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Trials HD (XBLA)


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For me, Easy and Medium offer one type of game - a score-attack, time-trials type of experience, aiming to Gold Medal all the levels (challenging, but just about doable and with a positive fun:frustration ratio). And then with the Hard and Extreme levels, which I'm working my way through now, I find they offer a completely different gametype for me to try - throwing notions of medals out the window and simply attempting to get to the finish line, making use of the 30-min timelimit and 500 continues.

Huge difference in pace between them. I can see why anyone would be put off by the higher plateau of a leap in difficulty from Medium to Hard, but with some perseverance and tactical break-taking (white knuckles, gritted teeth, audible "grr" sounds = time to walk away for a bit), there's still game enough there for anyone to challenge themselves to, albeit a more obstacley one than the racing line type typified in the earlier difficulties. Of course, all that ultimately boils down to personal tastes and masochistic tendencies. :quote:

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The thing is once you've made your way through some of the Extreme levels, the Hard tracks then join the same place as Beginner, Easy and Medium. Then after a while so do the Extreme tracks.

This. I just need gold on King of the Hill and Concrete Dreams, the rest of the hard ones became easy enough. Classic gave me a bit of a headache, but that was me trying to rush through and making silly mistakes.

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Am I right in thinking my current routine of golding each track before moving on to the next is going to have to finish when I get to Hard?

Depends on your skills/patience. This was certainly the case for me, something I put down mainly to the switch from mainly forward-moving levels where hitting lines was key, to Hard's focus on skillful, precise, obstacle navigation. If you're bike-clambering is sufficiently technical, there's no reason you couldn't continue to hunt the Gold medals as you move through Hard. Otherwise, just let the medal's go for the time-being and enjoy the feeling of simply reaching the checkered line.

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Am I right in thinking my current routine of golding each track before moving on to the next is going to have to finish when I get to Hard?

All quite do-able apart from King of the Hill imo. That gold may come with time though.

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The thing is, even if you find the hard and extreme levels too much, you can still go for the best times on the other levels. I have literally spent more time doing speed runs on Let's Get Physical than I have playing the whole rest of the game. And I've fucking loved every second of it.

And I have an ace time. ;)

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Am I right in thinking my current routine of golding each track before moving on to the next is going to have to finish when I get to Hard?

I moved on without having gold on some tracks at first - i think, as said, once you get through the extreme tracks, just from doing them, going back to the hard tracks they seem easy enough to get through then. Still takes some time to get some of the golds, but you have a better understanding on how to control the bike to get through it (rather than getting stuck at parts, it turns more into you making stupid mistakes that mess your run up).

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Guys I've unlocked a few bikes, how do I get the mini Donkey one?? Seems a bit harsh I can't get em...thing is I cant do fudging King of the Hill. It's that first bit! Any tips?

I've done every other Hard track (mostly on Bronze!); so it's a bit annoying!

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I bought this game under my US profile with cheap ms points. I played this game on my Uk profile with no probs. My elite 3 ringed and I used my spare 360 but now when I play under uk profile this shows up as a trial game yet other titles I bought on US profile in this way are fine. When i go to the US profile it shows as a full game. Any ideas? Otherwise ask the forum it is.

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I think its like this, when you buy anything on live it registers it to...

1. your gamertag/account

2. the machine you used to buy and download it originally

meaning

1. You can sign in and play it on any xbox as long as your using the account you bought with

2. Anyone can play it on the xbox you bought it on

There is a way of transferring the licence to a new machine but I've never done it.

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Guys I've unlocked a few bikes, how do I get the mini Donkey one?? Seems a bit harsh I can't get em...thing is I cant do fudging King of the Hill. It's that first bit! Any tips?

I've done every other Hard track (mostly on Bronze!); so it's a bit annoying!

I got stuck here too. Go back and get gold on all the beginner, easy and as many as you can of the medium tracks. Your skills will improve that after that lot you should be able to do it. If you just keep on trying to do the same section over and over you'll get fed up with the game, and even if you do get past the first bit there's at least two other sections of that level that are tougher. Play the first level of Extreme too.

