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Camping


Padaxes

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It makes me laugh when people accuse you of camping, in a military combat sim that is complete with claymores, sniper rifles , camo suits, and targets to attack and defend in many situations.

Surely its defending ? Or being sneaky ?

Why would you run round like a loon in the open when theres 10 guys out there with automatic weapons trying to kill you ?

I just don't understand the problem with it (except that its annoying when you die), after all genuine campers are easy to kill because they usually go back to the same spot.

Whats the Rllmuk forum standpoint on camping?

I tend to mix it up when I play, course I have to say that, I dont want to get a black mark against my name now do I :(

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Don't understand the problem either. It's the same as any semi-realistic shooter has been for years and years: people don't like dying when their opponents are smart, so they decide camping shouldn't be allowed when it's part of the game. They have even less reason to complain now in CoD4 because of the killcam and random spawning. This isn't Quake or UT.

I don't really see how anyone can argue against standing still round a corner for a few seconds to get the drop on an enemy, while people outside are calling in helicopters and airstrikes over and over.

These damn console kids!1111

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Camping is often incredibly obvious, and it's super satisfying to stun/flash/run rings around them. What annoys me immensely is inappropriate camping in objective games. Being on 6 kills and walking into a room that has no tactical advantage whatsoever for the other team, only to be taken out by someone who's been sitting there waiting for 5 minutes, is incredibly annoying. The number of people who sit doing this is Domination is... too many, whatever it is. You look after the 10 minute game and they have stats like 6-2 or something. Must be so boring.

The beauty of the design in (most) of the maps means that camping is next to useless by and large, as there's always more places to cover than is possible facing one direction. You're always better off using intuition to predict where the enemy is and (almost) constantly repositioning, to stay unpredictable.

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I see your point tim, but surely the advantage for the other team is that you might have been about to get a heli and the guy stopped you ?

The other day we were playing HQ and my team was just about to destory the HQ, so I ran off and waited at a main junction on the other side of the map, the enemy team respawned and ran past me, as the last guy went by I opened and killed nearly all of them, our team went on to capture the next HQ. Afterwards though, man the abuse I got for being a camper! Surely thats just tactics ?

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Yeah Tim. I should just add I don't advocate sitting in an empty room for 10 mins waiting for a kill, or camping in objective based games when a bomb is ticking etc at all. It's just the other side is people stupidly running out into the open and playing thoughtlessly, blaming their deaths on people legitimately taking a scan of the map from a window or behind a barrel for a moment and actually tracking movement.

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Agree with all of that Tim. People just find a quiet corner and wait, even if they're in some tiny corner of a building no-one gives a fuck about, on the offchance that someone will run through.

There's that building on Overgrown with the field out the back that's pretty much useless in Domination (imo anyway) - went in there yesterday for a lie down as the RPD takes half an hour to reload and some fucker was in the field out the back aiming through the window. Looked at his stats afterwards - five kills. I like to think he finally got his airstrike up just as the score hit 200, the cunt. :(

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All hypothetically of course, it's a fair point about him stopping me getting the heli Strategos, but if we were playing against each other and he's on your team, he's little more than a dead weight. He's doing nothing to help your team capture points, the bomb, or whatever. My annoyance plays second fiddle to the fact that he's doing nothing for the game at all, except letting your team down.

And secondly, of course there was nothing wrong with what you did. Good play. "Camper" is a natural riposte from a poor player.

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The only type of 'camping' that gets me is that hiding in a dark corner and waiting crap which doesn't help the team. It's annoying when someone on your own team decides to do it, a few times I've got stuck behind some idiot just lying down or crouching still in a spawn point or doorway. I have a friend who does this because he is crap at FPS games, usually he's signed in on my gamertag too!

It's amazing though, especially in S & D games how dumb some players are. I was in a game today where at the start of each round one guy on the other team kept going to the edge of the construction site on backlot and lobbing a grenade over at the exit of the alley where we were spawning. No problem if you just wait, but of course everytime someone (usually the bomb carrier) on our team was booting it out to the spot where the grenade was. All they needed to do was wait for his grenade, throw a flashbang and pop out and get him, but nope.

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Oh, I will say this regarding your HQ exploits though: again, there's nothing wrong with what you did, but it proves HQ is broken with the default settings. Goodness knows why there's no delay before the HQ comes online in Matchmaking games. We use 15 seconds in the league and it improves it immensely.

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Well thats my pet hate, when you watch your team mates charge off to certain death, 30seconds into the game the enemy had a UAV and an airstrike with their heli on the way!

I dont play objective games as much as they dont suit my more cautious style of play....

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TBH I call people campers all the time, however I use to describe how someone is playing not as an insult. E.g. There is a sniper camping in building xxx. I think it is a legitimate tactic in many situations. Like when defending a bomb site, surely camping is what the defenders should be doing?

I have had many arguments with players on Counterstrike about this. However, I think it is awful play behaviuor to camp in a random room with no relevance to the play in order to pick off randoms. In team DM I suppose that is redundant but in other objective games can be a real pain.

I don't neccessarily agree with running to the other side of the map and waiting for the other team to spawn though. It's a fine line between infiltration and spawn camping. BUT, they aren't breaking the 'rules' though.

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I don't neccessarily agree with running to the other side of the map and waiting for the other team to spawn though. It's a fine line between infiltration and spawn camping. BUT, they aren't breaking the 'rules' though.

