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Dark Souls II - Prepare to Die, Again


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9 hours ago, Calashnikov said:

So I finally worked my way into the Crown of the Old Iron King DLC. I don’t know how to use Smelter Wedges. I understand that I need to equip them in my consumable slot (:eyebrows:) but when I go to use them on the Ashen Idols, the icon is greyed out, which leads me to believe that using them is context sensitive. What’s the context that allows me to wedge them sideways up an Ashen arse?

I think as long as you have one, it should just prompt you to use it when you are in front of them. I don't remember having them equipped at all... 

 

Word of advice, though. Don't use them all. Keep four in reserve until you reach the Fume Knight far below. Trust me. You don't have enough for all the idols until after him.

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1 hour ago, squirtle said:

Word of advice, though. Don't use them all. Keep four in reserve until you reach the Fume Knight far below. Trust me. You don't have enough for all the idols until after him.


With that in mind, do you think there’s much point in “wasting” one on that first idol mentioned? There’s a tombstone / altar thing behind it that I wanna check out.

 

Without knowing how to use the wedges, I did still manage to continue through the level and got to the second bonfire, which involved getting by I think 3 further idols, so I’m pretty sure I don’t want / need to use them on those guys. That first one though looked like it was blocking some sweet sweet lore.

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7 minutes ago, Calashnikov said:


With that in mind, do you think there’s much point in “wasting” one on that first idol mentioned? There’s a tombstone / altar thing behind it that I wanna check out.

 

Without knowing how to use the wedges, I did still manage to continue through the level and got to the second bonfire, which involved getting by I think 3 further idols, so I’m pretty sure I don’t want / need to use them on those guys. That first one though looked like it was blocking some sweet sweet lore.

My advice is to come back for them if you want stuff. I screwed myself by using too many of them.

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  • 2 weeks later...

Oof this dragging for me now. Just got the kings ring and really can’t be arsed with much more. I have been enjoying it (although agree with recent criticisms in this thread) but fuck me this feels like a long game.

 

Will finish the main game and do the dlc in a few months after a break.

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  • 2 months later...

I've gone back to this after realising I never beat The Fume Knight (and still can't) and not doing the final DLC. Which, surprisingly, is very good. The icy castle really evokes Boleteria and The Undead Burg and Parish and having to go and waken the knights for the big rumble with the boss is great. I've not taken him down yet, but really liking the boss fight. On one go, my knights froze themselves over the evil knights' entrances, which made the final boss somewhat easier. Is there a way to ensure this happens? It seems to be random.

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Ah right, you’ve still got a shrine in the mix. Nah, I wouldn’t have been able to beat him if one of those was still doing its thing.
 

I wouldn’t say I found him annoying, but I never had to deal with him healing. I thought it was a great fight. Fighting Penetrator in Demon’s Souls felt like an easier version of FK somehow. All swinging around with insane reach and stuff. But far more trivial, since Penetrator took two attempts while FK took 4 days :blush:

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Just cheese it like @spainkiller did and max out your Agility so that you can i-frame roll through all of his attacks (yes all).

 

I swear when he explained his method on this here forum i died a little inside because i never knew "easy mode" existed (more importantly that agility which is a secondary upgrade off one of your main stats (i forget which) affects i-frame invulnerability).

 

For all us legit folk who did it the hard way....fuck that noise! 

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Anyway, I killed the king in the big brawl with all the knights. Had a sliver of health left, no Estus, and I needed to get three hits on him. Cue perfect roll, slice, roll, slice, roll, slice, PRAISE THE SUN! No idea if that's the end of this DLC or if it goes on.

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3 hours ago, squirtle said:

Anyway, I killed the king in the big brawl with all the knights. Had a sliver of health left, no Estus, and I needed to get three hits on him. Cue perfect roll, slice, roll, slice, roll, slice, PRAISE THE SUN! No idea if that's the end of this DLC or if it goes on.

 

There's a 3rd, optional boss, but the way to that arena is the worst thing in the entire Soulsborne family.

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7 hours ago, amorenod said:

For me, yes, but unlike that one, the BS is all concentrated in the run to the arena. There's nothing in the fight that you haven't seen before, but the tension is high because you're dreading having to repeat the run if the boss kills you.

Well, if I beat the fume fucker and manage to get through the rest of that one, I'll give it a look.

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Oh my god. Just when you think this can't get any more annoying. The run to final boss in that section, with the annoying sped up knights and salamanders. Who the hell thought any of that was a good idea to go through time and time again? I get the feeling that large swathes of this DLC had little to no playtesting. 

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It's a mechanic in the game, enemies no longer appear after quite a few kills. The first time it happened to me I thought the game was glitched or something. I couldn't get the feel of the fight with the 3 Knights in Lost Bastille, and died a lot to them. After a while, I noticed enemies missing in the run from the bonfire to the bosses, until the place was empty.

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20 minutes ago, amorenod said:

It's a mechanic in the game, enemies no longer appear after quite a few kills. The first time it happened to me I thought the game was glitched or something. I couldn't get the feel of the fight with the 3 Knights in Lost Bastille, and died a lot to them. After a while, I noticed enemies missing in the run from the bonfire to the bosses, until the place was empty.

Looks like I got to keep killing enemies then. 

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