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Formula 1 - Codemasters


tyler
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Are you on pad or wheel? I'm on the wheel and I can floor the brake pedal until I'm just about to turn in, then blend it out to avoid locking up. As for TC, I've not felt any need for it with the wheel. I seem to be able to feel the car go and at least save a 360 spin, if not a big wobble coming out of a corner.

So, After I got the hang of the basic driving I decided to ditch Bahrain and go to a proper track - Suzuka. Now, like most enthusiast racing gamers, I'm sure you can bang on most games and complete a track that you've played in another game without too many incidents. This is a totally different beast for me. It's like starting from scratch even though I know the layout of Suzuka perfectly well. I'm starting to fucking love this game.

Using a pad - have never owned a wheel except for my Sega Saturn :D

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I've enjoyed the time I've spent on this so far - I've had the freezing issue on 360 during qualifying, and I also would have met the objective in the race if it wasn't for the pit stop issues, but i'm still enjoying it - nice trying to drive right on the edge, quite stressful, in a nice way.

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It seems when qualifying, the A.I cars going out on track is purely cosmetic and the game randomly gives out times for them based on who they are rather than what times they did out on track.

Yeah, they've answered/admitted this one:

T4RG4 - Because we couldn't make them compete in Qualy this time out Looking to sort that though.

I'm happy with TT and online personally as that's all I was going to play with there being no co-op career. And I love the handling but it seems in the mad rush to get this 'finished' some fairly massive concessions had to be made. In terms of single player it's like a beta release.

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Has anyone had any joy using the wheel pictured below on the PS3 version of F1 2010?

A work colleague rung me to say the wheel is working in the menus but just is not recognised once he gets into the racing itself.

I know its not on the official list of supported wheels that Codemasters released but then again nor was mine but my Mad Catz one for the 360 works a treat. Cheers.

http://www.gamestation.co.uk/Accessories/PC-Games-PlayStation-2-PlayStation-3/Steering-Wheels-and-Accessories/Ferrari-GT-Experience-Wheel/~r409084/?d=1z13fwjZ1z13frd

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Has anyone had any joy using the wheel pictured below on the PS3 version of F1 2010?

A work colleague rung me to say the wheel is working in the menus but just is not recognised once he gets into the racing itself.

I know its not on the official list of supported wheels that Codemasters released but then again nor was mine but my Mad Catz one for the 360 works a treat. Cheers.

http://www.gamestation.co.uk/Accessories/PC-Games-PlayStation-2-PlayStation-3/Steering-Wheels-and-Accessories/Ferrari-GT-Experience-Wheel/~r409084/?d=1z13fwjZ1z13frd

It might not be the problem, but recently Sony added a PS3 firmware update that borks some third-party controllers.

No idea if that's it though.

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That mad rush to get this finished is no doubt to prohibit a clash with GT5.

They could have waited a few more weeks though.

and to hit the 2010 season while it was still going.

I think it's only the sound that lags, not the controls. If I brake hard, I make the corner, but the engine sound doesn't drop as quick as you'd expect and vice versa.

A glitch in the engineer's vocals? Mine said, "your teammate is faster than you. Please confirm you understand". Very odd.

but seriously, it's all a bit superficial compared to rFactor isn't it? Or even F1 97-01 or Grand Prix4. No ability to check telemetry & refine setups? I was never one for tweaking every last detail, but the standard setup screens on GP4 were very interesting & useful. I guess that's what you get with a primarily console game. I assume windows & xbox Live can't race each other?

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and to hit the 2010 season while it was still going.

I think it's only the sound that lags, not the controls. If I brake hard, I make the corner, but the engine sound doesn't drop as quick as you'd expect and vice versa.

A glitch in the engineer's vocals? Mine said, "your teammate is faster than you. Please confirm you understand". Very odd.

but seriously, it's all a bit superficial compared to rFactor isn't it? Or even F1 97-01 or Grand Prix4. No ability to check telemetry & refine setups? I was never one for tweaking every last detail, but the standard setup screens on GP4 were very interesting & useful. I guess that's what you get with a primarily console game. I assume windows & xbox Live can't race each other?

Ahh. You've so hit the nail on the head.

Superfical.

Sadly both EA and the codies are famed for it. I don't care so much when it applies to something like Dirt as Dirt's style of racing lends it to arcade style playabilty anyway. Lots of crashes, slides and jumps - it works well there.

But for technical racing where you need to be fast and precise - its not so good.

It'll please the masses but it does kinda feel, yeah, superfiscal.

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It's a genuine shame that some earlier PC games don't have the wider recognition that they deserve (along with a nice console conversion!).

Choddo, regarding the audio, you could try the 'Software' option within the in-game config. I couldn't get any changes for the Rapture audio driver to hold, so tried the game's Software setting directly. Rapture is apparently processor-intensive. I could cope with the latency but didn't like it, so I didn't mess around and changed to Software mode. Problem pretty much solved.

I say that as there seems to be an ever-so slight lag, but that is being really picky and I must acknowledge that as it's been years since I've played the games I'm thinking of (F1 Challenge, Grand Prix Legends, GTR, GT Legends), my memory in this regard may be - *cough* - a little hazy.

Right, who's up for some Revs? 8)

Grand Prix? :wub:

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Oh my, it really does make a difference using a wheel and pedals doesn't it?

Couldn't really justify £80 on the official one, so picked up the Madcatz and it will do me absolutely fine.

When using the pad I often found myself having to twitch throughout a corner to get it round, but the wheel just makes things so much smoother

Just came 17th in Malaysia and feel like I've won the world championship, awesome!

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Oh my, it really does make a difference using a wheel and pedals doesn't it?

Couldn't really justify £80 on the official one, so picked up the Madcatz and it will do me absolutely fine.

When using the pad I often found myself having to twitch throughout a corner to get it round, but the wheel just makes things so much smoother

Just came 17th in Malaysia and feel like I've won the world championship, awesome!

Totally agree. This game is a must for a wheel and like yourself, the Madcatz one has really surprised me as it does a very good job!

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i have a madcatz one but it pulls to the left on straights, and if i keep my hand on it to keep it straight it will just make jerky movements every now and again it feels like, without the wheel moving itself it'll just jump to the left.

more noticable on GTR 2 with the line in the middle of the steering wheel i can see it just jerk to the side, shame really but i'll try and borrow my mates official wheel and then suggest a price to him, probably £30 ;)

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You can only lock up the tyres at low speeds so feel free to hammer the brakes down hard then ease off as you near the corner.

Yeah, i'm not sure if thats true to life. Any hard braking at any speed in most cars would cause a lock, i knew the grip slicks were good, but not that good.

One other note....don't change too fast. One, it kills the engine (it gets hot) and two, you could end up in Neutral, usually into a corner, so causing a slide.

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