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Mass Effect Andromeda


davejm
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I can't really see them doing a huge amount, fairly obvious that EA knew it was a bit of a mess when you look back at its odd promotional cycle/cancelling beta that people had signed up for at the last minute and just wanted it shoved out the door before the end of the quarter. I think they'll make some cursory changes to try and get a few headlines and perhaps get a a few more sales. Suspect this will be the last Mass Effect game. Teams/resources will probably get put to work on the Star Wars conveyor belt.

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I think it will depend on their sales projections. I am almost certain that this will not be their last ME game, but we also do not know what EA has decided for the series. They have only said that Andromeda will not be the beginning of a new trilogy, so it seems they had no intention to start something akin to the first trilogy with Andromeda.

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36 minutes ago, Hexx said:

Completely stalled on the Single Player of this...because I'd rather be making "progress" in the MP.

 

Loving it at the moment (Desperate for the Human Kineticist...but I've spent some money got nothing geat)

 

Bit too many weapons I think - so "Ultra Rare" etc ends up being a gun rather than a character :(

 

Loving my Asari adept though. Running around debuffing an AoE, and setting up/triggering combos.

 

I have a Kineticist at 10. It's fun but very squishy. It's all about the Asari Duelist now for me. Ran through some golds on her last night. Amazing fun :wub:

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12 minutes ago, Scruff said:

 

I have a Kineticist at 10. It's fun but very squishy. It's all about the Asari Duelist now for me. Ran through some golds on her last night. Amazing fun :wub:


Gold!

You're strong :wub:

I like combos so Pull/Throw/Lance seem immense.

 

@Kauwiks was raving about the duelist last night. Looks interesting, but can it self combo? Nope. I'm out

 

 

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It can if you're using special ammo, which is almost a requisite for gold (at 17 anyway).

 

Plus Backlash. It has taken me a ridiculous amount of time to actually start to appreciate what an amazing skill it is. It's a complete juxtaposition to Charge but works so well with it.

 

Only issue with Duelist is the popped bubblegum face that @Takizawa mentioned and now I can't unsee it <_<

 

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Truth bomb: Sara Ryder is a better and more interesting and likable character than Shepard was in their first, or any other lead/PC they've done to date, with the arguable exception of DA:O's Kill Bill City Elf. She's a complete dork, out of her depth and in over her head, making it up as she goes yet endearingly hopeful and optimistic in the best Star Trek way and grows into her role after understandably being almost ignored/dismissed at the start (that first crew meeting, ha). For all the game's problems (and even so at 2/3s through, I'd still rate it above the last one), I will happily admit I was wrong about how she'd measure up - she's great.

 

And more real talk: Drack is the best Krogan/grandpa you never had. Despite falling for the ol' Nigerian Asari 419 scam.

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Also a bold choice as a protagonist. I had your same impression of her. It will certainly be more divisive. But we need more of that in games rather than play testing the shit out of each protagonist until they are all Nolan  North.

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I've no idea who this "Sara Ryder" is, because she's still in a coma in my game :P

 

Scott Ryder is great though. Hopefully, uncertain yet commited once a path chosen, charming, jokey, flippant, supportive....

 

I loved my Shepherd - but I'm very glad they went a different route for this character.

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Game continues to impress me. I'm sad enough to actively enjoy all the collect-y things going on too. I'm actually rather glad they did stick with the Inquisition gameplay. I rather like that it's basically it's own thing and certainly not trying to compete on the same level as Witcher 3. 

 

It's actually an incredibly solid game, I am loving the story (as sign-posted as a lot of it appears to be at the moment!) and I like all my crew.

 

I've even got used to the lip synch.

 

Yay for me.

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Looking forward to a weekend of MP, have a level 20 Asari duelist and level 20 Angara Avenger (My fave so far) and I'm currently working on the Krogan Gladiator (melee chars seem so useless especially in the higher levels) and the Salarian Operator which are both at level 8 I think, not really liking either of those. The key seems to be in MP to max out your passives and then focus on one active or a mix of 2 others for the best results.

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Backlash is great in SP too. I was bemused a while back when someone on here suggested that a mono or dual class character is the only way to play, as my three way split of soldier (sniper rifles, shotguns and fitness), biotic (backlash and barrier) and tech (overload, tactical cloak and various passives) feels disgustingly overpowered even on hard, particularly thanks to the Explorer profile.

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Switching between Profiles takes to long though and needs to be hotkeyed.

 

I'm running throw/pull/singularity + all passives at rank 6. 

 

I've started putting points into other trees passives to get bonuses.

 

I might fight out Lance then just switch between Throw/Lance for boss fights....

 

 

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I'm still trying to find the N7 Armour. I can build it, but I'm sure someone said you can buy it somewhere.  I keep checking of various shops, but it's always the same path finder gear. I also wish I could customise my squad.

