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  • 1 month later...
  • 1 month later...
  • 2 months later...

Titan Attacks submitted to XBLIG playtest

Took me a whie but I got there in the end - If you have membership and a spare 5 mins or so I'd really appreciate it if you could give this a little test. Already found a region / locale bug that's slipped throughGame Details:http://catalog.create.msdn.com/en-US/ga ... bf9&type=1Playtest Forum:http://xboxforums.create.msdn.com/forum ... 61652.aspxPuppy Games original Java / Desktop version:http://www.puppygames.net/titan-attacks/

Excellent, this is now available. Thanks Paul.

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  • 4 months later...
  • 1 year later...

Received an email from Microsoft earlier, regarding the end of XBLIG - not that many people are still playing them that I know of, but still.

The essential gist is that as of now, you can no longer subscribe, and a year from now you can no longer release games on the system. The market will close a year after that - so September 2017 - and by around November that year everyone with an outstanding balance will be paid whatever they're owed, with no minimum limit. Which is nice - though I really should fill out those forms.

You'll still be able to download and play anything you own - perfect that quick bash of Mount Your Friends, Little Racers Street or *ahem* Rasternauts.

Perhaps the most interesting bit didn't come in the email, but on the announcement on their forums:

Longer term, over the next two years we’ll be working with game conservationists and creators to preserve the legacy of XBLIG content. We look forward to sharing more details in the future.

Not sure what that will entail, but it's heartening to see that despite treating it as the ugly stepchild of the Xbox 360's offering, they're not going to abandon it entirely. Perhaps they'll look towards making the platform work on the Xbox One under backwards compatibility, or maybe as universal Windows 10 apps for even broader coverage, who knows?

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For me the problem with itch.io is having to download individual executable files, install them, remember where they're saved, manually update and run them. I like XBLA/XBLIG for much the same reasons that I like Steam - in this year of our lord two thousand and fifteen, I want to pick games from a menu and let the machine do the rest of the work for me.

To be fair, some games on itch.io do just play in a browser, and there has been progress in things like curation and making a coherent store front and so on. But still, I'm fundamentally lazy. Which is not really itch.io's fault.

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