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The Legend of Zelda: Breath of the Wild


revlob
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15 minutes ago, Broker said:

It may be a total waste of 3000 rupees...

 

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But it's my waste of 3000 rupees :) 

 

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It actually cost 4400 all in, and the fucking builders seem to have decided to live under the tree outside, but still.

 

 

I made the same purchase earlier this evening.. my renovations are still ongoing though ;) 

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2 hours ago, the_debaser said:

Finally made my way to Zoras domain, got my shock arrows and on my way to the elephant thing. This bit feels like classic Zelda. :wub:

I'm at the Elephant thing, it's better than I could have imagined, this game is making me like open world RPG gaming, hurrah :)

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I love this game. I reckon I've spent about 9 or 10 hours playing so far (wish the Switch logged game time) and I've still not even made it to Kakariko village. Just off exploring, foraging and looking for secrets. 

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6 minutes ago, Paulando said:

 The wind swirls and blows grass and trees around, and the sound design that accompanies all of this is sublime.

 

 

 

 

 

I was watching the clouds, and the wind picked up and the clouds drifted faster. Such a world, I love it.

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12 hours ago, smac said:

Amazon finally delivered my 'pre-'order, so hold me, I'm diving in...

 

I say diving in...had to wait until I had finished work, then had to wait for the inevitable system upgrade for the WiiU.

 

But I got a few hours in; couple of shrines down, and it's pretty easy to lose track of time. Some nice discoveries; getting a mixed Laputa/Shadow of the Collosus feel from this Hyrule incarnation.

 

The ambient sounds are lovely.

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 This is just unbelievable isn't it. 

 

I've spent most of today doing side quests, and they range from the twee and easy to the fucking obtuse. But I've loved every minute. It's an absolutely gorgeous game too. So well designed and beautiful. 

 

It's a cliché, but I've not felt this wrapped up in a game world since Dark Souls. If the quality stays this high throughout, it's going to be my favourite game. 

 

Ever. 

 

PS: How do you figure out how long you have been playing?

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14 minutes ago, Azrael said:

I love this game. I reckon I've spent about 9 or 10 hours playing so far (wish the Switch logged game time) and I've still not even made it to Kakariko village. Just off exploring, foraging and looking for secrets. 

 

You can monitor all the time you play via the Switch parental controls phone app! 

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The lack of AA on the docked version is a bit of a shame. The portable mode looks great but on a big screen jaggies are a little distracting.

 

Hopefully we get a patch to improve the framerate.  I also find it hard to see how a wii u game is struggling on ( allegedly)  the switch. Sure it's an early ( and looking likely unoptomised)  game but I dont believe the jump to 900p should have been an issue. 

 

Surely it should be running at 1080p like Mario Kart 8 dx should be. ( admittingly they are very different games,  but Wii U ports none the less).

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Unoptimised, you find it that bad? 99% of the time it seems ok to me, only when I entered a village today did I notice a hit on the frame rate but still perfectly playable, never in any battles so far. I haven't noticed any jaggies either, sometimes I feel like I'm playing a different game.

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3 hours ago, VN1X said:

What started off as a little sidequest to fetch a few Luminous stones for a Zora in the Upland Zorana area has ended up in an incredible journey through the Akkala Plains. I literally spent hours in a relatively tiny section of the map as there was just so much to see and do! I only stopped because my controller needs recharging.

 

That's the story of every session I've had with this. I'm almost 40 hours in and haven't done any of the main quest post-Hateno village.

WiiU_screenshot_TV_01C95.jpg

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Did the elephant thing and hated it tbh. Probably one of my least favourite parts of any Zelda game. But, that does mean I'm back exploring which I have already put almost 30 hours into doing.

 

Overall I love it. It's just a joy to wander around this world and it feels so alive. Link controls like a dream and performance is OK despite a few hiccups. 

 

I do still prefer Skyward Sword myself though. That game brought me back to loving Zelda.

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Another amazing evening, so much done. I started off save scumming my Toon Link Amiibo until I got a piece of the armour.

 

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Went to the summit of Mt Lanayru and did the thing there. Climbed onto the plateau from the ground. Did a round of killing Talluses and made 6000. Went to try to find the last few memories and when I got to the last one I realised it must be in Hyrule Castle. So I decided to sneak in, explored until I found it (luckily pretty close to where the I entered), so that's the memories done.