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That first bit on KotH.

I found the most reliable way to approach it was to line up on the slope with you weight over your handlebars and then *hold* the stick in the forward position. Accelerate straight up and, about halfway towards the box, just release the left stick (don't pull it back, just stop pushing forward). Your momentum should naturally lift the front tire gradually up and away from the surface. Then it's just a case of tapping forward again to bring your back wheel up and level out. Don't hold forward at this point, since your back wheel will rise too much and you'll get no purchase on the box.

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I'm a kinda similar method. I get settled at the bottom of the slope holding forwards, ease away slightly then accelerate hard up the slope to about three quaters of the way up just before the little ramp in front of the boxes where I pull backwards quickly to raise the front wheel, then as I hit the front box and take off I push forwards again quickly to get the forward momentum going, then push backwards again quickly so that the back wheel will touch down first on the higher boxes. I might push forwards again next depending on how it looks like I'll land, if I think I'm possibly going to loop it over backwards. I think I'm constantly on the power.

In action it's pretty much just a quick left, right, left, right wiggle on the analogue stick and that gets me over ok on most attempts.

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I was totally in the zone on this last night, feels like I've leveled up, ploughed through a few of the tournaments, and didn't have too much trouble with KotH.

It's the most intense gaming experience I've had in years. I had severe gamer's claw afterwards, and I must've been tensing my shoulders for the entire time I was playing.

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I was totally in the zone on this last night, feels like I've leveled up, ploughed through a few of the tournaments, and didn't have too much trouble with KotH.

It's the most intense gaming experience I've had in years. I had severe gamer's claw afterwards, and I must've been tensing my shoulders for the entire time I was playing.

That reminds me when I was playing last weekend or whenever, when I first tried Inferno II. Between my shoulders was in agony the next day ;)

Golded it now though ;)

Just got the first three Extreme levels left to complete my gold mission, then I'll go back and improve my times on some of the easier levels.

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After another epic session last night, I can safely say that having a break from the bit you're stuck on and returning to it at a later date is the way forwards!

Still can't do the bloody ski jump!

Managed to crack the bone breaking game - it doesn't tell you that right analogue, not left, twirls your rider around! And the diagram shows the left stick, idiots!

Had a go of Inferno II just to take a peek.... can't ever forsee myself getting past that 3rd pillar at the start!

I have a question about the weight shifting as it's poorly explained in the game. People have mentioned tapping forward or back. Does this mean there's a central weight position as well? Does the rider weight snap back to the middle if you don't hold a direction? Or if you release the joystick, does the weight stay shifted in the direction that you last pushed? These uncertainties are making it hard to approach the Extreme levels.

Tried the achievement to "Complete Groundhog Returns faultlessly without changing the rider's posture" - very tricky! If you haven't tried it yet, give it a go, it's quite fun!

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As far as I can tell, there's three distinct rider positions - sat down, stood and leaning over the bars. Then, when you're sat down of leaning forward, you can also further 'pull' or 'push' respectively by holding the analogue stick left or right respectively.

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Tried the achievement to "Complete Groundhog Returns faultlessly without changing the rider's posture" - very tricky! If you haven't tried it yet, give it a go, it's quite fun!

Fun? I tried that for two minutes and had no idea how to do it! Just ARGH! ;)

What bike did you use?

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A whole two minutes? ;) Takes a little more practise than that to do it.

Indeed, I've just been trying it for about an hour, finally did it! The Phoenix, the trick is to take it slow - you just need no faults. Let yourself roll back if need be to take the correct run at the jumps. Frustrating but satisfying when you finally get past that platform and the last few ramps!

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Fun? I tried that for two minutes and had no idea how to do it! Just ARGH! ;)

What bike did you use?

I thought both those achievements (keep the throttle down constantly and dont change posture) were brilliant. Really made you approach the levels in a different way and also taught you how to have even more control over the bike.

The learning curve in this game is probably the best I've ever experienced. Nothing is ever unfair.

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