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Dr Seedyman
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Void Gore from the project starship lads. Doesn't look like it's been announced for pc for some reason.

PS4, switch, xbone. 17th February. Looks like it might be worth a try.

The trailer isn't on their official youtube and there's no mention of it on their steam developers upcoming page - https://store.steampowered.com/curator/37125467

 

"Endless depths of hell" makes it sound like it's an endless proc gen sort of deal and with the buyable upgrades, I'm assuming it's a roguelite.

Reminds me of that Rheum game I was playtesting a few years ago, but backwards.

 

Looks like it might be alright!

 

Doesn't look like the score was going up when they were collecting coins, so that's just for the upgrades. Would be good if you could cash them in for score at the shop.

 

The focus speed in starship x was so slow, it was totally unusable, I hope they've fixed that for this release.

 

 

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Thanks for the earlier encouragement to stick with ZeroRanger, @ImmaculateClump. I think the main campaign probably has a trick or two left for me as far as the true (?) last boss goes but I'm still a bit ambivalent about it, it's a kind of a slog length-wise so I'd be surprised if I ended up being motivated enough to try to 1cc it. White Vanilla is almost the polar opposite and as tight as they come. I've only had a few goes but got to the TLB (again, ?) on my last try so it seems pretty manageable once you've got some ways to deal with the bullshit down from the main game.

 

I pretty much just use the ship B main and back shots with the drill where it feels intended and the Soukyugurentai lock-on for background enemies once in a blue moon. Settling on a 'loadout' definitely helped me start to learn things better, as you'd expect.

 

It's weird, I've often thought it was daft how horis and verts are almost different genres but I think the fact that ZeroRanger bucks that trend is part of why I struggled early on. It was immediately obvious it had heavy memorizer elements but I still couldn't quite get myself to start approaching it like one and just kept trying to dodge everything. There's so much you can almost skip once you've figured out how.

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Nice one, Rsdio! Yeah, white vanilla is way more fun, isn't it?

 

You don't have to take it, but if I was to go back and offer myself a piece of advice, I'd say "I know the drill feels safer, but trust me, switch to the sword."

 

Check in the options, you can bind a button that's solely used for c weapon autofire.

When you switch to the sword, hold down on this and go ape.

 

I think I beat the main game with the drill, but tried the sword out one day while playing white vanilla and it's godly!

Really good for the last boss in that mode.

 

Twitch VOD of someone playing Void Gore if you're interested.

 

 

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It went up for sale last night, £3.99 - https://store.playstation.com/en-gb/product/EP2005-CUSA25939_00-VOIDGORE00000000

 

Haven't had a chance to try it yet.
Just realised, that's the first game I've actually bought on my UK account!

 

Ooh, Lapis X Labyrinth is on sale as well! I'll have some of that - https://store.playstation.com/en-gb/product/EP1063-CUSA14697_00-LAPISLABYRINTHEU

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Finally got around to installing and playing Sine Mora EX last night.

 

Oh my what a lovely game. Like the time mechanic of the game and the visuals are stunning (supports 4K) . Also didn't realise the music was composed by Akira Yamaoka of Silent Hill fame.

 

So glad I picked this up in the steam sale too. Exceptional value. Don't have a clue what is going on in the "story" though :D  

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Gawd's sake, I got this far and the game just decided to stop spawning enemies.

 

jQEmE2S.jpg

 

This is why we release on PC first!
How do I even report a bug on PS4?

 

GPMnjfO.jpg

 

This is great, but I'd love to have a few more options to turn off the flashing hud and stuff.

 

It's really good fun!
The balance doesn't feel broken, yet!

The shield mechanic is really intuitive, it's just like a panic button and clears bullets around you but you can use it offensively, let if build up until the circle around you is red and then "shield kill" baddies.

 

Early days, but this is great fun!

 

Edit: Had another run where the game just stop spawning enemies :(
I'll try turning it off and on again!

 

Uh-oh, happened again

 

OPUIoko.jpg

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1 hour ago, ImmaculateClump said:

Gawd's sake, I got this far and the game just decided to stop spawning enemies.

 

jQEmE2S.jpg

 

This is why we release on PC first!
How do I even report a bug on PS4?

 

GPMnjfO.jpg

 

This is great, but I'd love to have a few more options to turn off the flashing hud and stuff.

 

It's really good fun!
The balance doesn't feel broken, yet!

The shield mechanic is really intuitive, it's just like a panic button and clears bullets around you but you can use it offensively, let if build up until the circle around you is red and then "shield kill" baddies.

 

Early days, but this is great fun!

 

Edit: Had another run where the game just stop spawning enemies :(
I'll try turning it off and on again!

 

Uh-oh, happened again

 

OPUIoko.jpg


 

yeah man. This is way addictive!  Enjoying it so far. (Also shout out again for the tunes, real nice, espesh game over/store/restart track). For like £4 this is a bargain. (Switch here).  Haven’t seen any bugs yet. But I doubt I’m far enough in. 

 

no tate screen option though. Boooooo. 

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Yeah, it's good, innit?

At the end of that last run today, it was just about starting to feel like it might be busted, like I might not ever die, but hopefully it was all just about to kick off there before the baddies wet themselves and ran home scared.

Gonna play again tonight, hopefully it doesn't bug out again.

