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GTA:V Single-Player Thread - next-gen versions out now!


murray
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As it's only one day to go I'm going to post this. I found some online mission details on the disc so here's the exciting stuff:

  • Trevor's ability from SP is available in multiplayer using bullshark Testosterone Pills
  • You can bet ingame money on deathmatches
  • You can place bounties on other players
  • Police will impound your personal vehicle if you are killed nearby it with a wanted rating
  • 1 in 10 times a player steals a car the owner will put a bounty out on them
  • You can drop weapons
  • Drug dealing is available as an activity, player can choose how much to cut drugs
  • Import/Export is back
  • Quite a few worrying events where NPC's call you
  • Players can assign interactions to a quickplay menu
  • Players can street race alone or do co-operative rally races where the second player navigates
  • You can hire a stripper to come to your apartment
  • Survival/Horde mode
  • Vehicle Deathmatches
  • Territory missions

Full details here:http://wp.me/p2xG7N-8S
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2 weeks in, and I'm still regularly finding stuff in this that surprises me, makes me say out loud "This is brilliant!" while I'm playing, or just makes me laugh. They've got so much right that it's beyond belief. I was going to list my highlights here, but there are just too many. Special mention, though, for Jimmy's explanation of the joys of internet trolling:

"So then I said, your baby is the ugliest baby I've ever seen. It's uglier than my balls! And then I sent him a picture of my balls."

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If you are Franklin and you see someone stealing a bike, return the bike.

Yeah, I've done that one, and netted $100k for my efforts. That was good! My poor Trevor and Michael are broke. Shouldn't have wasted my money on cars, guns and girls I guess.
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Thoughts on that infamous mission.

No. No no no. Bad. Very bad.

No real justification for it, no real character based motivation for it (I've seen yet - unless the FIB guys and Trevor get some kind of hideous punishment later in the game). No real plot based motivation for it. Could have been achieved a million other ways.

And the post-torture drive to the airport smacked completely of trying to fit some kind of retro-justification and rationalisation on it. Which, frankly, I didn't even get Trevors point, let alone either agree with it, or even find it satirical.

That might be the argument - but that is totally thrown away by the punchline, which is the torture victim falling down an escalator at the airport. I expected a crash of cymbals at the end. As a great man once said, there is a fine line between stupid and clever. GTA games walk that line brilliantly, but this mission, from start to finish, was very, very crass and stupid.

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Someone tell me how to make some money in singleplayer. I cannot get the stockmarket to make me real money at all.

You'll spend most of the game feeling like you don't have quite enough money. The only way to make massive amounts of money is to invest in correct companies in the stock market before each of Franklin's assassination missions.

Some tips if you want to get rich (mild spoilers perhaps) :

- There are hidden packages under the water in shipwrecks with large amounts of money in them.

- You can hit the weed farm east of Mount Chiliad once a week or so for a nice amount of money.

- Michael's Epsilon Cult mission path is a ballache, but you can get a very significant amount of money at the end of it. Visit the Epsilon website as Michael to get started.

- There is a random encounter in Chumash where a guy needs a lift to the airport. Your reward is a stock tip to invest in Tinkle. Get all characters to invest in it, then wait one or two in-game days for it to skyrocket.

- Don't buy any of the properties! They won't make a return on their investment until long after you've finished story mode. They're a ripoff. A possible exception is the Sonar Collection Dock, which makes a profit after collecting the first 11 of 30 nuclear waste barrels.

- You'll only make the truly massive money if you hold off Franklin's Assassination missions until the end of the game, after the very last heist.

- The amount you make from the last heist depends on the gunmen/drivers/hacker you choose. It's wisest to have used the cheap people for each previous heist, so that by the last heist their skills have improved but they are still cheap.

- Franklin's Assassination missions: Listen to Lester's tip for which company to buy stocks in, quit the mission, make every character spend all their money on those stocks. Restart and complete the assassination. Wait a while, and sell all your stocks after an in-game day or so. It doesn't matter if these companies are on the LCN or BAWSAQ... even the BAWSAQ will behave like single-player in these instances.

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I don't think That Scene is intended to be satirical in any way - it was completely needless and they were doing it for the sheer fun of it. There is no justification, but why should they need one to put it in the game? Trevor wasn't rationalising afterwards, the dude's a psychopath!

The closer I get to the end, the more I empathise with everyone exposed to Trevor and the more he seems like a horror movie character unleashed upon the world. For a while, I kept expecting him to jump out of every corner when the camera was tracking in cutscenes.

Trevor is a fucking asshole.

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Pfft that scene says more about the people playing the game than anything

I would love to see how many people actually got a gold on it the first time round mainly because that's their own choice to fuck the poor bloke up with all of the things that they give you to torture him with. Personally, I ended up waterboarding the hell out of him, yeah it is fucked up but at least it isn't leaving any massive scars on him and the only pain is going to be mental

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I got gold first time on that mission because

I wanted to see what all the tools did to the guy. I went: pliers, wrench, battery, waterboarding.

It's only pixels guys. My Michael routinely does much worse when I'm messing out in the world so I don't get the big deal.

For example, just last night

I sniped a dog sitting beside a pool in the Rockford Hills and when it's Lady owner ran over to see what had happened to her beloved I blew her up with a rocket.

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Thoughts on that infamous mission.

No. No no no. Bad. Very bad.

No real justification for it, no real character based motivation for it (I've seen yet - unless the FIB guys and Trevor get some kind of hideous punishment later in the game). No real plot based motivation for it. Could have been achieved a million other ways.

And the post-torture drive to the airport smacked completely of trying to fit some kind of retro-justification and rationalisation on it. Which, frankly, I didn't even get Trevors point, let alone either agree with it, or even find it satirical.

