fattakin Posted December 8, 2010 Share Posted December 8, 2010 Forward compatible surely? But yes, SSX3 is. We didnt really like 3 in our house. Hope they dont go down that route. Link to comment Share on other sites More sharing options...
Hawkeye Posted December 8, 2010 Share Posted December 8, 2010 back to the roots should be about twisty courses with alternative routes. Didnt you use the right stick anyway for tricks? (and the shoulder buttons) That's what I want. The original had some great alternative routes. Link to comment Share on other sites More sharing options...
HeyMykie Posted December 8, 2010 Share Posted December 8, 2010 NEW SSX DEFINITELY ON THE WAY Kotaku SSX Story Electronic Arts hasn't released a console game in its once-great snowboarding and skiing series SSX since 2007's SSX Blur for the Wii. But from what we've heard out of the Great White North, a new SSX is well underway. EA Canada has been working on a new SSX entry for the PlayStation 3 and Xbox 360 for the past two years, according to a source familiar with development of the game. The next SSX, that source claims, will take the game "back to its roots," but feature controls similar to EA's Skate franchise, using a controller's right analog stick to perform tricks. Development of the game is said to be handled by much of the Skate team. Electronic Arts registered new web site domains for the SSX franchise earlier this year, indicating that the title of that game could be SSX Deadly Descent or SSX First Descent. Before that, online surveys were distributed targeted at fans of the SSX series that might tell us more about that game. While much of the survey (and the above artwork) distributed this summer said it "illustrates how the game might look and feel," it appeared that some features weren't final. But the unnamed snowboarding game was described in the survey as "an intense, moment-to-moment battle against the forces created from riding your snowboard over the most spectacular and remote mountains on Earth." Gameplay involved "avoiding, out-running and even riding on top of massive avalanches; battling hurricane winds; white-outs; bitter cold; falling rocks; and gaping crevasses that open up at a moment's notice." New and proposed features included the ability to "take part in helicopter drops and rescues, base-jumping, wingsuit/squirrel-suit flying, skyboarding, para-skiing, ice-climbing and more." Could the new SSX game be the game teased as "The Planet" in anticipation of the Spike TV Video Game Awards, set to air later this week? Conventional wisdom pointed to that teaser as a Battlefield related, but its style and snowy substance could fit the snowboarding game surveyed earlier this year. Consider these SSX tidbits rumor for now and the aforementioned survey may not officially be tied to SSX development, but pray for snow this weekend when the Spike VGAs air—hopefully with more clear information. Send an email to Michael McWhertor, the author of this post, at mike@kotaku.com. Link to comment Share on other sites More sharing options...
Greeny Posted December 8, 2010 Share Posted December 8, 2010 Oh jesus christ... I was just talking about a new SSX the other day, offering up limbs as sacrifice. Bloody fantastic news, i hope it's as good as 3. 1 Link to comment Share on other sites More sharing options...
Shimmyhill Posted December 8, 2010 Share Posted December 8, 2010 A man after my own soul. If it's not Tricky-style, I'm not interested I loved tricky, im singing it now and still have a link to that bit of the song for moments when i need some 'it's tricky' madness!! 1 Link to comment Share on other sites More sharing options...
Dimahoo Posted December 8, 2010 Share Posted December 8, 2010 Hmm...so EA Canada become Big again. Link to comment Share on other sites More sharing options...
FurryGreenMonster Posted December 9, 2010 Share Posted December 9, 2010 I absolutely love Amped and Stoked but there's always room for SSX. Link to comment Share on other sites More sharing options...
Dimahoo Posted December 9, 2010 Share Posted December 9, 2010 Interestingly, Its one of the few franchise EA's actually created themselves that would work well in an arcade - despite them being leaning slightly more the the right (IE...sim). Not only that, but it better's many efforts by orignal arcade devs including Namco and WEP/Temco. Come on EA....you know Road Rash is just around the corner. This could be the second coming for you. Maybe thats what Critreon are going to do next...we've had enough Burnout in NFSHP. Anyway...i can see the being totally amazing. Just think. 16 players down a huge mountain riddled with scorelines, shortcuts, damns, towns, forests, cable car lines, ice caves, glass roofs.. I mean, that shit never gets old. Link to comment Share on other sites More sharing options...
carlito Posted December 9, 2010 Share Posted December 9, 2010 I am almost afraid to post in here for fear of cursing it, but am so excited about this that I have had to daub my face in shit to release some of the excitement. Please remember to keep it simple EA. Please... Link to comment Share on other sites More sharing options...
The Sarge Posted December 12, 2010 Share Posted December 12, 2010 Officially revealed last night SSX Deadly Descents http://www.gametrailers.com/video/vga-10-ssx-deadly/708355 Redefining the SSX franchise, SSX: Deadly Descents will pit riders versus both mountain and man. Players will explore the story of a team who seek to be the first to descend the faces of the most treacherous mountain ranges on the planet. The team will travel the world to face the worst that Mother Nature can throw at them. From the peaks of the Himalayas, where the air is so thin that riders have to descend through the death zone at breakneck speeds to keep from blacking out, to the solid ice ranges of Antarctica, where a sunlit line is the only survival option when temperatures drop 50 degrees centigrade in the shade. And the mountain isn’t the only danger players will face. In SSX: Deadly Descents the first goal is to survive. The second, in true SSX fashion, is to look good doing it. Link to comment Share on other sites More sharing options...
