Jump to content

The Legend of Zelda: Breath of the Wild


Recommended Posts

I got into a fight with a creature last night, threw a bomb to buy me a few seconds, which promptly hit a tree, knocking it down and hitting the creature on the head, killing it.

 

This game! 

 

I don't think I've used a horse since that very first time you encounter them and are taught how to capture/tame them. I find I'm constantly wandering off the beaten path and see so much stuff I'd miss otherwise. 

Link to post
Share on other sites

Such a shame there is no video sharing on the Switch for some of these moments :(

 

I had one the other day where I was smacking one of those large flat metal things to reveal a Korok seed and without me even knowing he was there it flew off and landed on the face of a sleeping Hinox :lol:

Link to post
Share on other sites

Did the easy trial of the sword earlier and quickly realised that it's safe to burn off the useless equipment you get from the first couple of rooms. I gave up trying to do it without stasis/magnesis/bombs/cryonis as it was just too hard. Did about half the middle trial but had other stuff to do so I'll try that again tomorrow as I'll need an hour or two free to complete it. 

Link to post
Share on other sites
16 hours ago, Fatsam said:

Horse combat is very cool. Riding around on them is cool.

 

It's just a shame that getting your horse is a little bit of an arse resulting in me barely using them. There's some line in the game about having to be near to a horse for it to hear you and come. "It's not magic" you are told. I think it should have been magic like the previous games.

 

Imagine gliding down from up high and doing a whistle in the air for you horse to gallop out of nowhere so you could land on them and ride on at full pelt. It would have been amazing. There's the issue of where are they going to come from when you can see such a wide area, but that could easily be solved by having them warp in.

 

I think I'd have done a bit less Link warping around if Epona, Darwin, or Mr Scooty had appeared quickly and when I wanted.

 

I like the fact that horses can't magically appear anywhere.  It was always jarring in Witcher 3.  I think it makes traversal more interesting and strategic.  Also it makes horsey more tangible, if your vehicle was a magic cloud then it would make sense for it appear anywhere on demand.  The link to real world expectations including the excellent physics makes this game special.

Link to post
Share on other sites
10 hours ago, Shimmyhill said:

Such a shame there is no video sharing on the Switch for some of these moments :(

 

I had one the other day where I was smacking one of those large flat metal things to reveal a Korok seed and without me even knowing he was there it flew off and landed on the face of a sleeping Hinox :lol:

 

Smacking it? Not just lifting it with Magnesis?

Link to post
Share on other sites
19 minutes ago, Davros sock drawer said:

 

Smacking it? Not just lifting it with Magnesis?

 

Nope, it was one of those weird flat rock things rather than metal I guess as you stasis it rather than lift with magnesisis!

Link to post
Share on other sites
11 hours ago, Strafe said:

 

Walking the dog??!!!! WHAT

 

Did he befriend one in order to get it to point out treasure? I never managed it - dog would pad after me for 20 paces or so, then get bored and piss off back to the stable.

Link to post
Share on other sites
2 hours ago, Shimmyhill said:

 

Nope, it was one of those weird flat rock things rather than metal I guess as you stasis it rather than lift with magnesisis!

I've always used Octorok balloons to shift those - I seldom use stasis, just seems a bit unpredictable to me :)

Link to post
Share on other sites
53 minutes ago, smac said:

 

Did he befriend one in order to get it to point out treasure? I never managed it - dog would pad after me for 20 paces or so, then get bored and piss off back to the stable.

You just feed them  til they walk off by themselves, dude. :)

Link to post
Share on other sites
33 minutes ago, Stifler said:

I've always used Octorok balloons to shift those - I seldom use stasis, just seems a bit unpredictable to me :)

Mind Blown. 

 

I am carrying approx. 300 octorok balloons.  I've only used 3, for a sidequest. 

Link to post
Share on other sites
2 minutes ago, dood said:

Mind Blown. 

 

I am carrying approx. 300 octorok balloons.  I've only used 3, for a sidequest. 

 

Absolutely love this - I felt the same when @Shimmyhillsaid he used stasis on them. 

 

THIS FUCKING GAME. 

 

I'd love nothing more than to sit in a pub and swap Zelda stories, hearing all the weird and diverse ways people found to approach different situations. 

Link to post
Share on other sites
6 minutes ago, Made of Ghosts said:

I'm pretty sure kyletherobot was talking about walking an IRL dog you guys. Or else the anecdote was about thinking of Zelda-related actions while playing Zelda, which isn't quite as funny.

 

:doh: So fucking obvious, now!

Link to post
Share on other sites
18 minutes ago, Made of Ghosts said:

I'm pretty sure kyletherobot was talking about walking an IRL dog you guys. Or else the anecdote was about thinking of Zelda-related actions while playing Zelda, which isn't quite as funny.

I got that, sheesh.  I think everyone did.  Lol at @smac though :D 

 

 

Link to post
Share on other sites
3 hours ago, Made of Ghosts said:

I'm pretty sure kyletherobot was talking about walking an IRL dog you guys. Or else the anecdote was about thinking of Zelda-related actions while playing Zelda, which isn't quite as funny.

You can think about Zelda while walking a dog in real life?

 

This fucking game!

Link to post
Share on other sites

Last night's adventuring saw me heading towards Death Mountain for the first time. On the way there I spotted one of those ice wizzrobe guys, go to shoot it with a fire arrow but miss so it hits the wall behind him, he goes over to investigate it but gets too close to the fire and instantly dies. I remember a Korok in the Lost Woods wants to see an ice rod so put my trip to Death Mountain on hold to bring it to him. Of course that triggers the cutscene for the Trial of the Sword so I give that a go. Was fun but I stupidly died early on to the rock monster guy. <_<

Link to post
Share on other sites

Some thoughts about the story of the game, as it's revealed through the memories:

 

 

It appears that the game is trying to make a subtle point of how misguided the King (well, everyone, but particularly him) was in assuming that it would be enough to just set Link & Zelda up like they were pieces on a chessboard, or actors in a historical re-enactment.  The thinking appeared to be that they didn't need to understand their roles, just play them, which is why when Zelda (the holder of the Triforce of 

Wisdom, remember) showed that she wanted to understand how the Divine Beasts & Guardians worked, the King shut her down, believing that all she needed was prayer & that scholarly pursuits were a distraction from her true calling.

 

This of course, came back to massively bite them in the butt, as if Zelda had been allowed to study the Sheikah Technology she might have seen their vunerabiliity to Ganon's power, & been able to prevent or stop their possession.

 

The best thing is though, the game never outright says this.  Part of the King' s regret could come from it, but it's not outright stated, & I love how it's not shoved down our throats.

Link to post
Share on other sites

Create an account or sign in to comment

You need to be a member in order to leave a comment

Create an account

Sign up for a new account in our community. It's easy!

Register a new account

Sign in

Already have an account? Sign in here.

Sign In Now
  • Recently Browsing   0 members

    No registered users viewing this page.

×
×
  • Create New...

Important Information

We have placed cookies on your device to help make this website better. You can adjust your cookie settings, otherwise we'll assume you're okay to continue. Use of this website is subject to our Privacy Policy, Terms of Use, and Guidelines.