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Metal Gear Solid V: The Phantom Pain


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18 minutes ago, Alex W. said:


Yeah, it has been activated by accident twice now.

By accident once. That's been released because the PS3 online community was so small they managed to get the nukes down to a suitable level. It's not 0 nukes but something along the lines of more being disarmed than built in a day or something. 

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  • 3 weeks later...
18 hours ago, robdood said:

 

 

 

If you can get beyond the worst aspects of this (reads like a sixth-former a week after watching Adam Curtis; total refusal to self-edit; egregious ramble/insight ratio), it's a fine reminder of what a great game MGSV was.

 

Also, any excuse (and totally relevant):

 

 

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  • 2 weeks later...

I've just started this again on PC, mainly because i found the gorgeous official guide in storage and it brought back so many great gaming memories. Plus i'm disgruntled there are no decent 3rd person (gun-porn) shooters in 2020, and also because its still unparalleled when it comes to open world stealth.

 

It works so well because when shit goes sideways (as it always does), you can deal with it however you please. Run away like a rat! Go full auto rampage. Theres no wrong approach - the only failure is death. Thats true freedom of choice. 

 

So! The hour intro of cut-scenes and Keifer's butt can test your patience, but its Kojima - you buy the ticket you take the ride. Then you hit the open world proper:

 

I was shocked how pristine it looks for a 2016 game! Yes, i know its unfair to compare a 2020 spec laptop to a PS4 but thats kinda my point - its holds up really well. That Fox engine is truly remarkable. The characters, the lighting, the open world are all gorgeous! Shame we'll likely never see it used again, and certainly not as well.

 

Second, the character feels really nice to control (a must in any game of any genre). That panic Y to dive button is amazing and i can't believe its not been stolen. I turned off the easy mode reaction slowdown thing - if i get caught i wanna react in realtime.

 

I'm still early doors and like before, clearing encampments largely revolves around a few silenced headshots, then one guard i missed fucks up my plan, and i murder the lot of em without breaking a sweat. 

 

I loved this game first time around. I saw the credits but never bothered with the superfluous repeated episodes. I'll likely do the same again. Not much else on offer that can scratch this particular itch.

 

Kojima :wub:

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13 hours ago, Curtis said:

I've just started this again on PC, mainly because i found the gorgeous official guide in storage and it brought back so many great gaming memories. Plus i'm disgruntled there are no decent 3rd person (gun-porn) shooters in 2020, and also because its still unparalled when it comes to open world stealth.

 

It works so well because when shit goes sideways (as it always does), you can deal with it however you please. Run away like a rat! Go full auto rampage. Theres no wrong approach - the only failure is death. Thats true freedom of choice. 

 

So! The hour intro of cutscenes and Keifer's butt can test your patience, but its Kojima - you buy the ticket you take the ride. Then you hit the open world proper:

 

I was shocked how pristine it looks for a 2016 game! Yes, i know its unfair to compare a 2020 spec laptop to a PS4 but thats kinda my point - its holds up really well. That Fox engine is truly remarkable. The characters, the lighting, the open world are all gorgeous! Shame we'll likely never see it used again, and certainly not as well.

 

Second, the character feels really nice to control (a must in any game of any genre). That panic Y to dive button is amazing and i can't believe its not been stolen. I turned off the easy mode reaction slowdown thing - if i get caught i wanna react in realtime.

 

I'm still early doors and like before, clearing encampments largely revolves around a few silenced headshots, then one guard i missed fucks up my plan, and i murder the lot of em without breaking a sweat. 

 

I loved this game first time around. I saw the credits but never bothered with the superfluous repeated Episoides. I'll likely do the same again. Not much else on offer that can scratch this particular itch.

 

Kojima :wub:

 

Couldn't agree more. It gets so much right for his first 'open world' stab. It felt like the first Zelda and I was thinking of what he'd do moving forward to iiterate upon it. Might not get to see that now, but to me, in terms of presenting the player with a sandbox and a sensibly sized open world, it's just so good. 

 

Recalling my perfect rescue being interrupted by hearing 'Too Shy' playing and realising my mission had changed was one of this gen's best moments as I murdered my way to said cassette tape.

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I'm trying not to dig too deep into my memory closet, because i want to be as surprised, shocked, and slack-jawed as i was 5 years ago. 

 

For now, the moment-to-moment encounters and gunplay are exactly what i needed.

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On 16/08/2020 at 18:55, robdood said:

I'm halfway through this as I'm cooking dinner, it's pretty great!  And made me realise I never actually finised the game properly.  Maybe it's time to revisit.. 

 

 

This has totally changed my perspective on the game plot and some hidden bits, thanks for this. I feel like I longer hate mgs v! 

 

Also I can't believe it's five years old, still looks incredible and so far ahead of its time in all aspects. 

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On 29/08/2020 at 17:08, sandman said:

Can you quit mid mission and go back to it later? Or does each mission have to be completed in a single session?

Yes. 

 

1 hour ago, carlospie said:

This has totally changed my perspective on the game plot and some hidden bits, thanks for this. I feel like I longer hate mgs v! 

Plenty of interesting vids on the game, it's plot and how it ties in with the MGS universe. 

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4 hours ago, Sun Tze said:

Yes. 

 

Plenty of interesting vids on the game, it's plot and how it ties in with the MGS universe. 

I don't enjoy those Futurasounds ones, he's a bit too obviously a MGS fanboy and it comes across quite strong.  

 

Any excuse to post Super Bunnyhop!

 

 

 

 

 

 

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  • 2 weeks later...

Watched some awesome videos on this recently. Suggestion that Ishael isn't real at all and that psycho mantis basically projected the whole opening hospital bit, which explains why there are some strange incidents such as guards never seeing Ishmael etc. 

 

I watched one today suggesting the whole game is a simulation for something also and that Kojima has hinted that no one has seen the true ending for this yet

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  • 2 months later...
  • 7 months later...

Just purchased this from the PS store for £3.99, think it's that price until the 7th.

Been looking for something to play after LOU2 and GOW wasn't doing it for me, so ended up on this. Still on the into :)

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59 minutes ago, Totoro said:

Just purchased this from the PS store for £3.99, think it's that price until the 7th.

Been looking for something to play after LOU2 and GOW wasn't doing it for me, so ended up on this. Still on the into :)

 

Stick with it past the intro. The real MGSV starts after you get to Afghanistan a couple of hours in.

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The intro is very slow and had a few dodgy scripted areas where it wasn't 100% obvious what to do.

 

I enjoyed it the first time but when it comes to starting over it feels excruciating and I always end up giving up.

 

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I just started this last night on SX. I have it on PC and only got as far as getting out of the hospital before giving up (a few years ago now!)

 

Looks great on the SX and now I'm a couple of hours in, I'm really enjoying.

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