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Dragon Age: Origins


diggler
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Just about to hit the Landsmeet after tying up some old quests. First time through too, I'm so slow :ph34r: However, my only minor gripe would be the pressure to complete the game doesn't exist the later you are through it. They do a good job of setting stuff up so you do feel like the Blight is ominously moving throughout the landscape but nothing ever really changes and the presence is lost beyond the map graphic. Still, it is only a minor gripe and I love the game for everything else it has given me.

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I felt genuinely uncomfortable about what I did to get Shale! Morrigan really approves at least. Is she heterosexual, or does my character have a shot? I figure hearing about her mother's sex-life might well have made her want to give something else a go.

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Just about to hit the Landsmeet after tying up some old quests. First time through too, I'm so slow :D However, my only minor gripe would be the pressure to complete the game doesn't exist the later you are through it. They do a good job of setting stuff up so you do feel like the Blight is ominously moving throughout the landscape but nothing ever really changes and the presence is lost beyond the map graphic. Still, it is only a minor gripe and I love the game for everything else it has given me.

After the Landsmeet and until the final credits is where the game will make up for what you say above.

There will be pressure and there will be heroism and there will be epicness... :ph34r:

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After the Landsmeet and until the final credits is where the game will make up for what you say above.

There will be pressure and there will be heroism and there will be epicness... :D

Ah, that's excellent news. Looking forward to giving it a shot tonight then :)

Oh, I have some screen shots of my character with his weapons on upside down. I was using the

Starbane

(I think) and it looked great sticking out above his shoulder :ph34r:

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Just started this and I'm not sure what to think so far.

I'm at the village after the first big battle and it all feels very generic thusfar, albeit with some nice touches and humour. Combat is fairly cool in some places ( actually being wrestled to the ground and pinned by a giant spider ), and there are some nice moral conundrums already but I don't really feel a drive to return to it. I think I'll give it another two to three hours and see where it goes.

Is there a certain point at which it really picks up? Am I anywhere near that point?

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Just started this and I'm not sure what to think so far.

I'm at the village after the first big battle and it all feels very generic thusfar, albeit with some nice touches and humour. Combat is fairly cool in some places ( actually being wrestled to the ground and pinned by a giant spider ), and there are some nice moral conundrums already but I don't really feel a drive to return to it. I think I'll give it another two to three hours and see where it goes.

Is there a certain point at which it really picks up? Am I anywhere near that point?

As a matter of interest, which origin did you pick?

Make sure you do everything possible in the village before moving out too.

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Do you mean class? I was/am a mage.

Don't worry, I am thoroughly combing the village. :P

I was just thinking that for some of the origins there is one particularly interesting destination to visit once you get offered the selection in the game and which might spark your enthusiasm for the game if it's currently flagging slightly. Particularly for dwarves and human nobles. Mage less so really but on the upside it's one of the most flexible and powerful classes in the game.

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I've been away from the game for some time now, thanks to Mass Effect 2, but something's been bugging me. Is it worth spending points on constitution for the non-tank characters? I seem to remember my team being a bit fragile at times. ;)

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This is fast becoming the most absorbing game in ages. Can't stop thinking about it damn it!

I think the difficulty of the random encounters is slightly high - I did the Dalish sections without too many issues, then spent half an hour repeatedly trying one random battle on the way to Redcliffe! Repeatedly in the random encounters, everyone gets killed really soon, then I just have Morrigan frantically running away and releasing the odd lightening attack until ages later the enemies are all killed. I never end up in this situation in the main areas.

One difficulty spike that annoyed me was in the Warden's base DLC bit - I was going along fine, then it saves right in front of a battle that seems ok, then a weird demony thing summons two more even more powerful ones and there's already several other enemies recharging the first demon's health, so there's too much going on to see who you're targetting and they killed me before I could think. I reloaded an earlier save 5 mins before and decided to try again later!

Does the level of a place set itself when you first get there? I had major issues with the throne room battle in Redcliffe, gave up, did some more stuff, went back and did it first go, no problem. I'm pretty sure my control of the party has improved in that time too though. I've given up with the tactics and decided to control Morrigan the majority of the time, then flipping back and forth between her and the others to get in the odd melee special attack with my rogues.

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Do you mean class? I was/am a mage.

I've just played through the mage origin to about where you are, and it's not the most absorbing - my original Dwarf Noble was far more interesting. And didn't suffer from starting off in the Fade, where even the PC graphics aren't up to much behind the layers of deliberate screen blur (I'm actually wondering whether most haters of the game played as mages - since you do Fade -> Tower -> Ostagar -> Wilds: none of which are particularly epic or pretty).

OTOH, as a mage you're going to be *very* effective throughout the game.

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I've been away from the game for some time now, thanks to Mass Effect 2, but something's been bugging me. Is it worth spending points on constitution for the non-tank characters? I seem to remember my team being a bit fragile at times. ;)

I'm off the opinion it's not worth putting past around 20 even for tanks.

High Dexterity and high magic resist :lol:

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After over fifty hours spent playing this I think it's finally run its course.

It's a shame that I won't be seeing it through to the end, but since every battle seems to be approached and won in exactly the same way now that my Morrigan's got the better magic spells I'm not learning anything anymore and can't help but think there are better ways to spend my time. Even if I took her out of my party I imagine that the limited options for non-mages coupled with the cubersome layout on the 360 version of the game would mean that an all Warrior/Rogue party would also be quite boring when my characters are as advanced as they currently are. Jacking the difficulty up meanwhile would simply prolong the already over-long battles rather than requiring me to employ a better tactic. Plus the downright bloody stupid codex recording system that doesn't let you see new entries means that I've only skimmed over about a quarter of the lore, and as a result haven't particularly embraced the massive mythology so don't care to see how it all turns out.

