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Cyberpunk 2077 - PS5 and XSeries versions out now + major patch


Vemsie

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Hah, anyone else met 'flaming crotch man'?

 

Just cruising the streets gets you random missions - who was asking about cash? Once you do the first ripperdoc visit, you can scan people, and you get bounties for taking known perps down.

 

I've randomly fallen into two crime scenes, taken out the crims and found evidence, and earned a bunch of cash and picked up some neat weapons. Including a nifty tech shotgun. And some black-market miltech implants, I think.

 

On the downside, the Tygers now attack me on sight. Maybe I shouldn't have driven off in their car.

 

Oh, and use your environment; the second crime was a hostage situation in an industrial area, and there were loads of ways to sneak around and take out the gang members to get to the main target. I was getting huge deus ex deja vu vibes, and a bit of Spider-Man thrown in - at one point I hacked the powered chains holding up some crates to take out a gang member. Another, I rebooted their optics because I couldn't sneak up on them without it. I found that you can't seem to sneak up the stairs on someone on a landing; they always spot you as you near the top.

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54 minutes ago, SM47 said:

Anyone struggling with the stick drift, bumping the inner dead zone option to 0.05 fixed it for me and with negligible difference in controlling the camera. 

My DUALSENSE already started to suffer with drift and it wasn't too bad, was still annihilating fools in Warzone but in this it was going all over the place, so maybe something similar is happening to yours?

 

Also I did something incredibly shameful...

 

I used my wife's incredible Christmas wrapping skills to my advantage, used a knife, sliced the tape, swapped for second controller, re-taped, put back under the tree... 

 

(In the voice of Zoidberg framing Fry...)

 

"WHAT HAVE I DONE!!!"

 

(I could have just told her, wouldn't have been a problem, but it's the last thing I have to open as she forced me to open my other gifts as they were all snack related and we were being too lazy to go to the shop whilst watching animal documentaries...Whatever helps me sleep at night I guess...) 

 

 

futurama_mashup_zoidberg_v6.jpg

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It’s probably negligible but I reckon I should have bought this on series X instead of PS5 (it looks sharper on the x based on a few YouTube videos, assume both running 60fps/performance mode)

 

I suppose I wasn’t counting on dedicated dual sense support down the line, though it’s not like CDPR don’t have enough to be getting on with right now.

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Sound is exceptional and when it gets going, the city environment is great to explore. That's where the game is interesting and enjoyable to me. Headphones on, blackout blinds down, fannying around. That's how I got into The Witcher 3, just absorbing the atmosphere of Novigrad and its environs until I wanted to learn more about its inhabitants. 

 

Gameplay is perfectly serviceable. It's a series of lifts, cut and shut into something that mostly hangs together. Again, sound design is the strongest element. 

 

Dialogue and story are well-worn tropey bollocks, but I imagine that's part of the charm for fans of the genre. That's as generous as I can muster. 

 

I've no real interest in pursuing the main quest any further but I'll pootle around for a few more hours in the city from time to time. 

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4 hours ago, PyramidFace said:

Pretty funny how Talkshow Host has been awol ever since this hot mess dropped.


Ah, I didn’t know you care. :) 

 

played some hours over the prologue as well and I stopped because I would never play it without the next gen patch, as I have said months ago. Why would I? 
 

Even in these hours though and despite the bugs (haven’t had major ones on the SX yet), I have seen things other RPGs have only ever dreamed of, especially on now the main story and characters are intertwined or express themselves. The city itself is something never before seen. 
 

I hope CD gives a much needed break to their team and then proceed with fixing any major problems. This already has “classic” written all over it -despite the technical issues the majority of the reviews have praised it- and when it finally becomes as it was supposed to be at launch, it will really let its achievements shine even more. 
 

I hope these impressions will still be with me after I finish it of course. :P

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22 hours ago, Wahwah* said:

Played ten minutes of this last night on Series X. Saw those beautiful holographic fish from the trailer that float in the air. 

 

This does not appear to be the same game. A bit like getting the spectrum version after seeing the screenshots from the amiga.

