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Far Cry 2


Kinketsu
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Been playing this for the last two days and i'm enjoying it just wondering around is just fantastic.

At first it frustrated me no end, not seeing where i was getting shot from was maddening. But i stood back and started to survey an area before i rushed in counting men and ways to take out as many and could at the same time and now i'm enjoying it much more especially now i've got my sniper rifle.

Just wish they made the AI a bit more looser them knowing where you are almost immediately is a bit frustrating i wish they had a bit more care for their life's as well, if your buddies are getting taken out by an unseen foe you would think they would take cover, instead they either stand there or rush straight at me.

The atmosphere is sublime i turned the music off as recommended by a few forumites and it really does feel better,though one thing baffles me why do all the characters talk so fast ? :wub: It's quite off putting and silly and takes away the mood when a character is saying something serious. Also i wonder why Ubi didn't give us the option of co-op? Would of made the game even better working out strategies with a friend would have been great maybe for the threequel?

Oh and i'm loving the map editor. ^_^

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I found the audio levels all over the place.

The gunfire is stupidly loud, I had to turn my amp right down (far lower than I do with other games) as I was in serious danger of the neighbours coming round. My girlfriend complained of shell shock one evening :wub:

But the voices were barely audible, the heavy accents didn't help. Subtitles are a must.

That's exactly what I'm finding, just bad mixing in the game then I guess.

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Wowzers, I'm finding this tough. I'm not the world's greatest player, but still... I have a feeling I should do more proper recon though. Thing is, I'll try and skirt my way around a camp, but so far they nearly always seemed to be surrounded by unspeakably high rocks. Am I doing something wrong?

The game looks bloody gorgeous though. Never thought of playing it without the music. I'll have to give it a go.

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Wowzers, I'm finding this tough. I'm not the world's greatest player, but still... I have a feeling I should do more proper recon though. Thing is, I'll try and skirt my way around a camp, but so far they nearly always seemed to be surrounded by unspeakably high rocks. Am I doing something wrong?

The game looks bloody gorgeous though. Never thought of playing it without the music. I'll have to give it a go.

Yeah I found it hard when I first started - it can be very unforgiving and tough especially at the start, it actually gets easier once you learn the ropes

Most mission locations only have a few directions you can approach them from, normally the least obvious one is the best (i.e. the back door). Ditch your vehicle before you get near otherwise it'll alert them, get yourself on some high ground (if you can) and scout the place out. I found sniping them from afar was the best approach. Soon as you think they are coming for you or you might get surrounded then, back away.

Take it slowly, going in all guns blazing rarely pays off.

Buy the Dragunov sniper rifle soon as you can, it really does makes life easier.

Stick with it, I was ready to give it up - but I persevered until it clicked and it was worth it

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Also, get IEDs, and learn to sneak up to anything boomy near your target and clip them on (press Aim instead of Fire to allow you to attach muliple IEDs at one time). Then retreat to a safe distance, get a good sniping spot, and let it rip with the detonator. Odds are you'll take out a few guys and hopefully their 4x4s, and get the rest panicking and running about the place as everything catches fire, perfect to snipe.

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They didn't want to make killing defenseless animals satisfying to players.

So rumour now has it they're putting a patch in to add murderous crocodiles, tigers and hippos to fuck with your shit.

That has to be a lie! Imagine it though!

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I've started playing this as well, but I'm finding the viewpoint to be really constrictive if that makes sense - as if there isn't enough peripheral vision or something. So much so in fact that it's making me feel a little ill playing it, which is something that's not happened to me before.

Strange, this is something I'm normally pretty sensitive too and games with low FOV scream at me (like the Dead Space demo) but I felt that FC2 was just right. If you are playing this on a PC you can change the FOV setting.

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Also, get IEDs, and learn to sneak up to anything boomy near your target and clip them on (press Aim instead of Fire to allow you to attach muliple IEDs at one time). Then retreat to a safe distance, get a good sniping spot, and let it rip with the detonator. Odds are you'll take out a few guys and hopefully their 4x4s, and get the rest panicking and running about the place as everything catches fire, perfect to snipe.

Genius! I didn't know you could stick IEDs to things. I'll have to try that car-bomb trick someone mentioned a few pages back.

Can you stick IEDs to animals?

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Can you stick IEDs to animals?

;) You'd need to be bloody quick, but I might try it!

Best place for IEDs is the dried-up fishing village, they have about 5-6 massive propane tanks to "liberate". The blast from that was deafening in stereo, I can't imagine what a 5.1 mix of it would be like.

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Played this for about half an hour yesterday. After agonizing for 25 minutes about what merc to pick, I started the game, played through the tutorial, got my car, and immediately beached it on a rock. I tried to free it with a grenade, blew it to pieces, and was then forced to walk about six thousand miles to the nearest bad man house.

