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The Witcher 3: Wild Hunt


Captain Kelsten

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3 minutes ago, meatbin said:

Started a second playthrough on PS4 last night and it appears I've lost the ability to skip lines of dialogue - any ideas? (I like to have subtitles on and skip the line before the voice actor finishes it)

 

I believe it's one of the touted 'new' features for the PS5 edition...

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It should still be square. Have CDPR really patched that out on consoles??  It's still the same button for me on PC.

 

edit: Wait, were you trying to skip dialogue during the very beginning training intro sequence involving Lambert and Eskel? That's all pre-rendered with in-built subtitles; to my knowledge you can't skip that.

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32 minutes ago, Thor said:

It should still be square. Have CDPR really patched that out on consoles??  It's still the same button for me on PC.

 

edit: Wait, were you trying to skip dialogue during the very beginning training intro sequence involving Lambert and Eskel? That's all pre-rendered with in-built subtitles; to my knowledge you can't skip that.

 

That's always hacked me off! Plus, the shockingly shite encoding used on those cut-scenes.

 

If they could now do those buggers in real-time that would be smashing.

 

(Never gonna happen)

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AFAIK - there's certain bits of dialogue you can't skip due to the scene rendering... but you should be able to skip regular in game conversations.  If not, that's a game breaker for me - I read much faster than people talk and I always skip through chat.

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3 hours ago, Thor said:

It should still be square. Have CDPR really patched that out on consoles??  It's still the same button for me on PC.

 

edit: Wait, were you trying to skip dialogue during the very beginning training intro sequence involving Lambert and Eskel? That's all pre-rendered with in-built subtitles; to my knowledge you can't skip that.

 

I'm at White Orchard and can't skip dialogue with people in the inn, quest givers etc. 

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On 07/01/2022 at 20:19, Thor said:

As I recall, @Laine played through that quest while pregnant. FUCK. THAT!

 

I'm replaying this again on PC, and in addition to my usual mods (proper blue skies in Toussaint (obvs), no dirty lens effect, and HD textures) I've installed a few choice mods. For example, all the NPCs are now completely naked, and all the women have more shapely bodies. Kidding! Though if you look at Nexus mods, those are among the most popular - WTF!?!? :lol:

 

What I have done is installed a mod that actually gives Keira a more glamorous outfit for her dinner with Geralt (unlike the default that just adds sleeves to her dress), a mod that adds scabbards for every sword on the game so that NPCs don't look like their about to accidently chop their own legs off, and a Trader that has all the Gwent cards so that I can just buy them all (though I still had to win Letho just now). But the most important and best one? TROLL SUBTITLES!! I now don't have to either:

 

a) Put up with not understanding a troll when speaking, or

b) Turn on subtitles for everyone just so I can understand the trolls. 

 

:D

 

Edit: My troll subtitle mod subsequently turned on subtitles for everyone apart from Geralt. Had to remove the mod. :(

Yes! That was me. Good memory! Someone had a big go at for me for spoiling the quest after I mentioned it was pretty tough as I was pregnant although I never said why. Rllmuk!

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  • 2 weeks later...

Since there is mod-talk upthread, does anyone have any thoughts on how far modern systems can push the game in terms of graphics mods? I know there are lots of texture/foliage/draw distance -type mods around, but wasnt sure what the expected performance hit could be expected to be compared to when they came out (which for most of them was probably a while ago now).

 

Base-game runs full-everything at 1440 without much bother as would be expected, but I know a lot of that logic goes out the window as soon as you introduce mods that sometimes near-enough totally bin certain settings limits.

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  • 2 weeks later...

Picked this back up again as more backlog clearing. Last played in 2017 for around 60 hours when I had a save bug and lost all my progress. Hadn't touched it since. 

 

But then, like people above, watched the Netflix show and suddenly had the hankering to go back. Feel a bit more invested this time as I actually know the characters/locations and a bit more of the lore. 

 

Massive open world games are difficult for me because I hate the feeling that by going in x direction and doing y thing, that I'm missing out on something somewhere else. 

 

Having said that, I'm very much enjoying just mooching around and exploring stuff on the map. Spent about 3-4 hours yesterday just in the prologue area clearing everything out. 

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  • 4 weeks later...

I thought I'd go back and investigate some question marks and stuff around Toussaint and I'm surprised at how many of them turned out to be proper little quests. I came across one particularly great one involving a hermit in the woods being tormented by an invisible spirit.

 

 

Spoiler

After taking a questionable magic mushroom potion, Roach started talking to Geralt and they went off on an amusing repartee-laden escapade to hunt down the wraith. Can't say I expected that!

 

After 2 and a half years I'm still finding awesome stuff. What a game!

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  • 2 weeks later...

It was inevitable I guess, but a little sad too really. Don’t get me wrong, I’m perfectly happy to have more Witcher, but I think this is clearly not what they wanted to do so soon. I suspect if they’d held off that launch of Cyperpunk until right about now things would be very different indeed.

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45 minutes ago, JoeK said:

It was inevitable I guess, but a little sad too really. Don’t get me wrong, I’m perfectly happy to have more Witcher, but I think this is clearly not what they wanted to do so soon. I suspect if they’d held off that launch of Cyperpunk until right about now things would be very different indeed.

 

Yeah, I suspected the same. Love Witcher and am sooooo looking forward to this, but it does feel a bit weird after all the Cyberpunk stuff and I doubt this timeline was their original plan.

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1 hour ago, JoeK said:

It was inevitable I guess, but a little sad too really. Don’t get me wrong, I’m perfectly happy to have more Witcher, but I think this is clearly not what they wanted to do so soon. I suspect if they’d held off that launch of Cyperpunk until right about now things would be very different indeed.

 

Yep, we'll wait for people to meet Witcher Raiden.

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2 minutes ago, Festoon said:

 

Yep, we'll wait for people to meet Witcher Raiden.

 

I've said it before, and I'll say it again - I want a 'Witcher's Tales' anthology game. Always loved the bit in W3 when the witchers were getting pissed up and talking about their recent jobs. 

 

Now, do that but let me play a whole load of them!

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12 minutes ago, JoeK said:

 

I've said it before, and I'll say it again - I want a 'Witcher's Tales' anthology game. Always loved the bit in W3 when the witchers were getting pissed up and talking about their recent jobs. 

 

Now, do that but let me play a whole load of them!

 

That's a great idea. Unfortunately I reckon they'll try and do a market-tested Geralt replacement.

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I'd say the obvious move is to have you create a main character this time. If they're planning multiple games it makes sense that you'd start off as an unknown witcher then build up your reputation over the course of the games.

 

Assuming the new ones take place after the previous games, maybe Geralt and co helped to form a new school with a less barbarous Trial of the Grasses and prospects now need to volunteer blah, blah, blah. It's easy enough to write around any existing lore restrictions.

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