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Assetto Corsa


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Have you tried an ironing board? Better than nothing although naturally not ideal.

And while I remember, buy your good selves a pair of these http://granturgismo.com/buypaddles.html

they are fantastic - mine have never ever fallen off and they do get a hard time

Just got my set of these, top recommendation! One was clicking for a while until I adjusted the screw a bit (got the adjustable one) but now it's flawless :wub:

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Nice one! They really do add something to the whole experience. Especially when racing ... Trying to remember the apex ... Remember the correct speed for the corner ... Getting the gear right ... It's non-stop and really gives me an adrenalin rush.

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I got my Logitech Driving Force Pro out of the attic this weekend to try out on this game (having only tried it for ten minutes with a 360 controller) and oh my... really good. Such a great feeling when you hit the apex spot on.

A shame about the AI though. They seem to be completely oblivious to me if I happen to be in their racing line, and the smallest contact from them sends me spinning whereas they can take a full speed ram and barely wobble. I'm hoping this is just alpha AI, and assume this will be improved as it develops.

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  • 2 months later...

V1 Release candidate now out...

new features...

- Assetto Corsa is now feature complete
- General bugfixing and performance optimizations
- Visual damages enabled
- Aero damage implemented for all cars
- Engine damage implemented for all cars
- Suspension damage implemented for all cars
- Tyre Damage System
- Pit stop implemented for online races
- Multiplayer improvements
- New audio engine implemented
- New post processing effects enabled, heat shimmering, god rays etc
- New car : Alfa Romeo Giulietta Quadrifoglio Verde model 2013
- New car : Ferrari 458 GT2
- New car : Ferrari LaFerrari
- New car : Lotus 2 Eleven GT4
- New car : Lotus Evora GTE Carbon
- New car : Lotus Exige S
- New car : Lotus Exige V6 CUP
- New car : Mercedes AMG SLS GT3
- New car : Shelby Cobra 427SC
- New track : Silverstone National
- New track : Spa Francorchamps
- New track : Trento Bondone hillclimb
- Audio sample improvements and volume balancing
- Added track reverb zones
- Fixed Traction Control always engaged in particular conditions
- TC and ABS factory settings now work properly
- Tuned distance filter and attenuation for exterior sounds
- Balanced performances for GT2/GT3 cars
- Lotus 49, Lotus 98T, Ferrari 312T have lower default rev limiters. Can go over 100% but damage may occur on higher revs
- Improvements on digital instruments cockpits for various cars
- Added track sound reverb
- Added different sounds for car to car, car to objects and car to track collisions
- Improvements on automatic gearbox on various cars
- All the tracks have been improved and updated with collidable objects
- Overall interior samples volume correction and balance
- Overall exterior samples volume correction
- Tuned wind and tyre rolling volumes and curves
- Tuned kerb pitch and volume according with speed
- Tuned ambience(crowd) volume
- Tuned interior and exterior gearshift sounds
- Steer animations for Ferrari 458 S3
- Small fix on the front Pagani Zonda R tyres
- LOD4 implemented to increase framerate performances
- Drivetrain damage for cars with H shifter gearboxes.
- Traction control sound now works for all cars
- Showroom bugfixing and improvements
- Added tyre blankets under realism tab. The setting is global for all cars and pre heats tyres at 80 C
- Career now available
- New 3D driver models
- BMW Z4 GT3 aero balancing, rear wings stalls more on low values
- New TCP/UDP server
- All tyres have graining and blistering enabled
- All tyres have rim radius
- Fixed all F1 cameras for all vehicles
- Fixed all F6 cameras for all vehicles
- GUI improvements
- Driver animations improvements
- Replay now records the current leaderboard
- Oculus DK2 support
- Single player Qualify improved
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V1 Release candidate now out...

new features...

- Assetto Corsa is now feature complete

- General bugfixing and performance optimizations

- Visual damages enabled

- Aero damage implemented for all cars

- Engine damage implemented for all cars

- Suspension damage implemented for all cars

- Tyre Damage System

- Pit stop implemented for online races

- Multiplayer improvements

- New audio engine implemented

- New post processing effects enabled, heat shimmering, god rays etc

- New car : Alfa Romeo Giulietta Quadrifoglio Verde model 2013

- New car : Ferrari 458 GT2

- New car : Ferrari LaFerrari

- New car : Lotus 2 Eleven GT4

- New car : Lotus Evora GTE Carbon

- New car : Lotus Exige S

- New car : Lotus Exige V6 CUP

- New car : Mercedes AMG SLS GT3

- New car : Shelby Cobra 427SC

- New track : Silverstone National

- New track : Spa Francorchamps

- New track : Trento Bondone hillclimb

- Audio sample improvements and volume balancing

- Added track reverb zones

- Fixed Traction Control always engaged in particular conditions

- TC and ABS factory settings now work properly

- Tuned distance filter and attenuation for exterior sounds

- Balanced performances for GT2/GT3 cars

- Lotus 49, Lotus 98T, Ferrari 312T have lower default rev limiters. Can go over 100% but damage may occur on higher revs

- Improvements on digital instruments cockpits for various cars

- Added track sound reverb

- Added different sounds for car to car, car to objects and car to track collisions

- Improvements on automatic gearbox on various cars

- All the tracks have been improved and updated with collidable objects

- Overall interior samples volume correction and balance

- Overall exterior samples volume correction

- Tuned wind and tyre rolling volumes and curves

- Tuned kerb pitch and volume according with speed

- Tuned ambience(crowd) volume

- Tuned interior and exterior gearshift sounds

- Steer animations for Ferrari 458 S3

- Small fix on the front Pagani Zonda R tyres

- LOD4 implemented to increase framerate performances

- Drivetrain damage for cars with H shifter gearboxes.

