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Dragon Age: Origins


diggler
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I read the edge preview in the issue with the Rage cover today. Dragon Age is now a must-buy for me, it sounds like this will be a proper RPG, one like they used to make in the old days. And it's not often that a rpg on a console doesn't get simplified to fuck (hello, Oblivion), so this is all sounding great to me. Especially since the 360 version of The Witcher was cancelled - I'm still angry about that.

It was?? Holy shit! I didn't know! There goes my autumn fun! ;)

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Didn't bother buying that assassin droid on tatooine then...?

Yep I did, not as much fun as Edwina.

It was?? Holy shit! I didn't know! There goes my autumn fun! ;)

To be fair it'd be impressive to see them getting it running well on 360, I got a 285 running in this thing and the swamp is still harsh at times. The scale down must have been mad.

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  • 3 weeks later...

It is deliberate isn't it? I mean, the utterly shocking voice-over work is there just to create comedy value surely? That and the strange blood-spattered character?

I just can't build up any faith in this game at all - it just looks so fucking dire!

Please let me be wrong. Oh, pretty please. I've been so looking forward to this game :eyebrows:

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Clearly it's all a big ruse. No doubt they'll start showing videos of the real game soon, right? Right?

Bloody better be - all I could think of when I saw that last trailer (the elf chap) was Puss in Boots from Shrek.

Next up...Eddie Murphy as one of the dragons.

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Bloody better be - all I could think of when I saw that last trailer (the elf chap) was Puss in Boots from Shrek.

Heh, that's exactly the same association my mind drew as well. When it could tear itself away from the ginger woman's ridiculous lips.

Ah well, here's a video focussing on the music which at least seems to be your standard fantasy orchestration. I was worried the Odious Tea butt-rock frog was going to make an appearance.

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I really don't know what to make of this now. It's been quietly blipping on the edge of my radar for years, and when it got properly (re)announced I became very excited about it. Everything I've seen lately boggles me with its badness, and yes - I find it hard to believe it's not completely intentional.

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I agree that Two Worlds' voice work was terrible across the board and in all fairness, that recent Dragon Age trailer posted by The Sarge is a vast improvement on the footage I've seen previously. However, that red-haired female character continues to be stunningly awful. Either the person responsible for her voice has never read a line of dialogue in her life, or she is a very talented actress portraying a woman who is in some way mentally impaired. I cannot tell which it is.

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PC Character Creator to be released October 13

We are happy to announce that BioWare will be releasing the Character Creator from Dragon Age: Origins on the 13th of October. This will give you 3 weeks to play around and get your Player Character just right before launch of the game on November 3rd – 6th.

What we have managed to do is get the awesome BioWare dev dudes/dudettes to break off the Dragon Age: Origins Character Creator from the main game so you can download it as a separate application to your PC. Once you have downloaded and installed the Dragon Age: Origins Character Creator you will be able to “pre-create” characters for use in the PC version at launch.

The Dragon Age: Origins Character Creator will allow you to create numerous different characters before launch and experiment with the different classes, races, and create multiple faces for the 6 Origin stories and save them to your hard drive for safe keeping until the game is released.

As you may be aware we are extending the BioWare community with a new social community site for Dragon Age: Origins. The great news is when we launch the Dragon Age: Origins Character Creator we will also be launching an open beta of the new social community site. You will be able to log into the new Social community site with your existing BioWare forums account name and password, and update it to the new social site account. Characters created with the Dragon Age: Origins Character Creator can also be uploaded to your account from within the Character creator. Once logged in to the social site, one of the first things you will be able to do is use one of your uploaded characters as your social website avatar for your profile on the new social website forums (yes we got that in!!), exciting stuff! Stay tuned for more information on the social website from now through launch.

Dragon Age: Origins Character Creator Details

Download location – BioWare/Dragon Age: Origins website (A link will be made public when ready)

File size - Maximum file size 320meg.

Languages – Available in English, German, French, Polish, Russian. Also available in Czech, Hungarian, Italian and Spanish with English Voice Over.

