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Halo: Reach


Kryptonian
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Currently, although it may be subject to change, you can shoot dormant grenades and have them explode (they give an example of sniping a guy, then sniping the grenades he drops when his buddy runs by).

:) Thats cool.

As an aside I saw Hey Ernie (Poop who?) online earlier as afk, but he had Halo Reach (Alpha) as his last game played I think (The game thats to the right of his name/motto?)

Damn him! :hmm:

I want to play it too

;)

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in the end the active roster thing was a bit of a damp squib... the people leaving games hasn't really been addressed. It's rare that i play a game where no-one quits. i wonder if this is just something you'll have to put up with in halo. unless they add an option to join a game in progress rather than a new match

This is really the only thing left that I'd like to see addressed. Other than that, it sounds like the already good matchmaking is taking a number of important steps forward.

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Info about matchmaking & more.

* Arena’s not the only set of Playlists on offer in Halo: Reach, and it’s not the only competitive offering, either as it’s about providing a level playing field for players looking to put their skills to the ultimate test. BUngie can change and tweak the settings from season to season, which will help ensure the experience remains both fresh and fair. Arena is ongoing, it’s seasonal, and you’ll be ranked amongst your peers according to your individual performance.

* Along with under the hood improvements to netcode, Trueskill, and Matchmaking algorithms, Bungie’s also beefing up the Connection Options and Social Settings. These settings inform players in the matchmaking system who players should team-up with should you have open slots in your party when you go searching in any given playlist.

* You’ll be matched based on skill alone.

* Connection options were available in Halo 3, but they’ve now been improved and expanded on and players can now pick and choose from all of the available options. By default the game will always look for the “Fastest” search result, but players can then decide how much importance should be given to things like “Good Connection”, “Language”, and “Skill”. Connection Options can and will have a large impact on matching times.

* Matchmaking will now take into account your locale and match you up accordingly.

* Social Settings can be toggled, just like “Connection Options,” the degree to which these factors will influence your matchmaking results are dependent on the specific playlist parameters and it’s important to note that a Social Setting will never override the underlying core matchmaking that takes place.

* Voting allows you to have greater control over the games and maps you’re playing. Once you’re matched into a squad, the game will provide a default map and game variant, but also provide up to three other alternatives. Majority rules, but if a playlist demands special treatment, we can configure blind or no vote options as well.

* In the Beta, players will be able to create Saved Films and upload them to their File Shares and create screenshots that can be posted to their gallery on Bungie.net. In Reach, you’ll be able to have thousands of custom content items and you’ll be able to upload, tag, and search for content right from the in game menus.

* Active Roster is the result of the lobby and Party system getting together with the Friends List, with Player Details getting on the action too.The lobby now displays more than just your own Party. If you have it set to Xbox Live Friends, then it displays your Friends right there in the Roster. You can select them, see what they’re doing, see if there’s room in their Party, and join them. If a couple of Friends are in the same Party, you can see that right there. There’s now less navigating through sub-screens.

* Expect significant polish to be liberally applied the aesthetics from now until we ship.

http://www.vg247.com/2010/03/30/bungie-det...ore/#more-87923

Some of the info looks new, apologies if it isn't.

:)

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This is really the only thing left that I'd like to see addressed. Other than that, it sounds like the already good matchmaking is taking a number of important steps forward.

The MW2 system (and probably a load of other games that I don't know of) where people can just drop in and out during a match just wouldn't work with Halo's more team focussed play though. I don't really know how they could address it, but changing it so players don't even lose EXP for quitting seems like a backwards step.

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The MW2 system (and probably a load of other games that I don't know of) where people can just drop in and out during a match just wouldn't work with Halo's more team focussed play though. I don't really know how they could address it, but changing it so players don't even lose EXP for quitting seems like a backwards step.

Sadly I can't think of a particularly great solution either, but it's frustrating when you're left with a 6 v 1 game.

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This is the most important thing for me...

* Matchmaking will now take into account your locale and match you up accordingly.

I think thats the most important thing for anyone who's played Halo 2 and 3 online and with Americans, or indeed anyone from across the atlantic.

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big time

The MW2 system (and probably a load of other games that I don't know of) where people can just drop in and out during a match just wouldn't work with Halo's more team focussed play though. I don't really know how they could address it, but changing it so players don't even lose EXP for quitting seems like a backwards step.

they might be penalising you credits, since it seems to be such a big factor...

can they not just lock people in so they don't have the option? at least this makes it a hassle to go back to the dashboard to get out of a game

edit: am i the only one that want the flood to be i reach? I like the change in fighting and atmosphere...

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bungie_halo_tweet.jpg

Bungie has managed to get tongues wagging with an overnight Twitter post alongside a mysterious image teasing a big reveal of some kind.

"Just got this mysterious image and word that something big is dropping this week?!" said the tweet.

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Sadly I can't think of a particularly great solution either, but it's frustrating when you're left with a 6 v 1 game.

Jesus its so easy to fix! Let people join games in progress so the rooms stay full, but if join a game over half way through then the stats dont count on your profile.

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This is the most important thing for me...

* Matchmaking will now take into account your locale and match you up accordingly.

I'll believe it when I see it. They've been very careful with their wording in all press so far and nowhere does it say we can choose to search by country only. So we'll either get put in loads of French rooms (which are worse than US rooms) or the matchmaking will go by language and we'll just get lumbered with the yanks again.

Just give me an option to search for UK hosts only. Or better still give us some dedicated servers (BC2 is a dream)

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I think its better to focus on whats reflected in the Chiefs visor than the picture overall. What are those yellow stripe things? It could just be a fmv scene where he's put in the cryo tube he comes out of in the original Halo.

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