I am in no way defending spawn camping! I ran off to gaurd a bottleneck, which struck me as sneaky rather than dirty :/ You know what happens in HQ, you destroy the HQ then the other team all spawns nice and close to the new one and your team is all stuck in some room on the second floor of a building on the other side of the map.

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Camping is a legit strategy in military games and people who piss and moan about it crack me up.

Luckily though in this game its 95% obvious where the campers are gonna be. i get loads of nade kills from what people think are random nades, when the fact is i just knew someone was gonna be in a certain spot, even if I didnt see them.

To be honest though, people just like to moan about anything that kills them that isnt a standard machine gun. Ive heard people moaning about shorguns, claymores, rockets, 'nube tubes', snipers etc etc.

I'm also one of those guys that likes to position himself away from the main action. So if I was against tim i might piss him off. I dont think theres any part of these maps except maybe the swimming pool on bloc that is not strategically useful.

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the only thing i've done that would be described as camping was on crossfire i think. This guy had positioned him on the second floor of one of the buildingand sniped me a couple of times. i eventually caught him there and sniped him from accross the street. i then ran into his building and there was a cupboard behind where he was standing. surely enough he headed straight there after spawning. once i heard him take up position i sneaked out from the cupboard and stabbed him in the back. i found it funny but i guess you could call it camping.

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Yeah, that swimming pool. I only realised it was there after I'd finally got around to progressing through single player to the Ghillie mission. "Oh, this is Block, and this building is actually a swimming pool inside." I think the only strategic benefit it has is if you're winning - everyone go hide in there till the clock ticks down. I might chill out in the changing rooms sometime if I fancy a fag.

I wonder why the map designers included it, dunno, maybe it's actually a good position to hold, just noone's ever tried.

I reckon the outside sections (not the middle) of block are the easiest to defend. Noone ever seems to do that though, instead it's like a merry-go-round in and out of the blocks or a sniper/camp fest where you can't really watch your back well enough. You can get really far back behind a wall in the side sections - just one guy can mow down loads with an LMG/sniper and there's no opportunity for someone to set up unseen and counter snipe.

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Lol I found a guy hiding in that swimming pool in bloc once, I really couldnt fathom what he was doing there ;)

Did you spot him with UAV? If not, begs the question what you were doing...

There won't be any men in those changing rooms. There used to be about 25,000, but owing to the place being a ghost town, you'd be better looking elsewhere...

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Did you spot him with UAV? If not, begs the question what you were doing...

There won't be any men in those changing rooms. There used to be about 25,000, but owing to the place being a ghost town, you'd be better looking elsewhere...

lol

yes UAV :lol:

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Hi,

I've been playing a lot of Team Hardcore lately after finding the love for it. camping can be annoying, especially if you end up being against a team of majority snipers. I can't complain too badly though as in Team Hardcore outdoor maps such as pipeline or overgrown, i run around with a barret, claymores, iron lungs and uav jammer. the difference is though being a good camper means being a mobile camper. in overgrown especially for example, set up a camp, once you get found out and attacked, set up your claymores in the same place so people come back, but set yourself up overlooking your initial camp point, and take them out again once they attack your first point. it's like backwards hunting. tempt them into your camp, then take them out from a vantage point.

I've been told after games finish that (after a camping session) i didn't do much, with maybe a 7k/2d count. thing is though, as im sure you're all aware, as long as you kill more than you die, you're much better than the dude that's complaining who killed 15 and died 15 times.

but yeah, camping rocks, if youre not a mental.

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i suppose its another part of personal play style, but im not happy at all, if i've died more than ive killed. it's all about self preservation, no matter how many kills ive got. and i suppose camping or in my case mobile camping helps a lot on that self preservation tactic.

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1.jpg

To the person asking why the swimming pool is on Bloc ?

Camping rocks. Making people so mad that you know where they are going to come from next is just part of the fun.

The ruined house on Overgrown is my favourite camping spot. I've spent whole games in there coming out with 20/2 kill ratios and shit.

There is a lovely sniping spot on the frame of that far window.

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Campers:

"Wow. I went fifteen and one in that game, I'm great!"

"Your team lost the game dickhead, piss off."

Surely he's helped the team far more than the people dying more than they have killed. If we are talking about TDM that is ( I agree that people who worry about kills in objective games are usually the ones who pretty much sacrifice thier lives in order to secure the HQ or whatever...) because lets face it, in TDM the only way to lose is when you've got players dying more than they are killing. As long as everyone has more kills than deaths in TDM it hardly matters how they've got those kills. I guess that you could make the argument that when a person was camping/hiding they were not supporting their team but as people have said traditional camping in COD 4 will get you no where due to the kill cam. I think what people whine about are intelligent campers who are stealthy and pick good spots but regularly move around to keep the enemy off balance. But frankly its much better to play stealthily and/or cautious than it is to end up with 10 kills but 20 deaths due to playing aggressively...

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While I fucking hate getting killed by campers, camping is tactically awesome, if you do it right. Camp round a corner, kill somebody, plant some claymore for when they come back, then get the fuck out.

My fav camping spot is in the building on Bloc where there is only 2 ways up to the 1st floor. Go to the end where there isn't an entrance, go prone, and RPD the fuck out of anybody who comes up. RPD with Stopping Power will usually kill anybody quicker than they can get a grenade off, so you don't die often.

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Depends on your definition of a camper, someone who runs round a corner and waits for someone he hears ain't really camping. Some sad fuck who sit in a corner an entire map not moving from that position on public games needs bum raping, which I have no qualms in administering in spades. May be different on the 360 version though.

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