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Sony E3 Conference: Done & Dusted


Deeptone
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There's no way they're going to fork out for the insane clusters that CCP do for Eve

Exactly. It's going to be interesting to see how they overcome these limiting factors, if it is indeed the large scale open warfare it suggests. I think whether there'll be a monthly subscription or not will immediately tell you how much money is being invested in the infrastructure.

How did 64 player BF2 on the PC fare? I don't think I got around to playing a match with that many people on.

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How did 64 player BF2 on the PC fare? I don't think I got around to playing a match with that many people on.

It was ok actually, lag wise, but a bit mental player numbers.

I've played on ok 64 player CS:Source servers. But after playing that, I don't know why you'd want that many people.

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What.

Well any excuse to take a day off and laze around. But I always like to watch everything together so I have everything downloaded, or prepared then watch it intensively while eating crisps and giggling to myself about not being in the office.

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It was ok actually, lag wise, but a bit mental player numbers.

I've played on ok 64 player CS:Source servers. But after playing that, I don't know why you'd want that many people.

I think for those types of numbers you need massive maps and more importantly multiple focus points. BF2 did this by having half a dozen or so bases across the map, also stuff like having an important spawn point away from the main battle (e.g. aircraft carrier out at sea.) which creates movement around the map. Also there was always the aerial battle going on over your head so not every one was on teh ground. Really excited about this and K2 multiplayer actually.

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I find it disappointing that a game has been announced which represents a leap forward for online gaming as a whole, and everyone on this forum is trying to come up with reasons why it shouldn't be attempted.

Learn to dream, Rllmuk. Biglime was right - this place is becoming a sour cesspit of cynicism and hatred. This isn't about console partisanship or the past works of the developers or the failures of the past. This is about ambition driving the evolution of gaming. What, you think just because CS works great with a handful of players, we were going to stop there?

Thomas Edison failed over a hundred times before he finally made a lightbulb that worked. A hundred different ways to get it wrong - but did he give a shit? No, because he was a dreamer. And if he was here today, he'd be applauding Zipper for attempting the impossible.

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I find it disappointing that a game has been announced which represents a leap forward for online gaming as a whole, and everyone on this forum is trying to come up with reasons why it shouldn't be attempted.

Learn to dream, Rllmuk. Biglime was right - this place is becoming a sour cesspit of cynicism and hatred. This isn't about console partisanship or the past works of the developers or the failures of the past. This is about ambition driving the evolution of gaming. What, you think just because CS works great with a handful of players, we were going to stop there?

Thomas Edison failed over a hundred times before he finally made a lightbulb that worked. A hundred different ways to get it wrong - but did he give a shit? No, because he was a dreamer. And if he was here today, he'd be applauding Zipper for attempting the impossible.

It's not really a leap forward at this point though is it?

At the moment all it amounts to is an arbitary name used to describe the game, a developer telling us he knows how his 8 times table, said developer showing us he has a basic grasp of military rank but not of military tactics (how are the higher ranking players really going to control this war? RTS style? With lowly soldiers getting orders they can choose to follow or not? I somehow doubt it) and a bunch of conceptual crap you made up that sounds like the most mediocre musings of a 13 year old adolescent playing with plastic soldiers.

Forgive me if I'm not riveted or applauding Zipper's amazing game concept.

And I didn't even mention the desert location.

Now can we please get back to focusing on the best thing from the conference, Little Big Planet. They just announced Stephen Fry is going to narrate.

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It's not really a leap forward at this point though is it?

At the moment all it amounts to is an arbitary name used to describe the game, a developer telling us he knows how his 8 times table, said developer showing us he has a basic grasp of military rank but not of military tactics (how are the higher ranking players really going to control this war? RTS style? With lowly soldiers getting orders they can choose to follow or not? I somehow doubt it)

Presumably fucking off by yourself would have a similar result as it would in real life: facing off against an entire squad of marines on your todd.

and a bunch of conceptual crap you made up that sounds like the most mediocre musings of a 13 year old adolescent playing with plastic soldiers.

Surely now you're just being contrary. Lime was right, wasn't he :P

Now can we please get back to focusing on the best thing from the conference, Little Big Planet. They just announced Stephen Fry is going to narrate.

Hell yeah.

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I find it disappointing that a game has been announced which represents a leap forward for online gaming as a whole, and everyone on this forum is trying to come up with reasons why it shouldn't be attempted.

Learn to dream, Rllmuk. Biglime was right - this place is becoming a sour cesspit of cynicism and hatred. This isn't about console partisanship or the past works of the developers or the failures of the past. This is about ambition driving the evolution of gaming. What, you think just because CS works great with a handful of players, we were going to stop there?