 

 

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Yeah, I think some people just like that. It draws them in, and stops them giving up so early if they're not very good.

"Everything will start to come together once I fully upgrade my weapon, just gotta grind a few more coins!" when it's really just them playing more and getting more practise that's making them better.

Some people get really frustrated by not being good at something immediately so it kind of offsets that I think.

 

I bought everything except for the movement speed upgrades. I was frightened I was gonna overdo it and make the ship too fast and I'd never be able to go back. It's tap fire and hold to focus and they both feel like a decent speed to me.

 

yeah man, worth 4 quid of anyone's money. Good fun!

 

Finally managed a run without the game glitching out. Top of the pops, baby! Got to 27 again, that must be where shit starts to get real. Takes about 20 minutes to get there. I think I'm OK with that. Would prefer runs to be shorter but it ups the jeopardy a bit.

 

RkEVyhs.jpg

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I was buzzing to make level 10. 
 

that puts me at like 28th in the world. Which means this hasn’t sold well day one.  Leaderboards must be format specific too. 

 

Everyone in here should give it a go, it’s legit decent.  
 

Edit:  that Capcom collection with Progear/Gigawing/19XX etc is out now. 

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7 hours ago, MagicalDrop said:

 

It's already out. 1943 and Ghosts n Goblins appear to be free but there doesn't seem to be a way of buying anything else yet. 


Switch?  The packs are there on the eshop in recent releases, or they were. All 3 for 29.99 or 3x packs of 10 for £11.99. 

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31 minutes ago, geldra said:


Switch?  The packs are there on the eshop in recent releases, or they were. All 3 for 29.99 or 3x packs of 10 for £11.99. 

 

Yeah, they weren't there before I went to bed. A day of procrastination now on what to buy, before I inevitably say 'sod it' and get the lot. 

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18 minutes ago, Count Buffalos said:

The reports are that the input lag is pretty horrible on the Switch Capcom Arcade Collection games, worth checking out if that sort of thing bothers you.


oh that’s a shame. Wonder if it can be improved? May have to pick up the Progear pack to see if I’m just as shit with that as I am the pcb. (Actually was thinking it may come in handy with save states for trying to improve)
 

I had a quick blast of 1943 before and it all seemed really nicely presented. They even have a choice of ROM region, which was unexpected. 

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Right, before I pull the trigger on Pack 3 to get Progear, the "reports of lag" are they from the shmup forums where a billionth of a second lag makes them cry and stamp their feet screaming at each other? For context, I find the Psikyo games (well I have Dragon Blaze at least) very playable. I do however find Vasera collection to have noticable lag. 

 

I'll probably buy it anyway, I mean heck it's a Cave game on Switch, last time I bought one of those, it cost me £60 for a Japanese import :D £11.99 seems a steal.

 

*** edit *** I've bought it. Fuck it! No way am I missing out on this regardless.

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Really enjoyed a bit of Progear and Giga Wing there. Pack 3 is a great little collection, cheap as fuck. Looking forward to putting a bit of time in when I get home. They felt about as laggy as the Psikyo stuff which was plenty playable for me. I'm not trying to play these for score or anything, just for some handy pick up and play. I have them emulated on my rig but I haven't turned that on in about two months. I'll actually play them on the Switch. 

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Good call on Void Gore! Had great fun playing this last night. I love how the upgrades just ramp it up until you are spraying the bullets like a firehose! You'd think it'd be boring with the fairly limited enemy set but the gameplay is so pure. It's like one of those old fashioned game and watches, it just has you do what you need to do then gets faster and faster and faster til it breaks you. And I'm 5th best in the world at it, I must be amazing (I guess it is also possible no-one bought it yet).

 

I wish they had put more thought into the trophies though. Popping a platinum after 20 minutes seems terribly hollow.

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48 minutes ago, geldra said:

Fuck it then, I’m in too. If I can get to the same place in Progear as I can normally then input lag grumblers can kiss my arse. 


Seems fine. Didn’t get to where I normally would (L3 at least) but it felt ok, if a little faster than I’m used to. This is after like 2 attempts and lots of messing on with display options and all that. 

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10 hours ago, Dig Dug said:

1cc Super XYX on challenging but failed the gauntlet so no true final boss feels bad.

 

Yas man. Excellent work! Really fun game. I love that bit after the boss in the gauntlet where you're scooping up all the goodies.

 

52 minutes ago, Marlew said:

I have them emulated on my rig

 

Careful, you'll be applying to be on robot wars next!

 

Managed to get in touch with the Void Gore dev and show him some footage and he thinks he knows what's going on and that it's an easy fix.
He says some enemies are spawning almost entirely outside the playarea and it's set up so that they're killed automatically when they leave the playarea but if they've never truly entered then they never leave, and they're just floating off on their merry way forever.

 

It's up to the publisher whether or not the game gets patched so I've sent them an email as well.

 

Aw man, everything I'm reading about the capcom arcade thing doesn't sound too great. Performance issues, dodgy display options, input lag.

It's officially been announced for pc, ps4 and xbone now, but I don't think I'll bother.

Folk were running out of the treehouse last night clutching their pocket money so I can't see capcom taking any complaints seriously. If it's selling like hotcakes, then they'll consider their job done. Would love to be proven wrong though.

 

 

MarkMSXhavingaseizure.gif

 

Eeesh, they usually have to slow that sort of footage down!

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