- Traction control sound now works for all cars

- Showroom bugfixing and improvements

- Added tyre blankets under realism tab. The setting is global for all cars and pre heats tyres at 80 C

- Career now available

- New 3D driver models

- BMW Z4 GT3 aero balancing, rear wings stalls more on low values

- New TCP/UDP server

- All tyres have graining and blistering enabled

- All tyres have rim radius

- Fixed all F1 cameras for all vehicles

- Fixed all F6 cameras for all vehicles

- GUI improvements

- Driver animations improvements

- Replay now records the current leaderboard

- Oculus DK2 support

- Single player Qualify improved

Great! Looks like I need to boot the PC and do some downloading tonight.... :) Any news on the 'Ring? I know they were laser scanning it in the summer.... :) Looking good though.

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It all seems a lot smoother now. Nice to finally have a single player campaign. But fuck me...the menu's in this are terrible. And still no controller support for the menu's either, or have I missed that? Having to juggle using a mouse and then the pad for a race just seems silly.

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After finishing a race how do you actually quit back to menu? I always have to switch window back to desktop, right click the program and close. Then the menu loads with the results and stuff. Pressing escape in game just seems to hang it (even though head tracking still works and I can look around)

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Great! Looks like I need to boot the PC and do some downloading tonight.... :) Any news on the 'Ring? I know they were laser scanning it in the summer.... :) Looking good though.

All I know is that there is some DLC soon (don't know any dates)

DREAM PACK DLC:

Nurburgring Nordschleife

Sauber Mercedes C9

Corvette C7R GTE

Nissan GTR GT3

Alfa Romeo 4C

Alfa Romeo GTA

Alfa Romeo 155 V6 TI

McLaren P1

McLaren F1 GTR

Ruf RT 35 S

Mercedes 190 E 2.6-16 Evolution 2

There is a mod by Snoopy that works apparently (http://www.racedepartment.com/downloads/n%C3%BCrburgring-nordschleife.2270/) I'm going to give this a go tonight.

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All I know is that there is some DLC soon (don't know any dates)

DREAM PACK DLC:

Nurburgring Nordschleife

Sauber Mercedes C9

Corvette C7R GTE

Nissan GTR GT3

Alfa Romeo 4C

Alfa Romeo GTA

Alfa Romeo 155 V6 TI

McLaren P1

McLaren F1 GTR

Ruf RT 35 S

Mercedes 190 E 2.6-16 Evolution 2

There is a mod by Snoopy that works apparently (http://www.racedepartment.com/downloads/nürburgring-nordschleife.2270/) I'm going to give this a go tonight.

With Project Cars being pushed back this is going to get some playtime.... :)

Hoping the DLC gets a winter release....

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http://www.corriere.it/tecnologia/videogiochi/14_ottobre_17/assetto-corsa-review-simulazione-kunos-4291e126-5610-11e4-8d72-a992ad018e37.shtml

Google translation...

McLaren If you change your mind ...

Let me be clear, the results of these creations are amateur compared to those of the Kunos. "Recreating a circuit costs from sixty to one hundred thousand euro between programming, licensing and laser scanning with a resolution of one square centimeter, while the machines there is the quarry from fifteen to twenty thousand euro," notes Mark Massarutto. "At first it was difficult to persuade licensees to cooperate with us. Some, however, have given us confidence and skeptics have changed their minds, to the point that McLaren, Toyota and Nissan have also asked to be present. " Too bad the game is PC only, precluding the lavish console market. "Sony has already sent a development kit for the PlayStation 4 and the idea of ​​bringing our baby also on the next-gen console is now more concrete than it was a few months ago," replies Massarutto. Let's hope so, because Kunos Simulations deserves to think big.

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I've been playing this over the last few nights since it went to Release candidate 1, mostly multi-player in Ferrari 458 GTs and McLaren MP4Cs around Spa and Nurburgring GP. It still has a few rough edges, the interface is a bit meh but the driving/handling is brilliant.

Having mostly played Gran Turismo and Froza previously, this is my first PC Sim and it's a significant step on in terms of handling, force feedback and immersion. It's also much more difficult which generally means I get completely absorbed in it as I'm having to concentrate much more.

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I've been putting a bit of time into this since it went RC. Very, very enjoyable, even with my old Logitech wheel (Red Wingman Formula Force GP - now 14 years old!!). My favourite car so far is the McLaren GT3. Hooning round Spa and/or Monza just feels so right!

I still cant decide between my preferred view: in car (which looks glorious, especially when the sun his the windscreen just right) or bonnet cam. Im faster in bonnet cam, and the sensation of speed is greater, but I feel I'm missing out on the shineys a bit...

Overall - a brilliant sim!

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  • 1 month later...
  • 2 weeks later...

Going to try and hook up a couple of more screens its going to be interesting to see how this is with a 3 screen setup!!!

Although not tried it yet it's just an idea as I recently got a new monitor on the PC to replace the dual screen setup I previously had. I'm guessing (hoping) that I can mix/match screens....

Anyway first things first.... new graphics card imminently arriving... so probably be spending most of the night playing around setting and testing that. :D

Still no news of a firm release date of Dream pack #1. :) Looking forward to that.

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