Is it just me, or is there some weird sound issue whereby you can only hear stuff you're looking towards? I assume this is down to the game/my amp thinking I have two additional speakers behind me, but this is the only game I'm having this issue with. Is it the game, or is it my set-up?

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Is it just me, or is there some weird sound issue whereby you can only hear stuff you're looking towards? I assume this is down to the game/my amp thinking I have two additional speakers behind me, but this is the only game I'm having this issue with. Is it the game, or is it my set-up?

The sound mix is absolutely fucked. People feet from you sound about a mile away; a jeep revving its engine to chase you will sound like it's inside your head.

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The sound mix is absolutely fucked. People feet from you sound about a mile away; a jeep revving its engine to chase you will sound like it's inside your head.

In the jeep ride at the start, I noticed that if you looked straight up the engine noise became inaudible, and that if you looked behind you you couldn't hear the driver. That's surprisingly fucked! How rubbish.

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;) You'd need to be bloody quick, but I might try it!

Best place for IEDs is the dried-up fishing village, they have about 5-6 massive propane tanks to "liberate". The blast from that was deafening in stereo, I can't imagine what a 5.1 mix of it would be like.

I do love the various unexpected effects of explosions. It makes a nice change from the standard exploding barrels. There's the obvious fire-spreading aspect, but I also like the way canisters whizz off around the place like deflating balloons and ammo crates going off like firecrackers.

I was playing it a few days ago, and I was standing next to an explosives resupply. As I love using the grenade launcher, I thought I'd loose off a sneaky grenade at a nearby boat to watch the explosion. Except it caused an unexpected chain reaction which destroyed the explosives I was planning on picking up and seriously injured me.

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You get used to it. Also, turn off the music. It's dynamic, but based entirely on what you do so doesn't let you know anything about if you've been seen or not. Chasing a chicken around someone's shed waving a machete becomes a battle royale with an epic score fit to rival the ending of a Final Fantasy.

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There's the obvious fire-spreading aspect, but I also like the way canisters whizz off around the place like deflating balloons

I think it's hillarious to shoot a few of the big canisters with the Dragonov from a mile off and watch everything go to shit as people run around panicking. They really need a firefighting aspect I think, I'd love to watch someone desperately trying to put out their shack/ jeep/ goat that had caught fire.

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You get used to it. Also, turn off the music. It's dynamic, but based entirely on what you do so doesn't let you know anything about if you've been seen or not. Chasing a chicken around someone's shed waving a machete becomes a battle royale with an epic score fit to rival the ending of a Final Fantasy.

;) Perfect description of it. I like the game's music, but the way it's all about player actions rather than detection or the like makes it a bit ridiculous.

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Has anyone here noticed Far Cry 2 freezing a lot on Xbox 360?

I am about 20% through the game and it has locked up completely twice in two hours.

It's a brand new Xbox 360, so it is no problem to return it to the shop if it is the console rather than the game.

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The only freeze I had was a mission freeze at a very specific point. Could be the console, but also there was someone in here who had a faulty disc and it was fine when he changed it.

Strange. It was running well on my previous Xbox 360 (my Elite which got RRoD) but on this new one it is freezing a hell of a lot, at just random places as I am walking about not doing very much.

I'd blame the console except I played a marathon Fallout 3 sesh over the weekend and it was rock solid.

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That has to be a lie! Imagine it though!

I heard this too, with a little more detail.

Apparently the lions will actively hunt the player if its dark and he isnt in a vehicle/ hasnt fired, but like the other animals once the player lets rip with a few rounds they will retreat.

;)

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So my main buddy got himself killed during a rather chaotic shootout at the end of the mission where you

have to retrieve the gold from the oasis in the desert

. I think that it was scripted, but I may be wrong?

Anyway, main buddy duty has been duly taken over by some dude I randomly found dying in the wilderness and helped out, but I now don't have a secondary buddy to rescue me when I die. I did have some slightly annoying American dude, but he seems to have vanished when the main buddy got swapped around.

I just had an instance where I did a good 10-minute trek across the desert, mowing down swathes of bad guys, before randomly turning around and getting run over by some maniac in a jeep. Because I had nobody to save me, I just had to reload my last save... :blink:

So yeah - is there any way to get a replacement secondary-buddy?

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No, it wasn't scripted.

Buddies come and go...you'll pick up more as you go on, if you do the missions. I think some you find by accident. You don't need buddies, but they do add a bit of something to your mission options, for which you get safe house upgrades if you follow their babblings. The safe house upgrades are nice, but in no way essential.

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