 

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Off to explore the lost woods tomorrow.

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Had a productive session on this tonight. The first proper dungeon fell and then I went back to Eventide Island and smashed it. 

 

The dungeon was interesting. It's definitely a change from the traditional dungeons, that's for sure. It was pretty short but it felt novel and clever. It took me a while to understand what I was even meant to do and there were a couple of great red herrings in there. 

 

The boss I found pretty easy to be honest.  Used a temporary hearts potion when it started and didn't even need the extra hearts in the end. I think I've realised I really should be using temporary hearts recipes more in general. No point saving them up when I have so many ingredients which have that effect. 

 

After that I went back to Eventide Island which is ace. As long as you're methodical and logical it's a lot less intimidating than it initially appears. A very satisfying challenge to complete. Took me the best part of an hour I think, and that's just a single shrine! The reward was pretty nice too. 

 

Tomorrow I think I'm going to see if I can find Lake Hylia. 

 

This game :wub:

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1 hour ago, Paulando said:

 

There is indeed something about the game that goes beyond resolution and anti-aliasing and all of that. The world just feels so alive, moreso than anything I've ever played. Hills and mountains feel like they've been formed over thousands of years, nothing looks randomly generated but everything feels so organic. The wind swirls and blows grass and trees around, and the sound design that accompanies all of this is sublime.

 

As for bright and colourful, it certainly has its moments:

 

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Exactly the same gear as me. :)

 

I only just noticed full range RGB. :o

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5 hours ago, Broker said:

It may be a total waste of 3000 rupees...

 

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But it's my waste of 3000 rupees :) 

 

 

It actually cost 4400 all in, and the fucking builders seem to have decided to live under the tree outside, but still.

 

 

Talk to them again

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Spent the whole evening just around Kakariko doing quests and even spent half an hour huddled on a mountain in the rain. So immersed in the game world I decided to wait the rain out and continue my climb. :)

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Had a rough session this morning on the train. I seemed to get to a slightly tricky area just as all my decent weapons were almost worn out. 

 

I found a minor combat trial shrine where all my weapons exploded after a single attack flurry. Giving up on that I headed towards the Zora's and got owned by loads of magic casting dudes. What made this more fun was that they weren't carrying Merle weapons so I'm halfway along the trail and have a rusty broard sword and a leaf. Gonna have to bug out and port home. 

 

Still havent caught a horse either. 

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Everybody needs a leaf, for ball and bomb blowing shenanigans, but also saved my arse when out of weapons a few times now.

 

Anyway was in the desert and had a right chuckle when I approached the tower. There's just too much good stuff in this game, I want to talk about it all but due to the free roam nature it's all so spoilery. I'm sure most of you know the one tho, approaching it just proper tickled me.

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47 minutes ago, JPL said:

What's this? If I have one complaint, it's that it does feel pretty washed out quite a bit of the time.

 

It's to do with black levels. 

 

https://www.neowin.net/forum/topic/622671-rgb-fulllimited-discovering-truths-and-calibrating-your-tv/

 

It's called different things on certain makes of TV. On my LG it's Black Levels with the choice of high or low. 

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I got a leaf very early and it was just taking up a slot and no good for twatting creatures with so I binned it - now this thread makes me sad as seen loads of rafts and been jumping up and down on them to no avail.

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15 minutes ago, Barnard said:

 

It's to do with black levels. 

 

https://www.neowin.net/forum/topic/622671-rgb-fulllimited-discovering-truths-and-calibrating-your-tv/

 

It's called different things on certain makes of TV. On my LG it's Black Levels with the choice of high or low. 

Oh right, I thought it was a setting on the Switch or something. I've already got my TV setup to be perfect on every other input, but Zelda still feels washed out. I don't want to have to keep changing settings depending on what I'm watching.

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Re: Hateno Tower, and how to do it. Is the only way to get up by using

 

Spoiler

Fire arrows? I cleared the thorns at the bottom using a torch after lighting the cooking fire and was quite pleased with myself but you can't get the stuff all the way up the tower with that as there are big gaps where so it doesn't burn all the way up as I thought it might, but fortunately I had a few fire arrows to use to clear the rest of the path. But is there another way? Seems suspect that they'd leave a fire (or the means to start one, at least - no flint though admittedly) and a torch, but then go "ha, you're still not getting up without going and buying some other arrows!". Unless that's just the cue to let you know to try fire in general.

 

 

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