


I think that’s the shame of this though - I’d kind of got excited to dive in, but very quickly got turned off by the way the actual gameplay is buried deep, deep, in the instructions.

 

I looked at the “How to play” as well, and even that doesn’t show you the game being played until about 7 minutes into a 15 minute video. I guess all the setup, deck building, dice “activation” stuff is considered part of the fun?

 

 

 

It’s a shame as the whole setting and concept reminded me of my favourite FF novels like City of Thieves, and I was thinking it’d be heavy on the Quest element. Instead it’s very, very heavy on the rules. Ah well. Maybe I’m best just sticking to painting the minis. 

 

I'm reading the manual now and it really doesn't seem that heavy. I do think the combat tutorials should have been further back in the book, though.

 

But the setup seems pretty straight forward. It certainly doesn't read as being any more onerous than, say, Gloomhaven. I think like Moose says, once you've played it a couple of times the setup stuff will be 15-20 minutes and then you're putting miniatures on a board.

 

In terms of the how to play video - if you want to see a game played you're definitely better off not watching the GW hot to play videos. They are a presented version of the rulebook, with an example of play through later - every single time. If, like me, you learn through playing rather than reading, I'd recommend something like this (https://www.youtube.com/watch?v=kxVGj0HHfvY)

 

EDIT: I'm saying this all safe in the knowledge I will likely never play it though, obviously. I don't buy these things to play them! That would be heresy.

Link to comment
Share on other sites

10 hours ago, ScouserInExile said:

Yeah, definitely. They're pretty much Sharpe in space, but they're full of great characters, really good story arcs and loads of action. I've recently reread them all and was thoroughly entertained throughout. 

 

Speaking of which. I've just finished the latest Bequin book, which seems to be about to make a massive change to the 40k lore, which might be interesting. 

 

Looking for recommendations on what to read next. What's new and exciting out there? 

 

Thanks @ScouserInExile. I think I'll grab the first one and give it a go.


I was also thinking about starting some of the Age of Sigmar novels, but have no idea where to start.

Link to comment
Share on other sites

So the big mystery announcement was Age of Sigmar 3rd edition. As usual, lots of moaning from fans whose hopes and speculations didn’t come true but this was always the most likely outcome.

 

They also did a tribute to Richard Halliwell at the start, which was nice.

Link to comment
Share on other sites

Just lost my first game of BB7’s. To my 9 year old son. Never have I seen a jammier roller of dice. Amazing. Taking him to a casino if this carries on. 

Link to comment
Share on other sites

9 hours ago, And said:

Just lost my first game of BB7’s. To my 9 year old son. Never have I seen a jammier roller of dice.

 

That's right, blame the dice.

Link to comment
Share on other sites

19 hours ago, The Bag said:

Good Q&A with Dan Abnett.

 

Q: Can one feel pity for Magnus The Red
A: No... he’s a dick

 

:lol:

 

 

I've worked my way through Abnett's Inquisitor books - Eisenhorn, Ravenor, the Magos and the new Bequin books. I don't know if he's only recently started doing it, or if I've only just noticed it, but he's in the really bad habit of using really obscure words, when there's a perfectly good, common word he could have used. On pretty much the first page of Penitent, he uses half a dozen words for "yellow" that I had to Google, where "yellow" would have done the job. I'm all for an expanded vocabulary, but there are times where it seems like he's picking random words and looking up the most obscure entry for it in a thesaurus. 

Link to comment
Share on other sites

11 hours ago, Mikes said:

 

That's right, blame the dice.


:lol:

 

An example -

He decides to take an ork past a player through a tackle zone needing to roll 2x 4+ and a 5. Then makes a pass needing a 4 and a 3. No problem. 
 

me - tries to pick up the ball. 1. 
 

I obviously was helping him as otherwise how do you teach them? but its hard not to do without just playing the game for him, but that said I’d never have tried the number of rolls he did because I always roll 1. 

 
 

Link to comment
Share on other sites

1 hour ago, And said:


:lol:

 

An example -

He decides to take an ork past a player through a tackle zone needing to roll 2x 4+ and a 5. Then makes a pass needing a 4 and a 3. No problem. 
 

me - tries to pick up the ball. 1. 
 

I obviously was helping him as other wise how do you teach them but Its hard not to just play the game for him, but that said I’d never have tried the number of rolls he did because I always roll 1. 

 
 

I feel your pain.  Not GW, but I was playing the World of Tanks minis game the other week against a pal and we were in a bit of a stalemate.  To get things moving I took a massive gamble and brought my big hitter right out into the open for an easy kill on one of his light tanks.  Only needed a couple of successes off a big handful of 6 dice.  Rolled 6 blanks...

