Chosty Posted September 30, 2009 Share Posted September 30, 2009 This looks like it has lots of potential. Quite excited. Link to comment Share on other sites More sharing options...
The Sarge Posted January 18, 2010 Share Posted January 18, 2010 Boss Battle Gameplay Link to comment Share on other sites More sharing options...
Sigourney Beaver Posted January 18, 2010 Share Posted January 18, 2010 This has yet to convince me Link to comment Share on other sites More sharing options...
scottcr Posted January 19, 2010 Share Posted January 19, 2010 really like the style of this - looks like fun as well. pumped. Link to comment Share on other sites More sharing options...
gone fishin Posted January 19, 2010 Share Posted January 19, 2010 Looks like Madworld meets, well, Red Steel with the Stranger's Wrath soundtrack. I'm in. I was just thinking that- this really looks like a first person MadWorld- but with cowboys and colour. And a sprinkling of XIII. Maybe it's because that level looks very much like a MadWorld level (in particular that Chinatown one) in that it's quite small. I didn't realise they had gone for a "cell-shaded" style to this.... but it looks pretty good, maybe it's a bit more arcade-y than I thought. Will this be one of those games that isn't actually an FPS, although it looks like one? I dunno, I haven't played the first one... tbh, but this looks a lot better. Link to comment Share on other sites More sharing options...
scottcr Posted January 19, 2010 Share Posted January 19, 2010 the first one is flawed - but had some great ideas. Non-linear hub approach. Some great set-pieces and level design (and some poor design). At the time - a real mixed bag graphically - going from genuinely impressive to sub-PS2. The bullet time was also well implemented and, to me, combat was satisfying and 'chunky'. Also had some superb music. The fiery dojo, the mountain top and funhouse levels are particularly stand out for me. This one looks great as well though - love the XIII style of it, very over the top and comic book like. Have you seen the flying in the air wire stuff... Link to comment Share on other sites More sharing options...
Vemsie Posted January 25, 2010 Share Posted January 25, 2010 Developer vid Yes, the beardy dude is cool and yes, the game looks pretty nice. Link to comment Share on other sites More sharing options...
Rudderless Posted January 25, 2010 Share Posted January 25, 2010 Just came on to post that very same vid. Bloke seems really enthusiastic but in a non-embarrassing way, and the game's looking really nice. I actually don't mind QTEs when done well, and these look quite exciting. Link to comment Share on other sites More sharing options...
The Sarge Posted January 26, 2010 Share Posted January 26, 2010 UK release date - March 26 Ubisoft has just confirmed Red Steel 2's UK release date as March 26. http://www.computerandvideogames.com/article.php?id=232770 There's a Q&A at the link as well as some new(?) screens. Link to comment Share on other sites More sharing options...
scottcr Posted January 26, 2010 Share Posted January 26, 2010 I love the style - looks better every time I see it. This game needs more hype. Link to comment Share on other sites More sharing options...
scottcr Posted January 29, 2010 Share Posted January 29, 2010 Amazon are selling the WMP version for the same price as the regular version... 29.99. Link to comment Share on other sites More sharing options...
Smitty Posted January 29, 2010 Share Posted January 29, 2010 Looks shit. FIN. Link to comment Share on other sites More sharing options...
scottcr Posted January 29, 2010 Share Posted January 29, 2010 Looks shit.FIN. only to your rubbish eyes. FIN. Link to comment Share on other sites More sharing options...
hanzo Posted January 29, 2010 Share Posted January 29, 2010 I'm kinda with Smitty. I think the game looks gross, the visual stylings don't work for me here. And that main character... just a bit embarrassing really. The first one kind of held a little bit of appeal for me as it felt like a shit 80s Los Angeles action movie. This just feels... French? Link to comment Share on other sites More sharing options...