 

19 hours ago, Pob said:

 

Not sure what to believe.

 

It depends what you've seen in the run up to release.

 

If you've been watching trailers that have been showing the PC version with RTX on and all the gubbins cranked up the console version is going to look massively disappointing, as you'll be comparing it to this:

 

 

But if you haven't it's probably fine.

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I'm just so fucking hopelessly engrossed in this game now. All I ever wanted was that 45min gameplay segment from 2018 and now here it is, on my computer. It's gone way beyond the hype as far as I'm concerned.

 

I've forced myself to go against my own wishes and opt for a sneaky hacker/mechanic Nomad character. Glad I did, as I'm spending talent points/perks on stuff I wouldn't usually be interested in and it's changing the way I'd normally play a game like this.

 

12 hours in and the only bugs I've seen so far are NPCs phasing through me, and having my summoned vehicle arrive totally trashed. One time a quest progress marker was borked, so I simply reloaded the save to fix it. The visuals are so good that it only takes an NPC to stagger into the road to break immersion at any point.

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51 minutes ago, Talk Show Host said:


Ah, I didn’t know you care. :) 

 

played some hours over the prologue as well and I stopped because I would never play it without the next gen patch, as I have said months ago. Why would I? 
 

Even in these hours though and despite the bugs (haven’t had major ones on the SX yet), I have seen things other RPGs have only ever dreamed of, especially on now the main story and characters are intertwined or express themselves. The city itself is something never before seen. 
 

I hope CD gives a much needed break to their team and then proceed with fixing any major problems. This already has “classic” written all over it -despite the technical issues the majority of the reviews have praised it- and when it finally becomes as it was supposed to be at launch, it will really let its achievements shine even more. 
 

I hope these impressions will still be with me after I finish it of course. :P

Which kind of goes to show how pointless these reviews are, the game has been released in an unplayable state (certainly on the consoles the majority of customers will purchase it for) yet it’s still received praise. 

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I'm really enjoying it so far. I've had bugs, but nothing that goes beyond something like Fallout 3 had on launch, for example, which were frustrating for sure but got patched fairly quickly and didn't stop me getting engrossed in the world.

 

I didn't watch a lot of the preview stuff in the run-up to release, and I'm glad I didn't. The things I've experienced for the for the first time over the last few days have been truly incredible. The visuals, the sound, the density of Night City, the life going on around me, the incidental stuff, the details... it's a dystopian vision that feels remarkably unsettling. I've not had that vibe before in a game and I love it. And it feels like I've barely scratched the surface.

 

I feel bad for the people feeling this game is a dud, or shouldn't have been released yet, that's so far from my experience.

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1 minute ago, NickC said:

I'm really enjoying it so far. I've had bugs, but nothing that goes beyond something like Fallout 3 had on launch, for example, which were frustrating for sure but got patched fairly quickly and didn't stop me getting engrossed in the world.

 

I didn't watch a lot of the preview stuff in the run-up to release, and I'm glad I didn't. The things I've experienced for the for the first time over the last few days have been truly incredible. The visuals, the sound, the density of Night City, the life going on around me, the incidental stuff, the details... it's a dystopian vision that feels remarkably unsettling. I've not had that vibe before in a game and I love it. And it feels like I've barely scratched the surface.

 

I feel bad for the people feeling this game is a dud, or shouldn't have been released yet, that's so far from my experience.

I suppose it depends which platform you are playing it on - by all accounts the PC version is the one that achieves their vision but on PS4 and Xbox One it’s messy. 

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The more I play the more I think this should have been a series of hubs rather than an open world. The game does atmosphere really well and the world really thrives when it’s the backdrop for a mission. But when you interact with it as an open world it falls apart and is way short of say Rockstars recent attempts.

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8 minutes ago, Stanley said:

Which kind of goes to show how pointless these reviews are, the game has been released in an unplayable state (certainly on the consoles the majority of customers will purchase it for) yet it’s still received praise. 

Unplayable state?

