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No Man's Sky - Waypoint | Switch version out now


TehStu
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2 hours ago, Kevvy Metal said:

So if a game has the same core, but is improved in everyway with each update - but like Splatoon 2 to Splatoon 3 - EDGE magazine would score the game one less, what would this game now get?

Of all the things I want in life . A re-review of this and Driveclub is what I want most.

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3 hours ago, Simmy said:

I'm maybe being daft here but I've just updated NMS on steam Deck and can only see FSR 1.0 in the settings still :(

It's definitely there. You have to select it under Anti-Aliasing in the Graphics Options menu.

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One of the things that's put me off as someone who loved it at the start was how much of a crafting grindathon the game has become. I'm gathering that the new modes reduce / eliminate that? I didn't mind the basic crafting that was there on day one but the last time I played a year ago it was beyond silly, I felt like that guy who spent a year making a toaster from scratch.

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8 hours ago, deerokus said:

This looks unbelievably crisp on steam deck with fsr2 on and a few settings turned up to enhanced. 

Dumb question, but is your character wearing a cape? When I tried FSR2 on the Deck yesterday, my cape seemed to be leaving bits of itself behind as it swished around and FSR tried to keep up. Everything else looked fine.

 

I did think about just taking off the cape, but I'm not sure I'm willing to make that sort of sacrifice when it makes my character look so much more, erm, fabulous.

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I'm enjoying what must be about my fifth restart of this game following a new update. I always get to the same kinda place and then bounce off, but hopefully not this time. Anyway, I wore some headphones to play it late last night, and boy, the audio is PHENOMENAL in this game. What a difference to having the soundbar on relatively quiet earlier!

 

The only thing that troubles me is that I had a mission to create a Geobay for an Exocraft and then upgrade the Exocraft itself cancel on me automatically because I was doing something else, and now it isn't in my quest log. I did eventually create the Geobay as I remembered what it was called in the Construction Blueprints so now I have access to an Exocraft (yay!), but the mission never reappeared and I'm not sure what upgrade I was supposed to get. Also not sure if this would have been a one-off thing or whether it would then have jumped to another quest. Googling it only brings up issues with getting an Exocraft tech, which wasn't part of this mission. Any ideas?

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I too tend to restart this with every other update and get so far before losing it. What makes me hopeful this time are those granular difficulty options. It could help get past some of the initial ballache of hunting down certain elements. Infinite sprint too. If they could make the base building less of a hassle initially I'd play this for a lot longer, but then most of that was down to having to hunt for certain resources. 

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1 hour ago, fat flatulent git said:

I can't see how to change the beam of my weapon / mining tool.  I've got lots of technology installed, but can't see how to switch from one to another.

 

Can anyone help?  I'm playing on Switch.

On PS4/5 it's Triangle (I think) for main weapon and Circle (I think) for secondary mode for said weapon.

 

edit: from the wiki

 

Quote

To switch which weapon is selected, press // (PS4/PC/Xbox). This action will select the next weapon that is installed, and continuously repeating the action will loop back to the first item installed and then repeat.

To use the selected weapon, hold // (PS4/PC/Xbox). To reload the clips of weapons that consume Projectile Ammunition, press // (PS4/PC/Xbox).

 

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4 hours ago, Alan Stock said:

I don't play this game but found this article about the rise and fall of Iridium mining interesting and cool. Very Eve Online in its scope and amazing the structures that players have made to become mega-farmers.

 

https://kotaku.com/no-man-s-sky-waypoint-update-indium-farm-fast-units-1849648956

Enjoyed that, thanks. If you can find an article that tells whether crashing the cobalt market still works before I attempt a replay from scratch, that would be appreciated. Then again, I guess I might not need to with the new difficulty options - will investigate before heading back out...

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  • 2 months later...

Am on my fourth attempt to get into this and so far am enjoying it, I have just got the Hyperdrive which is about where I gave up previously so signs are good.   

 

One thing that frustrates is inventory management, I continually have a full exosuit inventory so when I want to pick up something interesting I am forced to discard something.  Any tips on making life a bit easier with regards to the inventory?

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12 minutes ago, marcus said:

Am on my fourth attempt to get into this and so far am enjoying it, I have just got the Hyperdrive which is about where I gave up previously so signs are good.   

 

One thing that frustrates is inventory management, I continually have a full exosuit inventory so when I want to pick up something interesting I am forced to discard something.  Any tips on making life a bit easier with regards to the inventory?

You can expand your inventory at every new system you visit, by visiting the first chap on the upgrade side of the space station in it. Make this a priority every time you jump somewhere new. (Jump back and grab them if you didn't get them first time through - they're precious until you have plenty).

 

Finding drop pods on planets will also let you gain additional slots. This is one of the uses of Navigational Data IIRC. But beyond that, get the upgrades that let you share your personal inventory with your ship, and your starship. I'm hazy on this, not having played in a while, but basically you can make lack of inventory space pretty much a non-issue (IMO).

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16 minutes ago, MarkN said:

You can expand your inventory at every new system you visit, by visiting the first chap on the upgrade side of the space station in it. 


Just to clarify this further, it’s not the alien chap itself you need to go to - it’s the hologram of an exosuit in the machine on the left side of his booth.

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Expedition 7: Leviathan Redux is on at the moment and hoooooooooo boy is it fucking garbage. They really fucked it with this one. I'm 9 hours in and it's the first time in hundreds of hours I felt like I've wasted my time playing the game. Done for this one. I'll have to live without the rewards.

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  • 1 month later...

Ok, so if I have never played this, what is the best way to approach it, and enjoy a relaxed pootle around multiple planets?

 

I have it on PS4. Tried it for the first time last year on PSVR but it made my PS4 Pro overheat and switch off. 
 

But the intro to the game felt a little… I dunno. Not “welcome to the vastness of space”, more “here’s a space trowel, go dig up 50-odd space nuggets before you can do anything. 
 

So yeah, if there’s a good way to prioritise chilled planet hopping in rad spaceships, and minimise grinding and dull tasks, I’d welcome the advice. 

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44 minutes ago, Twinbee said:

Ok, so if I have never played this, what is the best way to approach it, and enjoy a relaxed pootle around multiple planets?

 

I have it on PS4. Tried it for the first time last year on PSVR but it made my PS4 Pro overheat and switch off. 
 

But the intro to the game felt a little… I dunno. Not “welcome to the vastness of space”, more “here’s a space trowel, go dig up 50-odd space nuggets before you can do anything. 
 

So yeah, if there’s a good way to prioritise chilled planet hopping in rad spaceships, and minimise grinding and dull tasks, I’d welcome the advice. 


Play Relaxed or Creative mode.
 

Relaxed drastically reduces the need for resource collection, switches off life support needs and means you can just focus on exploring without worrying about any of the survival mechanics.
 

Creative mode goes one step further and gives you infinite resources, all blueprints unlocked from the start and enables you to recharge engines and the like with a single click of the button.

 

I would say that they’ve significantly reduced the resource grind in the normal game mode over the years though, so it’s worth playing that first as it’s probably far less demanding now than you remember it being. 

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12 minutes ago, Twinbee said:

Brill, thanks @pinholestar- I presume you can switch play modes partway through your game, then?


No you can only select the mode when starting a new game and can’t change it once it’s begun. You can have multiple save slots though so can try them all out and see which one you like best.

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