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FTL - S4 - 2nd Half of the Season is go.


Steely
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FTL - SEASON 4 - WINDOW NOW OPEN

The spreadsheet with all the info...

https://docs.google.com/spreadsheet/ccc?key=0ArvEtTYl84HDdERkTUlIZV91d1gza00tSS1oS2Q1ZXc&usp=sharing

Buying and Selling

In the attached spreadsheet you will find your budgets for transfers and wages.

When announcing a done deal, Post in the thread and the opposition manager has to agree it, once done it will be added to the spreadsheet by myself or Wincho.

As usual, a player cannot be sold for less than there asking price but can be sold for more. And you must have the funds to pay their wages.

You can buy and sell as many players as you like!

Magic Sponge

Magic sponges are rather... magic. You player will freed from the shackles of injury completely once administered

You dont start with any but you can buy magic sponges (capped at 3), the asking price varies depending on your team level, the price can be found in the spreadsheet, you can only choose to buy sponges up until the transfer window closes.

Buying Non FTL

The number of Non FTLs you can enquire about are on the spreadsheet.

There is one window for you to get your requests in, you must have your request to me by Midnight on Sunday at the latest, I will issue a price back to you all publically around midday Monday. You then have until midday Wednesday to decide whether or not to buy that player, if you want to take them just post saying so in the thread.

If two players inquire about the same player, it will be taken to a PM bidding war!

If a player is not purchased by Wednesday midday, he will go to the masses for bidding for 24 hours.

WINDOW CLOSES

Thursday 28th at 10PM

Table and Fixtures can be found here:

https://docs.google.com/spreadsheet/ccc?key=0ArvEtTYl84HDdG14eXRGTEQ4akd6aTdUZlBaaUNHTnc&usp=sharing

RULES IN BRIEF! (If you cant be bothered to read the rest then just stick by these rules and reap the rewards and avoid the punishments!)

-PLAY YOUR FIXTURES IN THE ALLOTED TIME.

-DO MATCH REPORTS INCLUDING ALL REQUIRED INFO! (Score, injuries, cards, for both teams. (You must state none if there are none.))

- THE MORE EFFORT PUT INTO MATCH REPORT, THE MORE MONEY YOU GET FOR TRANSFER KITTY IN SUBSEQUENT WINDOWS

-DO NOT PLAY INJURED PLAYERS.

-DO NOT USE CUSTOM FORMATIONS.

-TRY AND PLAY YOUR FIXTURES IN ORDER TO AVOID CONFUSION WITH INJURIES.

More detail of the rules here:

Played Fixture:

+2% - In allocated week.

None 1 to 7 days late

+2 Key Injuries & -2% - 8 to 10 days late!

+3 Key Injuries & -3% - 11 to 13 days late!

+4 Key Injuries & -4% - 14 to 16 days late!

+5 Key Injuries & -5% - 17 to 25 days late!

Removed from league 26 days late!?

+3 Key injuries & -25% - Fixture not complete at season end.

(The injuries apply as soon as the fixture is overdue, so the players will miss the fixture that is running late.)

If you're not at fault for the lateness and have made plenty of effort please state so. Winch and Myself will make the call on waving any fines and injuries. Because of this, its best to use the thread to arrange your fixtures for visibility, in case a fixture does go overdue. Everyone in the league should check the thread rather than expect to be chased via PM/other methods.

Match Report:

+1% All info provided (Or confirmed) Score, injuries and cards stated clearly FOR BOTH TEAMS! Managers must report 'None' if there were no injuries

+1% A write up of the fixture. (Doesn't have to be detailed but a paragraph on how the fixture played out with the key moments)

+1% Relevant photo inc. (Making it look pretty.)

-1% - if any info is not provided and a prompt from Winch or Steely is required

-3% - if you haven't provided a match report or at least confirmed the report written by your opponent within 7 days.

Playing an Injured Player:

1st offence - Player has injury extended by 6 games & -5% funds. (+1 random injury next season)

2nd offence Player is ruled out for the remainder of the season & -10% funds. (+2 random injury next season)

3rd offence Player is ruled out for the remainder of the season & -25% funds. (+3 random injuries next season)

4th offence Potential removal from the league.

If an injured player is spotted and then removed early in the fixture (pre 20 minutes) the player must miss one additional game, the opposing manager can decide to restart the match at this point or continue if they like. If its post 20 minutes then the above rules apply.

Used a Custom Formation

1st Offence Docked 3 points. -10% Funds

2nd Offence Docked 6 points -25% Funds

3rd Offence Potential removal from the league.

Changes to % funds indicated above will be applied to funds for this seasons mid season window and the first window of next seasons FTL.

Potentially you can increase your mid season budget by 30%

Potentially you can increase your next season budget by 65%

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