 

i have put over 8 hrs into the Xbox one x version and it’s been great. The resolution and framerate are abit lower than i’d Like, but it’s highly playable, despite encountering a few minor bugs at the beginning.

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Just now, dvdx2 said:

Unplayable state?

 

i have put over 8 hrs into the Xbox one x version and it’s been great. The resolution and framerate are abit lower than i’d Like, but it’s highly playable, despite encountering a few minor bugs at the beginning.

That’s good to hear, but clearly for a lot of people it’s not at a state of completion they’d hoped for, yet, especially on base consoles. I’m still tempted mind. 

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1 minute ago, Stanley said:

I suppose it depends which platform you are playing it on - by all accounts the PC version is the one that achieves their vision but on PS4 and Xbox One it’s messy. 

 

Sure, obviously people with access to less powerful machines are going to have a worse experience. I'm playing on a Series X, for reference.

 

Interestingly we have people complaining that the game doesn't push the tech hard enough (it's not as good as the previews!) while at the same time complaining that it pushes the tech too hard (it's unplayable on last gen machines!). I guess scaling a game like this is hard, perhaps the cross gen ambition was too great. Certainly the top end PC previews have given people the wrong idea of what the game would be like at launch.

 

Hopefully incoming patches will help a bit with all that, but I think it's unlikely everyone will be satisfied.

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5 minutes ago, spanx said:

Just went and visited Clouds to calmly shake down someone for some information...

 

  Hide contents

I am not good at stealth. Just walked out of the door leaving a trail of murder and destruction behind me. And a new katana. 

 

 

I had the same outcome! :D 

 

Spoiler

Although my rampage wasn't to do with lack of stealth but me just wandering into the VIP area, half expecting a bouncer to stop me, and then everyone turning red and attacking me. Was a pain in the arse as I had no weapons so had to beat someone to death to get their gun.

 

 

It's a shame the console experience isn't great as I've been absolutely blown away by the game. No bugs other than some visual ones, no crashes and I've been playing for 10+ hours and other than the driving (don't like it with K+M) and some performance degradation I've no complaints.

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29 minutes ago, dvdx2 said:

Unplayable state?

 

i have put over 8 hrs into the Xbox one x version and it’s been great. The resolution and framerate are abit lower than i’d Like, but it’s highly playable, despite encountering a few minor bugs at the beginning.

 

Glad to see someone else say it isn't as bad as many are saying. Granted xbox one x's gpu is a fair bit more powerful, but I'm experiencing the same on base ps4 and the constant "shouldn't have been released on previous gen" and "unplayable" comments seem really hyperbolic, epecially in the cases where the comments are based on having watched a youtube comparison video and not any time actually playing the thing.

 

I usually think that being part of the discussion when a game has just released and you're playing through it is part of the fun but I'm  leaning towards making an exception for this game and just focusing on enjoying my own playthrough without reading the constant negativity and griping that (luckily for me I guess) isn't matching up at all with what I'm experiencing while playing the game.

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43 minutes ago, Stanley said:

Which kind of goes to show how pointless these reviews are, the game has been released in an unplayable state (certainly on the consoles the majority of customers will purchase it for) yet it’s still received praise. 

 

It was reviewed on PC and it certainly wasn't unplayable. Besides, bugs can exist and the game still be able to showcase its merits. Releasing it on this state was certainly the right decision for the company at this moment, but reaching this moment was a string of bad management and shitty decisions.

 

Either way the game looks really amazing and hopefully the more serious problems will soon be fixed for everyone.

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1 hour ago, Fallows said:

The visuals are so good that it only takes an NPC to stagger into the road to break immersion at any point.

That's a really interesting point.

I'm playing maxed out on my PC/room heater and when it works the game really does feel like a generational leap - RDR2 was what two years ago now right - but when the smallest thing goes wrong yeah I'm taken out of the experience. Something as small as lighting not being quite right on an NPC, or an NPC being relatively low-poly.

Diminishing returns for sure and a major lesson in project management. Consistency counts!

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