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Alien: Isolation


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You still don't understand what you're dealing with, do you? A perfect piece of shovelware. Its programming imperfections are matched only by its terrible story. I admire Sega's purity, it's a survivor. Unclouded by conscience or remorse, or delusions of morality.

I can't lie to you about your chances of getting a good game but...you have my sympathies.


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  • 4 weeks later...

A few more vaguely promising details have emerged:

"...you will navigate through an increasingly volatile world as you find yourself confronted on all sides by a panicked, desperate population and an unpredictable, ruthless Alien. Underpowered and underprepared, you must scavenge resources, improvise solutions and use your wits, not just to succeed in your mission, but to simply stay alive."


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In this latest installment of the hit Aliens revenue stream the player is tasked with moving down a corridor, occasionally using a mouse or other pointing input device to move a reticle over a target and press a button. At the end of each corridor the player will be rewarded with a cut scene, revealing more of the original story specially stitched together out of worn cliches for this game.

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Videogamer blurb:

SEGA has finally announced Alien: Isolation, confirming the first official details on Creative Assembly's long-rumoured Alien title.

alien isolation111111111111 -

Due for release on Xbox One, Xbox 360, PlayStation 4, PlayStation 3 and PC in late 2014, Alien: Isolation follows the plights of Ellen Ripley's daughter Amanda, sent aboard remote trading station Sevastopol on a mission to recover the flight recorder of her mother's ship, the Nostromo, 15 years after the events of the original Alien movie.

The game also appears to be taking a starkly different direction to previous Aliens games, with the focus having moved away from combat and repositioned on slower-paced survival horror.

It's Amnesia in space, essentially, with Ripley stalked by a lone Xenomorph aboard the station.

"When she left Earth, Ellen Ripley promised her daughter Amanda she would return home for her 11th birthday. Amanda never saw her again," reads the story synopsis.

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"Fifteen years later, Amanda, now a Weyland-Yutani employee, hears that the flight recorder of her mother's ship, the Nostromo, has been recovered at the remote trading station Sevastopol. The temptation for her to finally understand what happened is too much to resist. When the crew arrive at Sevastopol, they find something is desperately wrong. It all seems to be connected to an unknown menace, stalking and killing deep in the shadows.

"In order to uncover the truth about her mother, Amanda is forced to confront the same terrifying thing that separated them."

The official announcement follows months of leaks, which saw screenshots, artwork and the synopsis leaking online. Still, if you want to see the first official screenshots head through here.

Interested in hearing more? Steve went hands-on with the game just before Christmas, but could it finally be an Alien game worth getting excited for? Well, yes...

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Hmm, I think my opinion is changing now I've seen it in motion. This is clearly... clearly an impressive game we're dealing with and I don't think that you or I, or anybody, has the right to arbitrarily bum it in the gob.

Edit- apologies to Theseus who beat me to the quote.

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