Kelthink Posted December 12, 2010 Share Posted December 12, 2010 SSX: Call of Duty, or something. What the hell was that 3 Link to comment Share on other sites More sharing options...
Ferine Posted December 12, 2010 Share Posted December 12, 2010 I guess no one told EA grit and snow don't mix. 3 Link to comment Share on other sites More sharing options...
Omizzay Posted December 12, 2010 Share Posted December 12, 2010 I bet the squirrel suit will lead to some interesting and out of reach shortcuts tho...I'm psyched. Link to comment Share on other sites More sharing options...
suzakuseven Posted December 12, 2010 Share Posted December 12, 2010 Snowboard adventure game? How to kill my interest on one trailer... Link to comment Share on other sites More sharing options...
Dimahoo Posted December 12, 2010 Share Posted December 12, 2010 The artic level sounds good. Theres just something about boarding through icy blue caverns. Hopefually it won't all be totally natural. Part of the fun of the lock of Tricky was it had conventional elements like bridges, towns, etc. Link to comment Share on other sites More sharing options...
TheSlugFormerlyKnownAsNap Posted December 12, 2010 Share Posted December 12, 2010 Well, that trailer was spectacularly wrong in nailing the SSX feel. Hope they don't fuck it up, but this has not been encouraging. 2 Link to comment Share on other sites More sharing options...
Cyhwuhx Posted December 12, 2010 Author Share Posted December 12, 2010 Link to comment Share on other sites More sharing options...
Snowman Posted December 12, 2010 Share Posted December 12, 2010 I'm lost for words. Link to comment Share on other sites More sharing options...
Gambit Posted December 12, 2010 Share Posted December 12, 2010 I get the feeling from this teaser that they're going for a Split/Second vibe with constant environmental disasters around every corner. But they could've gone that route and still kept the same art styte and feel of an SSX. This is just all kinds of wrong. 1 Link to comment Share on other sites More sharing options...
88h88 Posted December 12, 2010 Share Posted December 12, 2010 Shit looks retarded as fuck. I don't get what the hell that's trying to be outside of 'epic' which it falls well short of and instead comes across looking lame. It looks from that video to be trying far too hard. 1 Link to comment Share on other sites More sharing options...
Troublegum Posted December 12, 2010 Share Posted December 12, 2010 What a odd choice of style/design for an SSX game; it looks like some focus group tested nightmare. Where's the outrageous character(s) and exploding neon confetti? Link to comment Share on other sites More sharing options...
Seriously Posted December 12, 2010 Share Posted December 12, 2010 Where are the fireworks? this aint ssx! Link to comment Share on other sites More sharing options...
Mr.Crowley Posted December 12, 2010 Share Posted December 12, 2010 To be fair, some of the highest peaks in SSX3 were rather dark and gritty if I recall correctly. Hopefully it'll be all neon and sparkles further down the mountain. Link to comment Share on other sites More sharing options...
Cyhwuhx Posted December 12, 2010 Author Share Posted December 12, 2010 To be fair, some of the highest peaks in SSX3 were rather dark and gritty if I recall correctly. Hopefully it'll be all neon and sparkles further down the mountain. Link to comment Share on other sites More sharing options...
Mr.Crowley Posted December 12, 2010 Share Posted December 12, 2010 SSX3 was great wasn't it? 1 Link to comment Share on other sites More sharing options...
TheSlugFormerlyKnownAsNap Posted December 12, 2010 Share Posted December 12, 2010 Not as good as Tricky, mind. Fucking hell, this trailer has a severe lack of orange afros and techno music. Link to comment Share on other sites More sharing options...
Vemsie Posted December 12, 2010 Share Posted December 12, 2010 The game could still be good, but that trailer missed the point in a spectacular manner. Fuck me, it's awful. Tom Clancy's SSX: Take on the Planet. Link to comment Share on other sites More sharing options...
Stingo Posted December 12, 2010 Share Posted December 12, 2010 I loved the possibility of turning all HUD elements & music OFF in 3. over-the-topness should be a sideshow, not central to the experience like it was in Tricky re: SSX DD: looks like SSX3 with multiple mountains & darker. I'm OK with that Link to comment Share on other sites More sharing options...
Cyhwuhx Posted December 12, 2010 Author Share Posted December 12, 2010 SSX3 was great wasn't it? Guess what's being inserted into my PS2 tonight. Link to comment Share on other sites More sharing options...
Karzee Posted December 12, 2010 Share Posted December 12, 2010 over-the-topness should be a sideshow, not central to the experience like it was in Tricky Conversely, I don't think I could be happier if they'd called the new game 'SSX Tricky 2: Let's Get UBER!', but also had on the side another 25min run down a mountain to just chill. 2 Link to comment Share on other sites More sharing options...
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