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Prince of Persia


Phelan

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Damn. Damn. Damn. Just how good can one game be?

Sure the camera can go a bit over the place and sometimes, just sometimes, the Prince doesn't go exactly where you want him to but the fights and the leaps and the flips and the way you run across the wall ... it's all just so damned fun!

I got it thinking it would be good but I just never expected it to be as good as it is. The storyline is ace and the way the whole thing is put together as a tale being told is just brilliant and obviously allows for the usage of the sands of time.

If only the team that created this had been given the Matrix to do. It would have been so much better.

Quite simply one of my favourite games of the year.

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I completely agree. Fantastic, lush graphics and animation.

Its what Matrix should have been really. Edge reckoned on it being the second best platformer of all time, and i can see why.

The second best platformer of all time, under Mario 64, Super Mario World and Mario 3. And Symphony of the Night if it counts.

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I am absolutely loving this game. It really is superb. I think it's one of my top three games of all time. The difficulty is pitched perfectly, the scale of the environment (and the way it feels like one big environment rather than lots of levels) is on a par with Ico. The controls just work. There's loads to do and learn but it all comes as second nature after an hour or so. The fighting is actually fun, challenging but achievable. The graphics are outstanding. The save points and water are all but perfectly placed. The camera isn't perfect but it's flexible enough to suit every situation, especially if you use a dual stick style control system. The Sands of Time ideas work really well, especially the rewind. The slow mo isn't quite so successfuly, I thought the Prince would move at full speed and the enemy would be slowed down. I don't see the point of slowing everything down cos where's the advantage? It's still fun though.

Anyway, I'd suggest everyone gets this. Brilliant.

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Is anybody else still waiting for their US Prince of Persia for GC from Goblin Direct?

It still says 2-5 days doesn't it? I'm not ordering mine from them until they have an actual date or an 'in stock' message as I've had some bad experiences with them whilst waiting for games before.

P.S. Has anyone got a US Gamecube version of PoP they want to sell me?

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Finished it last night. :wub:

Game of the year for me without a shadow of a doubt. Loved every second of it.

I was originally going to wait for the Xbox version to be released, but I gave in and got the PS2 one instead after reading all the gushing praise on the forum

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got this yesterday (PS2), expecting (from what I'd read) an above-average platformer with framerate problems.

what I got was mind-blowingly good.

which raises questions in my head - I nearly passed this over simply because so many shit games get good reviews that this has heavily decreased the effect of a pouting review over a genuinely great game - to me, anyway.

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got this yesterday (PS2), expecting (from what I'd read) an above-average platformer with framerate problems.

what I got was mind-blowingly good.

which raises questions in my head - I nearly passed this over simply because so many shit games get good reviews that this has heavily decreased the effect of a pouting review over a genuinely great game - to me, anyway.

I assume the framerate problems are to come - I'm 60% of way through and haven't noticed any.

On the other hand - anyone see magazines complaining about framerate problems in GTA3?

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got this yesterday (PS2), expecting (from what I'd read) an above-average platformer with framerate problems.

what I got was mind-blowingly good.

which raises questions in my head - I nearly passed this over simply because so many shit games get good reviews that this has heavily decreased the effect of a pouting review over a genuinely great game - to me, anyway.

You should've read the forum posts instead then...

We've all been gushing for ages. Plus it's the first game, well, EVER, without anyone posting in any of the threads saying "actually, it's NOT all that...".

EVERYONE loves it.

-J

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got this yesterday (PS2), expecting (from what I'd read) an above-average platformer with framerate problems.

what I got was mind-blowingly good.

which raises questions in my head - I nearly passed this over simply because so many shit games get good reviews that this has heavily decreased the effect of a pouting review over a genuinely great game - to me, anyway.

You should've read the forum posts instead then...

We've all been gushing for ages. Plus it's the first game, well, EVER, without anyone posting in any of the threads saying "actually, it's NOT all that...".

EVERYONE loves it.

-J

I hate it.

I mean, I haven't played it.

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I assume the framerate problems are to come - I'm 60% of way through and haven't noticed any.

On the other hand - anyone see magazines complaining about framerate problems in GTA3?

edge (ahem, sorry, Edge) complained about 'only 25fps' in their GTA3 preview. and then when the final code could hit 15fps only with nothing on screen, there was no mention :wub:

POP? a few frames skipped during massive amounts combat, but it keeps itself perfectly locked 99.9% of the time, meaning I'm keeping the PS2 version instead of waiting for the GC one.

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25fps' in their GTA3 preview. and then when the final code could hit 15fps only with nothing on screen, there was no mention  :wub:

How on earth can you tell the difference?

is that a serious question?

ok. I know what 25 or 30fps fixed looks like. GTA3 is about half this refresh usually (ie jerky as fuck). look around you and the backgrounds don't flow past you at all, watch a particular item (while turning for example) and it'll just jump past you in stages as the game draws in the frames. anything below 25fps is jerky for most games, unworkable for driving games (IMO obviously, some people just can't tell, don't notice even massive jerkiness and thus don't care)

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is that a serious question?

Yeah, I wasn't being facetious. It's just that you were quite precise about it. Personally I don't notice things like frame rates, and I certainly can't tell the difference when a game is supposed to have a lower frame rate. J Pickford once mentioned that he'd like to play Majora's Mask without the cripplingly low framerate, and I honestly couldn't see what he was talking about.

Doesn't film only refresh at 24 frames a second or something?

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is that a serious question?

Yeah, I wasn't being facetious. It's just that you were quite precise about it. Personally I don't notice things like frame rates, and I certainly can't tell the difference when a game is supposed to have a lower frame rate. J Pickford once mentioned that he'd like to play Majora's Mask without the cripplingly low framerate, and I honestly couldn't see what he was talking about.

Doesn't film only refresh at 24 frames a second or something?

film is motion-blurred. currently, most games aren't.

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I didn't notice the "low frame rate" in GTA3 because I was too busy having heaps of fun. I can't think of a single time it's affected the gameplay.

Surely things like this only matter if they stop you playing the game properly, and it seems, from what people are saying, they don't in Prince of Persia.

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Actually, I could probably guess that Doom on my Dad's 386 SX33 used to run at about 4 frames a second, if that :wub:

Anyway, back on topic - I'm itching to buy this, but I'm determined to wait until I'm sick of MK:DD/F-Zero GX/Viewtiful Joe/Skies of Arcadia etc, etc, etc. Doubtless I'll want to gabble on about how good it is in 3 months time, when everyone else has finished it.

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I didn't notice the "low frame rate" in GTA3 because I was too busy having heaps of fun. I can't think of a single time it's affected the gameplay.

Surely things like this only matter if they stop you playing the game properly, and it seems, from what people are saying, they don't in Prince of Persia.

It's not noticeable (if there at all) in Prince of Persia. A stable frame rate is more important than a high frame rate (if that makes sense).

In GTA3? I wouldn't attempt to put figures on it, but it was definitely jerk-o-rama in parts.

The most obvious example of framerate problems I can think of would be either the MetroCity stage of SSX3 (as you start to career down the slopes into the city loads of frames get skipped) on the PS2; or Amped on the XBox - where the whole game is locked to quite a low refresh.

It's usually easier to see if you've played something like Burnout 2 immediately beforehand... :wub:

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