System specifications to run the Dragon Age: origins Character Creator – The Character creator runs on the same system specs as Dragon Age: Origins. Please check the FAQ here for more information: http://dragonage.bioware.com/game/faq

The character creator is currently only available for PC users.

http://daforums.bioware.com/viewtopic.html...0&forum=135

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This game is becoming so very, very strange. Half of the clips I see look so amateurish it's unreal, yet other ones do show clear improvements to both the dialogue and graphic quality. It's almost as if they've got completely separate teams working on it, and they're just hoping that folk won't see the differences!

I really don't know how this game's going to be when it comes out :eyebrows:

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Game Informer Review

9

In the middle of reviewing Dragon Age, I had a couple vacation days scheduled. During my long out-of-state weekend, the game was constantly popping into my mind – how I could have won a fight differently, or how I might spend my next few talent points. As soon as my flight landed back in Minneapolis, I didn’t even fight the urge; I drove straight into the office and spent an entire Sunday night in front of the computer fighting darkspawn and saving Ferelden. The number of titles that can foster this level of dedication and obsession are few, and Dragon Age: Origins is among the best of them.
*Concept: A masterful return to the sub-genre that gave BioWare its beginning.

*Graphics: The visuals are impressive, though not exactly top-of-the-line. The artistic design conveys the ancient fantasy setting well.

*Sound: Lots of quality voice acting and an atmospheric soundtrack. Thankfully, none of the crappy metal from the trailers made the final cut.

*Playability: Fussy camera angles can slow you down in battle, and inventory management is a minor pain. Otherwise, the interface works incredibly well.

*Entertainment: I want to play this game again right now.

*Replay: High.

http://www.vg247.com/2009/10/05/first-drag...ew-is-a-gi-910/

http://gameinformer.com/games/dragon_age_o.../05/review.aspx

:)

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I've tried the 360 version on a couple of occasions recently, and graphically it's a real dog.

Grass popping in 5 meters in front of you, limited environments (do you think you can just swim out in that lake? Fat chance), really long load times. It looks like an ugly rip-off of Fable 2.

There are cookie cutter towns that look like bad player-made Neverwinter Nights mods. I really don't understand the good previews, maybe it's all in the story-telling.

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Free DLC for legitimate owners. :)

Two out of the three are free, but only to legitimate owners of a sparkly new copy on PC, PS3 or Xbox 360. This 'added value' approach is how BioWare boss Ray Muzyka wants to beat piracy.

The Warden's Keep will be paid-for by most, as only Deluxe Edition owners get this thrown in for nothing. The pay-out is 560 Microsoft Points on 360 and $7 on PC, according to GameSpot. PS3 owners will pay $7 but wait until late November to play.

Inside the Warden's Keep awaits a dungeon-based supernatural storyline, in which six new abilities as well as items and a merchant base-hub can be uncovered.

Of the other two add-ons - free, remember - The Stone Prisoner offers most. Here you gain access to a stone golem party member from the outset; a rock monster with its own storyline and motives for joining the fracas.

The Stone Prisoner costs $15 or 1200 MSP (£10.20/€14.40) normally.

Blood Armour is the final piece of DLC, for now, and adorns you with the eponymous war-suit that is both fancy and protective. Bizarrely, this ensemble can also be imported to Mass Effect 2 for use next year.

http://www.eurogamer.net/articles/free-dra...e-dlc-at-launch

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If two of those items come with the game, then why do they need to also sell them as DLC? Who would be left to need to buy them apart from pirates?

I'm being dumb, yes?

Surely a pirate's just gonna get his hands on the DLC anyway?

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This is very odd. It seems to be a Gears 2-style affair whereby new copies of the game contain download codes for the exclusive DLC. The difference though is that the DLC (with the exception of the armour) will also be available for purchase on the marketplace. Surely a dreadful pirate could obtain an illegitimate copy of the game and then download all the DLC at his leisure. The collector's edition with all the DLC costs $75 so he'd save himself $53 in the process.

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I find it hard to argue with the publisher's business model of trying to get people to buy first-hand rather than second-hand.

What else are they supposed to do?

[You can pretty much ignore the pirate element. That's not what the focus of this kind of thing is.]

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