Thomas Edison failed over a hundred times before he finally made a lightbulb that worked. A hundred different ways to get it wrong - but did he give a shit? No, because he was a dreamer. And if he was here today, he'd be applauding Zipper for attempting the impossible.

DON'T. CRY.

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I find it disappointing that a game has been announced which represents a leap forward for online gaming as a whole, and everyone on this forum is trying to come up with reasons why it shouldn't be attempted.

Learn to dream, Rllmuk. Biglime was right - this place is becoming a sour cesspit of cynicism and hatred. This isn't about console partisanship or the past works of the developers or the failures of the past. This is about ambition driving the evolution of gaming. What, you think just because CS works great with a handful of players, we were going to stop there?

Thomas Edison failed over a hundred times before he finally made a lightbulb that worked. A hundred different ways to get it wrong - but did he give a shit? No, because he was a dreamer. And if he was here today, he'd be applauding Zipper for attempting the impossible.

As a one day, eventually PS3 owner, it really pains me to say just how desperate some PS3 fans are coming across by pinning their hopes to what is nothing more than an idea. A mere concept. Something as ethereal and tangible as a wisp of smoke. An intriguing notion and a few minutes FMW do not a PS3 Holy Grail make. Or maybe they do, but they shouldn't.

When I finally head out to buy my PS3, I want to do so with head held high, I don't want to have to hide it between the pages of Razzle when I take it up to the counter so that I'm not embarrassed in public by the antics of all the PS3 owners who have gone before me. Dammit!

:P

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There's obviously gonna be incentives for teamwork and following orders. Again, you're just listing all the potential problems of a game you know barely anything about.

You know, I loved the GTA4 thread. It was a thread for optimists, for romantics. Nobody was talking about potential design or concept pitfalls, they were talking about how wonderful gaming could be. Even if the game didn't live up to our dreams, the fact that we dared to dream is what matters.

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I find it disappointing that a game has been announced which represents a leap forward for online gaming as a whole, and everyone on this forum is trying to come up with reasons why it shouldn't be attempted.

Learn to dream, Rllmuk. Biglime was right - this place is becoming a sour cesspit of cynicism and hatred. This isn't about console partisanship or the past works of the developers or the failures of the past. This is about ambition driving the evolution of gaming. What, you think just because CS works great with a handful of players, we were going to stop there?

Thomas Edison failed over a hundred times before he finally made a lightbulb that worked. A hundred different ways to get it wrong - but did he give a shit? No, because he was a dreamer. And if he was here today, he'd be applauding Zipper for attempting the impossible.

I can appreciate you're new to online gaming, as a PC owner I've been doing it for a decade or more. If they pull it off, it'll be excellent, and good for them. However, I've seen far, far too many excellent online ideas trimmed down and poorly implemented when it came to the crunch, and this is by people with proper online pedigrees - something, arguably, Zipper doesn't have compared to these guys. Admittedly, SOE may lend a hand if it's to be pushed as a premier platform title, as Sony are bound to want to see it succeed.

By all means big it up, but you only need to browse your repetoire of GTA IV posts to what it can lead to. You'll forgive me if I'm not positively masturbating over the potential of this game. Call it tentatively hopeful, instead.

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There are tons and tons of optimists on rllmuk, it's just they don't post too often. (just look at places like the fable, movie and creative threads)

We mostly get the pessimists and realists being vocal.

(and the one who's only sad purpose in life is to wind up the entire forum and undermine everything this place is about)

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It's already been said but a good 256-player game will be hard to do. I hope it works out though, no point in slamming it before details are revealed.

It probably depends on how the game environment is and whether it's totally freeform. I remember playing the BF2 PoE2 mod and on certain maps with 64-players you'd get two whole teams circling each other in big mobs. If you didn't go with the mob you'd get steamrolled, which ruined the game :P

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I've never encountered a poster more blatantly and transparently taking the piss out of the forum than Chase for as long or without any real consequence, nor one as successful in somehow getting others to continue to respond to his posts as if he's actually genuine. I suppose he does deserve some sort of accolade for that.

Well done.

Meanwhile, there's really nothing more to talk about concerning a piece of FMV. Anyone who's either played or worked on MMO PvP stuff already knows what the issues are, and anyone who hasn't can't really add much other than pure, ungrounded speculation. Not until there's something a bit more concrete than some CGI to show, anyway.

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why does everyone pick on chase? Just because he believes in games and isn't jaded by all the bollocks. MAG is most likely going to be shit and its at least 3-4 maybe even 5 years away. Let gamers dream. Playing cod4 for the next 4 years isn't for everyone.

Rare didn't have any fps exp when they made goldeneye. They had plenty of exp when they made pdz... Do you see?

If others have failed, thats their problem.

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