scottcr Posted January 29, 2010 Share Posted January 29, 2010 that's what I like about it - it's a stylised cell-shaded French Canadian take on what a futuristic US Wild West would look like if it was Japanese. That's what's great about it... it's got a wacky style... would you rather that, or something just like the initial one... in a world where we complain about space marines lol or generic fantasy settings, this is something nice and different. http://redsteelgame.us.ubi.com/red-steel-2/ Link to comment Share on other sites More sharing options...
hanzo Posted January 29, 2010 Share Posted January 29, 2010 I dunno, I just think the style isn't that good really. It's just not very cool or refined in my opinion. I'm not that keen on the setting in the first place, but there have been other western + samurai fusion things, with much cooler stylisation. I just feel that it's a bit weird they decided to go this route after the first. Not that the first one was that good or anything, but I kind of liked the whole urban neon glitziness of it, the chinese restaurants and the roof top duels. This is all a bit Prince of Persia all of a sudden only not as nice... It's just my opinion of course, but yeah, I thought it was worth discussing. Link to comment Share on other sites More sharing options...
Smitty Posted January 29, 2010 Share Posted January 29, 2010 I wouldn't buy this game with scottcr's money. Link to comment Share on other sites More sharing options...
HarMGM Posted January 30, 2010 Author Share Posted January 30, 2010 I'd buy it with yours though... Link to comment Share on other sites More sharing options...
El Spatula Posted January 30, 2010 Share Posted January 30, 2010 To be fair scottcr would buy it, and be enthusiastic about it, if it came with a free sample of guaranteed cancer. Link to comment Share on other sites More sharing options...
scottcr Posted January 30, 2010 Share Posted January 30, 2010 I don't understand what people see wrong with this... this is no 'Conduit' Link to comment Share on other sites More sharing options...
Sprite Machine Posted February 1, 2010 Share Posted February 1, 2010 It looks good. If it has fun sword-fighting and sideways shooting and epic one-on-one boss fights, then I wouldn't care what it looked like anyway. I got my MotionPlus ready - bring it on. When's it out? Link to comment Share on other sites More sharing options...
shirubagan Posted February 1, 2010 Share Posted February 1, 2010 Looks pretty good to me. hated the first one, though, so I think I'll wait to get excited. Link to comment Share on other sites More sharing options...
The Sarge Posted February 17, 2010 Share Posted February 17, 2010 New Trailer Link to comment Share on other sites More sharing options...
rgraves Posted February 17, 2010 Share Posted February 17, 2010 Pre-order kept! Link to comment Share on other sites More sharing options...
hanzo Posted February 17, 2010 Share Posted February 17, 2010 How very confused Link to comment Share on other sites More sharing options...
scottcr Posted February 17, 2010 Share Posted February 17, 2010 I only have one concern about this game - the level design. It can make or break a FPS (see The Conduit) The stuff I've seen seems to be mostly corridors and empty spaces... Looking for a bit more imagination. Say what you want about RS1 - but some of the level design was really good... hopefully it comes across to this too. Link to comment Share on other sites More sharing options...
Sigourney Beaver Posted February 17, 2010 Share Posted February 17, 2010 Orange is the new brown. Link to comment Share on other sites More sharing options...
Nespresso Posted February 22, 2010 Share Posted February 22, 2010 Kills and Combos Walkthrough Kills and Combos Gameplay Holy hell, this new build looks amazing. Sad to see there's no epic amounts of blood though. Link to comment Share on other sites More sharing options...
Smitty Posted February 22, 2010 Share Posted February 22, 2010 Ubisoft’s said in a interview that if Red Steel 2 isn’t a big success it’s kaput for the series.Speaking to Play.tm, creative director for the title Jason Vandenberghe said it’s “absolutely crucial” the game does very well if there’s any chance of Red Steel 3. Bye then! Link to comment Share on other sites More sharing options...
HarMGM Posted February 22, 2010 Author Share Posted February 22, 2010 Heh, watch it go to the PS360 even if it becomes a succes at all! Link to comment Share on other sites More sharing options...
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