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Games with the best set of weapons


marlonharewood
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For Halo, no way the assault rifle but the pistol in 1 is great for sure. The Halo sniper rifle does it for me with its double zoom with little motor noise, tiny four round mag and massive booming report. When I find one of those in a halo game I really hold on to it and eke out those rounds :eyebrows:

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Metal Arms: Glitch In The System. Brilliant set of weapons. Stunningly good game, too, but bombed at retail. :eyebrows:

Yup. I kinda liked using the catapult with the explosive charge. Low-tech, dodgy as hell to aim, but satisfying. *twang* . . . *boom*

Or picking off robotic arms and legs with the circular-sawblade gun.

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Doom or Doom II. The shotgun, double shotgun, chainsaw, rocket launcher and BFG.

The chaingun cha-cha.

Seminal.

I came in to say this. The first time you got your hands on the shotgun BLAM! The first time you got that double shotgun BADAAMMMN!! ;)

I can't believe someone's said Everyquest weapons mind. :eyebrows:

HOWEVER! Using the Shotgun + Fist special attack in Front Mission 3 was AWESOME times! Take down them Wanzers in ONE HIT BABY! :)

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1. Everquest Epic weapons

Not this stupid drop everywhere so called Epic nonsense in WoW, proper epic quests which required a titanic efford from your whole guild. Best moment in any game ever getting one of those.

I'm still going to call this one; satisfying to use? Only because you've spent 5 man years getting one. Actually using though? Click that baddy some more/press A.

The Survey says: X

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Borderlands should be very interesting weapon-wise - don't they have loads of different combinations, more than "every single Xbox game put together" or something?

Lovely weapons I have used and miss - the plasma rifle in Doom 3 (with the lovely-sounding reload), a well-placed saw blade in Half Life 2 with that gravity gun and the good ol' rocket launcher from UT. Oh, and the railgun from Quake 3 Arena. Probably something from Fallout 3 too... that gun of Lincoln's. All good!

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Actually, the incendiary weapons in Crackdown were awesome. When you powered up the grenades and hit a bunch o barrels...plus that homing rocket launcher was great fun.

However - that harpoon gun! :eyebrows:

Pinning enemies to walls/car doors/etc! Great fun for all the family ;)

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Actually.. the most satisfying guns i've used were in Bad Company, as they actually delivered some crazy damage to buildings.

Yeah, the impact you can have on the environment plays a big role in how much fun weapons are to use. And the sound design.

Doom, RE4, Syndicate, Doom3, and good flamethrowers (RTCW, Kingpin, WaW). Oh, and the railgun. And the Hyperblaster, particularly in its ETQW incarnation. So satisfying when used skilfully.

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cod4

/thread

Really?

I thought they handled like toys and had terrible sounds. Full auto was more of a wet farty "ppprrrrffft" than a satisfying metallic speedwank.

/post

Edit: (Z)OMG I forgot Red Orchestra. :eyebrows:

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  • 3 weeks later...

I think that Unreal Tournament was quite nice in that each weapon had it's own "personality" and didn't feel too redundant; each one was fun in it's own little way, whether you're waiting around a corner to set up a gloopy deathtrap with the Biorifle, causing combo attacks with the Shock Rifle, filling a confined space with Ripper blades, juggling someone in the air with the Minigun or causing widespread damage with rocket attacks...the weapon set was very well-rounded and offered lots of entertaining ways to kill enemies.

One game that hasn't had a mention is Duke 3D, with the chaingun cannon, the pipebombs, those little mini rocket things, the tripmines, the freeze ray, the shrink ray... :wub:

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This was a good weapons thread from a couple of years ago.

For Halo, no way the assault rifle but the pistol in 1 is great for sure. The Halo sniper rifle does it for me with its double zoom with little motor noise, tiny four round mag and massive booming report. When I find one of those in a halo game I really hold on to it and eke out those rounds :wub:

Although the sniper rifle being so gloriously loud kinda contradicts the way the start of Truth and Reconciliation is set up as a stealth section - I didn't realise at first that using the sniper rifle from up on the cliff wouldn't alert the enemies...

And for some reason I still love the Halo 1 assault rifle even though it's undeniably weedy. I suppose the sound of Flood spores popping like balloons (a sound effect I really missed in Halo 2) made up for it. :wub:

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Yes, Duke Nukem 3D had a great set of fun weapons to use. I remember the first time I put a pipebomb in a train, sent it down the track, detonated it and blew up a load of aliens remotely :wub:

But for me, it has to be Resident Evil 4. The most perfect Sniper rifle and collection of shotguns & handguns anywhere, Stranger. Just solid, really satisfying to use weaponry. And it even looked cool.

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Guest nikolai

Ten years later and the weapon set from the original HL has still to be bettered. Fuck knows what Valve were thinking when they ditched them for the bunch of shit available in HL2.

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Phantasy Star Online - even the shitty basic weapons like the Gatling looked (and felt) hefty but it was even more fun using dismembered body parts of enemies as weapons (Delsaber Buster etc). The best ever weapon just has to be the Spread Needle though - never found one myself, got given a (obviously hacked) one but it was a Godsend for levelling up. Fucking mow them bastards down.

'uh. uh. uh. (pause) uh. uh. uooohhhhhhhhhhhhhh'.

Jesus I loved that game. :wub:

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The CS guns are a good shout. I'd also like to put the Spartan Laser forward, winding that baby up whilst you try to track a Warthog full of people, knowing that if you can keep a steady aim everyone is going to get blown to bits. It's a nice twist on what is OBVIOUSLY the best weapon to grace a game, the Rail Gun from Q2/3. The ultimate test of skill and for anyone that ever got somewhat proficient with it will attest, pulling off a reflex shot at the tightest of angles in a split second, nothing else can compare. Or when someone is escaping with the flag on Q3CTF3, you've got that one chance to nail them or it's potentially game over. In fact the entire weapon set (bar the BFG) is absolutely legendary and pretty much perfectly balanced, no fancy alt-fire modes, no lame shit like you got Unreal Tournament, just simple, deadly weapons each with a very specific application.

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