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Far Cry 2


Kinketsu
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I dunno, I'd consider the ammo dump and the health box at least as being essential, especially when things get a bit rough when you're going cross-country.

On my second playthrough, I'm realising that every bus stop has an armoury near it. The armoury has everything you need for anything.

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Just about to start this, have no idea what to expect, any good advice for a new starter? Ill def turn the music off as above posts recommend :(

Try not to go wandering off too far until it tells you the tutorial is over. Oh, and do the missions for the gun shop owner to unlock some new weapons, you'll need them.

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I dunno, I'd consider the ammo dump and the health box at least as being essential, especially when things get a bit rough when you're going cross-country.

But that's what the checkpoints are for! When I want ammo, people die. When I want health, people die. When I want a breather, people die. And so on, and so forth.

Mind you, I do all the buddy missions anyway, but that's just so I get to play the game for longer.

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I've poured hours into this so far, and it's a really great game with an amazing sense of place. I've never been to Africa, but I can't see how the portrayal here could be much better in terms of geography, terrain and effects. Everything about the gameworld feels extremely immersive and the day/night/weather system sells it even more. The effects are great too with awesome physics and destructables. Great gameworld/engine.

I'm enjoying most of the other stuff, although the AI is a bit sad in places. It's amazing how easily the assault jeeps are despatched whenever they chase you, and the encounters become more of a simple chore than a proper firefight. The checkpoints are a bit better though, and it's good that multiple routes always exist to keep it varied. Storming the various encampments and special locations is a lot better though, and I've had some great shoot outs so far. The sniping is also great fun, especially the mission at the trainyard in act1 where you can basically pick off virtually everyone in the mother of all shooting galleries. I keep being reminded of Stalker while playing, as it has the same kind of "lone wolf" appeal as you're wandering round the place, although this game's production values are way better.

As far as the single player experience goes, I think this is exactly what I wanted from the first FarCry and never got. So job well done Ubisoft Montreal.

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I've made rather a meal of the first gun store guy's mission (stopping the transport of the competitors guns, 3 billion miles away), dunno if I was rushing it but tried a few times and dieded each time on the way.

So far after 4/5 hours I'm enjoying it, I've liked a few scenarios and set-pieces that have cropped up in a sand box stylee but does much change as the story goes? I'm a bit worried about it getting repetitive...

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The missions and so on are pretty repetitive and involve either 'kill vehicles' or 'kill people at location'. The variety comes in how you choose to approach things. Try new things, get new weapons, etc etc. There's an awful lot of ways to play the game (although still within FPS territory, and never straying from it).

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I'm getting really fucking pissed off at this game. One reason, and one reason only: you have a game in which the player gets attacked a lot on routine journeys to and fro, gets attacked on missions, gets attacked fucking EVERYWHERE and you have a FUCKING SAVE SYSTEM WHICH DOESN'T ALLOW QUICKSAVING. For FUCK'S SAKE.

So, mission: after doing all the buddy part of the mission before the main meat of it, I head to the main mission bit, go down into a cave, do my thing, come back up, oh look I've triggered a massive onslaught that was in no way predictable. My buddy appears to have disappeared. So about twenty people shoot me all at once, I hold my corner for about seven seconds and then bam, I'm dead.

Load last save?

FUCK OFF YOU FUCKING GAME.

Apart from that the game is incredible.

Edit: Okay, so, uh, it has a quicksave feature. Uh, yeah.

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Edit: Okay, so, uh, it has a quicksave feature. Uh, yeah.

It's a bit borked though. There's no rewritable quicksave file, as the game instead makes a whole new save with each press of the F5 key. I had a save file well over a GB by the time I realised. :)

Just clean up all but the last few saves in the save file from time to time, and it's fine. It does render the save points a bit superfluous in the PC version though.

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Got this game a couple of days ago. Loving it, not too keen on how it deals with stealth. I've actually given up on using the silenced guns as first guy you shoot sends them into a frenzy and puts a flashing marker above your head. Much prefered the way Crysis AI handled stealth and evasion.

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I appear to be stuck. I did the "rescue Warren Clyde" mission and he said we should leave separately so I cleared out all the bad guys and drove back to town thinking I'd complete when I got there but my red mission icon is still showing the lumber yard and I can't collect any other missions while it's set to that. I went back to the lumber yard, killed all the guys that had respawned in the 3 minutes I'd been away and found no Warren Clyde, he's legged it.

So what do I do now? Try an earlier save? I've only been using one save slot and saved over it when I let Clyde out of the locked room. Am I actually borked now? Have I ganked it?

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I appear to be stuck. I did the "rescue Warren Clyde" mission and he said we should leave separately so I cleared out all the bad guys and drove back to town thinking I'd complete when I got there but my red mission icon is still showing the lumber yard and I can't collect any other missions while it's set to that. I went back to the lumber yard, killed all the guys that had respawned in the 3 minutes I'd been away and found no Warren Clyde, he's legged it.

So what do I do now? Try an earlier save? I've only been using one save slot and saved over it when I let Clyde out of the locked room. Am I actually borked now? Have I ganked it?

I had a similar thing happen in a mission where I had to rescue some butch-looking lesbo type from a village. I had to go way back to a save I'd made a couple of hours previously to rectify matters.

So, in answer to your question, yes you have royally fucked it up the Gary Glitter.

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This is the one thing that pisses me off about the game, is when something like this happens. But I don't mind re-doing the missions, but the thought of losing all those diamonds I found during all those hours of play.

Yeah, I hadn't done much of the story but I put a good 7 or 8 hours into wandering about, doing hits, clearing safehouses and scouting guard posts etc etc. There's no way I'm starting again. Back to the shop it goes.

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I'm lucky enough not to have had any bugs, but as a matter of course I have anywhere up to ten save slots on the go...it's just habit really. I do it with any game that allows multiple saves. Surely you've een burned with a game before, Dandelo? You've been around the block.

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Yeah, I hadn't done much of the story but I put a good 7 or 8 hours into wandering about, doing hits, clearing safehouses and scouting guard posts etc etc. There's no way I'm starting again. Back to the shop it goes.

The only problem I had with the game was the 88% bug, where you had to make sure to goto Mike's bar and give some tapes to the writer. Before doing a particular mission, where you had to choose to kill 1 or 2 enemies. Luckily I had an earlier save, but it still pissed me off.

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I fired this up t'other night. What's up with the voices? They all speak too fast.

Also, can you spot things with the telescope without having the map up? It makes it difficult to look about if you know what I mean.

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