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Die2Nite


Kinketsu
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We have space in the coalition of me, Kloid, Tarules and Garibaldi.

Mike has given up his slot so we need some fresh blood to help us fend off the zombie (and other towns folk) scum.

Any takers? It's likely that we will all be dead after tonight's attack so you'd need to make sure you will also be dead.

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I appear to have misjudged and I will only be terrorised. Since I have no AP, could anyone inform me of the best way to either regain AP so I can disappear into the World Beyond, or poison myself? We have a Valium shot but I don't think that'll do either of those two things. Or an unlabelled drug.

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Well, you guys are fucked, that's for sure. How does this work, then? Since I'm definitely dead, do I just wait at the "Spawn into a new town!" thing until tomorrow?

We may be able to get it done tonight, but yeah, the spawn into a new town screen is where you want to wait. From there you can also click on the 'soul' section and take a look at discussion in the coalition shoutbox.

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Make sure you click on the reincarnate button and leave your last words etc as I think that is what triggers you out of being listed as unavailable.

Then once we're all listed as 'ready' the first person to join the next town will take all of us with them.

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How many of you are left? Most of you will probably survive, terrorised.

turned out we made it, and on day 7 the zombies are down to less than 330.

Completely out of water, and a few people are going solo now. 3 people banished, but we'll last till day 8 or 9.

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It won't throw you into a coalition, don't worry. You might get stuck straight into a town, though, but the rllmuk coalitions are currently in-game anyway, I believe. And full, to boot. Who knows, you might get put into the town where my coalition is - which is The Broken Barracks, just in case youd o.

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My second town is going good guns.

We're on our 6th day, have a defence of 227 currently and are expecting between 180 and 200 flesh eaters tonight.

The pump and well drilling rig are up and running so water hasn't become an issue and our veggie plot is keeping us in food.

Some of the foundation required structures look pretty interesting but the focus is on getting the ramparts built so we stay ahead on defence.

Updating the search tower has really helped too, we're not having to venture too far out when we're out hunting for items.

Only problem is one of our key leaders died last night through infection, and already today the town is beginning to fracture and split, we may not last much longer ...

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I have a character ready to go if someone wants to do some coalitioning.

With my other character, our town is just finishing day 4. We built lots of defence early but have already lost 15 people to infection, being left outside early on, and dehydration. We spent our nuts and bolts on barricades early on, because we needed that chunk of defence. Unfortunately we can't build ramparts because we don't have enough nuts, and the vets in our group said you need them to survive. We built a pump and I'm trying to get people started on the next pump upgrade as we'll die of thirst in 2 days. We built a butcher which is quite good if you have some animals... 4 steaks a piece! We really want a search tower but can't find an electronic component. In travelling distance of our town we've exhausted almost everything, there's a few buildings but they've been depleted and are filled with hordes of zombies. I worry for our future as scouting is getting harder and it's hard to organise expeditions when people can only be on at a certain time. Still, I'm really enjoying it.

I did make an experimental loner character... who died on day 1 because I accidentely ran out of APs in the desert. Someone came to help too, I was going to reward them but couldn't get back online and so died in the night. Oops!

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Well, despite some amazing efforts and 2 good defences being built, the jump from 30 to 230 zombies looks like it's going to kill us. To be honest,the only way we could have survived was everyone staying in to help build defences, but you'll always get people wandering off to get resources we don't really need.

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My town has between 480 and 540 zombies coming. We're up to 511 defences, and assuming we get the upgraded pit vote in we'll be fine... but still no water, for want of a single semtex to build eden project... and it's really too dangerous to explore anywhere beyond a single square.

Our problem has been a slow erosion of numbers thanks to people staying outside at closing time, or getting infected. Still, we should make it to day 11 I think, but then we'll start dropping off to dehydration if zombies don't get us.

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