 

I'm sure that's a statistical impossibility.

 

Went on to lose horribly, of course.

Link to comment
Share on other sites

On 07/05/2021 at 15:24, Davros sock drawer said:

I’ve been making a start on the Cursed City minis. They really are great sculpts and I’m determined to do them justice. 
 

Inspired by the figures, I decided to actually sit down and start reading the rules of the game, as I thought I might as well see what it’s all about. I’ve literally never played a single tabletop game of any kind, so I figured it might be nice to see what it’s all about.

 

Wow. It’s the most impenetrable, boring sounding shit I’ve ever read. I’m pages and pages in, and I still have no idea of what the actual gameplay constitutes. It’s a seemingly never-ending series of set-ups and “phases”, with no sense whatsoever of “This is how you play the game”. There are six pages just on “Getting ready to play” and I felt tired and faintly depressed reading it. It feels like if you sat down to actually play a game it’d be hours before you rolled any dice! 

 

I promise I’m not trolling, and I apologise to those of you for whom all this stuff is the main point, but are all the Warhammer games like this? If so, how does anyone ever get the time to play?! 

 

Disappointing to hear. The minis really had me looking forward to this. I was hoping for something similar to Descent 2nd Edition in scope and accessibility (where only I really need to know the rules, and can guide everyone else).

 

I was going to spend literally hours on YouTube sussing out the game itself, but it seems you've already done that for me, so thanks!

Link to comment
Share on other sites

1 hour ago, Fallows said:

 

Disappointing to hear. The minis really had me looking forward to this. I was hoping for something similar to Descent 2nd Edition in scope and accessibility (where only I really need to know the rules, and can guide everyone else).

 

I was going to spend literally hours on YouTube sussing out the game itself, but it seems you've already done that for me, so thanks!

 

Bear in mind that I am a total n00b. Although I've watched a few Youtube videos, and it seems some people are grumbling about the game.

 

 

Link to comment
Share on other sites

It can be pretty dull.  The way I played it by mistake when I fisrt played is how a lot of people are recommending you fix the game. Speeding up the enemy spawns, basically.

 

It's not a GW thing though, dungeon crawlers in general tend to be convoluted.  GW tend to have you rolling on tables, Descent/IA have you endlessly modifying dice rolls, Gloomhaven has you coming up with card combinations, Folklore is D&D in a box...you think Cursed City is rules heavy?!  They have to do their own thing to separate themselves from one another. This is just what these games are. If you want something speedier, lighter and less rules heavy you could try the D&D Adventure System games, Bag of Dungeon, DungeonQuest or one of the fantasy Zomicides. For something more narrative you could try Journeys in Middle Earth.  There are so many 'dungeon crawlers' that there's something for everyone. 

Link to comment
Share on other sites

I've been getting well into painting Adeptus Titanicus minis in preperation for my club returning this month.

 

Working my way up in size. 2 reavers still to go and then I need to assemble a warbringer and warlord.

 

questoris.thumb.jpg.f8665373889eace75e0beae3e17af69d.jpgcerastus.thumb.jpg.9e42c07266506d28116c04ef6db7bd30.jpg

 

warpuppers.thumb.jpg.1ff7f0954e650f5194991a4491a23c0a.jpgs

Link to comment
Share on other sites

16 hours ago, Nathan Wind said:

I feel your pain.  Not GW, but I was playing the World of Tanks minis game the other week against a pal and we were in a bit of a stalemate.  To get things moving I took a massive gamble and brought my big hitter right out into the open for an easy kill on one of his light tanks.  Only needed a couple of successes off a big handful of 6 dice.  Rolled 6 blanks...

 

I'm sure that's a statistical impossibility.

 

Went on to lose horribly, of course.

 

The way dice swing make me laugh sometimes. In one game of infinity all I needed to do was roll a 16 or more on a 20-sided dice and it took me 8 goes. I ran that through a dice calculator later it and was something stupid like a 0.000006% chance. What's funnier is the roll to show someone taking the pin of of a smoke grenade and dropping it at her feet. She couldn't even manage that on the first 7 tries.

Link to comment
Share on other sites

Create an account or sign in to comment

You need to be a member in order to leave a comment

Create an account

Sign up for a new account in our community. It's easy!

Register a new account

Sign in

Already have an account? Sign in here.

Sign In Now
 Share

  • Recently Browsing   0 members

    No registered users viewing this page.

×
×
  • Create New...

Important Information

We have placed cookies on your device to help make this website better. You can adjust your cookie settings, otherwise we'll assume you're okay to continue. Use of this website is subject to our Privacy Policy, Terms of Use, and Guidelines.