That might be the argument - but that is totally thrown away by the punchline, which is the torture victim falling down an escalator at the airport. I expected a crash of cymbals at the end. As a great man once said, there is a fine line between stupid and clever. GTA games walk that line brilliantly, but this mission, from start to finish, was very, very crass and stupid.

Not sure why people keep saying they didn't "get" Trevor's explanation. He's a fucking psycho! He enjoys torturing people, that's literally all there is to it, and I thought that his airport drive speech made that quite clear. It's a straightforward condemnation of torture, and parody of those shows like 24 or whatever where the "hero" justifies his use of it with some bullshit speech.

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Pfft that scene says more about the people playing the game than anything

I would love to see how many people actually got a gold on it the first time round mainly because that's their own choice to fuck the poor bloke up with all of the things that they give you to torture him with. Personally, I ended up waterboarding the hell out of him, yeah it is fucked up but at least it isn't leaving any massive scars on him and the only pain is going to be mental

Wasn't really bothered by it, but it just seemed a bit out off from the normal tone to me. I went for the pliers first expecting a "comedic" torture like using them to twist his nipples or something, then instead the guy got a tooth pulled out. I known the game's full of death and violence, but it usually strikes me as OTT and a bit cartoonish, and invariably either justified or completely random, whereas that was too realistic and was focused nastiness on a 'real person' who didn't deserve it, rather than a either a caricature on a faceless nobody

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If we're going to criticise torture scenes in games, how about going back to the seemingly ignored one in CoD: Black Ops where the player has to put pieces of broken glass into a characters mouth and then smash them, but it's alright cos America, yeah? Also he forgives you immediately after and becomes a good guy.

Whether you felt the scene was GTAV was successful or not (I felt it was appropriately distasteful given the issue they're addressing), the fact that it's so openly satirical and oozing in condemnation already marks it apart from the rest of the crowd.

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Or the bits in Splinter Cell where you torture people for information, because that’s the only way they’ll give it up, and it’s always 100% effective. That bit in GTA V is grim and loads more troubling than the normal ultraviolence you commit during the course of the game, because you don’t usually get people begging for mercy and screaming that they want to go home, but it’s pretty clearly meant to be satire / political commentary. It’s so sledgehammer unsubtle I struggle to see how anyone wouldn’t see that.

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Or the bits in Splinter Cell where you torture people for information, because that’s the only way they’ll give it up, and it’s always 100% effective. That bit in GTA V is grim and loads more troubling than the normal ultraviolence you commit during the course of the game, because you don’t usually get people begging for mercy and screaming that they want to go home, but it’s pretty clearly meant to be satire / political commentary. It’s so sledgehammer unsubtle I struggle to see how anyone wouldn’t see that.

Exactly, the torture isn't meant to be funny or fun, it's an incredibly morose satirisation of the similar mechanics that are found countless other right wing fantasy titles. The only pitch-black enjoyment to be wrung out of it is the representation of government agents as absolute buffoons with no regard to their own citizens rights.

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Pfft that scene says more about the people playing the game than anything

I would love to see how many people actually got a gold on it the first time round mainly because that's their own choice to fuck the poor bloke up with all of the things that they give you to torture him with. Personally, I ended up waterboarding the hell out of him, yeah it is fucked up but at least it isn't leaving any massive scars on him and the only pain is going to be mental

Yep, I got a gold first time. Out of curiosity to see what would happen, really.

After the fact, I wished I had just

waterboarded him like you did

.

I've also been wondering if

there are different takes of Mr K's dialogue depending on which implements you use on him. Like, if you never use the pliers to pull his teeth, does he talk more clearly than if you do? Or does Trevor, say, punch him in the face instead, so that he'll always end up talking through broken teeth.

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The only pitch-black enjoyment to be wrung out of it being the prescient representation of government agents as absolute buffoons with no regard to their own citizens rights.

Speaking of which... (mission near the end)

The mission where all the government agencies turn up and have a big Mexican stand-off, followed by a multi-way scrap with the lot of them and a squadron of Merryweather guys... great fun :D

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Speaking of which... (mission near the end)

The mission where all the government agencies turn up and have a big Mexican stand-off, followed by a multi-way scrap with the lot of them and a squadron of Merryweather guys... great fun :D

That was one of my favourite moments in the game (although I have a few.) As the cutscene played out I was already wondering how the heck I'd get out of it alive. :)

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The closer I get to the end, the more I empathise with everyone exposed to Trevor and the more he seems like a horror movie character unleashed upon the world. For a while, I kept expecting him to jump out of every corner when the camera was tracking in cutscenes.

Trevor is a fucking asshole.

I thought it was hilarious how he took over Floyd's apartment (well, Debra's apartment) and fucking wrecked and raped it in every way imaginable; having his way with Mr Raspberry Jam, having his way with Floyd, scrawling profane graffiti on the walls, covering the sofas in shit, leaving porn and dildos everywhere. It's hilarious that Trevor is like a force of nature that destroys people's lives -- like an evil rapey hurricane.

But then I was absolutely horrified by the outcome when

Debra has come home.

I truly found that much grimmer than the torture mission, and you don't even see anything.

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I found the glass eating scene in Black Ops much more unsettling than this one. And I tried all the torture implements one after the other and was maybe a bit overzealous as I had to give him adrenalin shots to restart his heart at one point (not sure if this is scripted and everyone has to to it, but I wasn't going easy).

To be honest I just found it funny because of what a cartoon monster Trevor is, and the blatant parody of the sledgehammer moralising of other videogames in his airport speech.

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