Fairly well designed throughout, and absorbing up until about level 15 when the game seems to run out of things to test you with. Well worth picking up for less than £20, it just needs to shed a couple of its later dungeons and get on with the finale :lol:.

For those who have played the game, I stopped at the end of Orzammar after having doing the Mages' Circle, Elf Woods and Redcliffe/Urn of Andraste major quests. And everyone who could love me did :lol:.

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I've just played through the mage origin to about where you are, and it's not the most absorbing - my original Dwarf Noble was far more interesting. And didn't suffer from starting off in the Fade, where even the PC graphics aren't up to much behind the layers of deliberate screen blur (I'm actually wondering whether most haters of the game played as mages - since you do Fade -> Tower -> Ostagar -> Wilds: none of which are particularly epic or pretty).

OTOH, as a mage you're going to be *very* effective throughout the game.

Ah, thanks for the info. The irony is I usually go for a fighter character and thought this might be more interesting! Currently back in the Fade ( sigh ) but it seems marginally more intriguing this time, I'm really still playing for the character interactions as combat seems to boil down to repeating the same strategy over and over.

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Plus the downright bloody stupid codex recording system that doesn't let you see new entries means that I've only skimmed over about a quarter of the lore, and as a result haven't particularly embraced the massive mythology so don't care to see how it all turns out.

In the PC version they kind of shimmer. Strange that they'd remove that for the 360 version.

Fairly well designed throughout, and absorbing up until about level 15 when the game seems to run out of things to test you with. Well worth picking up for less than £20, it just needs to shed a couple of its later dungeons and get on with the finale :o.

For those who have played the game, I stopped at the end of Orzammar after having doing the Mages' Circle, Elf Woods and Redcliffe/Urn of Andraste major quests. And everyone who could love me did ^_^.

Oh. So you're stopping just before the payoff?!

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Ah, thanks for the info. The irony is I usually go for a fighter character and thought this might be more interesting! Currently back in the Fade ( sigh ) but it seems marginally more intriguing this time, I'm really still playing for the character interactions as combat seems to boil down to repeating the same strategy over and over.

It's different with the change in origin.

I've tried to trundle through the tower with three mages, which is fine until you hit something with high magic resistance.

I'm also quite looking forward to visiting Redcliffe this time out...

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After over fifty hours spent playing this I think it's finally run its course.

It's a shame that I won't be seeing it through to the end, but since every battle seems to be approached and won in exactly the same way now that my Morrigan's got the better magic spells I'm not learning anything anymore and can't help but think there are better ways to spend my time. Even if I took her out of my party I imagine that the limited options for non-mages coupled with the cubersome layout on the 360 version of the game would mean that an all Warrior/Rogue party would also be quite boring when my characters are as advanced as they currently are. Jacking the difficulty up meanwhile would simply prolong the already over-long battles rather than requiring me to employ a better tactic. Plus the downright bloody stupid codex recording system that doesn't let you see new entries means that I've only skimmed over about a quarter of the lore, and as a result haven't particularly embraced the massive mythology so don't care to see how it all turns out.

Fairly well designed throughout, and absorbing up until about level 15 when the game seems to run out of things to test you with. Well worth picking up for less than £20, it just needs to shed a couple of its later dungeons and get on with the finale :o.

For those who have played the game, I stopped at the end of Orzammar after having doing the Mages' Circle, Elf Woods and Redcliffe/Urn of Andraste major quests. And everyone who could love me did ^_^.

That's where I got sick of it too. You're near the end and the story picks up again after Orzammar as you go onto the next bit, so it's a shame to leave it at that point, even though I can understand why.

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On the good news front, Bioware have announced 3.2 million in sales so far for Dragon Age B) . In less good news, did anyone see that Edge article (about games retail still going strong) in the latest issue? There were thumbnail pictures of about 30 or 40 games buyers, visting some game shop or other, all holding up placards of the game they'd purchased that day - the two Dragon Age buyers were easily the nerdyest looking weirdos of the whole bunch :(

Back at it again now, currently breezing through the magey bit of the fade. My route through the game on this play through has been the warrior origin --> lothering --> redcliffe to the point of umming and ahring over the best way to deal with the kid with a demon problem --> denerim getting going and/or sorting all the obvious market square stuff --> brecillian forest --> three or four of the other fight and caravan location thingys (plus the usual travel fights) --> back to denerim opening the back alleys as far as I can --> and now the fade, after scooting up the mages tower.

The only mobs I've struggled with have been that tough revenant in the forest (the one that appears with some skeleton assistance) who I was too underpowered for at the time but will soon get his kicking and two mages and a room full of other bods at the far end of a load of back rooms in the third dark alley of denerim - again they will be toast when I next go back. Playing as far as humanly possible with a set team of me (female warrior with beserker tendancies), Alistair, Morrigan and Leliana.

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The sales figures are great news because I was half afraid it would fail sales wise,5 years of development must have ran up a pretty big budget?, and we wouldn't see any more games like this.

When was the last time we saw a game like it really? BG2 probably? even Neverwinter Nights is cut from a different cloth, Biowares own output since KOTOR has taken a different path which I'm not slating because I loved those games as well and Bethesda walk a different road to Bioware.

I adore cinematic games like Mass Effect 2 but sometimes you just want a good 60 hour epic that isn't afraid to show it's geek inspired, nerdy roots :)

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I've just bought this after all the positive feedback here and after realising that the Stone Prisoner DLC code expires at the end of April and I don't really want to spent 1200 points on it. And I've followed the instructions on the slip inside the game case and it appears as Purchased in the Downloadable Content but whenever I go to download it I get a 800700e8 error telling me to try again later. Has anyone else had this? The game is brand new purchased from Amazon so I the code cannot have been used before.

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