 

I really miss not choosing their weapons or even switching out their armour or clothing. I know they are all quite tightly specialised but it would be nice to build them a nice weapon or even upgrade their armour or something. or did I miss something?

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8 minutes ago, Floyd said:

I'm still trying to find the N7 Armour. I can build it, but I'm sure someone said you can buy it somewhere.  I keep checking of various shops, but it's always the same path finder gear. I also wish I could customise my squad.

 

I think it's an Cryo Pod upgrade

3 minutes ago, Radish said:

 

You can! At least on PC. The default bindings are F1-F4. 

 

Oh you are kidding.


There's nothing like that (that I've found anyway) on PS4. You have to go in and out menus to change profiles/equiped powers.


They better chuffin patch that!

 

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2 hours ago, JoeK said:

Game continues to impress me. I'm sad enough to actively enjoy all the collect-y things going on too. I'm actually rather glad they did stick with the Inquisition gameplay. I rather like that it's basically it's own thing and certainly not trying to compete on the same level as Witcher 3. 

 

It's actually an incredibly solid game, I am loving the story (as sign-posted as a lot of it appears to be at the moment!) and I like all my crew.

 

I've even got used to the lip synch.

 

Yay for me.

 

Yeah, it's a decent game.  Really enjoying it.  My comments earlier still stand; where I said I'm enjoying it more for the combat and the open world elements than the plot and story parts; which is the opposite of how I expected it to be.  That still applies after around 20 hours or so.  I haven't advanced the main story much, but have 100% viability on the first 3 planets.

 

I can live with the bad lip sync and animations and have got used to it too; but I'm still annoyed by the voice acting and often poor dialogue.  Hopefully there are moments of better writing to come.  I don't mind the Inquisition style questing here because I enjoy the combat a lot more; it is a lot more fun in the open world that it was there.  

 

I've gotta disagree slightly about the Witcher 3 comment though; it's not as if they're 'doing their own thing' and have a different approach to the side quests.  The structure to the questing is no different; in that you talk to an NPC and get sent off somewhere.  It's the same open world design approach; it just doesn't reach the quality of writing.  Personally, I wish the side quests were crafted with a bit more care and had more branching; but considering they actively stated they were looking at Witcher 3 for inspiration I think part of that is down to time.  Writing ability too; for sure; but some of the fetch quests were clearly scipted/written quickly and dropped in.  I understand; and it's not a major disappointment; because as I mentioned I am really enjoying the general open world game-play.  The combat is awesome.

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Load-out wise...

 

- I'm using a Valkyrie IV Assault rifle with mods for extra power and stability; and with the enhancement that means you don't need ammo.  No other weapons; it's a good multi purpose rifle so I'm keeping the weight down for my tech powers.

- Cloak; overload and incinerate.  I start with the overload and a two-round rifle burst to wreck the shields; then unleash the incinerate.  I use cloak in obvious ways; when moving around or pinned down.

- I'm using the Angara arms, legs and helmet for tech bonuses; but sticking with the N7 armour for the 10% XP in combat.  

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Carfted Black Widow with 4 mod slots + the outlaw set with head/weakpoint bonuses

 

I was mad about losing the sniper slomo effect from ME2 & ME3, now I just straight up take a breath and murder fools anyway while they're busy panicking at the 1000lbs of angry Krogan about to headbutt them and Vetra lays down suppressing fire like a Turian Vasquez with whatever the hell that thing is she's packing.

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Cora's too much of a weeablu to hang out with. Plus I can tell she's still salty af about the job thing, which I can empathise with to be fair.

 

Liam Costa's loyalty mission beautifully nails that old LotSB/Citadel screwball farce feel, it wouldn't have been a surprise if Sara ignored everything just to boot him in the balls repeatedly but hey, at least she got to do a Han Solo.

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Makes a change for the PC version of a AAA game not to be a broken mess. :) (this was directed at the hotkey thing. Didn't realise there was another page).

 

In other news. Every time I load my game now it keeps playing some Ryder dialogue from a previous mission. FFS.

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so finally got back home and started this again. I am now on voahl (or whatever the ice planet is). can I get a subtle hint. I just want to ignore the main mission and look at some stuff for peebe's research. should I just stick to main plot before starting with side content/loyalty stuff on the planet?

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1 hour ago, Oz said:

so finally got back home and started this again. I am now on voahl (or whatever the ice planet is). can I get a subtle hint. I just want to ignore the main mission and look at some stuff for peebe's research. should I just stick to main plot before starting with side content/loyalty stuff on the planet?

 

Getting of Eos is a good idea - so you've done that. 

 

There's no problem doing what you want at own pace now. I'd maybe suggest getting Forward bases as you move past.

 

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